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Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r--modules/mono/csharp_script.cpp186
1 files changed, 115 insertions, 71 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 2e59987fe6..137fd61a25 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -46,6 +46,7 @@
#include "editor/editor_internal_calls.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "editor/inspector_dock.h"
#include "editor/node_dock.h"
#include "editor/script_templates/templates.gen.h"
#endif
@@ -390,10 +391,10 @@ bool CSharpLanguage::supports_builtin_mode() const {
#ifdef TOOLS_ENABLED
static String variant_type_to_managed_name(const String &p_var_type_name) {
if (p_var_type_name.is_empty()) {
- return "object";
+ return "Variant";
}
- if (!ClassDB::class_exists(p_var_type_name)) {
+ if (ClassDB::class_exists(p_var_type_name)) {
return p_var_type_name;
}
@@ -401,12 +402,12 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
return "Godot.Object";
}
+ if (p_var_type_name == Variant::get_type_name(Variant::INT)) {
+ return "long";
+ }
+
if (p_var_type_name == Variant::get_type_name(Variant::FLOAT)) {
-#ifdef REAL_T_IS_DOUBLE
return "double";
-#else
- return "float";
-#endif
}
if (p_var_type_name == Variant::get_type_name(Variant::STRING)) {
@@ -484,7 +485,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
}
}
- return "object";
+ return "Variant";
}
String CSharpLanguage::make_function(const String &, const String &p_name, const PackedStringArray &p_args) const {
@@ -710,6 +711,12 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
return;
}
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ // We disable collectible assemblies in the game player, because the limitations cause
+ // issues with mocking libraries. As such, we can only reload assemblies in the editor.
+ return;
+ }
+
// TODO:
// Currently, this reloads all scripts, including those whose class is not part of the
// assembly load context being unloaded. As such, we unnecessarily reload GodotTools.
@@ -784,6 +791,13 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (Object *obj : script->instances) {
script->pending_reload_instances.insert(obj->get_instance_id());
+ // Since this script instance wasn't a placeholder, add it to the list of placeholders
+ // that will have to be eventually replaced with a script instance in case it turns into one.
+ // This list is not cleared after the reload and the collected instances only leave
+ // the list if the script is instantiated or if it was a tool script but becomes a
+ // non-tool script in a rebuild.
+ script->pending_replace_placeholders.insert(obj->get_instance_id());
+
RefCounted *rc = Object::cast_to<RefCounted>(obj);
if (rc) {
rc_instances.push_back(Ref<RefCounted>(rc));
@@ -836,6 +850,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
obj->set_script(Ref<RefCounted>()); // Remove script and existing script instances (placeholder are not removed before domain reload)
}
+ script->was_tool_before_reload = script->tool;
script->_clear();
}
@@ -924,24 +939,34 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
ScriptInstance *si = obj->get_script_instance();
+ // Check if the script must be instantiated or kept as a placeholder
+ // when the script may not be a tool (see #65266)
+ bool replace_placeholder = script->pending_replace_placeholders.has(obj->get_instance_id());
+ if (!script->is_tool() && script->was_tool_before_reload) {
+ // The script was a tool before the rebuild so the removal was intentional.
+ replace_placeholder = false;
+ script->pending_replace_placeholders.erase(obj->get_instance_id());
+ }
+
#ifdef TOOLS_ENABLED
if (si) {
// If the script instance is not null, then it must be a placeholder.
// Non-placeholder script instances are removed in godot_icall_Object_Disposed.
CRASH_COND(!si->is_placeholder());
- if (script->is_tool() || ScriptServer::is_scripting_enabled()) {
- // Replace placeholder with a script instance
+ if (replace_placeholder || script->is_tool() || ScriptServer::is_scripting_enabled()) {
+ // Replace placeholder with a script instance.
CSharpScript::StateBackup &state_backup = script->pending_reload_state[obj_id];
- // Backup placeholder script instance state before replacing it with a script instance
+ // Backup placeholder script instance state before replacing it with a script instance.
si->get_property_state(state_backup.properties);
ScriptInstance *script_instance = script->instance_create(obj);
if (script_instance) {
script->placeholders.erase(static_cast<PlaceHolderScriptInstance *>(si));
+ script->pending_replace_placeholders.erase(obj->get_instance_id());
obj->set_script_instance(script_instance);
}
}
@@ -951,8 +976,24 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
#else
CRASH_COND(si != nullptr);
#endif
- // Re-create script instance
- obj->set_script(script); // will create the script instance as well
+
+ // Re-create the script instance.
+ if (replace_placeholder || script->is_tool() || ScriptServer::is_scripting_enabled()) {
+ // Create script instance or replace placeholder with a script instance.
+ ScriptInstance *script_instance = script->instance_create(obj);
+
+ if (script_instance) {
+ script->pending_replace_placeholders.erase(obj->get_instance_id());
+ obj->set_script_instance(script_instance);
+ continue;
+ }
+ }
+ // The script instance could not be instantiated or wasn't in the list of placeholders to replace.
+ obj->set_script(script);
+#if DEBUG_ENABLED
+ // If we reached here, the instantiated script must be a placeholder.
+ CRASH_COND(!obj->get_script_instance()->is_placeholder());
+#endif
}
}
@@ -1265,7 +1306,7 @@ GDNativeBool CSharpLanguage::_instance_binding_reference_callback(void *p_token,
MonoGCHandleData &gchandle = script_binding.gchandle;
- int refcount = rc_owner->reference_get_count();
+ int refcount = rc_owner->get_reference_count();
if (!script_binding.inited) {
return refcount == 0;
@@ -1754,20 +1795,16 @@ void CSharpInstance::mono_object_disposed_baseref(GCHandleIntPtr p_gchandle_to_f
}
void CSharpInstance::connect_event_signals() {
- CSharpScript *top = script.ptr();
- while (top != nullptr) {
- for (CSharpScript::EventSignalInfo &signal : top->get_script_event_signals()) {
- String signal_name = signal.name;
+ // The script signals list includes the signals declared in base scripts.
+ for (CSharpScript::EventSignalInfo &signal : script->get_script_event_signals()) {
+ String signal_name = signal.name;
- // TODO: Use pooling for ManagedCallable instances.
- EventSignalCallable *event_signal_callable = memnew(EventSignalCallable(owner, signal_name));
+ // TODO: Use pooling for ManagedCallable instances.
+ EventSignalCallable *event_signal_callable = memnew(EventSignalCallable(owner, signal_name));
- Callable callable(event_signal_callable);
- connected_event_signals.push_back(callable);
- owner->connect(signal_name, callable);
- }
-
- top = top->base_script.ptr();
+ Callable callable(event_signal_callable);
+ connected_event_signals.push_back(callable);
+ owner->connect(signal_name, callable);
}
}
@@ -1788,7 +1825,7 @@ void CSharpInstance::refcount_incremented() {
RefCounted *rc_owner = Object::cast_to<RefCounted>(owner);
- if (rc_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
+ if (rc_owner->get_reference_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
// The reference count was increased after the managed side was the only one referencing our owner.
// This means the owner is being referenced again by the unmanaged side,
// so the owner must hold the managed side alive again to avoid it from being GCed.
@@ -1819,7 +1856,7 @@ bool CSharpInstance::refcount_decremented() {
RefCounted *rc_owner = Object::cast_to<RefCounted>(owner);
- int refcount = rc_owner->reference_get_count();
+ int refcount = rc_owner->get_reference_count();
if (refcount == 1 && !gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
// If owner owner is no longer referenced by the unmanaged side,
@@ -1965,7 +2002,7 @@ CSharpInstance::~CSharpInstance() {
#ifdef DEBUG_ENABLED
// The "instance binding" holds a reference so the refcount should be at least 2 before `scope_keep_owner_alive` goes out of scope
- CRASH_COND(rc_owner->reference_get_count() <= 1);
+ CRASH_COND(rc_owner->get_reference_count() <= 1);
#endif
}
@@ -2005,6 +2042,52 @@ void CSharpScript::_update_exports_values(HashMap<StringName, Variant> &values,
}
#endif
+void GD_CLR_STDCALL CSharpScript::_add_property_info_list_callback(CSharpScript *p_script, const String *p_current_class_name, void *p_props, int32_t p_count) {
+ GDMonoCache::godotsharp_property_info *props = (GDMonoCache::godotsharp_property_info *)p_props;
+
+#ifdef TOOLS_ENABLED
+ p_script->exported_members_cache.push_back(PropertyInfo(
+ Variant::NIL, *p_current_class_name, PROPERTY_HINT_NONE,
+ p_script->get_path(), PROPERTY_USAGE_CATEGORY));
+#endif
+
+ for (int i = 0; i < p_count; i++) {
+ const GDMonoCache::godotsharp_property_info &prop = props[i];
+
+ StringName name = *reinterpret_cast<const StringName *>(&prop.name);
+ String hint_string = *reinterpret_cast<const String *>(&prop.hint_string);
+
+ PropertyInfo pinfo(prop.type, name, prop.hint, hint_string, prop.usage);
+
+ p_script->member_info[name] = pinfo;
+
+ if (prop.exported) {
+#ifdef TOOLS_ENABLED
+ p_script->exported_members_cache.push_back(pinfo);
+#endif
+
+#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
+ p_script->exported_members_names.insert(name);
+#endif
+ }
+ }
+}
+
+#ifdef TOOLS_ENABLED
+void GD_CLR_STDCALL CSharpScript::_add_property_default_values_callback(CSharpScript *p_script, void *p_def_vals, int32_t p_count) {
+ GDMonoCache::godotsharp_property_def_val_pair *def_vals = (GDMonoCache::godotsharp_property_def_val_pair *)p_def_vals;
+
+ for (int i = 0; i < p_count; i++) {
+ const GDMonoCache::godotsharp_property_def_val_pair &def_val_pair = def_vals[i];
+
+ StringName name = *reinterpret_cast<const StringName *>(&def_val_pair.name);
+ Variant value = *reinterpret_cast<const Variant *>(&def_val_pair.value);
+
+ p_script->exported_members_defval_cache[name] = value;
+ }
+}
+#endif
+
bool CSharpScript::_update_exports(PlaceHolderScriptInstance *p_instance_to_update) {
#ifdef TOOLS_ENABLED
bool is_editor = Engine::get_singleton()->is_editor_hint();
@@ -2036,49 +2119,10 @@ bool CSharpScript::_update_exports(PlaceHolderScriptInstance *p_instance_to_upda
#endif
if (GDMonoCache::godot_api_cache_updated) {
- GDMonoCache::managed_callbacks.ScriptManagerBridge_GetPropertyInfoList(this,
- [](CSharpScript *p_script, const String *p_current_class_name, GDMonoCache::godotsharp_property_info *p_props, int32_t p_count) {
-#ifdef TOOLS_ENABLED
- p_script->exported_members_cache.push_back(PropertyInfo(
- Variant::NIL, *p_current_class_name, PROPERTY_HINT_NONE,
- p_script->get_path(), PROPERTY_USAGE_CATEGORY));
-#endif
-
- for (int i = 0; i < p_count; i++) {
- const GDMonoCache::godotsharp_property_info &prop = p_props[i];
-
- StringName name = *reinterpret_cast<const StringName *>(&prop.name);
- String hint_string = *reinterpret_cast<const String *>(&prop.hint_string);
-
- PropertyInfo pinfo(prop.type, name, prop.hint, hint_string, prop.usage);
-
- p_script->member_info[name] = pinfo;
-
- if (prop.exported) {
+ GDMonoCache::managed_callbacks.ScriptManagerBridge_GetPropertyInfoList(this, &_add_property_info_list_callback);
#ifdef TOOLS_ENABLED
- p_script->exported_members_cache.push_back(pinfo);
-#endif
-
-#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
- p_script->exported_members_names.insert(name);
-#endif
- }
- }
- });
-
-#ifdef TOOLS_ENABLED
- GDMonoCache::managed_callbacks.ScriptManagerBridge_GetPropertyDefaultValues(this,
- [](CSharpScript *p_script, GDMonoCache::godotsharp_property_def_val_pair *p_def_vals, int32_t p_count) {
- for (int i = 0; i < p_count; i++) {
- const GDMonoCache::godotsharp_property_def_val_pair &def_val_pair = p_def_vals[i];
-
- StringName name = *reinterpret_cast<const StringName *>(&def_val_pair.name);
- Variant value = *reinterpret_cast<const Variant *>(&def_val_pair.value);
-
- p_script->exported_members_defval_cache[name] = value;
- }
- });
+ GDMonoCache::managed_callbacks.ScriptManagerBridge_GetPropertyDefaultValues(this, &_add_property_default_values_callback);
#endif
}
}
@@ -2361,9 +2405,9 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
if (EngineDebugger::is_active()) {
CSharpLanguage::get_singleton()->debug_break_parse(get_path(), 0,
"Script inherits from native type '" + String(native_name) +
- "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'");
+ "', so it can't be assigned to an object of type: '" + p_this->get_class() + "'");
}
- ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(native_name) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'.");
+ ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(native_name) + "', so it can't be assigned to an object of type: '" + p_this->get_class() + "'.");
}
Callable::CallError unchecked_error;