diff options
Diffstat (limited to 'modules/mono/build_scripts/mono_configure.py')
-rw-r--r-- | modules/mono/build_scripts/mono_configure.py | 697 |
1 files changed, 219 insertions, 478 deletions
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py index e69904c54b..3277f9beeb 100644 --- a/modules/mono/build_scripts/mono_configure.py +++ b/modules/mono/build_scripts/mono_configure.py @@ -1,574 +1,315 @@ import os import os.path -import subprocess - -from SCons.Script import Dir, Environment - -if os.name == "nt": - from . import mono_reg_utils as monoreg - - -android_arch_dirs = { - "armv7": "armeabi-v7a", - "arm64v8": "arm64-v8a", - "x86": "x86", - "x86_64": "x86_64", -} - - -def get_android_out_dir(env): - return os.path.join( - Dir("#platform/android/java/lib/libs").abspath, - "release" if env["target"] == "release" else "debug", - android_arch_dirs[env["android_arch"]], - ) - - -def find_name_in_dir_files(directory, names, prefixes=[""], extensions=[""]): - for extension in extensions: - if extension and not extension.startswith("."): - extension = "." + extension - for prefix in prefixes: - for curname in names: - if os.path.isfile(os.path.join(directory, prefix + curname + extension)): - return curname - return "" - - -def find_file_in_dir(directory, names, prefixes=[""], extensions=[""]): - for extension in extensions: - if extension and not extension.startswith("."): - extension = "." + extension - for prefix in prefixes: - for curname in names: - filename = prefix + curname + extension - if os.path.isfile(os.path.join(directory, filename)): - return filename - return "" - - -def copy_file(src_dir, dst_dir, src_name, dst_name=""): - from shutil import copy - - src_path = os.path.join(Dir(src_dir).abspath, src_name) - dst_dir = Dir(dst_dir).abspath - - if not os.path.isdir(dst_dir): - os.makedirs(dst_dir) - - if dst_name: - copy(src_path, os.path.join(dst_dir, dst_name)) - else: - copy(src_path, dst_dir) def is_desktop(platform): - return platform in ["windows", "macos", "linuxbsd", "server", "uwp", "haiku"] + return platform in ["windows", "macos", "linuxbsd", "uwp", "haiku"] def is_unix_like(platform): - return platform in ["macos", "linuxbsd", "server", "android", "haiku", "ios"] + return platform in ["macos", "linuxbsd", "android", "haiku", "ios"] def module_supports_tools_on(platform): - return platform not in ["android", "javascript", "ios"] - - -def find_wasm_src_dir(mono_root): - hint_dirs = [ - os.path.join(mono_root, "src"), - os.path.join(mono_root, "../src"), - ] - for hint_dir in hint_dirs: - if os.path.isfile(os.path.join(hint_dir, "driver.c")): - return hint_dir - return "" + return is_desktop(platform) def configure(env, env_mono): - bits = env["bits"] - is_android = env["platform"] == "android" - is_javascript = env["platform"] == "javascript" - is_ios = env["platform"] == "ios" - is_ios_sim = is_ios and env["arch"] in ["x86", "x86_64"] + # is_android = env["platform"] == "android" + # is_javascript = env["platform"] == "javascript" + # is_ios = env["platform"] == "ios" + # is_ios_sim = is_ios and env["arch"] in ["x86_32", "x86_64"] tools_enabled = env["tools"] - mono_static = env["mono_static"] - copy_mono_root = env["copy_mono_root"] - - mono_prefix = env["mono_prefix"] - mono_bcl = env["mono_bcl"] - - mono_lib_names = ["mono-2.0-sgen", "monosgen-2.0"] - - if is_android and not env["android_arch"] in android_arch_dirs: - raise RuntimeError("This module does not support the specified 'android_arch': " + env["android_arch"]) if tools_enabled and not module_supports_tools_on(env["platform"]): - # TODO: - # Android: We have to add the data directory to the apk, concretely the Api and Tools folders. raise RuntimeError("This module does not currently support building for this platform with tools enabled") - if is_android and mono_static: - # FIXME: When static linking and doing something that requires libmono-native, we get a dlopen error as 'libmono-native' - # seems to depend on 'libmonosgen-2.0'. Could be fixed by re-directing to '__Internal' with a dllmap or in the dlopen hook. - raise RuntimeError("Statically linking Mono is not currently supported for this platform") - - if not mono_static and (is_javascript or is_ios): - raise RuntimeError("Dynamically linking Mono is not currently supported for this platform") - - if not mono_prefix and (os.getenv("MONO32_PREFIX") or os.getenv("MONO64_PREFIX")): - print( - "WARNING: The environment variables 'MONO32_PREFIX' and 'MONO64_PREFIX' are deprecated; use the" - " 'mono_prefix' SCons parameter instead" - ) - - # Although we don't support building with tools for any platform where we currently use static AOT, - # if these are supported in the future, we won't be using static AOT for them as that would be - # too restrictive for the editor. These builds would probably be made to only use the interpreter. - mono_aot_static = (is_ios and not is_ios_sim) and not env["tools"] - - # Static AOT is only supported on the root domain - mono_single_appdomain = mono_aot_static - - if mono_single_appdomain: - env_mono.Append(CPPDEFINES=["GD_MONO_SINGLE_APPDOMAIN"]) - - if (env["tools"] or env["target"] != "release") and not mono_single_appdomain: + if env["tools"]: env_mono.Append(CPPDEFINES=["GD_MONO_HOT_RELOAD"]) - if env["platform"] == "windows": - mono_root = mono_prefix - - if not mono_root and os.name == "nt": - mono_root = monoreg.find_mono_root_dir(bits) - - if not mono_root: - raise RuntimeError( - "Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter" - ) - - print("Found Mono root directory: " + mono_root) + app_host_dir = find_dotnet_app_host_dir(env) - mono_lib_path = os.path.join(mono_root, "lib") + def check_app_host_file_exists(file): + file_path = os.path.join(app_host_dir, file) + if not os.path.isfile(file_path): + raise RuntimeError("File not found: " + file_path) - env.Append(LIBPATH=mono_lib_path) - env_mono.Prepend(CPPPATH=os.path.join(mono_root, "include", "mono-2.0")) + # TODO: + # All libnethost does for us is provide a function to find hostfxr. + # If we could handle that logic ourselves we could void linking it. - lib_suffixes = [".lib"] + # nethost file names: + # static: libnethost.a/lib + # shared: libnethost.a/dylib and nethost.dll + check_app_host_file_exists("libnethost.lib" if os.name == "nt" else "libnethost.a") + check_app_host_file_exists("nethost.h") + check_app_host_file_exists("hostfxr.h") + check_app_host_file_exists("coreclr_delegates.h") - if not env.msvc: - # MingW supports both '.a' and '.lib' - lib_suffixes.insert(0, ".a") + env_mono.Prepend(CPPPATH=app_host_dir) - if mono_static: - if env.msvc: - mono_static_lib_name = "libmono-static-sgen" - else: - mono_static_lib_name = "libmonosgen-2.0" + env.Append(LIBPATH=[app_host_dir]) - mono_static_lib_file = find_file_in_dir(mono_lib_path, [mono_static_lib_name], extensions=lib_suffixes) + # Only the editor build links nethost, which is needed to find hostfxr. + # Exported games don't need this logic as hostfxr is bundled with them. + if tools_enabled: + libnethost_path = os.path.join(app_host_dir, "libnethost.lib" if os.name == "nt" else "libnethost.a") - if not mono_static_lib_file: - raise RuntimeError("Could not find static mono library in: " + mono_lib_path) + if env["platform"] == "windows": + env_mono.Append(CPPDEFINES=["NETHOST_USE_AS_STATIC"]) if env.msvc: - env.Append(LINKFLAGS=mono_static_lib_file) - - env.Append(LINKFLAGS="Mincore.lib") - env.Append(LINKFLAGS="msvcrt.lib") - env.Append(LINKFLAGS="LIBCMT.lib") - env.Append(LINKFLAGS="Psapi.lib") + env.Append(LINKFLAGS="libnethost.lib") else: - mono_static_lib_file_path = os.path.join(mono_lib_path, mono_static_lib_file) - env.Append(LINKFLAGS=["-Wl,-whole-archive", mono_static_lib_file_path, "-Wl,-no-whole-archive"]) - - env.Append(LIBS=["psapi"]) - env.Append(LIBS=["version"]) + env.Append(LINKFLAGS=["-Wl,-whole-archive", libnethost_path, "-Wl,-no-whole-archive"]) else: - mono_lib_file = find_file_in_dir(mono_lib_path, mono_lib_names, extensions=lib_suffixes) + is_apple = env["platform"] in ["macos", "ios"] + # is_macos = is_apple and not is_ios - if not mono_lib_file: - raise RuntimeError("Could not find mono library in: " + mono_lib_path) + # if is_ios and not is_ios_sim: + # env_mono.Append(CPPDEFINES=["IOS_DEVICE"]) - if env.msvc: - env.Append(LINKFLAGS=mono_lib_file) + if is_apple: + env.Append(LINKFLAGS=["-Wl,-force_load," + libnethost_path]) else: - mono_lib_file_path = os.path.join(mono_lib_path, mono_lib_file) - env.Append(LINKFLAGS=mono_lib_file_path) + env.Append(LINKFLAGS=["-Wl,-whole-archive", libnethost_path, "-Wl,-no-whole-archive"]) - mono_bin_path = os.path.join(mono_root, "bin") - mono_dll_file = find_file_in_dir(mono_bin_path, mono_lib_names, prefixes=["", "lib"], extensions=[".dll"]) +def find_dotnet_app_host_dir(env): + dotnet_version = "6.0" - if not mono_dll_file: - raise RuntimeError("Could not find mono shared library in: " + mono_bin_path) + dotnet_root = env["dotnet_root"] - copy_file(mono_bin_path, "#bin", mono_dll_file) - else: - is_apple = env["platform"] in ["macos", "ios"] - is_macos = is_apple and not is_ios - - sharedlib_ext = ".dylib" if is_apple else ".so" - - mono_root = mono_prefix - mono_lib_path = "" - mono_so_file = "" - - if not mono_root and (is_android or is_javascript or is_ios): - raise RuntimeError( - "Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter" - ) - - if not mono_root and is_macos: - # Try with some known directories under macOS - hint_dirs = ["/Library/Frameworks/Mono.framework/Versions/Current", "/usr/local/var/homebrew/linked/mono"] - for hint_dir in hint_dirs: - if os.path.isdir(hint_dir): - mono_root = hint_dir - break - - # We can't use pkg-config to link mono statically, - # but we can still use it to find the mono root directory - if not mono_root and mono_static: - mono_root = pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext) - if not mono_root: - raise RuntimeError( - "Building with mono_static=yes, but failed to find the mono prefix with pkg-config; " - + "specify one manually with the 'mono_prefix' SCons parameter" - ) - - if is_ios and not is_ios_sim: - env_mono.Append(CPPDEFINES=["IOS_DEVICE"]) - - if mono_root: - print("Found Mono root directory: " + mono_root) - - mono_lib_path = os.path.join(mono_root, "lib") - - env.Append(LIBPATH=[mono_lib_path]) - env_mono.Prepend(CPPPATH=os.path.join(mono_root, "include", "mono-2.0")) - - mono_lib = find_name_in_dir_files(mono_lib_path, mono_lib_names, prefixes=["lib"], extensions=[".a"]) - - if not mono_lib: - raise RuntimeError("Could not find mono library in: " + mono_lib_path) - - env_mono.Append(CPPDEFINES=["_REENTRANT"]) - - if mono_static: - if not is_javascript: - env.Append(LINKFLAGS=["-rdynamic"]) - - mono_lib_file = os.path.join(mono_lib_path, "lib" + mono_lib + ".a") - - if is_apple: - if is_macos: - env.Append(LINKFLAGS=["-Wl,-force_load," + mono_lib_file]) - else: - arch = env["arch"] - - def copy_mono_lib(libname_wo_ext): - copy_file( - mono_lib_path, "#bin", libname_wo_ext + ".a", "%s.ios.%s.a" % (libname_wo_ext, arch) - ) - - # Copy Mono libraries to the output folder. These are meant to be bundled with - # the export templates and added to the Xcode project when exporting a game. - copy_mono_lib("lib" + mono_lib) - copy_mono_lib("libmono-native") - copy_mono_lib("libmono-profiler-log") - - if not is_ios_sim: - copy_mono_lib("libmono-ee-interp") - copy_mono_lib("libmono-icall-table") - copy_mono_lib("libmono-ilgen") - else: - assert is_desktop(env["platform"]) or is_android or is_javascript - env.Append(LINKFLAGS=["-Wl,-whole-archive", mono_lib_file, "-Wl,-no-whole-archive"]) - - if is_javascript: - env.Append(LIBS=["mono-icall-table", "mono-native", "mono-ilgen", "mono-ee-interp"]) - - wasm_src_dir = os.path.join(mono_root, "src") - if not os.path.isdir(wasm_src_dir): - raise RuntimeError("Could not find mono wasm src directory") - - # Ideally this should be defined only for 'driver.c', but I can't fight scons for another 2 hours - env_mono.Append(CPPDEFINES=["CORE_BINDINGS"]) - - env_mono.add_source_files( - env.modules_sources, - [ - os.path.join(wasm_src_dir, "driver.c"), - os.path.join(wasm_src_dir, "zlib-helper.c"), - os.path.join(wasm_src_dir, "corebindings.c"), - ], - ) - - env.Append( - LINKFLAGS=[ - "--js-library", - os.path.join(wasm_src_dir, "library_mono.js"), - "--js-library", - os.path.join(wasm_src_dir, "binding_support.js"), - "--js-library", - os.path.join(wasm_src_dir, "dotnet_support.js"), - ] - ) - else: - env.Append(LIBS=[mono_lib]) - - if is_macos: - env.Append(LIBS=["iconv", "pthread"]) - elif is_android: - pass # Nothing - elif is_ios: - pass # Nothing, linking is delegated to the exported Xcode project - elif is_javascript: - env.Append(LIBS=["m", "rt", "dl", "pthread"]) - else: - env.Append(LIBS=["m", "rt", "dl", "pthread"]) + if not dotnet_root: + dotnet_cmd = find_dotnet_executable(env["arch"]) + if dotnet_cmd: + sdk_path = find_dotnet_sdk(dotnet_cmd, dotnet_version) + if sdk_path: + dotnet_root = os.path.abspath(os.path.join(sdk_path, os.pardir)) - if not mono_static: - mono_so_file = find_file_in_dir( - mono_lib_path, mono_lib_names, prefixes=["lib"], extensions=[sharedlib_ext] - ) + if not dotnet_root: + raise RuntimeError("Cannot find .NET Core Sdk") - if not mono_so_file: - raise RuntimeError("Could not find mono shared library in: " + mono_lib_path) - else: - assert not mono_static + print("Found .NET Core Sdk root directory: " + dotnet_root) - # TODO: Add option to force using pkg-config - print("Mono root directory not found. Using pkg-config instead") + dotnet_cmd = os.path.join(dotnet_root, "dotnet.exe" if os.name == "nt" else "dotnet") - env.ParseConfig("pkg-config monosgen-2 --libs") - env_mono.ParseConfig("pkg-config monosgen-2 --cflags") + runtime_identifier = determine_runtime_identifier(env) - tmpenv = Environment() - tmpenv.AppendENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH")) - tmpenv.ParseConfig("pkg-config monosgen-2 --libs-only-L") + # TODO: In the future, if it can't be found this way, we want to obtain it + # from the runtime.{runtime_identifier}.Microsoft.NETCore.DotNetAppHost NuGet package. + app_host_version = find_app_host_version(dotnet_cmd, dotnet_version) + if not app_host_version: + raise RuntimeError("Cannot find .NET app host for version: " + dotnet_version) - for hint_dir in tmpenv["LIBPATH"]: - file_found = find_file_in_dir(hint_dir, mono_lib_names, prefixes=["lib"], extensions=[sharedlib_ext]) - if file_found: - mono_lib_path = hint_dir - mono_so_file = file_found - break + def get_runtime_path(): + return os.path.join( + dotnet_root, + "packs", + "Microsoft.NETCore.App.Host." + runtime_identifier, + app_host_version, + "runtimes", + runtime_identifier, + "native", + ) - if not mono_so_file: - raise RuntimeError("Could not find mono shared library in: " + str(tmpenv["LIBPATH"])) + app_host_dir = get_runtime_path() + + # Some Linux distros use their distro name as the RID in these paths. + # If the initial generic path doesn't exist, try to get the RID from `dotnet --info`. + # The generic RID should still be the first choice. Some platforms like Windows 10 + # define the RID as `win10-x64` but still use the generic `win-x64` for directory names. + if not app_host_dir or not os.path.isdir(app_host_dir): + runtime_identifier = find_dotnet_cli_rid(dotnet_cmd) + app_host_dir = get_runtime_path() + + return app_host_dir + + +def determine_runtime_identifier(env): + # The keys are Godot's names, the values are the Microsoft's names. + # List: https://docs.microsoft.com/en-us/dotnet/core/rid-catalog + names_map = { + "windows": "win", + "macos": "osx", + "linuxbsd": "linux", + } + arch_map = { + "x86_64": "x64", + "x86_32": "x86", + "arm64": "arm64", + "arm32": "arm", + } + platform = env["platform"] + if is_desktop(platform): + return "%s-%s" % (names_map[platform], arch_map[env["arch"]]) + else: + raise NotImplementedError() - if not mono_static: - libs_output_dir = get_android_out_dir(env) if is_android else "#bin" - copy_file(mono_lib_path, libs_output_dir, mono_so_file) - if not tools_enabled: - if is_desktop(env["platform"]): - if not mono_root: - mono_root = ( - subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip() - ) +def find_app_host_version(dotnet_cmd, search_version_str): + import subprocess + from distutils.version import LooseVersion - make_template_dir(env, mono_root) - elif is_android: - # Compress Android Mono Config - from . import make_android_mono_config + search_version = LooseVersion(search_version_str) - module_dir = os.getcwd() - config_file_path = os.path.join(module_dir, "build_scripts", "mono_android_config.xml") - make_android_mono_config.generate_compressed_config(config_file_path, "mono_gd/") + try: + env = dict(os.environ, DOTNET_CLI_UI_LANGUAGE="en-US") + lines = subprocess.check_output([dotnet_cmd, "--list-runtimes"], env=env).splitlines() - # Copy the required shared libraries - copy_mono_shared_libs(env, mono_root, None) - elif is_javascript: - pass # No data directory for this platform - elif is_ios: - pass # No data directory for this platform + for line_bytes in lines: + line = line_bytes.decode("utf-8") + if not line.startswith("Microsoft.NETCore.App "): + continue - if copy_mono_root: - if not mono_root: - mono_root = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip() + parts = line.split(" ", 2) + if len(parts) < 3: + continue - if tools_enabled: - # Only supported for editor builds. - copy_mono_root_files(env, mono_root, mono_bcl) + version_str = parts[1] + version = LooseVersion(version_str) -def make_template_dir(env, mono_root): - from shutil import rmtree + if version >= search_version: + return version_str + except (subprocess.CalledProcessError, OSError) as e: + import sys - platform = env["platform"] - target = env["target"] + print(e, file=sys.stderr) - template_dir_name = "" + return "" - assert is_desktop(platform) - template_dir_name = "data.mono.%s.%s.%s" % (platform, env["bits"], target) +def find_dotnet_arch(dotnet_cmd): + import subprocess - output_dir = Dir("#bin").abspath - template_dir = os.path.join(output_dir, template_dir_name) + try: + env = dict(os.environ, DOTNET_CLI_UI_LANGUAGE="en-US") + lines = subprocess.check_output([dotnet_cmd, "--info"], env=env).splitlines() - template_mono_root_dir = os.path.join(template_dir, "Mono") + for line_bytes in lines: + line = line_bytes.decode("utf-8") - if os.path.isdir(template_mono_root_dir): - rmtree(template_mono_root_dir) # Clean first + parts = line.split(":", 1) + if len(parts) < 2: + continue - # Copy etc/mono/ + arch_str = parts[0].strip() + if arch_str != "Architecture": + continue - template_mono_config_dir = os.path.join(template_mono_root_dir, "etc", "mono") - copy_mono_etc_dir(mono_root, template_mono_config_dir, platform) + arch_value = parts[1].strip() + arch_map = {"x64": "x86_64", "x86": "x86_32", "arm64": "arm64", "arm32": "arm32"} + return arch_map[arch_value] + except (subprocess.CalledProcessError, OSError) as e: + import sys - # Copy the required shared libraries + print(e, file=sys.stderr) - copy_mono_shared_libs(env, mono_root, template_mono_root_dir) + return "" -def copy_mono_root_files(env, mono_root, mono_bcl): - from glob import glob - from shutil import copy - from shutil import rmtree +def find_dotnet_sdk(dotnet_cmd, search_version_str): + import subprocess + from distutils.version import LooseVersion - if not mono_root: - raise RuntimeError("Mono installation directory not found") + search_version = LooseVersion(search_version_str) - output_dir = Dir("#bin").abspath - editor_mono_root_dir = os.path.join(output_dir, "GodotSharp", "Mono") + try: + env = dict(os.environ, DOTNET_CLI_UI_LANGUAGE="en-US") + lines = subprocess.check_output([dotnet_cmd, "--list-sdks"], env=env).splitlines() - if os.path.isdir(editor_mono_root_dir): - rmtree(editor_mono_root_dir) # Clean first + for line_bytes in lines: + line = line_bytes.decode("utf-8") - # Copy etc/mono/ + parts = line.split(" ", 1) + if len(parts) < 2: + continue - editor_mono_config_dir = os.path.join(editor_mono_root_dir, "etc", "mono") - copy_mono_etc_dir(mono_root, editor_mono_config_dir, env["platform"]) + version_str = parts[0] - # Copy the required shared libraries + version = LooseVersion(version_str) - copy_mono_shared_libs(env, mono_root, editor_mono_root_dir) + if version < search_version: + continue - # Copy framework assemblies + path_part = parts[1] + return path_part[1 : path_part.find("]")] + except (subprocess.CalledProcessError, OSError) as e: + import sys - mono_framework_dir = mono_bcl or os.path.join(mono_root, "lib", "mono", "4.5") - mono_framework_facades_dir = os.path.join(mono_framework_dir, "Facades") + print(e, file=sys.stderr) - editor_mono_framework_dir = os.path.join(editor_mono_root_dir, "lib", "mono", "4.5") - editor_mono_framework_facades_dir = os.path.join(editor_mono_framework_dir, "Facades") + return "" - if not os.path.isdir(editor_mono_framework_dir): - os.makedirs(editor_mono_framework_dir) - if not os.path.isdir(editor_mono_framework_facades_dir): - os.makedirs(editor_mono_framework_facades_dir) - for assembly in glob(os.path.join(mono_framework_dir, "*.dll")): - copy(assembly, editor_mono_framework_dir) - for assembly in glob(os.path.join(mono_framework_facades_dir, "*.dll")): - copy(assembly, editor_mono_framework_facades_dir) +def find_dotnet_cli_rid(dotnet_cmd): + import subprocess + try: + env = dict(os.environ, DOTNET_CLI_UI_LANGUAGE="en-US") + lines = subprocess.check_output([dotnet_cmd, "--info"], env=env).splitlines() -def copy_mono_etc_dir(mono_root, target_mono_config_dir, platform): - from distutils.dir_util import copy_tree - from glob import glob - from shutil import copy + for line_bytes in lines: + line = line_bytes.decode("utf-8") + if not line.startswith(" RID:"): + continue - if not os.path.isdir(target_mono_config_dir): - os.makedirs(target_mono_config_dir) + parts = line.split() + if len(parts) < 2: + continue - mono_etc_dir = os.path.join(mono_root, "etc", "mono") - if not os.path.isdir(mono_etc_dir): - mono_etc_dir = "" - etc_hint_dirs = [] - if platform != "windows": - etc_hint_dirs += ["/etc/mono", "/usr/local/etc/mono"] - if "MONO_CFG_DIR" in os.environ: - etc_hint_dirs += [os.path.join(os.environ["MONO_CFG_DIR"], "mono")] - for etc_hint_dir in etc_hint_dirs: - if os.path.isdir(etc_hint_dir): - mono_etc_dir = etc_hint_dir - break - if not mono_etc_dir: - raise RuntimeError("Mono installation etc directory not found") + return parts[1] + except (subprocess.CalledProcessError, OSError) as e: + import sys - copy_tree(os.path.join(mono_etc_dir, "2.0"), os.path.join(target_mono_config_dir, "2.0")) - copy_tree(os.path.join(mono_etc_dir, "4.0"), os.path.join(target_mono_config_dir, "4.0")) - copy_tree(os.path.join(mono_etc_dir, "4.5"), os.path.join(target_mono_config_dir, "4.5")) - if os.path.isdir(os.path.join(mono_etc_dir, "mconfig")): - copy_tree(os.path.join(mono_etc_dir, "mconfig"), os.path.join(target_mono_config_dir, "mconfig")) + print(e, file=sys.stderr) - for file in glob(os.path.join(mono_etc_dir, "*")): - if os.path.isfile(file): - copy(file, target_mono_config_dir) + return "" -def copy_mono_shared_libs(env, mono_root, target_mono_root_dir): - from shutil import copy +ENV_PATH_SEP = ";" if os.name == "nt" else ":" - def copy_if_exists(src, dst): - if os.path.isfile(src): - copy(src, dst) - platform = env["platform"] +def find_dotnet_executable(arch): + is_windows = os.name == "nt" + windows_exts = os.environ["PATHEXT"].split(ENV_PATH_SEP) if is_windows else None + path_dirs = os.environ["PATH"].split(ENV_PATH_SEP) - if platform == "windows": - src_mono_bin_dir = os.path.join(mono_root, "bin") - target_mono_bin_dir = os.path.join(target_mono_root_dir, "bin") + search_dirs = path_dirs + [os.getcwd()] # cwd is last in the list - if not os.path.isdir(target_mono_bin_dir): - os.makedirs(target_mono_bin_dir) + for dir in path_dirs: + search_dirs += [ + os.path.join(dir, "x64"), + os.path.join(dir, "x86"), + os.path.join(dir, "arm64"), + os.path.join(dir, "arm32"), + ] # search subfolders for cross compiling - mono_posix_helper_file = find_file_in_dir( - src_mono_bin_dir, ["MonoPosixHelper"], prefixes=["", "lib"], extensions=[".dll"] - ) - copy( - os.path.join(src_mono_bin_dir, mono_posix_helper_file), - os.path.join(target_mono_bin_dir, "MonoPosixHelper.dll"), - ) + # `dotnet --info` may not specify architecture. In such cases, + # we fallback to the first one we find without architecture. + sdk_path_unknown_arch = "" - # For newer versions - btls_dll_path = os.path.join(src_mono_bin_dir, "libmono-btls-shared.dll") - if os.path.isfile(btls_dll_path): - copy(btls_dll_path, target_mono_bin_dir) - else: - target_mono_lib_dir = ( - get_android_out_dir(env) if platform == "android" else os.path.join(target_mono_root_dir, "lib") - ) + for dir in search_dirs: + path = os.path.join(dir, "dotnet") - if not os.path.isdir(target_mono_lib_dir): - os.makedirs(target_mono_lib_dir) - - lib_file_names = [] - if platform == "macos": - lib_file_names = [ - lib_name + ".dylib" - for lib_name in ["libmono-btls-shared", "libmono-native-compat", "libMonoPosixHelper"] - ] - elif is_unix_like(platform): - lib_file_names = [ - lib_name + ".so" - for lib_name in [ - "libmono-btls-shared", - "libmono-ee-interp", - "libmono-native", - "libMonoPosixHelper", - "libmono-profiler-aot", - "libmono-profiler-coverage", - "libmono-profiler-log", - "libMonoSupportW", - ] - ] - - for lib_file_name in lib_file_names: - copy_if_exists(os.path.join(mono_root, "lib", lib_file_name), target_mono_lib_dir) - - -def pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext): - tmpenv = Environment() - tmpenv.AppendENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH")) - tmpenv.ParseConfig("pkg-config monosgen-2 --libs-only-L") - for hint_dir in tmpenv["LIBPATH"]: - name_found = find_name_in_dir_files(hint_dir, mono_lib_names, prefixes=["lib"], extensions=[sharedlib_ext]) - if name_found and os.path.isdir(os.path.join(hint_dir, "..", "include", "mono-2.0")): - return os.path.join(hint_dir, "..") - return "" + if is_windows: + for extension in windows_exts: + path_with_ext = path + extension + + if os.path.isfile(path_with_ext) and os.access(path_with_ext, os.X_OK): + sdk_arch = find_dotnet_arch(path_with_ext) + if sdk_arch == arch or arch == "": + return path_with_ext + elif sdk_arch == "": + sdk_path_unknown_arch = path_with_ext + else: + if os.path.isfile(path) and os.access(path, os.X_OK): + sdk_arch = find_dotnet_arch(path) + if sdk_arch == arch or arch == "": + return path + elif sdk_arch == "": + sdk_path_unknown_arch = path + + return sdk_path_unknown_arch |