diff options
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r-- | modules/mono/csharp_script.cpp | 139 |
1 files changed, 101 insertions, 38 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 67b4e67e2b..fe78ce423c 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -50,6 +50,21 @@ #define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->string_names.m_var) +static bool _create_project_solution_if_needed() { + + String sln_path = GodotSharpDirs::get_project_sln_path(); + String csproj_path = GodotSharpDirs::get_project_csproj_path(); + + if (!FileAccess::exists(sln_path) || !FileAccess::exists(csproj_path)) { + // A solution does not yet exist, create a new one + + CRASH_COND(GodotSharpEditor::get_singleton() == NULL); + return GodotSharpEditor::get_singleton()->call("_create_project_solution"); + } + + return true; +} + CSharpLanguage *CSharpLanguage::singleton = NULL; String CSharpLanguage::get_name() const { @@ -767,7 +782,7 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) { if (method) { MonoObject *ret = method->invoke(mono_object, args); - if (ret && UNBOX_BOOLEAN(ret)) + if (ret && GDMonoMarshal::unbox<MonoBoolean>(ret) == true) return true; } @@ -1186,8 +1201,6 @@ bool CSharpScript::_update_exports() { exported_members_cache.clear(); exported_members_defval_cache.clear(); - const Vector<GDMonoField *> &fields = script_class->get_all_fields(); - // We are creating a temporary new instance of the class here to get the default value // TODO Workaround. Should be replaced with IL opcodes analysis @@ -1211,36 +1224,47 @@ bool CSharpScript::_update_exports() { return false; } - for (int i = 0; i < fields.size(); i++) { - GDMonoField *field = fields[i]; + GDMonoClass *top = script_class; - if (field->is_static() || field->get_visibility() != GDMono::PUBLIC) - continue; + while (top && top != native) { + const Vector<GDMonoField *> &fields = top->get_all_fields(); + + for (int i = 0; i < fields.size(); i++) { + GDMonoField *field = fields[i]; - String name = field->get_name(); - StringName cname = name; + if (field->is_static() || field->get_visibility() != GDMono::PUBLIC) + continue; - Variant::Type type = GDMonoMarshal::managed_to_variant_type(field->get_type()); + String name = field->get_name(); + StringName cname = name; - if (field->has_attribute(CACHED_CLASS(ExportAttribute))) { - MonoObject *attr = field->get_attribute(CACHED_CLASS(ExportAttribute)); + if (member_info.has(cname)) + continue; - // Field has Export attribute - int hint = CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr); - String hint_string = CACHED_FIELD(ExportAttribute, hint_string)->get_string_value(attr); - int usage = CACHED_FIELD(ExportAttribute, usage)->get_int_value(attr); + Variant::Type type = GDMonoMarshal::managed_to_variant_type(field->get_type()); - PropertyInfo prop_info = PropertyInfo(type, name, PropertyHint(hint), hint_string, PropertyUsageFlags(usage)); + if (field->has_attribute(CACHED_CLASS(ExportAttribute))) { + MonoObject *attr = field->get_attribute(CACHED_CLASS(ExportAttribute)); - member_info[cname] = prop_info; - exported_members_cache.push_back(prop_info); + // Field has Export attribute + int hint = CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr); + String hint_string = CACHED_FIELD(ExportAttribute, hint_string)->get_string_value(attr); + int usage = CACHED_FIELD(ExportAttribute, usage)->get_int_value(attr); - if (tmp_object) { - exported_members_defval_cache[cname] = GDMonoMarshal::mono_object_to_variant(field->get_value(tmp_object)); + PropertyInfo prop_info = PropertyInfo(type, name, PropertyHint(hint), hint_string, PropertyUsageFlags(usage)); + + member_info[cname] = prop_info; + exported_members_cache.push_back(prop_info); + + if (tmp_object) { + exported_members_defval_cache[cname] = GDMonoMarshal::mono_object_to_variant(field->get_value(tmp_object)); + } + } else { + member_info[cname] = PropertyInfo(type, name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE); } - } else { - member_info[cname] = PropertyInfo(type, name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE); } + + top = top->get_parent_class(); } } @@ -1359,7 +1383,18 @@ Ref<CSharpScript> CSharpScript::create_for_managed_type(GDMonoClass *p_class) { bool CSharpScript::can_instance() const { - // TODO does the second condition even make sense? +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + if (_create_project_solution_if_needed()) { + CSharpProject::add_item(GodotSharpDirs::get_project_csproj_path(), + "Compile", + ProjectSettings::get_singleton()->globalize_path(get_path())); + } else { + ERR_PRINTS("Cannot add " + get_path() + " to the C# project because it could not be created."); + } + } +#endif + return valid || (!tool && !ScriptServer::is_scripting_enabled()); } @@ -1545,6 +1580,18 @@ Error CSharpScript::reload(bool p_keep_state) { if (project_assembly) { script_class = project_assembly->get_object_derived_class(name); + + if (!script_class) { + ERR_PRINTS("Cannot find class " + name + " for script " + get_path()); + } +#ifdef DEBUG_ENABLED + else if (OS::get_singleton()->is_stdout_verbose()) { + OS::get_singleton()->print(String("Found class " + script_class->get_namespace() + "." + + script_class->get_name() + " for script " + get_path() + "\n") + .utf8()); + } +#endif + valid = script_class != NULL; if (script_class) { @@ -1757,6 +1804,31 @@ RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p #endif script->set_path(p_original_path); + +#ifndef TOOLS_ENABLED + +#ifdef DEBUG_ENABLED + // User is responsible for thread attach/detach + ERR_EXPLAIN("Thread is not attached"); + CRASH_COND(mono_domain_get() == NULL); +#endif + +#else + if (Engine::get_singleton()->is_editor_hint() && mono_domain_get() == NULL) { + + CRASH_COND(Thread::get_caller_id() == Thread::get_main_id()); + + // Thread is not attached, but we will make an exception in this case + // because this may be called by one of the editor's worker threads. + // Attach this thread temporarily to reload the script. + + MonoThread *mono_thread = mono_thread_attach(SCRIPTS_DOMAIN); + CRASH_COND(mono_thread == NULL); + script->reload(); + mono_thread_detach(mono_thread); + + } else // just reload it normally +#endif script->reload(); if (r_error) @@ -1791,21 +1863,12 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r if (!FileAccess::exists(p_path)) { // The file does not yet exists, let's assume the user just created this script - String sln_path = GodotSharpDirs::get_project_sln_path(); - String csproj_path = GodotSharpDirs::get_project_csproj_path(); - - if (!FileAccess::exists(sln_path) || !FileAccess::exists(csproj_path)) { - // A solution does not yet exist, create a new one - - CRASH_COND(GodotSharpEditor::get_singleton() == NULL); - GodotSharpEditor::get_singleton()->call("_create_project_solution"); - } - - // Add the file to the C# project - if (FileAccess::exists(csproj_path)) { - CSharpProject::add_item(csproj_path, "Compile", ProjectSettings::get_singleton()->globalize_path(p_path)); + if (_create_project_solution_if_needed()) { + CSharpProject::add_item(GodotSharpDirs::get_project_csproj_path(), + "Compile", + ProjectSettings::get_singleton()->globalize_path(p_path)); } else { - ERR_PRINT("C# project not found!"); + ERR_PRINTS("Cannot add " + p_path + " to the C# project because it could not be created."); } } #endif |