diff options
Diffstat (limited to 'modules/mono/SCsub')
| -rw-r--r-- | modules/mono/SCsub | 37 |
1 files changed, 1 insertions, 36 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub index d10ebc7b47..a4667f784d 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -7,49 +7,14 @@ Import("env_modules") env_mono = env_modules.Clone() -if env_mono["tools"]: - # NOTE: It is safe to generate this file here, since this is still executed serially - import build_scripts.gen_cs_glue_version as gen_cs_glue_version - - gen_cs_glue_version.generate_header("glue/GodotSharp", "glue/cs_glue_version.gen.h") - -# Glue sources -if env_mono["mono_glue"]: - env_mono.Append(CPPDEFINES=["MONO_GLUE_ENABLED"]) - - import os.path - - if not os.path.isfile("glue/mono_glue.gen.cpp"): - raise RuntimeError("Mono glue sources not found. Did you forget to run '--generate-mono-glue'?") - -if env_mono["tools"] or env_mono["target"] != "release": - env_mono.Append(CPPDEFINES=["GD_MONO_HOT_RELOAD"]) - # Configure Mono mono_configure.configure(env, env_mono) -if env_mono["tools"] and env_mono["mono_glue"] and env_mono["build_cil"]: - # Build Godot API solution - import build_scripts.api_solution_build as api_solution_build - - api_sln_cmd = api_solution_build.build(env_mono) - - # Build GodotTools - import build_scripts.godot_tools_build as godot_tools_build - - godot_tools_build.build(env_mono, api_sln_cmd) - - # Build Godot.NET.Sdk - import build_scripts.godot_net_sdk_build as godot_net_sdk_build - - godot_net_sdk_build.build(env_mono) - # Add sources env_mono.add_source_files(env.modules_sources, "*.cpp") env_mono.add_source_files(env.modules_sources, "glue/*.cpp") -env_mono.add_source_files(env.modules_sources, "glue/mono_glue.gen.cpp") env_mono.add_source_files(env.modules_sources, "mono_gd/*.cpp") env_mono.add_source_files(env.modules_sources, "utils/*.cpp") @@ -61,6 +26,6 @@ if env["platform"] in ["macos", "ios"]: elif env["platform"] == "android": env_mono.add_source_files(env.modules_sources, "mono_gd/android_mono_config.gen.cpp") -if env["tools"]: +if env.editor_build: env_mono.add_source_files(env.modules_sources, "editor/*.cpp") SConscript("editor/script_templates/SCsub") |