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-rw-r--r--modules/mono/SCsub99
1 files changed, 67 insertions, 32 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index aa8626e6da..f3cf4c9c5d 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -5,9 +5,11 @@ Import('env_modules')
env_mono = env_modules.Clone()
-from compat import byte_to_str
+# TODO move functions to their own modules
def make_cs_files_header(src, dst):
+ from compat import byte_to_str
+
with open(dst, 'w') as header:
header.write('/* This is an automatically generated file; DO NOT EDIT! OK THX */\n')
header.write('#ifndef _CS_FILES_DATA_H\n')
@@ -16,14 +18,20 @@ def make_cs_files_header(src, dst):
header.write('#include "ustring.h"\n')
inserted_files = ''
import os
- for file in os.listdir(src):
- if file.endswith('.cs'):
- with open(os.path.join(src, file), 'rb') as f:
+ latest_mtime = 0
+ for root, _, files in os.walk(src):
+ files = [f for f in files if f.endswith('.cs')]
+ for file in files:
+ filepath = os.path.join(root, file)
+ filepath_src_rel = os.path.relpath(filepath, src)
+ mtime = os.path.getmtime(filepath)
+ latest_mtime = mtime if mtime > latest_mtime else latest_mtime
+ with open(filepath, 'rb') as f:
buf = f.read()
decomp_size = len(buf)
import zlib
buf = zlib.compress(buf)
- name = os.path.splitext(file)[0]
+ name = os.path.splitext(os.path.normpath(filepath_src_rel))[0].strip(os.sep).replace(os.sep, '_').replace('.', '_dotto_')
header.write('\nstatic const int _cs_' + name + '_compressed_size = ' + str(len(buf)) + ';\n')
header.write('static const int _cs_' + name + '_uncompressed_size = ' + str(decomp_size) + ';\n')
header.write('static const unsigned char _cs_' + name + '_compressed[] = { ')
@@ -31,11 +39,13 @@ def make_cs_files_header(src, dst):
if i > 0:
header.write(', ')
header.write(byte_to_str(buf[buf_idx]))
- inserted_files += '\tr_files.insert(\"' + file + '\", ' \
+ inserted_files += '\tr_files.insert("' + filepath_src_rel + '", ' \
'CompressedFile(_cs_' + name + '_compressed_size, ' \
'_cs_' + name + '_uncompressed_size, ' \
'_cs_' + name + '_compressed));\n'
header.write(' };\n')
+ glue_version = int(latest_mtime) # The latest modified time will do for now
+ header.write('\n#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n')
header.write('\nstruct CompressedFile\n' '{\n'
'\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n'
'\n\tCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n'
@@ -52,6 +62,7 @@ env_mono.add_source_files(env.modules_sources, 'utils/*.cpp')
if env['tools']:
env_mono.add_source_files(env.modules_sources, 'editor/*.cpp')
+ # NOTE: It is safe to generate this file here, since this is still execute serially
make_cs_files_header('glue/cs_files', 'glue/cs_compressed.gen.h')
vars = Variables()
@@ -68,6 +79,13 @@ else:
if ARGUMENTS.get('yolo_copy', False):
env_mono.Append(CPPDEFINES=['YOLO_COPY'])
+# Configure TLS checks
+
+import tls_configure
+conf = Configure(env_mono)
+tls_configure.configure(conf)
+env_mono = conf.Finish()
+
# Build GodotSharpTools solution
@@ -80,23 +98,23 @@ def find_msbuild_unix(filename):
import sys
hint_dirs = ['/opt/novell/mono/bin']
- if sys.platform == "darwin":
- hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin'] + hint_dirs
+ if sys.platform == 'darwin':
+ hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs
for hint_dir in hint_dirs:
hint_path = os.path.join(hint_dir, filename)
if os.path.isfile(hint_path):
return hint_path
- elif os.path.isfile(hint_path + ".exe"):
- return hint_path + ".exe"
+ elif os.path.isfile(hint_path + '.exe'):
+ return hint_path + '.exe'
- for hint_dir in os.environ["PATH"].split(os.pathsep):
+ for hint_dir in os.environ['PATH'].split(os.pathsep):
hint_dir = hint_dir.strip('"')
hint_path = os.path.join(hint_dir, filename)
if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
return hint_path
- if os.path.isfile(hint_path + ".exe") and os.access(hint_path + ".exe", os.X_OK):
- return hint_path + ".exe"
+ if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK):
+ return hint_path + '.exe'
return None
@@ -120,15 +138,25 @@ def find_msbuild_windows():
if not mono_root:
raise RuntimeError('Cannot find mono root directory')
+ framework_path = os.path.join(mono_root, 'lib', 'mono', '4.5')
+ mono_bin_dir = os.path.join(mono_root, 'bin')
+ msbuild_mono = os.path.join(mono_bin_dir, 'msbuild.bat')
+
+ if os.path.isfile(msbuild_mono):
+ # The (Csc/Vbc/Fsc)ToolExe environment variables are required when
+ # building with Mono's MSBuild. They must point to the batch files
+ # in Mono's bin directory to make sure they are executed with Mono.
+ mono_msbuild_env = {
+ 'CscToolExe': os.path.join(mono_bin_dir, 'csc.bat'),
+ 'VbcToolExe': os.path.join(mono_bin_dir, 'vbc.bat'),
+ 'FscToolExe': os.path.join(mono_bin_dir, 'fsharpc.bat')
+ }
+ return (msbuild_mono, framework_path, mono_msbuild_env)
+
msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
if msbuild_tools_path:
- return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), os.path.join(mono_root, 'lib', 'mono', '4.5'))
- else:
- msbuild_mono = os.path.join(mono_root, 'bin', 'msbuild.bat')
-
- if os.path.isfile(msbuild_mono):
- return (msbuild_mono, '')
+ return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), framework_path, {})
return None
@@ -138,21 +166,28 @@ def mono_build_solution(source, target, env):
import mono_reg_utils as monoreg
from shutil import copyfile
- framework_path_override = ''
+ framework_path = ''
+
+ msbuild_env = os.environ.copy()
+
+ # Needed when running from Developer Command Prompt for VS
+ if 'PLATFORM' in msbuild_env:
+ del msbuild_env['PLATFORM']
if os.name == 'nt':
msbuild_info = find_msbuild_windows()
if msbuild_info is None:
raise RuntimeError('Cannot find MSBuild executable')
msbuild_path = msbuild_info[0]
- framework_path_override = msbuild_info[1]
+ framework_path = msbuild_info[1]
+ msbuild_env.update(msbuild_info[2])
else:
msbuild_path = find_msbuild_unix('msbuild')
if msbuild_path is None:
xbuild_fallback = env['xbuild_fallback']
if xbuild_fallback and os.name == 'nt':
- print("Option 'xbuild_fallback' not supported on Windows")
+ print('Option \'xbuild_fallback\' not supported on Windows')
xbuild_fallback = False
if xbuild_fallback:
@@ -176,14 +211,8 @@ def mono_build_solution(source, target, env):
'/p:Configuration=' + build_config,
]
- if framework_path_override:
- msbuild_args += ['/p:FrameworkPathOverride=' + framework_path_override]
-
- msbuild_env = os.environ.copy()
-
- # Needed when running from Developer Command Prompt for VS
- if 'PLATFORM' in msbuild_env:
- del msbuild_env['PLATFORM']
+ if framework_path:
+ msbuild_args += ['/p:FrameworkPathOverride=' + framework_path]
try:
subprocess.check_call(msbuild_args, env=msbuild_env)
@@ -202,10 +231,16 @@ def mono_build_solution(source, target, env):
copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file))
+output_dir = Dir('#bin').abspath
+assemblies_output_dir = Dir(env['mono_assemblies_output_dir']).abspath
-mono_sln_builder = Builder(action = mono_build_solution)
+mono_sln_builder = Builder(action=mono_build_solution)
env_mono.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder})
env_mono.MonoBuildSolution(
- os.path.join(Dir('#bin').abspath, 'GodotSharpTools.dll'),
+ os.path.join(assemblies_output_dir, 'GodotSharpTools.dll'),
'editor/GodotSharpTools/GodotSharpTools.sln'
)
+
+if os.path.normpath(output_dir) != os.path.normpath(assemblies_output_dir):
+ rel_assemblies_output_dir = os.path.relpath(assemblies_output_dir, output_dir)
+ env_mono.Append(CPPDEFINES={'GD_MONO_EDITOR_ASSEMBLIES_DIR': rel_assemblies_output_dir})