diff options
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r-- | modules/mono/csharp_script.cpp | 135 |
1 files changed, 48 insertions, 87 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 43cdd19411..02ff6bcf13 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -33,8 +33,11 @@ #include <mono/metadata/threads.h> #include <stdint.h> +#include "core/debugger/engine_debugger.h" +#include "core/debugger/script_debugger.h" #include "core/io/json.h" #include "core/os/file_access.h" +#include "core/os/mutex.h" #include "core/os/os.h" #include "core/os/thread.h" #include "core/project_settings.h" @@ -58,7 +61,6 @@ #include "mono_gd/gd_mono_utils.h" #include "signal_awaiter_utils.h" #include "utils/macros.h" -#include "utils/mutex_utils.h" #include "utils/string_utils.h" #include "utils/thread_local.h" @@ -411,7 +413,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { if (p_var_type_name == Variant::get_type_name(Variant::OBJECT)) return "Godot.Object"; - if (p_var_type_name == Variant::get_type_name(Variant::REAL)) { + if (p_var_type_name == Variant::get_type_name(Variant::FLOAT)) { #ifdef REAL_T_IS_DOUBLE return "double"; #else @@ -428,24 +430,24 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { if (p_var_type_name == Variant::get_type_name(Variant::ARRAY)) return "Collections.Array"; - if (p_var_type_name == Variant::get_type_name(Variant::POOL_BYTE_ARRAY)) + if (p_var_type_name == Variant::get_type_name(Variant::PACKED_BYTE_ARRAY)) return "byte[]"; - if (p_var_type_name == Variant::get_type_name(Variant::POOL_INT_ARRAY)) + if (p_var_type_name == Variant::get_type_name(Variant::PACKED_INT32_ARRAY)) return "int[]"; - if (p_var_type_name == Variant::get_type_name(Variant::POOL_REAL_ARRAY)) { + if (p_var_type_name == Variant::get_type_name(Variant::PACKED_FLOAT32_ARRAY)) { #ifdef REAL_T_IS_DOUBLE return "double[]"; #else return "float[]"; #endif } - if (p_var_type_name == Variant::get_type_name(Variant::POOL_STRING_ARRAY)) + if (p_var_type_name == Variant::get_type_name(Variant::PACKED_STRING_ARRAY)) return "string[]"; - if (p_var_type_name == Variant::get_type_name(Variant::POOL_VECTOR2_ARRAY)) + if (p_var_type_name == Variant::get_type_name(Variant::PACKED_VECTOR2_ARRAY)) return "Vector2[]"; - if (p_var_type_name == Variant::get_type_name(Variant::POOL_VECTOR3_ARRAY)) + if (p_var_type_name == Variant::get_type_name(Variant::PACKED_VECTOR3_ARRAY)) return "Vector3[]"; - if (p_var_type_name == Variant::get_type_name(Variant::POOL_COLOR_ARRAY)) + if (p_var_type_name == Variant::get_type_name(Variant::PACKED_COLOR_ARRAY)) return "Color[]"; Variant::Type var_types[] = { @@ -473,7 +475,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { return "object"; } -String CSharpLanguage::make_function(const String &, const String &p_name, const PoolStringArray &p_args) const { +String CSharpLanguage::make_function(const String &, const String &p_name, const PackedStringArray &p_args) const { // FIXME // - Due to Godot's API limitation this just appends the function to the end of the file // - Use fully qualified name if there is ambiguity @@ -491,7 +493,7 @@ String CSharpLanguage::make_function(const String &, const String &p_name, const return s; } #else -String CSharpLanguage::make_function(const String &, const String &, const PoolStringArray &) const { +String CSharpLanguage::make_function(const String &, const String &, const PackedStringArray &) const { return String(); } #endif @@ -633,7 +635,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec void CSharpLanguage::post_unsafe_reference(Object *p_obj) { #ifdef DEBUG_ENABLED - SCOPED_MUTEX_LOCK(unsafe_object_references_lock); + MutexLock lock(unsafe_object_references_lock); ObjectID id = p_obj->get_instance_id(); unsafe_object_references[id]++; #endif @@ -641,7 +643,7 @@ void CSharpLanguage::post_unsafe_reference(Object *p_obj) { void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) { #ifdef DEBUG_ENABLED - SCOPED_MUTEX_LOCK(unsafe_object_references_lock); + MutexLock lock(unsafe_object_references_lock); ObjectID id = p_obj->get_instance_id(); Map<ObjectID, int>::Element *elem = unsafe_object_references.find(id); ERR_FAIL_NULL(elem); @@ -764,7 +766,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { List<Ref<CSharpScript> > scripts; { - SCOPED_MUTEX_LOCK(script_instances_mutex); + MutexLock lock(script_instances_mutex); for (SelfList<CSharpScript> *elem = script_list.first(); elem; elem = elem->next()) { // Cast to CSharpScript to avoid being erased by accident @@ -854,7 +856,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { while (script->instances.front()) { Object *obj = script->instances.front()->get(); - obj->set_script(RefPtr()); // Remove script and existing script instances (placeholder are not removed before domain reload) + obj->set_script(REF()); // Remove script and existing script instances (placeholder are not removed before domain reload) } script->_clear(); @@ -877,7 +879,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { // Use a placeholder for now to avoid losing the state when saving a scene - obj->set_script(scr.get_ref_ptr()); + obj->set_script(scr); PlaceHolderScriptInstance *placeholder = scr->placeholder_instance_create(obj); obj->set_script_instance(placeholder); @@ -1003,7 +1005,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { CRASH_COND(si != NULL); #endif // Re-create script instance - obj->set_script(script.get_ref_ptr()); // will create the script instance as well + obj->set_script(script); // will create the script instance as well } } @@ -1134,11 +1136,11 @@ void CSharpLanguage::thread_exit() { bool CSharpLanguage::debug_break_parse(const String &p_file, int p_line, const String &p_error) { // Not a parser error in our case, but it's still used for other type of errors - if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) { + if (EngineDebugger::is_active() && Thread::get_caller_id() == Thread::get_main_id()) { _debug_parse_err_line = p_line; _debug_parse_err_file = p_file; _debug_error = p_error; - ScriptDebugger::get_singleton()->debug(this, false, true); + EngineDebugger::get_script_debugger()->debug(this, false, true); return true; } else { return false; @@ -1147,11 +1149,11 @@ bool CSharpLanguage::debug_break_parse(const String &p_file, int p_line, const S bool CSharpLanguage::debug_break(const String &p_error, bool p_allow_continue) { - if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) { + if (EngineDebugger::is_active() && Thread::get_caller_id() == Thread::get_main_id()) { _debug_parse_err_line = -1; _debug_parse_err_file = ""; _debug_error = p_error; - ScriptDebugger::get_singleton()->debug(this, p_allow_continue); + EngineDebugger::get_script_debugger()->debug(this, p_allow_continue); return true; } else { return false; @@ -1204,7 +1206,7 @@ void CSharpLanguage::set_language_index(int p_idx) { void CSharpLanguage::release_script_gchandle(Ref<MonoGCHandle> &p_gchandle) { if (!p_gchandle->is_released()) { // Do not lock unnecessarily - SCOPED_MUTEX_LOCK(get_singleton()->script_gchandle_release_mutex); + MutexLock lock(get_singleton()->script_gchandle_release_mutex); p_gchandle->release(); } } @@ -1214,7 +1216,7 @@ void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, Ref<Mon uint32_t pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(p_expected_obj); // We might lock after this, so pin it if (!p_gchandle->is_released()) { // Do not lock unnecessarily - SCOPED_MUTEX_LOCK(get_singleton()->script_gchandle_release_mutex); + MutexLock lock(get_singleton()->script_gchandle_release_mutex); MonoObject *target = p_gchandle->get_target(); @@ -1239,24 +1241,6 @@ CSharpLanguage::CSharpLanguage() { gdmono = NULL; -#ifdef NO_THREADS - script_instances_mutex = NULL; - script_gchandle_release_mutex = NULL; - language_bind_mutex = NULL; -#else - script_instances_mutex = Mutex::create(); - script_gchandle_release_mutex = Mutex::create(); - language_bind_mutex = Mutex::create(); -#endif - -#ifdef DEBUG_ENABLED -#ifdef NO_THREADS - unsafe_object_references_lock = NULL; -#else - unsafe_object_references_lock = Mutex::create(); -#endif -#endif - lang_idx = -1; scripts_metadata_invalidated = true; @@ -1269,29 +1253,6 @@ CSharpLanguage::CSharpLanguage() { CSharpLanguage::~CSharpLanguage() { finish(); - - if (script_instances_mutex) { - memdelete(script_instances_mutex); - script_instances_mutex = NULL; - } - - if (language_bind_mutex) { - memdelete(language_bind_mutex); - language_bind_mutex = NULL; - } - - if (script_gchandle_release_mutex) { - memdelete(script_gchandle_release_mutex); - script_gchandle_release_mutex = NULL; - } - -#ifdef DEBUG_ENABLED - if (unsafe_object_references_lock) { - memdelete(unsafe_object_references_lock); - unsafe_object_references_lock = NULL; - } -#endif - singleton = NULL; } @@ -1346,7 +1307,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) { - SCOPED_MUTEX_LOCK(language_bind_mutex); + MutexLock lock(language_bind_mutex); Map<Object *, CSharpScriptBinding>::Element *match = script_bindings.find(p_object); if (match) @@ -1381,7 +1342,7 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) { GD_MONO_ASSERT_THREAD_ATTACHED; { - SCOPED_MUTEX_LOCK(language_bind_mutex); + MutexLock lock(language_bind_mutex); Map<Object *, CSharpScriptBinding>::Element *data = (Map<Object *, CSharpScriptBinding>::Element *)p_data; @@ -1720,7 +1681,7 @@ bool CSharpInstance::has_method(const StringName &p_method) const { return false; } -Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { +Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { ERR_FAIL_COND_V(!script.is_valid(), Variant()); @@ -1729,7 +1690,7 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, MonoObject *mono_object = get_mono_object(); if (!mono_object) { - r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; ERR_FAIL_V(Variant()); } @@ -1741,7 +1702,7 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, if (method) { MonoObject *return_value = method->invoke(mono_object, p_args); - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; if (return_value) { return GDMonoMarshal::mono_object_to_variant(return_value); @@ -1753,7 +1714,7 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, top = top->get_parent_class(); } - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; return Variant(); } @@ -2187,7 +2148,7 @@ CSharpInstance::~CSharpInstance() { CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get(); if (!script_binding.inited) { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->get_language_bind_mutex()); + MutexLock lock(CSharpLanguage::get_singleton()->get_language_bind_mutex()); if (!script_binding.inited) { // Other thread may have set it up // Already had a binding that needs to be setup @@ -2203,7 +2164,7 @@ CSharpInstance::~CSharpInstance() { } if (script.is_valid() && owner) { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); #ifdef DEBUG_ENABLED // CSharpInstance must not be created unless it's going to be added to the list for sure @@ -2704,11 +2665,11 @@ void CSharpScript::_clear() { script_class = NULL; } -Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { +Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { if (unlikely(GDMono::get_singleton() == NULL)) { // Probably not the best error but eh. - r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; return Variant(); } @@ -2904,7 +2865,7 @@ StringName CSharpScript::get_instance_base_type() const { return StringName(); } -CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error) { +CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error) { GD_MONO_ASSERT_THREAD_ATTACHED; @@ -2968,7 +2929,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg CRASH_COND(die == true); p_owner->set_script_instance(NULL); - r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; ERR_FAIL_V_MSG(NULL, "Failed to allocate memory for the object."); } @@ -2979,7 +2940,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback) { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); instances.insert(instance->owner); } @@ -2994,14 +2955,14 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg return instance; } -Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { +Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { if (!valid) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; return Variant(); } - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; ERR_FAIL_NULL_V(native, Variant()); @@ -3039,7 +3000,7 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { if (native) { String native_name = NATIVE_GDMONOCLASS_NAME(native); if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) { - if (ScriptDebugger::get_singleton()) { + if (EngineDebugger::is_active()) { CSharpLanguage::get_singleton()->debug_break_parse(get_path(), 0, "Script inherits from native type '" + native_name + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'"); } ERR_FAIL_V_MSG(NULL, "Script inherits from native type '" + native_name + @@ -3049,7 +3010,7 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { GD_MONO_SCOPE_THREAD_ATTACH; - Variant::CallError unchecked_error; + Callable::CallError unchecked_error; return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this) != NULL, unchecked_error); } @@ -3067,7 +3028,7 @@ PlaceHolderScriptInstance *CSharpScript::placeholder_instance_create(Object *p_t bool CSharpScript::instance_has(const Object *p_this) const { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); return instances.has((Object *)p_this); } @@ -3140,7 +3101,7 @@ Error CSharpScript::reload(bool p_keep_state) { bool has_instances; { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); has_instances = instances.size(); } @@ -3476,7 +3437,7 @@ CSharpScript::CSharpScript() : #ifdef DEBUG_ENABLED { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); CSharpLanguage::get_singleton()->script_list.add(&this->script_list); } #endif @@ -3485,14 +3446,14 @@ CSharpScript::CSharpScript() : CSharpScript::~CSharpScript() { #ifdef DEBUG_ENABLED - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); CSharpLanguage::get_singleton()->script_list.remove(&this->script_list); #endif } /*************** RESOURCE ***************/ -RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error) { +RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) { if (r_error) *r_error = ERR_FILE_CANT_OPEN; |