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-rw-r--r--modules/mono/csharp_script.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 28bacbd0f0..bb3d0ef46f 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -763,7 +763,7 @@ bool CSharpLanguage::is_assembly_reloading_needed() {
if (proj_assembly) {
String proj_asm_path = proj_assembly->get_path();
- if (!FileAccess::exists(proj_assembly->get_path())) {
+ if (!FileAccess::exists(proj_asm_path)) {
// Maybe it wasn't loaded from the default path, so check this as well
proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(appname_safe);
if (!FileAccess::exists(proj_asm_path))