diff options
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r-- | modules/mono/csharp_script.cpp | 111 |
1 files changed, 100 insertions, 11 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index ba8c7df9cc..161e130a07 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -122,6 +122,9 @@ void CSharpLanguage::init() { void CSharpLanguage::finish() { + // Release gchandle bindings before finalizing mono runtime + gchandle_bindings.clear(); + if (gdmono) { memdelete(gdmono); gdmono = NULL; @@ -277,17 +280,40 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin " // Initialization here\n" " \n" " }\n" + "\n" + "// public override void _Process(float delta)\n" + "// {\n" + "// // Called every frame. Delta is time since last frame.\n" + "// // Update game logic here.\n" + "// \n" + "// }\n" "}\n"; - script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name).replace("%CLASS_NAME%", p_class_name); + script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name) + .replace("%CLASS_NAME%", p_class_name); Ref<CSharpScript> script; script.instance(); script->set_source_code(script_template); + script->set_name(p_class_name); return script; } +bool CSharpLanguage::is_using_templates() { + + return true; +} + +void CSharpLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) { + + String src = p_script->get_source_code(); + src = src.replace("%BASE%", p_base_class_name) + .replace("%CLASS%", p_class_name) + .replace("%TS%", _get_indentation()); + p_script->set_source_code(src); +} + Script *CSharpLanguage::create_script() const { return memnew(CSharpScript); @@ -295,7 +321,12 @@ Script *CSharpLanguage::create_script() const { bool CSharpLanguage::has_named_classes() const { - return true; + return false; +} + +bool CSharpLanguage::supports_builtin_mode() const { + + return false; } static String variant_type_to_managed_name(const String &p_var_type_name) { @@ -382,6 +413,25 @@ String CSharpLanguage::make_function(const String &p_class, const String &p_name #endif } +String CSharpLanguage::_get_indentation() const { +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + bool use_space_indentation = EDITOR_DEF("text_editor/indent/type", 0); + + if (use_space_indentation) { + int indent_size = EDITOR_DEF("text_editor/indent/size", 4); + + String space_indent = ""; + for (int i = 0; i < indent_size; i++) { + space_indent += " "; + } + return space_indent; + } + } +#endif + return "\t"; +} + void CSharpLanguage::frame() { const Ref<MonoGCHandle> &task_scheduler_handle = GDMonoUtils::mono_cache.task_scheduler_handle; @@ -463,6 +513,7 @@ void CSharpLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft (void)p_script; // UNUSED #ifdef TOOLS_ENABLED + MonoReloadNode::get_singleton()->restart_reload_timer(); reload_assemblies_if_needed(p_soft_reload); #endif } @@ -474,13 +525,17 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) { GDMonoAssembly *proj_assembly = gdmono->get_project_assembly(); + String name = ProjectSettings::get_singleton()->get("application/config/name"); + if (name.empty()) { + name = "UnnamedProject"; + } + if (proj_assembly) { String proj_asm_path = proj_assembly->get_path(); if (!FileAccess::exists(proj_assembly->get_path())) { // Maybe it wasn't loaded from the default path, so check this as well - String proj_asm_name = ProjectSettings::get_singleton()->get("application/config/name"); - proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(proj_asm_name); + proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name); if (!FileAccess::exists(proj_asm_path)) return; // No assembly to load } @@ -488,8 +543,7 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) { if (FileAccess::get_modified_time(proj_asm_path) <= proj_assembly->get_modified_time()) return; // Already up to date } else { - String proj_asm_name = ProjectSettings::get_singleton()->get("application/config/name"); - if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(proj_asm_name))) + if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name))) return; // No assembly to load } } @@ -607,6 +661,9 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) { //if instance states were saved, set them! } + + if (Engine::get_singleton()->is_editor_hint()) + EditorNode::get_singleton()->get_property_editor()->update_tree(); } #endif @@ -773,6 +830,14 @@ void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) { void CSharpLanguage::free_instance_binding_data(void *p_data) { + if (GDMono::get_singleton() == NULL) { +#ifdef DEBUG_ENABLED + CRASH_COND(!gchandle_bindings.empty()); +#endif + // Mono runtime finalized, all the gchandle bindings were already released + return; + } + #ifndef NO_THREADS script_bind_lock->lock(); #endif @@ -1390,6 +1455,34 @@ void CSharpScript::_resource_path_changed() { } } +bool CSharpScript::_get(const StringName &p_name, Variant &r_ret) const { + + if (p_name == CSharpLanguage::singleton->string_names._script_source) { + + r_ret = get_source_code(); + return true; + } + + return false; +} + +bool CSharpScript::_set(const StringName &p_name, const Variant &p_value) { + + if (p_name == CSharpLanguage::singleton->string_names._script_source) { + + set_source_code(p_value); + reload(); + return true; + } + + return false; +} + +void CSharpScript::_get_property_list(List<PropertyInfo> *p_properties) const { + + p_properties->push_back(PropertyInfo(Variant::STRING, CSharpLanguage::singleton->string_names._script_source, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); +} + void CSharpScript::_bind_methods() { ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &CSharpScript::_new, MethodInfo(Variant::OBJECT, "new")); @@ -1706,11 +1799,6 @@ Error CSharpScript::reload(bool p_keep_state) { return ERR_FILE_MISSING_DEPENDENCIES; } -String CSharpScript::get_node_type() const { - - return ""; // ? -} - ScriptLanguage *CSharpScript::get_language() const { return CSharpLanguage::get_singleton(); @@ -1968,5 +2056,6 @@ CSharpLanguage::StringNameCache::StringNameCache() { _set = StaticCString::create("_set"); _get = StaticCString::create("_get"); _notification = StaticCString::create("_notification"); + _script_source = StaticCString::create("script/source"); dotctor = StaticCString::create(".ctor"); } |