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-rw-r--r--modules/mono/csharp_script.cpp232
1 files changed, 185 insertions, 47 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index aee2481366..161e62c81f 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -118,6 +118,8 @@ void CSharpLanguage::init() {
#ifdef TOOLS_ENABLED
EditorNode::add_init_callback(&gdsharp_editor_init_callback);
+
+ GLOBAL_DEF("mono/export/include_scripts_content", true);
#endif
}
@@ -176,7 +178,7 @@ void CSharpLanguage::get_reserved_words(List<String> *p_words) const {
"fixed",
"float",
"for",
- "forech",
+ "foreach",
"goto",
"if",
"implicit",
@@ -222,14 +224,17 @@ void CSharpLanguage::get_reserved_words(List<String> *p_words) const {
"ushort",
"using",
"virtual",
- "volatile",
"void",
+ "volatile",
"while",
// Contextual keywords. Not reserved words, but I guess we should include
// them because this seems to be used only for syntax highlighting.
"add",
+ "alias",
"ascending",
+ "async",
+ "await",
"by",
"descending",
"dynamic",
@@ -238,10 +243,10 @@ void CSharpLanguage::get_reserved_words(List<String> *p_words) const {
"get",
"global",
"group",
- "in",
"into",
"join",
"let",
+ "nameof",
"on",
"orderby",
"partial",
@@ -250,6 +255,7 @@ void CSharpLanguage::get_reserved_words(List<String> *p_words) const {
"set",
"value",
"var",
+ "when",
"where",
"yield",
0
@@ -276,6 +282,15 @@ void CSharpLanguage::get_string_delimiters(List<String> *p_delimiters) const {
p_delimiters->push_back("@\" \""); // verbatim string literal
}
+static String get_base_class_name(const String &p_base_class_name, const String p_class_name) {
+
+ String base_class = p_base_class_name;
+ if (p_class_name == base_class) {
+ base_class = "Godot." + base_class;
+ }
+ return base_class;
+}
+
Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
String script_template = "using " BINDINGS_NAMESPACE ";\n"
@@ -290,7 +305,7 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin
" public override void _Ready()\n"
" {\n"
" // Called every time the node is added to the scene.\n"
- " // Initialization here\n"
+ " // Initialization here.\n"
" \n"
" }\n"
"\n"
@@ -302,7 +317,8 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin
"// }\n"
"}\n";
- script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name)
+ String base_class_name = get_base_class_name(p_base_class_name, p_class_name);
+ script_template = script_template.replace("%BASE_CLASS_NAME%", base_class_name)
.replace("%CLASS_NAME%", p_class_name);
Ref<CSharpScript> script;
@@ -321,12 +337,24 @@ bool CSharpLanguage::is_using_templates() {
void CSharpLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {
String src = p_script->get_source_code();
- src = src.replace("%BASE%", p_base_class_name)
+ String base_class_name = get_base_class_name(p_base_class_name, p_class_name);
+ src = src.replace("%BASE%", base_class_name)
.replace("%CLASS%", p_class_name)
.replace("%TS%", _get_indentation());
p_script->set_source_code(src);
}
+String CSharpLanguage::validate_path(const String &p_path) const {
+
+ String class_name = p_path.get_file().get_basename();
+ List<String> keywords;
+ get_reserved_words(&keywords);
+ if (keywords.find(class_name)) {
+ return TTR("Class name can't be a reserved keyword");
+ }
+ return "";
+}
+
Script *CSharpLanguage::create_script() const {
return memnew(CSharpScript);
@@ -447,9 +475,10 @@ String CSharpLanguage::_get_indentation() const {
Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info() {
+#ifdef DEBUG_ENABLED
// Printing an error here will result in endless recursion, so we must be careful
- if (!gdmono->is_runtime_initialized() || !GDMono::get_singleton()->get_api_assembly() || !GDMonoUtils::mono_cache.corlib_cache_updated)
+ if (!gdmono->is_runtime_initialized() || !GDMono::get_singleton()->get_core_api_assembly() || !GDMonoUtils::mono_cache.corlib_cache_updated)
return Vector<StackInfo>();
MonoObject *stack_trace = mono_object_new(mono_domain_get(), CACHED_CLASS(System_Diagnostics_StackTrace)->get_mono_ptr());
@@ -463,8 +492,12 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info()
si = stack_trace_get_info(stack_trace);
return si;
+#else
+ return Vector<StackInfo>();
+#endif
}
+#ifdef DEBUG_ENABLED
Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObject *p_stack_trace) {
// Printing an error here could result in endless recursion, so we must be careful
@@ -514,6 +547,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec
return si;
}
+#endif
void CSharpLanguage::frame() {
@@ -711,8 +745,10 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) {
Ref<CSharpScript> scr = E->key();
+ scr->signals_invalidated = true;
scr->exports_invalidated = true;
scr->reload(p_soft_reload);
+ scr->update_signals();
scr->update_exports();
//restore state if saved
@@ -745,8 +781,10 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
//if instance states were saved, set them!
}
- if (Engine::get_singleton()->is_editor_hint())
- EditorNode::get_singleton()->get_property_editor()->update_tree();
+ if (Engine::get_singleton()->is_editor_hint()) {
+ EditorNode::get_singleton()->get_inspector()->update_tree();
+ NodeDock::singleton->update_lists();
+ }
}
#endif
@@ -941,19 +979,6 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) {
#endif
}
-void CSharpInstance::_ml_call_reversed(MonoObject *p_mono_object, GDMonoClass *p_klass, const StringName &p_method, const Variant **p_args, int p_argcount) {
-
- GDMonoClass *base = p_klass->get_parent_class();
- if (base && base != script->native)
- _ml_call_reversed(p_mono_object, base, p_method, p_args, p_argcount);
-
- GDMonoMethod *method = p_klass->get_method(p_method, p_argcount);
-
- if (method) {
- method->invoke(p_mono_object, p_args);
- }
-}
-
CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<MonoGCHandle> &p_gchandle) {
CSharpInstance *instance = memnew(CSharpInstance);
@@ -1022,6 +1047,8 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) {
if (ret && GDMonoMarshal::unbox<MonoBoolean>(ret) == true)
return true;
+
+ break;
}
top = top->get_parent_class();
@@ -1082,6 +1109,8 @@ bool CSharpInstance::get(const StringName &p_name, Variant &r_ret) const {
r_ret = GDMonoMarshal::mono_object_to_variant(ret);
return true;
}
+
+ break;
}
top = top->get_parent_class();
@@ -1133,10 +1162,13 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args,
MonoObject *mono_object = get_mono_object();
- ERR_FAIL_NULL_V(mono_object, Variant());
+ if (!mono_object) {
+ r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ ERR_FAIL_V(Variant());
+ }
if (!script.is_valid())
- return Variant();
+ ERR_FAIL_V(Variant());
GDMonoClass *top = script->script_class;
@@ -1146,6 +1178,8 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args,
if (method) {
MonoObject *return_value = method->invoke(mono_object, p_args);
+ r_error.error = Variant::CallError::CALL_OK;
+
if (return_value) {
return GDMonoMarshal::mono_object_to_variant(return_value);
} else {
@@ -1179,8 +1213,10 @@ void CSharpInstance::_call_multilevel(MonoObject *p_mono_object, const StringNam
while (top && top != script->native) {
GDMonoMethod *method = top->get_method(p_method, p_argcount);
- if (method)
+ if (method) {
method->invoke(p_mono_object, p_args);
+ return;
+ }
top = top->get_parent_class();
}
@@ -1188,13 +1224,9 @@ void CSharpInstance::_call_multilevel(MonoObject *p_mono_object, const StringNam
void CSharpInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
- if (script.is_valid()) {
- MonoObject *mono_object = get_mono_object();
-
- ERR_FAIL_NULL(mono_object);
+ // Sorry, the method is the one that controls the call order
- _ml_call_reversed(mono_object, script->script_class, p_method, p_args, p_argcount);
- }
+ call_multilevel(p_method, p_args, p_argcount);
}
void CSharpInstance::_reference_owner_unsafe() {
@@ -1541,6 +1573,75 @@ bool CSharpScript::_update_exports() {
return false;
}
+bool CSharpScript::_update_signals() {
+ if (!valid)
+ return false;
+
+ bool changed = false;
+
+ if (signals_invalidated) {
+ signals_invalidated = false;
+
+ GDMonoClass *top = script_class;
+
+ _signals.clear();
+ changed = true; // TODO Do a real check for change
+
+ while (top && top != native) {
+ const Vector<GDMonoClass *> &delegates = top->get_all_delegates();
+ for (int i = delegates.size() - 1; i >= 0; --i) {
+ Vector<Argument> parameters;
+
+ GDMonoClass *delegate = delegates[i];
+
+ if (_get_signal(top, delegate, parameters)) {
+ _signals[delegate->get_name()] = parameters;
+ }
+ }
+
+ top = top->get_parent_class();
+ }
+ }
+
+ return changed;
+}
+
+bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> &params) {
+ if (p_delegate->has_attribute(CACHED_CLASS(SignalAttribute))) {
+ MonoType *raw_type = GDMonoClass::get_raw_type(p_delegate);
+
+ if (mono_type_get_type(raw_type) == MONO_TYPE_CLASS) {
+ // Arguments are accessibles as arguments of .Invoke method
+ GDMonoMethod *invoke = p_delegate->get_method("Invoke", -1);
+
+ Vector<StringName> names;
+ Vector<ManagedType> types;
+ invoke->get_parameter_names(names);
+ invoke->get_parameter_types(types);
+
+ if (names.size() == types.size()) {
+ for (int i = 0; i < names.size(); ++i) {
+ Argument arg;
+ arg.name = names[i];
+ arg.type = GDMonoMarshal::managed_to_variant_type(types[i]);
+
+ if (arg.type == Variant::NIL) {
+ ERR_PRINTS("Unknown type of signal parameter: " + arg.name + " in " + p_class->get_full_name());
+ return false;
+ }
+
+ params.push_back(arg);
+ }
+
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+#ifdef TOOLS_ENABLED
bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) {
StringName name = p_member->get_name();
@@ -1611,6 +1712,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p
return true;
}
+#endif
void CSharpScript::_clear() {
@@ -1852,20 +1954,27 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call
ScriptInstance *CSharpScript::instance_create(Object *p_this) {
- if (!valid)
- return NULL;
+ if (!script_class) {
+ ERR_EXPLAIN("Cannot find class " + name + " for script " + get_path());
+ ERR_FAIL_V(NULL);
+ }
+
+ ERR_FAIL_COND_V(!valid, NULL);
if (!tool && !ScriptServer::is_scripting_enabled()) {
#ifdef TOOLS_ENABLED
PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this));
placeholders.insert(si);
_update_exports();
+ _update_signals();
return si;
#else
return NULL;
#endif
}
+ update_signals();
+
if (native) {
String native_name = native->get_name();
if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) {
@@ -1940,20 +2049,15 @@ Error CSharpScript::reload(bool p_keep_state) {
if (project_assembly) {
script_class = project_assembly->get_object_derived_class(name);
- if (!script_class) {
- ERR_PRINTS("Cannot find class " + name + " for script " + get_path());
- }
+ valid = script_class != NULL;
+
+ if (script_class) {
#ifdef DEBUG_ENABLED
- else if (OS::get_singleton()->is_stdout_verbose()) {
OS::get_singleton()->print(String("Found class " + script_class->get_namespace() + "." +
script_class->get_name() + " for script " + get_path() + "\n")
.utf8());
- }
#endif
- valid = script_class != NULL;
-
- if (script_class) {
tool = script_class->has_attribute(CACHED_CLASS(ToolAttribute));
native = GDMonoUtils::get_class_native_base(script_class);
@@ -2029,6 +2133,31 @@ void CSharpScript::update_exports() {
#endif
}
+bool CSharpScript::has_script_signal(const StringName &p_signal) const {
+ if (_signals.has(p_signal))
+ return true;
+
+ return false;
+}
+
+void CSharpScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
+ for (const Map<StringName, Vector<Argument> >::Element *E = _signals.front(); E; E = E->next()) {
+ MethodInfo mi;
+
+ mi.name = E->key();
+ for (int i = 0; i < E->get().size(); i++) {
+ PropertyInfo arg;
+ arg.name = E->get()[i].name;
+ mi.arguments.push_back(arg);
+ }
+ r_signals->push_back(mi);
+ }
+}
+
+void CSharpScript::update_signals() {
+ _update_signals();
+}
+
Ref<Script> CSharpScript::get_base_script() const {
// TODO search in metadata file once we have it, not important any way?
@@ -2093,6 +2222,7 @@ CSharpScript::CSharpScript() :
#ifdef TOOLS_ENABLED
source_changed_cache = false;
exports_invalidated = true;
+ signals_invalidated = true;
#endif
_resource_path_changed();
@@ -2157,7 +2287,9 @@ RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p
CRASH_COND(mono_domain_get() == NULL);
#endif
-#else
+#endif
+
+#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint() && mono_domain_get() == NULL) {
CRASH_COND(Thread::get_caller_id() == Thread::get_main_id());
@@ -2166,14 +2298,20 @@ RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p
// because this may be called by one of the editor's worker threads.
// Attach this thread temporarily to reload the script.
- MonoThread *mono_thread = mono_thread_attach(SCRIPTS_DOMAIN);
- CRASH_COND(mono_thread == NULL);
+ if (SCRIPTS_DOMAIN) {
+ MonoThread *mono_thread = mono_thread_attach(SCRIPTS_DOMAIN);
+ CRASH_COND(mono_thread == NULL);
+ script->reload();
+ mono_thread_detach(mono_thread);
+ }
+
+ } else { // just reload it normally
+#endif
script->reload();
- mono_thread_detach(mono_thread);
- } else // just reload it normally
+#ifdef TOOLS_ENABLED
+ }
#endif
- script->reload();
if (r_error)
*r_error = OK;