diff options
Diffstat (limited to 'modules/mono/SCsub')
-rw-r--r-- | modules/mono/SCsub | 144 |
1 files changed, 121 insertions, 23 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub index 1d5c145027..e1f5e2ef28 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -44,7 +44,7 @@ def make_cs_files_header(src, dst, version_dst): if i > 0: header.write(', ') header.write(byte_to_str(buf[buf_idx])) - inserted_files += '\tr_files.insert("' + filepath_src_rel + '", ' \ + inserted_files += '\tr_files.insert("' + filepath_src_rel.replace('\\', '\\\\') + '", ' \ 'CompressedFile(_cs_' + name + '_compressed_size, ' \ '_cs_' + name + '_uncompressed_size, ' \ '_cs_' + name + '_compressed));\n' @@ -88,9 +88,6 @@ vars.Update(env_mono) if env_mono['mono_glue']: env_mono.Append(CPPDEFINES=['MONO_GLUE_ENABLED']) -if ARGUMENTS.get('yolo_copy', False): - env_mono.Append(CPPDEFINES=['YOLO_COPY']) - # Configure TLS checks import tls_configure @@ -105,6 +102,87 @@ env_mono = conf.Finish() import os +def find_nuget_unix(): + import os + + if 'NUGET_PATH' in os.environ: + hint_path = os.environ['NUGET_PATH'] + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + hint_path = os.path.join(hint_path, 'nuget') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + import os.path + import sys + + hint_dirs = ['/opt/novell/mono/bin'] + if sys.platform == 'darwin': + hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs + + for hint_dir in hint_dirs: + hint_path = os.path.join(hint_dir, 'nuget') + if os.path.isfile(hint_path): + return hint_path + elif os.path.isfile(hint_path + '.exe'): + return hint_path + '.exe' + + for hint_dir in os.environ['PATH'].split(os.pathsep): + hint_dir = hint_dir.strip('"') + hint_path = os.path.join(hint_dir, 'nuget') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK): + return hint_path + '.exe' + + return None + + +def find_nuget_windows(): + import os + + if 'NUGET_PATH' in os.environ: + hint_path = os.environ['NUGET_PATH'] + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + hint_path = os.path.join(hint_path, 'nuget.exe') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + import mono_reg_utils as monoreg + + mono_root = '' + bits = env['bits'] + + if bits == '32': + if os.getenv('MONO32_PREFIX'): + mono_root = os.getenv('MONO32_PREFIX') + else: + mono_root = monoreg.find_mono_root_dir(bits) + else: + if os.getenv('MONO64_PREFIX'): + mono_root = os.getenv('MONO64_PREFIX') + else: + mono_root = monoreg.find_mono_root_dir(bits) + + if mono_root: + mono_bin_dir = os.path.join(mono_root, 'bin') + nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat') + + if os.path.isfile(nuget_mono): + return nuget_mono + + # Standalone NuGet + + for hint_dir in os.environ['PATH'].split(os.pathsep): + hint_dir = hint_dir.strip('"') + hint_path = os.path.join(hint_dir, 'nuget.exe') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + return None + + def find_msbuild_unix(filename): import os.path import sys @@ -179,14 +257,17 @@ def mono_build_solution(source, target, env): import mono_reg_utils as monoreg from shutil import copyfile - framework_path = '' + sln_path = os.path.abspath(str(source[0])) + target_path = os.path.abspath(str(target[0])) + framework_path = '' msbuild_env = os.environ.copy() # Needed when running from Developer Command Prompt for VS if 'PLATFORM' in msbuild_env: del msbuild_env['PLATFORM'] + # Find MSBuild if os.name == 'nt': msbuild_info = find_msbuild_windows() if msbuild_info is None: @@ -216,11 +297,27 @@ def mono_build_solution(source, target, env): print('MSBuild path: ' + msbuild_path) + # Find NuGet + nuget_path = find_nuget_windows() if os.name == 'nt' else find_nuget_unix() + if nuget_path is None: + raise RuntimeError('Cannot find NuGet executable') + + print('NuGet path: ' + nuget_path) + + # Do NuGet restore + + try: + subprocess.check_call([nuget_path, 'restore', sln_path]) + except subprocess.CalledProcessError: + raise RuntimeError('GodotSharpTools: NuGet restore failed') + + # Build solution + build_config = 'Release' msbuild_args = [ msbuild_path, - os.path.abspath(str(source[0])), + sln_path, '/p:Configuration=' + build_config, ] @@ -230,30 +327,31 @@ def mono_build_solution(source, target, env): try: subprocess.check_call(msbuild_args, env=msbuild_env) except subprocess.CalledProcessError: - raise RuntimeError('GodotSharpTools build failed') + raise RuntimeError('GodotSharpTools: Build failed') - src_dir = os.path.abspath(os.path.join(str(source[0]), os.pardir, 'bin', build_config)) - dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir)) + # Copy files + + src_dir = os.path.abspath(os.path.join(sln_path, os.pardir, 'bin', build_config)) + dst_dir = os.path.abspath(os.path.join(target_path, os.pardir)) + asm_file = 'GodotSharpTools.dll' if not os.path.isdir(dst_dir): if os.path.exists(dst_dir): raise RuntimeError('Target directory is a file') os.makedirs(dst_dir) - asm_file = 'GodotSharpTools.dll' - copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file)) -output_dir = Dir('#bin').abspath -assemblies_output_dir = Dir(env['mono_assemblies_output_dir']).abspath + # Dependencies + copyfile(os.path.join(src_dir, "DotNet.Glob.dll"), os.path.join(dst_dir, "DotNet.Glob.dll")) -mono_sln_builder = Builder(action=mono_build_solution) -env_mono.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder}) -env_mono.MonoBuildSolution( - os.path.join(assemblies_output_dir, 'GodotSharpTools.dll'), - 'editor/GodotSharpTools/GodotSharpTools.sln' -) - -if os.path.normpath(output_dir) != os.path.normpath(assemblies_output_dir): - rel_assemblies_output_dir = os.path.relpath(assemblies_output_dir, output_dir) - env_mono.Append(CPPDEFINES={'GD_MONO_EDITOR_ASSEMBLIES_DIR': rel_assemblies_output_dir}) +if env['tools']: + output_dir = Dir('#bin').abspath + editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools') + + mono_sln_builder = Builder(action=mono_build_solution) + env_mono.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder}) + env_mono.MonoBuildSolution( + os.path.join(editor_tools_dir, 'GodotSharpTools.dll'), + 'editor/GodotSharpTools/GodotSharpTools.sln' + ) |