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-rw-r--r--modules/mono/csharp_script.cpp150
1 files changed, 69 insertions, 81 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 0ceb45d425..5875a0fbd4 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,16 +45,17 @@
#ifdef TOOLS_ENABLED
#include "core/os/keyboard.h"
#include "editor/bindings_generator.h"
+#include "editor/editor_internal_calls.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/node_dock.h"
+#include "editor/script_templates/templates.gen.h"
#endif
#ifdef DEBUG_METHODS_ENABLED
#include "class_db_api_json.h"
#endif
-#include "editor/editor_internal_calls.h"
#include "godotsharp_dirs.h"
#include "mono_gd/gd_mono_cache.h"
#include "mono_gd/gd_mono_class.h"
@@ -351,57 +352,35 @@ static String get_base_class_name(const String &p_base_class_name, const String
return base_class;
}
-Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
- String script_template = "using " BINDINGS_NAMESPACE ";\n"
- "using System;\n"
- "\n"
- "public partial class %CLASS% : %BASE%\n"
- "{\n"
- " // Declare member variables here. Examples:\n"
- " // private int a = 2;\n"
- " // private string b = \"text\";\n"
- "\n"
- " // Called when the node enters the scene tree for the first time.\n"
- " public override void _Ready()\n"
- " {\n"
- " \n"
- " }\n"
- "\n"
- "// // Called every frame. 'delta' is the elapsed time since the previous frame.\n"
- "// public override void _Process(float delta)\n"
- "// {\n"
- "// \n"
- "// }\n"
- "}\n";
-
- // Replaces all spaces in p_class_name with underscores to prevent
- // invalid C# Script templates from being generated when the object name
- // has spaces in it.
- String class_name_no_spaces = p_class_name.replace(" ", "_");
- String base_class_name = get_base_class_name(p_base_class_name, class_name_no_spaces);
- script_template = script_template.replace("%BASE%", base_class_name)
- .replace("%CLASS%", class_name_no_spaces);
+bool CSharpLanguage::is_using_templates() {
+ return true;
+}
+Ref<Script> CSharpLanguage::make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const {
Ref<CSharpScript> script;
script.instantiate();
- script->set_source_code(script_template);
- script->set_name(class_name_no_spaces);
+ String class_name_no_spaces = p_class_name.replace(" ", "_");
+ String base_class_name = get_base_class_name(p_base_class_name, class_name_no_spaces);
+ String processed_template = p_template;
+ processed_template = processed_template.replace("_BINDINGS_NAMESPACE_", BINDINGS_NAMESPACE)
+ .replace("_BASE_", base_class_name)
+ .replace("_CLASS_", class_name_no_spaces)
+ .replace("_TS_", _get_indentation());
+ script->set_source_code(processed_template);
return script;
}
-bool CSharpLanguage::is_using_templates() {
- return true;
-}
-
-void CSharpLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {
- String src = p_script->get_source_code();
- String class_name_no_spaces = p_class_name.replace(" ", "_");
- String base_class_name = get_base_class_name(p_base_class_name, class_name_no_spaces);
- src = src.replace("%BASE%", base_class_name)
- .replace("%CLASS%", class_name_no_spaces)
- .replace("%TS%", _get_indentation());
- p_script->set_source_code(src);
+Vector<ScriptLanguage::ScriptTemplate> CSharpLanguage::get_built_in_templates(StringName p_object) {
+ Vector<ScriptLanguage::ScriptTemplate> templates;
+#ifdef TOOLS_ENABLED
+ for (int i = 0; i < TEMPLATES_ARRAY_SIZE; i++) {
+ if (TEMPLATES[i].inherit == p_object) {
+ templates.append(TEMPLATES[i]);
+ }
+ }
+#endif
+ return templates;
}
String CSharpLanguage::validate_path(const String &p_path) const {
@@ -409,7 +388,7 @@ String CSharpLanguage::validate_path(const String &p_path) const {
List<String> keywords;
get_reserved_words(&keywords);
if (keywords.find(class_name)) {
- return TTR("Class name can't be a reserved keyword");
+ return RTR("Class name can't be a reserved keyword");
}
return "";
}
@@ -550,10 +529,10 @@ String CSharpLanguage::make_function(const String &, const String &, const Packe
String CSharpLanguage::_get_indentation() const {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
- bool use_space_indentation = EDITOR_DEF("text_editor/behavior/indent/type", 0);
+ bool use_space_indentation = EDITOR_GET("text_editor/behavior/indent/type");
if (use_space_indentation) {
- int indent_size = EDITOR_DEF("text_editor/behavior/indent/size", 4);
+ int indent_size = EDITOR_GET("text_editor/behavior/indent/size");
String space_indent = "";
for (int i = 0; i < indent_size; i++) {
@@ -945,7 +924,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (Ref<CSharpScript> &script : scripts) {
while (script->instances.front()) {
Object *obj = script->instances.front()->get();
- obj->set_script(REF()); // Remove script and existing script instances (placeholder are not removed before domain reload)
+ obj->set_script(Ref<RefCounted>()); // Remove script and existing script instances (placeholder are not removed before domain reload)
}
script->_clear();
@@ -1191,8 +1170,8 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
#ifdef TOOLS_ENABLED
// FIXME: Hack to refresh editor in order to display new properties and signals. See if there is a better alternative.
if (Engine::get_singleton()->is_editor_hint()) {
- EditorNode::get_singleton()->get_inspector()->update_tree();
- NodeDock::singleton->update_lists();
+ InspectorDock::get_inspector_singleton()->update_tree();
+ NodeDock::get_singleton()->update_lists();
}
#endif
}
@@ -1762,7 +1741,16 @@ void CSharpInstance::get_properties_state_for_reloading(List<Pair<StringName, Va
ManagedType managedType;
- GDMonoField *field = script->script_class->get_field(state_pair.first);
+ GDMonoField *field = nullptr;
+ GDMonoClass *top = script->script_class;
+ while (top && top != script->native) {
+ field = top->get_field(state_pair.first);
+ if (field) {
+ break;
+ }
+
+ top = top->get_parent_class();
+ }
if (!field) {
continue; // Properties ignored. We get the property baking fields instead.
}
@@ -1907,7 +1895,7 @@ bool CSharpInstance::has_method(const StringName &p_method) const {
return false;
}
-Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant CSharpInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
ERR_FAIL_COND_V(!script.is_valid(), Variant());
GD_MONO_SCOPE_THREAD_ATTACH;
@@ -2922,7 +2910,7 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage
}
#endif
-Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant CSharpScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (unlikely(GDMono::get_singleton() == nullptr)) {
// Probably not the best error but eh.
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
@@ -2950,7 +2938,7 @@ Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, i
}
// No static method found. Try regular instance calls
- return Script::call(p_method, p_args, p_argcount, r_error);
+ return Script::callp(p_method, p_args, p_argcount, r_error);
}
void CSharpScript::_resource_path_changed() {
@@ -3009,6 +2997,7 @@ void CSharpScript::initialize_for_managed_type(Ref<CSharpScript> p_script, GDMon
CRASH_COND(p_script->native == nullptr);
p_script->valid = true;
+ p_script->reload_invalidated = false;
update_script_class_info(p_script);
@@ -3232,10 +3221,10 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
Object *owner = ClassDB::instantiate(NATIVE_GDMONOCLASS_NAME(native));
- REF ref;
+ Ref<RefCounted> ref;
RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
- ref = REF(r);
+ ref = Ref<RefCounted>(r);
}
CSharpInstance *instance = _create_instance(p_args, p_argcount, owner, r != nullptr, r_error);
@@ -3258,6 +3247,8 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
CRASH_COND(!valid);
#endif
+ GD_MONO_SCOPE_THREAD_ATTACH;
+
if (native) {
StringName native_name = NATIVE_GDMONOCLASS_NAME(native);
if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) {
@@ -3270,8 +3261,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
}
}
- GD_MONO_SCOPE_THREAD_ATTACH;
-
Callable::CallError unchecked_error;
return _create_instance(nullptr, 0, p_this, Object::cast_to<RefCounted>(p_this) != nullptr, unchecked_error);
}
@@ -3365,13 +3354,13 @@ MethodInfo CSharpScript::get_method_info(const StringName &p_method) const {
}
Error CSharpScript::reload(bool p_keep_state) {
- bool has_instances;
- {
- MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
- has_instances = instances.size();
+ if (!reload_invalidated) {
+ return OK;
}
- ERR_FAIL_COND_V(!p_keep_state && has_instances, ERR_ALREADY_IN_USE);
+ // In the case of C#, reload doesn't really do any script reloading.
+ // That's done separately via domain reloading.
+ reload_invalidated = false;
GD_MONO_SCOPE_THREAD_ATTACH;
@@ -3558,6 +3547,7 @@ void CSharpScript::_update_name() {
void CSharpScript::_clear() {
tool = false;
valid = false;
+ reload_invalidated = true;
base = nullptr;
native = nullptr;
@@ -3596,7 +3586,7 @@ void CSharpScript::get_members(Set<StringName> *p_members) {
/*************** RESOURCE ***************/
-RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
@@ -3609,7 +3599,7 @@ RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p
#if defined(DEBUG_ENABLED) || defined(TOOLS_ENABLED)
Error err = script->load_source_code(p_path);
- ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load C# script file '" + p_path + "'.");
+ ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot load C# script file '" + p_path + "'.");
#endif
script->set_path(p_original_path);
@@ -3635,7 +3625,7 @@ String ResourceFormatLoaderCSharpScript::get_resource_type(const String &p_path)
return p_path.get_extension().to_lower() == "cs" ? CSharpLanguage::get_singleton()->get_type() : "";
}
-Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverCSharpScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Ref<CSharpScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
@@ -3651,20 +3641,18 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r
}
#endif
- Error err;
- FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
- ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save C# script file '" + p_path + "'.");
+ {
+ Error err;
+ Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save C# script file '" + p_path + "'.");
- file->store_string(source);
+ file->store_string(source);
- if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
- memdelete(file);
- return ERR_CANT_CREATE;
+ if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
+ return ERR_CANT_CREATE;
+ }
}
- file->close();
- memdelete(file);
-
#ifdef TOOLS_ENABLED
if (ScriptServer::is_reload_scripts_on_save_enabled()) {
CSharpLanguage::get_singleton()->reload_tool_script(p_resource, false);
@@ -3674,13 +3662,13 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r
return OK;
}
-void ResourceFormatSaverCSharpScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceFormatSaverCSharpScript::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<CSharpScript>(p_resource.ptr())) {
p_extensions->push_back("cs");
}
}
-bool ResourceFormatSaverCSharpScript::recognize(const RES &p_resource) const {
+bool ResourceFormatSaverCSharpScript::recognize(const Ref<Resource> &p_resource) const {
return Object::cast_to<CSharpScript>(p_resource.ptr()) != nullptr;
}