diff options
Diffstat (limited to 'modules/mono/build_scripts')
-rw-r--r-- | modules/mono/build_scripts/__init__.py | 0 | ||||
-rw-r--r-- | modules/mono/build_scripts/api_solution_build.py | 66 | ||||
-rw-r--r-- | modules/mono/build_scripts/godot_tools_build.py | 118 | ||||
-rw-r--r-- | modules/mono/build_scripts/make_android_mono_config.py | 52 | ||||
-rw-r--r-- | modules/mono/build_scripts/make_cs_compressed_header.py | 62 | ||||
-rw-r--r-- | modules/mono/build_scripts/mono_configure.py | 407 | ||||
-rw-r--r-- | modules/mono/build_scripts/mono_reg_utils.py | 118 | ||||
-rw-r--r-- | modules/mono/build_scripts/patches/fix-mono-android-tkill.diff | 70 | ||||
-rw-r--r-- | modules/mono/build_scripts/solution_builder.py | 214 | ||||
-rw-r--r-- | modules/mono/build_scripts/tls_configure.py | 36 |
10 files changed, 1143 insertions, 0 deletions
diff --git a/modules/mono/build_scripts/__init__.py b/modules/mono/build_scripts/__init__.py new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/modules/mono/build_scripts/__init__.py diff --git a/modules/mono/build_scripts/api_solution_build.py b/modules/mono/build_scripts/api_solution_build.py new file mode 100644 index 0000000000..1fe00a3028 --- /dev/null +++ b/modules/mono/build_scripts/api_solution_build.py @@ -0,0 +1,66 @@ +# Build the Godot API solution + +import os + +from SCons.Script import Dir + + +def build_api_solution(source, target, env): + # source and target elements are of type SCons.Node.FS.File, hence why we convert them to str + + module_dir = env['module_dir'] + + solution_path = os.path.join(module_dir, 'glue/Managed/Generated/GodotSharp.sln') + + if not os.path.isfile(solution_path): + raise RuntimeError("Godot API solution not found. Did you forget to run '--generate-mono-glue'?") + + build_config = env['solution_build_config'] + + extra_msbuild_args = ['/p:NoWarn=1591'] # Ignore missing documentation warnings + + from .solution_builder import build_solution + build_solution(env, solution_path, build_config, extra_msbuild_args=extra_msbuild_args) + + # Copy targets + + core_src_dir = os.path.abspath(os.path.join(solution_path, os.pardir, 'GodotSharp', 'bin', build_config)) + editor_src_dir = os.path.abspath(os.path.join(solution_path, os.pardir, 'GodotSharpEditor', 'bin', build_config)) + + dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir)) + + if not os.path.isdir(dst_dir): + assert not os.path.isfile(dst_dir) + os.makedirs(dst_dir) + + def copy_target(target_path): + from shutil import copy + filename = os.path.basename(target_path) + + src_path = os.path.join(core_src_dir, filename) + if not os.path.isfile(src_path): + src_path = os.path.join(editor_src_dir, filename) + + copy(src_path, target_path) + + for scons_target in target: + copy_target(str(scons_target)) + + +def build(env_mono): + assert env_mono['tools'] + + target_filenames = [ + 'GodotSharp.dll', 'GodotSharp.pdb', 'GodotSharp.xml', + 'GodotSharpEditor.dll', 'GodotSharpEditor.pdb', 'GodotSharpEditor.xml' + ] + + for build_config in ['Debug', 'Release']: + output_dir = Dir('#bin').abspath + editor_api_dir = os.path.join(output_dir, 'GodotSharp', 'Api', build_config) + + targets = [os.path.join(editor_api_dir, filename) for filename in target_filenames] + + cmd = env_mono.CommandNoCache(targets, [], build_api_solution, + module_dir=os.getcwd(), solution_build_config=build_config) + env_mono.AlwaysBuild(cmd) diff --git a/modules/mono/build_scripts/godot_tools_build.py b/modules/mono/build_scripts/godot_tools_build.py new file mode 100644 index 0000000000..35daa6d307 --- /dev/null +++ b/modules/mono/build_scripts/godot_tools_build.py @@ -0,0 +1,118 @@ +# Build GodotTools solution + +import os + +from SCons.Script import Dir + + +def build_godot_tools(source, target, env): + # source and target elements are of type SCons.Node.FS.File, hence why we convert them to str + + module_dir = env['module_dir'] + + solution_path = os.path.join(module_dir, 'editor/GodotTools/GodotTools.sln') + build_config = 'Debug' if env['target'] == 'debug' else 'Release' + + from . solution_builder import build_solution, nuget_restore + nuget_restore(env, solution_path) + build_solution(env, solution_path, build_config) + + # Copy targets + + solution_dir = os.path.abspath(os.path.join(solution_path, os.pardir)) + + src_dir = os.path.join(solution_dir, 'GodotTools', 'bin', build_config) + dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir)) + + if not os.path.isdir(dst_dir): + assert not os.path.isfile(dst_dir) + os.makedirs(dst_dir) + + def copy_target(target_path): + from shutil import copy + filename = os.path.basename(target_path) + copy(os.path.join(src_dir, filename), target_path) + + for scons_target in target: + copy_target(str(scons_target)) + + +def build_godot_tools_project_editor(source, target, env): + # source and target elements are of type SCons.Node.FS.File, hence why we convert them to str + + module_dir = env['module_dir'] + + project_name = 'GodotTools.ProjectEditor' + + csproj_dir = os.path.join(module_dir, 'editor/GodotTools', project_name) + csproj_path = os.path.join(csproj_dir, project_name + '.csproj') + build_config = 'Debug' if env['target'] == 'debug' else 'Release' + + from . solution_builder import build_solution, nuget_restore + + # Make sure to restore NuGet packages in the project directory for the project to find it + nuget_restore(env, os.path.join(csproj_dir, 'packages.config'), '-PackagesDirectory', + os.path.join(csproj_dir, 'packages')) + + build_solution(env, csproj_path, build_config) + + # Copy targets + + src_dir = os.path.join(csproj_dir, 'bin', build_config) + dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir)) + + if not os.path.isdir(dst_dir): + assert not os.path.isfile(dst_dir) + os.makedirs(dst_dir) + + def copy_target(target_path): + from shutil import copy + filename = os.path.basename(target_path) + copy(os.path.join(src_dir, filename), target_path) + + for scons_target in target: + copy_target(str(scons_target)) + + +def build(env_mono): + assert env_mono['tools'] + + output_dir = Dir('#bin').abspath + editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools') + editor_api_dir = os.path.join(output_dir, 'GodotSharp', 'Api', 'Debug') + + source_filenames = ['GodotSharp.dll', 'GodotSharpEditor.dll'] + sources = [os.path.join(editor_api_dir, filename) for filename in source_filenames] + + target_filenames = [ + 'GodotTools.dll', 'GodotTools.IdeConnection.dll', 'GodotTools.BuildLogger.dll', + 'GodotTools.ProjectEditor.dll', 'DotNet.Glob.dll', 'GodotTools.Core.dll' + ] + + if env_mono['target'] == 'debug': + target_filenames += [ + 'GodotTools.pdb', 'GodotTools.IdeConnection.pdb', 'GodotTools.BuildLogger.pdb', + 'GodotTools.ProjectEditor.pdb', 'GodotTools.Core.pdb' + ] + + targets = [os.path.join(editor_tools_dir, filename) for filename in target_filenames] + + cmd = env_mono.CommandNoCache(targets, sources, build_godot_tools, module_dir=os.getcwd()) + env_mono.AlwaysBuild(cmd) + + +def build_project_editor_only(env_mono): + assert env_mono['tools'] + + output_dir = Dir('#bin').abspath + editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools') + + target_filenames = ['GodotTools.ProjectEditor.dll', 'DotNet.Glob.dll', 'GodotTools.Core.dll'] + + if env_mono['target'] == 'debug': + target_filenames += ['GodotTools.ProjectEditor.pdb', 'GodotTools.Core.pdb'] + + targets = [os.path.join(editor_tools_dir, filename) for filename in target_filenames] + + cmd = env_mono.CommandNoCache(targets, [], build_godot_tools_project_editor, module_dir=os.getcwd()) + env_mono.AlwaysBuild(cmd) diff --git a/modules/mono/build_scripts/make_android_mono_config.py b/modules/mono/build_scripts/make_android_mono_config.py new file mode 100644 index 0000000000..8cad204d7b --- /dev/null +++ b/modules/mono/build_scripts/make_android_mono_config.py @@ -0,0 +1,52 @@ + +def generate_compressed_config(config_src, output_dir): + import os.path + from compat import byte_to_str + + # Source file + with open(os.path.join(output_dir, 'android_mono_config.gen.cpp'), 'w') as cpp: + with open(config_src, 'rb') as f: + buf = f.read() + decompr_size = len(buf) + import zlib + buf = zlib.compress(buf) + compr_size = len(buf) + + bytes_seq_str = '' + for i, buf_idx in enumerate(range(compr_size)): + if i > 0: + bytes_seq_str += ', ' + bytes_seq_str += byte_to_str(buf[buf_idx]) + + cpp.write('''/* THIS FILE IS GENERATED DO NOT EDIT */ +#include "android_mono_config.h" + +#ifdef ANDROID_ENABLED + +#include "core/io/compression.h" +#include "core/pool_vector.h" + +namespace { + +// config +static const int config_compressed_size = %d; +static const int config_uncompressed_size = %d; +static const unsigned char config_compressed_data[] = { %s }; + +} // namespace + +String get_godot_android_mono_config() { + PoolVector<uint8_t> data; + data.resize(config_uncompressed_size); + PoolVector<uint8_t>::Write w = data.write(); + Compression::decompress(w.ptr(), config_uncompressed_size, config_compressed_data, + config_compressed_size, Compression::MODE_DEFLATE); + String s; + if (s.parse_utf8((const char *)w.ptr(), data.size())) { + ERR_FAIL_V(String()); + } + return s; +} + +#endif // ANDROID_ENABLED +''' % (compr_size, decompr_size, bytes_seq_str)) diff --git a/modules/mono/build_scripts/make_cs_compressed_header.py b/modules/mono/build_scripts/make_cs_compressed_header.py new file mode 100644 index 0000000000..ed49db5bb2 --- /dev/null +++ b/modules/mono/build_scripts/make_cs_compressed_header.py @@ -0,0 +1,62 @@ + +def generate_header(src, dst, version_dst): + from compat import byte_to_str + + with open(dst, 'w') as header: + header.write('/* THIS FILE IS GENERATED DO NOT EDIT */\n') + header.write('#ifndef CS_COMPRESSED_H\n') + header.write('#define CS_COMPRESSED_H\n\n') + header.write('#ifdef TOOLS_ENABLED\n\n') + header.write('#include "core/map.h"\n') + header.write('#include "core/ustring.h"\n') + inserted_files = '' + import os + latest_mtime = 0 + cs_file_count = 0 + for root, _, files in os.walk(src): + files = [f for f in files if f.endswith('.cs')] + for file in files: + cs_file_count += 1 + filepath = os.path.join(root, file) + filepath_src_rel = os.path.relpath(filepath, src) + mtime = os.path.getmtime(filepath) + latest_mtime = mtime if mtime > latest_mtime else latest_mtime + with open(filepath, 'rb') as f: + buf = f.read() + decompr_size = len(buf) + import zlib + buf = zlib.compress(buf) + compr_size = len(buf) + name = str(cs_file_count) + header.write('\n') + header.write('// ' + filepath_src_rel + '\n') + header.write('static const int _cs_' + name + '_compressed_size = ' + str(compr_size) + ';\n') + header.write('static const int _cs_' + name + '_uncompressed_size = ' + str(decompr_size) + ';\n') + header.write('static const unsigned char _cs_' + name + '_compressed[] = { ') + for i, buf_idx in enumerate(range(compr_size)): + if i > 0: + header.write(', ') + header.write(byte_to_str(buf[buf_idx])) + header.write(' };\n') + inserted_files += '\tr_files.insert("' + filepath_src_rel.replace('\\', '\\\\') + '", ' \ + 'GodotCsCompressedFile(_cs_' + name + '_compressed_size, ' \ + '_cs_' + name + '_uncompressed_size, ' \ + '_cs_' + name + '_compressed));\n' + header.write('\nstruct GodotCsCompressedFile\n' '{\n' + '\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n' + '\n\tGodotCsCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n' + '\t{\n' '\t\tcompressed_size = p_comp_size;\n' '\t\tuncompressed_size = p_uncomp_size;\n' + '\t\tdata = p_data;\n' '\t}\n' '\n\tGodotCsCompressedFile() {}\n' '};\n' + '\nvoid get_compressed_files(Map<String, GodotCsCompressedFile>& r_files)\n' '{\n' + inserted_files + '}\n' + ) + header.write('\n#endif // TOOLS_ENABLED\n') + header.write('\n#endif // CS_COMPRESSED_H\n') + + glue_version = int(latest_mtime) # The latest modified time will do for now + + with open(version_dst, 'w') as version_header: + version_header.write('/* THIS FILE IS GENERATED DO NOT EDIT */\n') + version_header.write('#ifndef CS_GLUE_VERSION_H\n') + version_header.write('#define CS_GLUE_VERSION_H\n\n') + version_header.write('#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n') + version_header.write('\n#endif // CS_GLUE_VERSION_H\n') diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py new file mode 100644 index 0000000000..4c1ebd8d74 --- /dev/null +++ b/modules/mono/build_scripts/mono_configure.py @@ -0,0 +1,407 @@ +import os +import os.path +import sys +import subprocess + +from SCons.Script import Dir, Environment + +if os.name == 'nt': + from . import mono_reg_utils as monoreg + + +android_arch_dirs = { + 'armv7': 'armeabi-v7a', + 'arm64v8': 'arm64-v8a', + 'x86': 'x86', + 'x86_64': 'x86_64' +} + + +def get_android_out_dir(env): + return os.path.join(Dir('#platform/android/java/lib/libs').abspath, + 'release' if env['target'] == 'release' else 'debug', + android_arch_dirs[env['android_arch']]) + + +def find_file_in_dir(directory, files, prefix='', extension=''): + if not extension.startswith('.'): + extension = '.' + extension + for curfile in files: + if os.path.isfile(os.path.join(directory, prefix + curfile + extension)): + return curfile + return '' + + +def copy_file(src_dir, dst_dir, name): + from shutil import copy + + src_path = os.path.join(Dir(src_dir).abspath, name) + dst_dir = Dir(dst_dir).abspath + + if not os.path.isdir(dst_dir): + os.makedirs(dst_dir) + + copy(src_path, dst_dir) + + +def configure(env, env_mono): + bits = env['bits'] + is_android = env['platform'] == 'android' + + tools_enabled = env['tools'] + mono_static = env['mono_static'] + copy_mono_root = env['copy_mono_root'] + + mono_prefix = env['mono_prefix'] + + mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0'] + + is_travis = os.environ.get('TRAVIS') == 'true' + + if is_travis: + # Travis CI may have a Mono version lower than 5.12 + env_mono.Append(CPPDEFINES=['NO_PENDING_EXCEPTIONS']) + + if is_android and not env['android_arch'] in android_arch_dirs: + raise RuntimeError('This module does not support for the specified \'android_arch\': ' + env['android_arch']) + + if is_android and tools_enabled: + # TODO: Implement this. We have to add the data directory to the apk, concretely the Api and Tools folders. + raise RuntimeError('This module does not currently support building for android with tools enabled') + + if is_android and mono_static: + # When static linking and doing something that requires libmono-native, we get a dlopen error as libmono-native seems to depend on libmonosgen-2.0 + raise RuntimeError('Linking Mono statically is not currently supported on Android') + + if (os.getenv('MONO32_PREFIX') or os.getenv('MONO64_PREFIX')) and not mono_prefix: + print("WARNING: The environment variables 'MONO32_PREFIX' and 'MONO64_PREFIX' are deprecated; use the 'mono_prefix' SCons parameter instead") + + if env['platform'] == 'windows': + mono_root = mono_prefix + + if not mono_root and os.name == 'nt': + mono_root = monoreg.find_mono_root_dir(bits) + + if not mono_root: + raise RuntimeError("Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter") + + print('Found Mono root directory: ' + mono_root) + + mono_lib_path = os.path.join(mono_root, 'lib') + + env.Append(LIBPATH=mono_lib_path) + env_mono.Prepend(CPPPATH=os.path.join(mono_root, 'include', 'mono-2.0')) + + if mono_static: + lib_suffix = Environment()['LIBSUFFIX'] + + if env.msvc: + mono_static_lib_name = 'libmono-static-sgen' + else: + mono_static_lib_name = 'libmonosgen-2.0' + + if not os.path.isfile(os.path.join(mono_lib_path, mono_static_lib_name + lib_suffix)): + raise RuntimeError('Could not find static mono library in: ' + mono_lib_path) + + if env.msvc: + env.Append(LINKFLAGS=mono_static_lib_name + lib_suffix) + + env.Append(LINKFLAGS='Mincore' + lib_suffix) + env.Append(LINKFLAGS='msvcrt' + lib_suffix) + env.Append(LINKFLAGS='LIBCMT' + lib_suffix) + env.Append(LINKFLAGS='Psapi' + lib_suffix) + else: + env.Append(LINKFLAGS=os.path.join(mono_lib_path, mono_static_lib_name + lib_suffix)) + + env.Append(LIBS=['psapi']) + env.Append(LIBS=['version']) + else: + mono_lib_name = find_file_in_dir(mono_lib_path, mono_lib_names, extension='.lib') + + if not mono_lib_name: + raise RuntimeError('Could not find mono library in: ' + mono_lib_path) + + if env.msvc: + env.Append(LINKFLAGS=mono_lib_name + Environment()['LIBSUFFIX']) + else: + env.Append(LIBS=[mono_lib_name]) + + mono_bin_path = os.path.join(mono_root, 'bin') + + mono_dll_name = find_file_in_dir(mono_bin_path, mono_lib_names, extension='.dll') + + if not mono_dll_name: + raise RuntimeError('Could not find mono shared library in: ' + mono_bin_path) + + copy_file(mono_bin_path, '#bin', mono_dll_name + '.dll') + else: + is_apple = (sys.platform == 'darwin' or "osxcross" in env) + + sharedlib_ext = '.dylib' if is_apple else '.so' + + mono_root = mono_prefix + mono_lib_path = '' + mono_so_name = '' + + if not mono_root and is_android: + raise RuntimeError("Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter") + + if not mono_root and is_apple: + # Try with some known directories under OSX + hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current', '/usr/local/var/homebrew/linked/mono'] + for hint_dir in hint_dirs: + if os.path.isdir(hint_dir): + mono_root = hint_dir + break + + # We can't use pkg-config to link mono statically, + # but we can still use it to find the mono root directory + if not mono_root and mono_static: + mono_root = pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext) + if not mono_root: + raise RuntimeError("Building with mono_static=yes, but failed to find the mono prefix with pkg-config; " + \ + "specify one manually with the 'mono_prefix' SCons parameter") + + if mono_root: + print('Found Mono root directory: ' + mono_root) + + mono_lib_path = os.path.join(mono_root, 'lib') + + env.Append(LIBPATH=mono_lib_path) + env_mono.Prepend(CPPPATH=os.path.join(mono_root, 'include', 'mono-2.0')) + + mono_lib = find_file_in_dir(mono_lib_path, mono_lib_names, prefix='lib', extension='.a') + + if not mono_lib: + raise RuntimeError('Could not find mono library in: ' + mono_lib_path) + + env_mono.Append(CPPDEFINES=['_REENTRANT']) + + if mono_static: + mono_lib_file = os.path.join(mono_lib_path, 'lib' + mono_lib + '.a') + + if is_apple: + env.Append(LINKFLAGS=['-Wl,-force_load,' + mono_lib_file]) + else: + env.Append(LINKFLAGS=['-Wl,-whole-archive', mono_lib_file, '-Wl,-no-whole-archive']) + else: + env.Append(LIBS=[mono_lib]) + + if is_apple: + env.Append(LIBS=['iconv', 'pthread']) + elif is_android: + pass # Nothing + else: + env.Append(LIBS=['m', 'rt', 'dl', 'pthread']) + + if not mono_static: + mono_so_name = find_file_in_dir(mono_lib_path, mono_lib_names, prefix='lib', extension=sharedlib_ext) + + if not mono_so_name: + raise RuntimeError('Could not find mono shared library in: ' + mono_lib_path) + + copy_file(mono_lib_path, '#bin', 'lib' + mono_so_name + sharedlib_ext) + else: + assert not mono_static + + # TODO: Add option to force using pkg-config + print('Mono root directory not found. Using pkg-config instead') + + env.ParseConfig('pkg-config monosgen-2 --libs') + env_mono.ParseConfig('pkg-config monosgen-2 --cflags') + + tmpenv = Environment() + tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) + tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L') + + for hint_dir in tmpenv['LIBPATH']: + name_found = find_file_in_dir(hint_dir, mono_lib_names, prefix='lib', extension=sharedlib_ext) + if name_found: + mono_lib_path = hint_dir + mono_so_name = name_found + break + + if not mono_so_name: + raise RuntimeError('Could not find mono shared library in: ' + str(tmpenv['LIBPATH'])) + + if not mono_static: + libs_output_dir = get_android_out_dir(env) if is_android else '#bin' + copy_file(mono_lib_path, libs_output_dir, 'lib' + mono_so_name + sharedlib_ext) + + env.Append(LINKFLAGS='-rdynamic') + + if not tools_enabled and not is_android: + if not mono_root: + mono_root = subprocess.check_output(['pkg-config', 'mono-2', '--variable=prefix']).decode('utf8').strip() + + make_template_dir(env, mono_root) + elif not tools_enabled and is_android: + # Compress Android Mono Config + from . import make_android_mono_config + config_file_path = os.path.join(mono_root, 'etc', 'mono', 'config') + make_android_mono_config.generate_compressed_config(config_file_path, 'mono_gd/') + + # Copy the required shared libraries + copy_mono_shared_libs(env, mono_root, None) + + if copy_mono_root: + if not mono_root: + mono_root = subprocess.check_output(['pkg-config', 'mono-2', '--variable=prefix']).decode('utf8').strip() + + if tools_enabled: + copy_mono_root_files(env, mono_root) + else: + print("Ignoring option: 'copy_mono_root'. Only available for builds with 'tools' enabled.") + + +def make_template_dir(env, mono_root): + from shutil import rmtree + + platform = env['platform'] + target = env['target'] + + template_dir_name = '' + + if platform in ['windows', 'osx', 'x11', 'android']: + template_dir_name = 'data.mono.%s.%s.%s' % (platform, env['bits'], target) + else: + assert False + + output_dir = Dir('#bin').abspath + template_dir = os.path.join(output_dir, template_dir_name) + + template_mono_root_dir = os.path.join(template_dir, 'Mono') + + if os.path.isdir(template_mono_root_dir): + rmtree(template_mono_root_dir) # Clean first + + # Copy etc/mono/ + + template_mono_config_dir = os.path.join(template_mono_root_dir, 'etc', 'mono') + copy_mono_etc_dir(mono_root, template_mono_config_dir, env['platform']) + + # Copy the required shared libraries + + copy_mono_shared_libs(env, mono_root, template_mono_root_dir) + + +def copy_mono_root_files(env, mono_root): + from glob import glob + from shutil import copy + from shutil import rmtree + + if not mono_root: + raise RuntimeError('Mono installation directory not found') + + output_dir = Dir('#bin').abspath + editor_mono_root_dir = os.path.join(output_dir, 'GodotSharp', 'Mono') + + if os.path.isdir(editor_mono_root_dir): + rmtree(editor_mono_root_dir) # Clean first + + # Copy etc/mono/ + + editor_mono_config_dir = os.path.join(editor_mono_root_dir, 'etc', 'mono') + copy_mono_etc_dir(mono_root, editor_mono_config_dir, env['platform']) + + # Copy the required shared libraries + + copy_mono_shared_libs(env, mono_root, editor_mono_root_dir) + + # Copy framework assemblies + + mono_framework_dir = os.path.join(mono_root, 'lib', 'mono', '4.5') + mono_framework_facades_dir = os.path.join(mono_framework_dir, 'Facades') + + editor_mono_framework_dir = os.path.join(editor_mono_root_dir, 'lib', 'mono', '4.5') + editor_mono_framework_facades_dir = os.path.join(editor_mono_framework_dir, 'Facades') + + if not os.path.isdir(editor_mono_framework_dir): + os.makedirs(editor_mono_framework_dir) + if not os.path.isdir(editor_mono_framework_facades_dir): + os.makedirs(editor_mono_framework_facades_dir) + + for assembly in glob(os.path.join(mono_framework_dir, '*.dll')): + copy(assembly, editor_mono_framework_dir) + for assembly in glob(os.path.join(mono_framework_facades_dir, '*.dll')): + copy(assembly, editor_mono_framework_facades_dir) + + +def copy_mono_etc_dir(mono_root, target_mono_config_dir, platform): + from distutils.dir_util import copy_tree + from glob import glob + from shutil import copy + + if not os.path.isdir(target_mono_config_dir): + os.makedirs(target_mono_config_dir) + + mono_etc_dir = os.path.join(mono_root, 'etc', 'mono') + if not os.path.isdir(mono_etc_dir): + mono_etc_dir = '' + etc_hint_dirs = [] + if platform != 'windows': + etc_hint_dirs += ['/etc/mono', '/usr/local/etc/mono'] + if 'MONO_CFG_DIR' in os.environ: + etc_hint_dirs += [os.path.join(os.environ['MONO_CFG_DIR'], 'mono')] + for etc_hint_dir in etc_hint_dirs: + if os.path.isdir(etc_hint_dir): + mono_etc_dir = etc_hint_dir + break + if not mono_etc_dir: + raise RuntimeError('Mono installation etc directory not found') + + copy_tree(os.path.join(mono_etc_dir, '2.0'), os.path.join(target_mono_config_dir, '2.0')) + copy_tree(os.path.join(mono_etc_dir, '4.0'), os.path.join(target_mono_config_dir, '4.0')) + copy_tree(os.path.join(mono_etc_dir, '4.5'), os.path.join(target_mono_config_dir, '4.5')) + if os.path.isdir(os.path.join(mono_etc_dir, 'mconfig')): + copy_tree(os.path.join(mono_etc_dir, 'mconfig'), os.path.join(target_mono_config_dir, 'mconfig')) + + for file in glob(os.path.join(mono_etc_dir, '*')): + if os.path.isfile(file): + copy(file, target_mono_config_dir) + + +def copy_mono_shared_libs(env, mono_root, target_mono_root_dir): + from shutil import copy + + def copy_if_exists(src, dst): + if os.path.isfile(src): + copy(src, dst) + + platform = env['platform'] + + if platform == 'windows': + target_mono_bin_dir = os.path.join(target_mono_root_dir, 'bin') + + if not os.path.isdir(target_mono_bin_dir): + os.makedirs(target_mono_bin_dir) + + copy(os.path.join(mono_root, 'bin', 'MonoPosixHelper.dll'), target_mono_bin_dir) + else: + target_mono_lib_dir = get_android_out_dir(env) if platform == 'android' else os.path.join(target_mono_root_dir, 'lib') + + if not os.path.isdir(target_mono_lib_dir): + os.makedirs(target_mono_lib_dir) + + if platform == 'osx': + # TODO: Make sure nothing is missing + copy(os.path.join(mono_root, 'lib', 'libMonoPosixHelper.dylib'), target_mono_lib_dir) + elif platform == 'x11' or platform == 'android': + lib_file_names = [lib_name + '.so' for lib_name in [ + 'libmono-btls-shared', 'libmono-ee-interp', 'libmono-native', 'libMonoPosixHelper', + 'libmono-profiler-aot', 'libmono-profiler-coverage', 'libmono-profiler-log', 'libMonoSupportW' + ]] + + for lib_file_name in lib_file_names: + copy_if_exists(os.path.join(mono_root, 'lib', lib_file_name), target_mono_lib_dir) + + +def pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext): + tmpenv = Environment() + tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) + tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L') + for hint_dir in tmpenv['LIBPATH']: + name_found = find_file_in_dir(hint_dir, mono_lib_names, prefix='lib', extension=sharedlib_ext) + if name_found and os.path.isdir(os.path.join(hint_dir, '..', 'include', 'mono-2.0')): + return os.path.join(hint_dir, '..') + return '' diff --git a/modules/mono/build_scripts/mono_reg_utils.py b/modules/mono/build_scripts/mono_reg_utils.py new file mode 100644 index 0000000000..b2c48f0a61 --- /dev/null +++ b/modules/mono/build_scripts/mono_reg_utils.py @@ -0,0 +1,118 @@ +import os +import platform + +from compat import decode_utf8 + +if os.name == 'nt': + import sys + if sys.version_info < (3,): + import _winreg as winreg + else: + import winreg + + +def _reg_open_key(key, subkey): + try: + return winreg.OpenKey(key, subkey) + except (WindowsError, OSError): + if platform.architecture()[0] == '32bit': + bitness_sam = winreg.KEY_WOW64_64KEY + else: + bitness_sam = winreg.KEY_WOW64_32KEY + return winreg.OpenKey(key, subkey, 0, winreg.KEY_READ | bitness_sam) + + +def _reg_open_key_bits(key, subkey, bits): + sam = winreg.KEY_READ + + if platform.architecture()[0] == '32bit': + if bits == '64': + # Force 32bit process to search in 64bit registry + sam |= winreg.KEY_WOW64_64KEY + else: + if bits == '32': + # Force 64bit process to search in 32bit registry + sam |= winreg.KEY_WOW64_32KEY + + return winreg.OpenKey(key, subkey, 0, sam) + + +def _find_mono_in_reg(subkey, bits): + try: + with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey: + value = winreg.QueryValueEx(hKey, 'SdkInstallRoot')[0] + return value + except (WindowsError, OSError): + return None + + +def _find_mono_in_reg_old(subkey, bits): + try: + with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey: + default_clr = winreg.QueryValueEx(hKey, 'DefaultCLR')[0] + if default_clr: + return _find_mono_in_reg(subkey + '\\' + default_clr, bits) + return None + except (WindowsError, EnvironmentError): + return None + + +def find_mono_root_dir(bits): + root_dir = _find_mono_in_reg(r'SOFTWARE\Mono', bits) + if root_dir is not None: + return str(root_dir) + root_dir = _find_mono_in_reg_old(r'SOFTWARE\Novell\Mono', bits) + if root_dir is not None: + return str(root_dir) + return '' + + +def find_msbuild_tools_path_reg(): + import subprocess + + vswhere = os.getenv('PROGRAMFILES(X86)') + if not vswhere: + vswhere = os.getenv('PROGRAMFILES') + vswhere += r'\Microsoft Visual Studio\Installer\vswhere.exe' + + vswhere_args = ['-latest', '-products', '*', '-requires', 'Microsoft.Component.MSBuild'] + + try: + lines = subprocess.check_output([vswhere] + vswhere_args).splitlines() + + for line in lines: + parts = decode_utf8(line).split(':', 1) + + if len(parts) < 2 or parts[0] != 'installationPath': + continue + + val = parts[1].strip() + + if not val: + raise ValueError('Value of `installationPath` entry is empty') + + # Since VS2019, the directory is simply named "Current" + msbuild_dir = os.path.join(val, 'MSBuild\\Current\\Bin') + if os.path.isdir(msbuild_dir): + return msbuild_dir + + # Directory name "15.0" is used in VS 2017 + return os.path.join(val, 'MSBuild\\15.0\\Bin') + + raise ValueError('Cannot find `installationPath` entry') + except ValueError as e: + print('Error reading output from vswhere: ' + e.message) + except WindowsError: + pass # Fine, vswhere not found + except (subprocess.CalledProcessError, OSError): + pass + + # Try to find 14.0 in the Registry + + try: + subkey = r'SOFTWARE\Microsoft\MSBuild\ToolsVersions\14.0' + with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey: + value = winreg.QueryValueEx(hKey, 'MSBuildToolsPath')[0] + return value + except (WindowsError, OSError): + return '' diff --git a/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff b/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff new file mode 100644 index 0000000000..05f8dcadcc --- /dev/null +++ b/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff @@ -0,0 +1,70 @@ +diff --git a/libgc/include/private/gcconfig.h b/libgc/include/private/gcconfig.h +index e2bdf13ac3e..f962200ba4e 100644 +--- a/libgc/include/private/gcconfig.h ++++ b/libgc/include/private/gcconfig.h +@@ -2255,6 +2255,14 @@ + # define GETPAGESIZE() getpagesize() + # endif + ++#if defined(HOST_ANDROID) && !(__ANDROID_API__ >= 23) \ ++ && ((defined(MIPS) && (CPP_WORDSZ == 32)) \ ++ || defined(ARM32) || defined(I386) /* but not x32 */) ++ /* tkill() exists only on arm32/mips(32)/x86. */ ++ /* NDK r11+ deprecates tkill() but keeps it for Mono clients. */ ++# define USE_TKILL_ON_ANDROID ++#endif ++ + # if defined(SUNOS5) || defined(DRSNX) || defined(UTS4) + /* OS has SVR4 generic features. Probably others also qualify. */ + # define SVR4 +diff --git a/libgc/pthread_stop_world.c b/libgc/pthread_stop_world.c +index f93ce26b562..4a49a6d578c 100644 +--- a/libgc/pthread_stop_world.c ++++ b/libgc/pthread_stop_world.c +@@ -336,7 +336,7 @@ void GC_push_all_stacks() + pthread_t GC_stopping_thread; + int GC_stopping_pid; + +-#ifdef HOST_ANDROID ++#ifdef USE_TKILL_ON_ANDROID + static + int android_thread_kill(pid_t tid, int sig) + { +diff --git a/mono/metadata/threads.c b/mono/metadata/threads.c +index ad9b8823f8f..3542b32b540 100644 +--- a/mono/metadata/threads.c ++++ b/mono/metadata/threads.c +@@ -77,8 +77,12 @@ mono_native_thread_join_handle (HANDLE thread_handle, gboolean close_handle); + #include <zircon/syscalls.h> + #endif + +-#if defined(HOST_ANDROID) && !defined(TARGET_ARM64) && !defined(TARGET_AMD64) +-#define USE_TKILL_ON_ANDROID 1 ++#if defined(HOST_ANDROID) && !(__ANDROID_API__ >= 23) \ ++ && ((defined(MIPS) && (CPP_WORDSZ == 32)) \ ++ || defined(ARM32) || defined(I386) /* but not x32 */) ++ /* tkill() exists only on arm32/mips(32)/x86. */ ++ /* NDK r11+ deprecates tkill() but keeps it for Mono clients. */ ++# define USE_TKILL_ON_ANDROID + #endif + + #ifdef HOST_ANDROID +diff --git a/mono/utils/mono-threads-posix.c b/mono/utils/mono-threads-posix.c +index 3e4bf93de5f..79c9f731fe7 100644 +--- a/mono/utils/mono-threads-posix.c ++++ b/mono/utils/mono-threads-posix.c +@@ -31,8 +31,12 @@ + + #include <errno.h> + +-#if defined(HOST_ANDROID) && !defined(TARGET_ARM64) && !defined(TARGET_AMD64) +-#define USE_TKILL_ON_ANDROID 1 ++#if defined(HOST_ANDROID) && !(__ANDROID_API__ >= 23) \ ++ && ((defined(MIPS) && (CPP_WORDSZ == 32)) \ ++ || defined(ARM32) || defined(I386) /* but not x32 */) ++ /* tkill() exists only on arm32/mips(32)/x86. */ ++ /* NDK r11+ deprecates tkill() but keeps it for Mono clients. */ ++# define USE_TKILL_ON_ANDROID + #endif + + #ifdef USE_TKILL_ON_ANDROID diff --git a/modules/mono/build_scripts/solution_builder.py b/modules/mono/build_scripts/solution_builder.py new file mode 100644 index 0000000000..d1529a64d2 --- /dev/null +++ b/modules/mono/build_scripts/solution_builder.py @@ -0,0 +1,214 @@ + +import os + + +verbose = False + + +def find_nuget_unix(): + import os + + if 'NUGET_PATH' in os.environ: + hint_path = os.environ['NUGET_PATH'] + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + hint_path = os.path.join(hint_path, 'nuget') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + import os.path + import sys + + hint_dirs = ['/opt/novell/mono/bin'] + if sys.platform == 'darwin': + hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs + + for hint_dir in hint_dirs: + hint_path = os.path.join(hint_dir, 'nuget') + if os.path.isfile(hint_path): + return hint_path + elif os.path.isfile(hint_path + '.exe'): + return hint_path + '.exe' + + for hint_dir in os.environ['PATH'].split(os.pathsep): + hint_dir = hint_dir.strip('"') + hint_path = os.path.join(hint_dir, 'nuget') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK): + return hint_path + '.exe' + + return None + + +def find_nuget_windows(env): + import os + + if 'NUGET_PATH' in os.environ: + hint_path = os.environ['NUGET_PATH'] + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + hint_path = os.path.join(hint_path, 'nuget.exe') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + from . mono_reg_utils import find_mono_root_dir + + mono_root = env['mono_prefix'] or find_mono_root_dir(env['bits']) + + if mono_root: + mono_bin_dir = os.path.join(mono_root, 'bin') + nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat') + + if os.path.isfile(nuget_mono): + return nuget_mono + + # Standalone NuGet + + for hint_dir in os.environ['PATH'].split(os.pathsep): + hint_dir = hint_dir.strip('"') + hint_path = os.path.join(hint_dir, 'nuget.exe') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + return None + + +def find_msbuild_unix(filename): + import os.path + import sys + + hint_dirs = ['/opt/novell/mono/bin'] + if sys.platform == 'darwin': + hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs + + for hint_dir in hint_dirs: + hint_path = os.path.join(hint_dir, filename) + if os.path.isfile(hint_path): + return hint_path + elif os.path.isfile(hint_path + '.exe'): + return hint_path + '.exe' + + for hint_dir in os.environ['PATH'].split(os.pathsep): + hint_dir = hint_dir.strip('"') + hint_path = os.path.join(hint_dir, filename) + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK): + return hint_path + '.exe' + + return None + + +def find_msbuild_windows(env): + from . mono_reg_utils import find_mono_root_dir, find_msbuild_tools_path_reg + + mono_root = env['mono_prefix'] or find_mono_root_dir(env['bits']) + + if not mono_root: + raise RuntimeError('Cannot find mono root directory') + + mono_bin_dir = os.path.join(mono_root, 'bin') + msbuild_mono = os.path.join(mono_bin_dir, 'msbuild.bat') + + msbuild_tools_path = find_msbuild_tools_path_reg() + + if msbuild_tools_path: + return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), {}) + + if os.path.isfile(msbuild_mono): + # The (Csc/Vbc/Fsc)ToolExe environment variables are required when + # building with Mono's MSBuild. They must point to the batch files + # in Mono's bin directory to make sure they are executed with Mono. + mono_msbuild_env = { + 'CscToolExe': os.path.join(mono_bin_dir, 'csc.bat'), + 'VbcToolExe': os.path.join(mono_bin_dir, 'vbc.bat'), + 'FscToolExe': os.path.join(mono_bin_dir, 'fsharpc.bat') + } + return (msbuild_mono, mono_msbuild_env) + + return None + + +def run_command(command, args, env_override=None, name=None): + def cmd_args_to_str(cmd_args): + return ' '.join([arg if not ' ' in arg else '"%s"' % arg for arg in cmd_args]) + + args = [command] + args + + if name is None: + name = os.path.basename(command) + + if verbose: + print("Running '%s': %s" % (name, cmd_args_to_str(args))) + + import subprocess + try: + if env_override is None: + subprocess.check_call(args) + else: + subprocess.check_call(args, env=env_override) + except subprocess.CalledProcessError as e: + raise RuntimeError("'%s' exited with error code: %s" % (name, e.returncode)) + + +def nuget_restore(env, *args): + global verbose + verbose = env['verbose'] + + # Find NuGet + nuget_path = find_nuget_windows(env) if os.name == 'nt' else find_nuget_unix() + if nuget_path is None: + raise RuntimeError('Cannot find NuGet executable') + + print('NuGet path: ' + nuget_path) + + # Do NuGet restore + run_command(nuget_path, ['restore'] + list(args), name='nuget restore') + + +def build_solution(env, solution_path, build_config, extra_msbuild_args=[]): + global verbose + verbose = env['verbose'] + + msbuild_env = os.environ.copy() + + # Needed when running from Developer Command Prompt for VS + if 'PLATFORM' in msbuild_env: + del msbuild_env['PLATFORM'] + + # Find MSBuild + if os.name == 'nt': + msbuild_info = find_msbuild_windows(env) + if msbuild_info is None: + raise RuntimeError('Cannot find MSBuild executable') + msbuild_path = msbuild_info[0] + msbuild_env.update(msbuild_info[1]) + else: + msbuild_path = find_msbuild_unix('msbuild') + if msbuild_path is None: + xbuild_fallback = env['xbuild_fallback'] + + if xbuild_fallback and os.name == 'nt': + print('Option \'xbuild_fallback\' not supported on Windows') + xbuild_fallback = False + + if xbuild_fallback: + print('Cannot find MSBuild executable, trying with xbuild') + print('Warning: xbuild is deprecated') + + msbuild_path = find_msbuild_unix('xbuild') + + if msbuild_path is None: + raise RuntimeError('Cannot find xbuild executable') + else: + raise RuntimeError('Cannot find MSBuild executable') + + print('MSBuild path: ' + msbuild_path) + + # Build solution + + msbuild_args = [solution_path, '/p:Configuration=' + build_config] + msbuild_args += extra_msbuild_args + + run_command(msbuild_path, msbuild_args, env_override=msbuild_env, name='msbuild') diff --git a/modules/mono/build_scripts/tls_configure.py b/modules/mono/build_scripts/tls_configure.py new file mode 100644 index 0000000000..622280b00b --- /dev/null +++ b/modules/mono/build_scripts/tls_configure.py @@ -0,0 +1,36 @@ +from __future__ import print_function + +def supported(result): + return 'supported' if result else 'not supported' + + +def check_cxx11_thread_local(conf): + print('Checking for `thread_local` support...', end=" ") + result = conf.TryCompile('thread_local int foo = 0; int main() { return foo; }', '.cpp') + print(supported(result)) + return bool(result) + + +def check_declspec_thread(conf): + print('Checking for `__declspec(thread)` support...', end=" ") + result = conf.TryCompile('__declspec(thread) int foo = 0; int main() { return foo; }', '.cpp') + print(supported(result)) + return bool(result) + + +def check_gcc___thread(conf): + print('Checking for `__thread` support...', end=" ") + result = conf.TryCompile('__thread int foo = 0; int main() { return foo; }', '.cpp') + print(supported(result)) + return bool(result) + + +def configure(conf): + if check_cxx11_thread_local(conf): + conf.env.Append(CPPDEFINES=['HAVE_CXX11_THREAD_LOCAL']) + else: + if conf.env.msvc: + if check_declspec_thread(conf): + conf.env.Append(CPPDEFINES=['HAVE_DECLSPEC_THREAD']) + elif check_gcc___thread(conf): + conf.env.Append(CPPDEFINES=['HAVE_GCC___THREAD']) |