diff options
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r-- | modules/mono/csharp_script.cpp | 160 |
1 files changed, 85 insertions, 75 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 085ab9a467..1e4d82ca30 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -45,17 +45,17 @@ #ifdef TOOLS_ENABLED #include "core/os/keyboard.h" #include "editor/bindings_generator.h" +#include "editor/editor_internal_calls.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/node_dock.h" +#include "editor/script_templates/templates.gen.h" #endif #ifdef DEBUG_METHODS_ENABLED #include "class_db_api_json.h" #endif -#include "editor/editor_internal_calls.h" -#include "editor_templates/templates.gen.h" #include "godotsharp_dirs.h" #include "mono_gd/gd_mono_cache.h" #include "mono_gd/gd_mono_class.h" @@ -373,11 +373,13 @@ Ref<Script> CSharpLanguage::make_template(const String &p_template, const String Vector<ScriptLanguage::ScriptTemplate> CSharpLanguage::get_built_in_templates(StringName p_object) { Vector<ScriptLanguage::ScriptTemplate> templates; +#ifdef TOOLS_ENABLED for (int i = 0; i < TEMPLATES_ARRAY_SIZE; i++) { if (TEMPLATES[i].inherit == p_object) { templates.append(TEMPLATES[i]); } } +#endif return templates; } @@ -386,7 +388,7 @@ String CSharpLanguage::validate_path(const String &p_path) const { List<String> keywords; get_reserved_words(&keywords); if (keywords.find(class_name)) { - return TTR("Class name can't be a reserved keyword"); + return RTR("Class name can't be a reserved keyword"); } return ""; } @@ -479,11 +481,14 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { Variant::VECTOR3, Variant::VECTOR3I, Variant::TRANSFORM2D, + Variant::VECTOR4, + Variant::VECTOR4I, Variant::PLANE, Variant::QUATERNION, Variant::AABB, Variant::BASIS, Variant::TRANSFORM3D, + Variant::PROJECTION, Variant::COLOR, Variant::STRING_NAME, Variant::NODE_PATH, @@ -527,10 +532,10 @@ String CSharpLanguage::make_function(const String &, const String &, const Packe String CSharpLanguage::_get_indentation() const { #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { - bool use_space_indentation = EDITOR_DEF("text_editor/behavior/indent/type", 0); + bool use_space_indentation = EDITOR_GET("text_editor/behavior/indent/type"); if (use_space_indentation) { - int indent_size = EDITOR_DEF("text_editor/behavior/indent/size", 4); + int indent_size = EDITOR_GET("text_editor/behavior/indent/size"); String space_indent = ""; for (int i = 0; i < indent_size; i++) { @@ -684,10 +689,10 @@ void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) { #ifdef DEBUG_ENABLED MutexLock lock(unsafe_object_references_lock); ObjectID id = p_obj->get_instance_id(); - Map<ObjectID, int>::Element *elem = unsafe_object_references.find(id); + HashMap<ObjectID, int>::Iterator elem = unsafe_object_references.find(id); ERR_FAIL_NULL(elem); - if (--elem->value() == 0) { - unsafe_object_references.erase(elem); + if (--elem->value == 0) { + unsafe_object_references.remove(elem); } #endif } @@ -873,7 +878,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { // Script::instances are deleted during managed object disposal, which happens on domain finalize. // Only placeholders are kept. Therefore we need to keep a copy before that happens. - for (Object *&obj : script->instances) { + for (Object *obj : script->instances) { script->pending_reload_instances.insert(obj->get_instance_id()); RefCounted *rc = Object::cast_to<RefCounted>(obj); @@ -883,7 +888,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { } #ifdef TOOLS_ENABLED - for (PlaceHolderScriptInstance *&script_instance : script->placeholders) { + for (PlaceHolderScriptInstance *script_instance : script->placeholders) { Object *obj = script_instance->get_owner(); script->pending_reload_instances.insert(obj->get_instance_id()); @@ -895,9 +900,9 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { #endif // Save state and remove script from instances - Map<ObjectID, CSharpScript::StateBackup> &owners_map = script->pending_reload_state; + RBMap<ObjectID, CSharpScript::StateBackup> &owners_map = script->pending_reload_state; - for (Object *&obj : script->instances) { + for (Object *obj : script->instances) { ERR_CONTINUE(!obj->get_script_instance()); CSharpInstance *csi = static_cast<CSharpInstance *>(obj->get_script_instance()); @@ -920,9 +925,9 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { // After the state of all instances is saved, clear scripts and script instances for (Ref<CSharpScript> &script : scripts) { - while (script->instances.front()) { - Object *obj = script->instances.front()->get(); - obj->set_script(REF()); // Remove script and existing script instances (placeholder are not removed before domain reload) + while (script->instances.begin()) { + Object *obj = *script->instances.begin(); + obj->set_script(Ref<RefCounted>()); // Remove script and existing script instances (placeholder are not removed before domain reload) } script->_clear(); @@ -1097,14 +1102,14 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { const StringName &name = G.first; const Array &serialized_data = G.second; - Map<StringName, CSharpScript::EventSignal>::Element *match = script->event_signals.find(name); + HashMap<StringName, CSharpScript::EventSignal>::Iterator match = script->event_signals.find(name); if (!match) { // The event or its signal attribute were removed continue; } - const CSharpScript::EventSignal &event_signal = match->value(); + const CSharpScript::EventSignal &event_signal = match->value; MonoObject *managed_serialized_data = GDMonoMarshal::variant_to_mono_object(serialized_data); MonoDelegate *delegate = nullptr; @@ -1426,7 +1431,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b return true; } -Map<Object *, CSharpScriptBinding>::Element *CSharpLanguage::insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding) { +RBMap<Object *, CSharpScriptBinding>::Element *CSharpLanguage::insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding) { return script_bindings.insert(p_object, p_script_binding); } @@ -1435,7 +1440,7 @@ void *CSharpLanguage::_instance_binding_create_callback(void *, void *p_instance MutexLock lock(csharp_lang->language_bind_mutex); - Map<Object *, CSharpScriptBinding>::Element *match = csharp_lang->script_bindings.find((Object *)p_instance); + RBMap<Object *, CSharpScriptBinding>::Element *match = csharp_lang->script_bindings.find((Object *)p_instance); if (match) { return (void *)match; } @@ -1465,7 +1470,7 @@ void CSharpLanguage::_instance_binding_free_callback(void *, void *, void *p_bin { MutexLock lock(csharp_lang->language_bind_mutex); - Map<Object *, CSharpScriptBinding>::Element *data = (Map<Object *, CSharpScriptBinding>::Element *)p_binding; + RBMap<Object *, CSharpScriptBinding>::Element *data = (RBMap<Object *, CSharpScriptBinding>::Element *)p_binding; CSharpScriptBinding &script_binding = data->value(); @@ -1486,7 +1491,7 @@ void CSharpLanguage::_instance_binding_free_callback(void *, void *, void *p_bin GDNativeBool CSharpLanguage::_instance_binding_reference_callback(void *p_token, void *p_binding, GDNativeBool p_reference) { CRASH_COND(!p_binding); - CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)p_binding)->get(); + CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)p_binding)->get(); RefCounted *rc_owner = Object::cast_to<RefCounted>(script_binding.owner); @@ -1556,7 +1561,7 @@ void *CSharpLanguage::get_instance_binding(Object *p_object) { // `setup_csharp_script_binding` may call `reference()`. It was moved here outside to fix that. if (binding) { - CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)binding)->value(); + CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)binding)->value(); if (!script_binding.inited) { MutexLock lock(CSharpLanguage::get_singleton()->get_language_bind_mutex()); @@ -1796,8 +1801,8 @@ void CSharpInstance::get_event_signals_state_for_reloading(List<Pair<StringName, void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const { List<PropertyInfo> props; - for (OrderedHashMap<StringName, PropertyInfo>::ConstElement E = script->member_info.front(); E; E = E.next()) { - props.push_front(E.value()); + for (const KeyValue<StringName, PropertyInfo> &E : script->member_info) { + props.push_front(E.value); } // Call _get_property_list @@ -1893,7 +1898,7 @@ bool CSharpInstance::has_method(const StringName &p_method) const { return false; } -Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { +Variant CSharpInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { ERR_FAIL_COND_V(!script.is_valid(), Variant()); GD_MONO_SCOPE_THREAD_ATTACH; @@ -2299,7 +2304,7 @@ CSharpInstance::~CSharpInstance() { void *data = CSharpLanguage::get_instance_binding(owner); CRASH_COND(data == nullptr); - CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get(); + CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->get(); CRASH_COND(!script_binding.inited); #ifdef DEBUG_ENABLED @@ -2313,9 +2318,9 @@ CSharpInstance::~CSharpInstance() { #ifdef DEBUG_ENABLED // CSharpInstance must not be created unless it's going to be added to the list for sure - Set<Object *>::Element *match = script->instances.find(owner); + HashSet<Object *>::Iterator match = script->instances.find(owner); CRASH_COND(!match); - script->instances.erase(match); + script->instances.remove(match); #else script->instances.erase(owner); #endif @@ -2329,7 +2334,7 @@ void CSharpScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) #endif #ifdef TOOLS_ENABLED -void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames) { +void CSharpScript::_update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames) { if (base_cache.is_valid()) { base_cache->_update_exports_values(values, propnames); } @@ -2565,12 +2570,12 @@ bool CSharpScript::_update_exports(PlaceHolderScriptInstance *p_instance_to_upda if ((changed || p_instance_to_update) && placeholders.size()) { // Update placeholders if any - Map<StringName, Variant> values; + HashMap<StringName, Variant> values; List<PropertyInfo> propnames; _update_exports_values(values, propnames); if (changed) { - for (PlaceHolderScriptInstance *&script_instance : placeholders) { + for (PlaceHolderScriptInstance *script_instance : placeholders) { script_instance->update(propnames, values); } } else { @@ -2805,7 +2810,8 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage GD_MONO_ASSERT_THREAD_ATTACHED; if (p_variant_type == Variant::INT && p_type.type_encoding == MONO_TYPE_VALUETYPE && mono_class_is_enum(p_type.type_class->get_mono_ptr())) { - r_hint = PROPERTY_HINT_ENUM; + MonoReflectionType *reftype = mono_type_get_object(mono_domain_get(), p_type.type_class->get_mono_type()); + r_hint = GDMonoUtils::Marshal::type_has_flags_attribute(reftype) ? PROPERTY_HINT_FLAGS : PROPERTY_HINT_ENUM; Vector<MonoClassField *> fields = p_type.type_class->get_enum_fields(); @@ -2842,7 +2848,8 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage uint64_t val = GDMonoUtils::unbox_enum_value(val_obj, enum_basetype, r_error); ERR_FAIL_COND_V_MSG(r_error, -1, "Failed to unbox '" + enum_field_name + "' constant enum value."); - if (val != (unsigned int)i) { + unsigned int expected_val = r_hint == PROPERTY_HINT_FLAGS ? 1 << i : i; + if (val != expected_val) { uses_default_values = false; } @@ -2862,6 +2869,12 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage r_hint = PROPERTY_HINT_RESOURCE_TYPE; r_hint_string = String(NATIVE_GDMONOCLASS_NAME(field_native_class)); + } else if (p_variant_type == Variant::OBJECT && CACHED_CLASS(Node)->is_assignable_from(p_type.type_class)) { + GDMonoClass *field_native_class = GDMonoUtils::get_class_native_base(p_type.type_class); + CRASH_COND(field_native_class == nullptr); + + r_hint = PROPERTY_HINT_NODE_TYPE; + r_hint_string = String(NATIVE_GDMONOCLASS_NAME(field_native_class)); } else if (p_allow_generics && p_variant_type == Variant::ARRAY) { // Nested arrays are not supported in the inspector @@ -2908,7 +2921,7 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage } #endif -Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { +Variant CSharpScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { if (unlikely(GDMono::get_singleton() == nullptr)) { // Probably not the best error but eh. r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; @@ -2936,7 +2949,7 @@ Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, i } // No static method found. Try regular instance calls - return Script::call(p_method, p_args, p_argcount, r_error); + return Script::callp(p_method, p_args, p_argcount, r_error); } void CSharpScript::_resource_path_changed() { @@ -3059,16 +3072,11 @@ void CSharpScript::update_script_class_info(Ref<CSharpScript> p_script) { Vector<GDMonoMethod *> methods = top->get_all_methods(); for (int i = 0; i < methods.size(); i++) { if (!methods[i]->is_static()) { - Multiplayer::RPCMode mode = p_script->_member_get_rpc_mode(methods[i]); - if (Multiplayer::RPC_MODE_DISABLED != mode) { - Multiplayer::RPCConfig nd; - nd.name = methods[i]->get_name(); - nd.rpc_mode = mode; - // TODO Transfer mode, channel - nd.transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; - nd.channel = 0; - if (-1 == p_script->rpc_functions.find(nd)) { - p_script->rpc_functions.push_back(nd); + Multiplayer::RPCConfig rpc_config = p_script->_member_get_rpc_config(methods[i]); + if (rpc_config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) { + // RPC annotations can only be used once per method + if (p_script->rpc_functions.find(rpc_config) == -1) { + p_script->rpc_functions.push_back(rpc_config); } } } @@ -3142,7 +3150,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg void *data = CSharpLanguage::get_existing_instance_binding(p_owner); CRASH_COND(data == nullptr); - CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get(); + CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->get(); if (script_binding.inited && !script_binding.gchandle.is_released()) { MonoObject *mono_object = script_binding.gchandle.get_target(); if (mono_object) { @@ -3219,10 +3227,10 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Callable::Cal Object *owner = ClassDB::instantiate(NATIVE_GDMONOCLASS_NAME(native)); - REF ref; + Ref<RefCounted> ref; RefCounted *r = Object::cast_to<RefCounted>(owner); if (r) { - ref = REF(r); + ref = Ref<RefCounted>(r); } CSharpInstance *instance = _create_instance(p_args, p_argcount, owner, r != nullptr, r_error); @@ -3399,9 +3407,9 @@ ScriptLanguage *CSharpScript::get_language() const { bool CSharpScript::get_property_default_value(const StringName &p_property, Variant &r_value) const { #ifdef TOOLS_ENABLED - const Map<StringName, Variant>::Element *E = exported_members_defval_cache.find(p_property); + HashMap<StringName, Variant>::ConstIterator E = exported_members_defval_cache.find(p_property); if (E) { - r_value = E->get(); + r_value = E->value; return true; } @@ -3489,8 +3497,8 @@ Ref<Script> CSharpScript::get_base_script() const { void CSharpScript::get_script_property_list(List<PropertyInfo> *r_list) const { List<PropertyInfo> props; - for (OrderedHashMap<StringName, PropertyInfo>::ConstElement E = member_info.front(); E; E = E.next()) { - props.push_front(E.value()); + for (const KeyValue<StringName, PropertyInfo> &E : member_info) { + props.push_front(E.value); } for (const PropertyInfo &prop : props) { @@ -3503,15 +3511,19 @@ int CSharpScript::get_member_line(const StringName &p_member) const { return -1; } -Multiplayer::RPCMode CSharpScript::_member_get_rpc_mode(IMonoClassMember *p_member) const { - if (p_member->has_attribute(CACHED_CLASS(AnyPeerAttribute))) { - return Multiplayer::RPC_MODE_ANY_PEER; - } - if (p_member->has_attribute(CACHED_CLASS(AuthorityAttribute))) { - return Multiplayer::RPC_MODE_AUTHORITY; +Multiplayer::RPCConfig CSharpScript::_member_get_rpc_config(IMonoClassMember *p_member) const { + Multiplayer::RPCConfig rpc_config; + + MonoObject *rpc_attribute = p_member->get_attribute(CACHED_CLASS(RPCAttribute)); + if (rpc_attribute != nullptr) { + rpc_config.name = p_member->get_name(); + rpc_config.rpc_mode = (Multiplayer::RPCMode)CACHED_PROPERTY(RPCAttribute, Mode)->get_int_value(rpc_attribute); + rpc_config.call_local = CACHED_PROPERTY(RPCAttribute, CallLocal)->get_bool_value(rpc_attribute); + rpc_config.transfer_mode = (Multiplayer::TransferMode)CACHED_PROPERTY(RPCAttribute, TransferMode)->get_int_value(rpc_attribute); + rpc_config.channel = CACHED_PROPERTY(RPCAttribute, TransferChannel)->get_int_value(rpc_attribute); } - return Multiplayer::RPC_MODE_DISABLED; + return rpc_config; } const Vector<Multiplayer::RPCConfig> CSharpScript::get_rpc_methods() const { @@ -3572,7 +3584,7 @@ CSharpScript::~CSharpScript() { #endif } -void CSharpScript::get_members(Set<StringName> *p_members) { +void CSharpScript::get_members(HashSet<StringName> *p_members) { #if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED) if (p_members) { for (const StringName &member_name : exported_members_names) { @@ -3584,7 +3596,7 @@ void CSharpScript::get_members(Set<StringName> *p_members) { /*************** RESOURCE ***************/ -RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { +Ref<Resource> ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { if (r_error) { *r_error = ERR_FILE_CANT_OPEN; } @@ -3597,7 +3609,7 @@ RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p #if defined(DEBUG_ENABLED) || defined(TOOLS_ENABLED) Error err = script->load_source_code(p_path); - ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load C# script file '" + p_path + "'."); + ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot load C# script file '" + p_path + "'."); #endif script->set_path(p_original_path); @@ -3623,7 +3635,7 @@ String ResourceFormatLoaderCSharpScript::get_resource_type(const String &p_path) return p_path.get_extension().to_lower() == "cs" ? CSharpLanguage::get_singleton()->get_type() : ""; } -Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { +Error ResourceFormatSaverCSharpScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) { Ref<CSharpScript> sqscr = p_resource; ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER); @@ -3639,20 +3651,18 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r } #endif - Error err; - FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err); - ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save C# script file '" + p_path + "'."); + { + Error err; + Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err); + ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save C# script file '" + p_path + "'."); - file->store_string(source); + file->store_string(source); - if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) { - memdelete(file); - return ERR_CANT_CREATE; + if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) { + return ERR_CANT_CREATE; + } } - file->close(); - memdelete(file); - #ifdef TOOLS_ENABLED if (ScriptServer::is_reload_scripts_on_save_enabled()) { CSharpLanguage::get_singleton()->reload_tool_script(p_resource, false); @@ -3662,13 +3672,13 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r return OK; } -void ResourceFormatSaverCSharpScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { +void ResourceFormatSaverCSharpScript::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const { if (Object::cast_to<CSharpScript>(p_resource.ptr())) { p_extensions->push_back("cs"); } } -bool ResourceFormatSaverCSharpScript::recognize(const RES &p_resource) const { +bool ResourceFormatSaverCSharpScript::recognize(const Ref<Resource> &p_resource) const { return Object::cast_to<CSharpScript>(p_resource.ptr()) != nullptr; } |