diff options
Diffstat (limited to 'modules/mono/SCsub')
-rw-r--r-- | modules/mono/SCsub | 340 |
1 files changed, 19 insertions, 321 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub index b6ba9b1c23..ddead44219 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -5,70 +5,6 @@ Import('env_modules') env_mono = env_modules.Clone() -# TODO move functions to their own modules - -def make_cs_files_header(src, dst, version_dst): - from compat import byte_to_str - - with open(dst, 'w') as header: - header.write('/* THIS FILE IS GENERATED DO NOT EDIT */\n') - header.write('#ifndef CS_COMPRESSED_H\n') - header.write('#define CS_COMPRESSED_H\n\n') - header.write('#ifdef TOOLS_ENABLED\n\n') - header.write('#include "core/map.h"\n') - header.write('#include "core/ustring.h"\n') - inserted_files = '' - import os - latest_mtime = 0 - cs_file_count = 0 - for root, _, files in os.walk(src): - files = [f for f in files if f.endswith('.cs')] - for file in files: - cs_file_count += 1 - filepath = os.path.join(root, file) - filepath_src_rel = os.path.relpath(filepath, src) - mtime = os.path.getmtime(filepath) - latest_mtime = mtime if mtime > latest_mtime else latest_mtime - with open(filepath, 'rb') as f: - buf = f.read() - decomp_size = len(buf) - import zlib - buf = zlib.compress(buf) - name = str(cs_file_count) - header.write('\n') - header.write('// ' + filepath_src_rel + '\n') - header.write('static const int _cs_' + name + '_compressed_size = ' + str(len(buf)) + ';\n') - header.write('static const int _cs_' + name + '_uncompressed_size = ' + str(decomp_size) + ';\n') - header.write('static const unsigned char _cs_' + name + '_compressed[] = { ') - for i, buf_idx in enumerate(range(len(buf))): - if i > 0: - header.write(', ') - header.write(byte_to_str(buf[buf_idx])) - inserted_files += '\tr_files.insert("' + filepath_src_rel.replace('\\', '\\\\') + '", ' \ - 'CompressedFile(_cs_' + name + '_compressed_size, ' \ - '_cs_' + name + '_uncompressed_size, ' \ - '_cs_' + name + '_compressed));\n' - header.write(' };\n') - header.write('\nstruct CompressedFile\n' '{\n' - '\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n' - '\n\tCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n' - '\t{\n' '\t\tcompressed_size = p_comp_size;\n' '\t\tuncompressed_size = p_uncomp_size;\n' - '\t\tdata = p_data;\n' '\t}\n' '\n\tCompressedFile() {}\n' '};\n' - '\nvoid get_compressed_files(Map<String, CompressedFile>& r_files)\n' '{\n' + inserted_files + '}\n' - ) - header.write('\n#endif // TOOLS_ENABLED\n') - header.write('\n#endif // CS_COMPRESSED_H\n') - - glue_version = int(latest_mtime) # The latest modified time will do for now - - with open(version_dst, 'w') as version_header: - version_header.write('/* THIS FILE IS GENERATED DO NOT EDIT */\n') - version_header.write('#ifndef CS_GLUE_VERSION_H\n') - version_header.write('#define CS_GLUE_VERSION_H\n\n') - version_header.write('#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n') - version_header.write('\n#endif // CS_GLUE_VERSION_H\n') - - env_mono.add_source_files(env.modules_sources, '*.cpp') env_mono.add_source_files(env.modules_sources, 'glue/*.cpp') env_mono.add_source_files(env.modules_sources, 'mono_gd/*.cpp') @@ -77,7 +13,12 @@ env_mono.add_source_files(env.modules_sources, 'utils/*.cpp') if env['tools']: env_mono.add_source_files(env.modules_sources, 'editor/*.cpp') # NOTE: It is safe to generate this file here, since this is still executed serially - make_cs_files_header('glue/Managed/Files', 'glue/cs_compressed.gen.h', 'glue/cs_glue_version.gen.h') + import build_scripts.make_cs_compressed_header as make_cs_compressed_header + make_cs_compressed_header.generate_header( + 'glue/Managed/Files', + 'glue/cs_compressed.gen.h', + 'glue/cs_glue_version.gen.h' + ) vars = Variables() vars.Add(BoolVariable('mono_glue', 'Build with the mono glue sources', True)) @@ -88,272 +29,29 @@ vars.Update(env_mono) if env_mono['mono_glue']: env_mono.Append(CPPDEFINES=['MONO_GLUE_ENABLED']) + import os.path + if not os.path.isfile('glue/mono_glue.gen.cpp'): + raise RuntimeError('Missing mono glue sources. Did you forget to generate them?') + if env_mono['tools'] or env_mono['target'] != 'release': env_mono.Append(CPPDEFINES=['GD_MONO_HOT_RELOAD']) -# Configure TLS checks +# Configure Thread Local Storage + +import build_scripts.tls_configure as tls_configure -import tls_configure conf = Configure(env_mono) tls_configure.configure(conf) env_mono = conf.Finish() +# Configure Mono -# Build GodotSharpTools solution - - -import os - - -def find_nuget_unix(): - import os - - if 'NUGET_PATH' in os.environ: - hint_path = os.environ['NUGET_PATH'] - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - hint_path = os.path.join(hint_path, 'nuget') - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - - import os.path - import sys - - hint_dirs = ['/opt/novell/mono/bin'] - if sys.platform == 'darwin': - hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs - - for hint_dir in hint_dirs: - hint_path = os.path.join(hint_dir, 'nuget') - if os.path.isfile(hint_path): - return hint_path - elif os.path.isfile(hint_path + '.exe'): - return hint_path + '.exe' - - for hint_dir in os.environ['PATH'].split(os.pathsep): - hint_dir = hint_dir.strip('"') - hint_path = os.path.join(hint_dir, 'nuget') - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK): - return hint_path + '.exe' - - return None - - -def find_nuget_windows(): - import os - - if 'NUGET_PATH' in os.environ: - hint_path = os.environ['NUGET_PATH'] - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - hint_path = os.path.join(hint_path, 'nuget.exe') - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - - import mono_reg_utils as monoreg - - mono_root = '' - bits = env['bits'] - - if bits == '32': - if os.getenv('MONO32_PREFIX'): - mono_root = os.getenv('MONO32_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) - else: - if os.getenv('MONO64_PREFIX'): - mono_root = os.getenv('MONO64_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) - - if mono_root: - mono_bin_dir = os.path.join(mono_root, 'bin') - nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat') - - if os.path.isfile(nuget_mono): - return nuget_mono - - # Standalone NuGet - - for hint_dir in os.environ['PATH'].split(os.pathsep): - hint_dir = hint_dir.strip('"') - hint_path = os.path.join(hint_dir, 'nuget.exe') - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - - return None - - -def find_msbuild_unix(filename): - import os.path - import sys - - hint_dirs = ['/opt/novell/mono/bin'] - if sys.platform == 'darwin': - hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs - - for hint_dir in hint_dirs: - hint_path = os.path.join(hint_dir, filename) - if os.path.isfile(hint_path): - return hint_path - elif os.path.isfile(hint_path + '.exe'): - return hint_path + '.exe' +import build_scripts.mono_configure as mono_configure - for hint_dir in os.environ['PATH'].split(os.pathsep): - hint_dir = hint_dir.strip('"') - hint_path = os.path.join(hint_dir, filename) - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK): - return hint_path + '.exe' +mono_configure.configure(env) - return None +# Build GodotSharpTools +import build_scripts.godotsharptools_build as godotsharptools_build -def find_msbuild_windows(): - import mono_reg_utils as monoreg - - mono_root = '' - bits = env['bits'] - - if bits == '32': - if os.getenv('MONO32_PREFIX'): - mono_root = os.getenv('MONO32_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) - else: - if os.getenv('MONO64_PREFIX'): - mono_root = os.getenv('MONO64_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) - - if not mono_root: - raise RuntimeError('Cannot find mono root directory') - - framework_path = os.path.join(mono_root, 'lib', 'mono', '4.5') - mono_bin_dir = os.path.join(mono_root, 'bin') - msbuild_mono = os.path.join(mono_bin_dir, 'msbuild.bat') - - if os.path.isfile(msbuild_mono): - # The (Csc/Vbc/Fsc)ToolExe environment variables are required when - # building with Mono's MSBuild. They must point to the batch files - # in Mono's bin directory to make sure they are executed with Mono. - mono_msbuild_env = { - 'CscToolExe': os.path.join(mono_bin_dir, 'csc.bat'), - 'VbcToolExe': os.path.join(mono_bin_dir, 'vbc.bat'), - 'FscToolExe': os.path.join(mono_bin_dir, 'fsharpc.bat') - } - return (msbuild_mono, framework_path, mono_msbuild_env) - - msbuild_tools_path = monoreg.find_msbuild_tools_path_reg() - - if msbuild_tools_path: - return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), framework_path, {}) - - return None - - -def mono_build_solution(source, target, env): - import subprocess - from shutil import copyfile - - sln_path = os.path.abspath(str(source[0])) - target_path = os.path.abspath(str(target[0])) - - framework_path = '' - msbuild_env = os.environ.copy() - - # Needed when running from Developer Command Prompt for VS - if 'PLATFORM' in msbuild_env: - del msbuild_env['PLATFORM'] - - # Find MSBuild - if os.name == 'nt': - msbuild_info = find_msbuild_windows() - if msbuild_info is None: - raise RuntimeError('Cannot find MSBuild executable') - msbuild_path = msbuild_info[0] - framework_path = msbuild_info[1] - msbuild_env.update(msbuild_info[2]) - else: - msbuild_path = find_msbuild_unix('msbuild') - if msbuild_path is None: - xbuild_fallback = env['xbuild_fallback'] - - if xbuild_fallback and os.name == 'nt': - print('Option \'xbuild_fallback\' not supported on Windows') - xbuild_fallback = False - - if xbuild_fallback: - print('Cannot find MSBuild executable, trying with xbuild') - print('Warning: xbuild is deprecated') - - msbuild_path = find_msbuild_unix('xbuild') - - if msbuild_path is None: - raise RuntimeError('Cannot find xbuild executable') - else: - raise RuntimeError('Cannot find MSBuild executable') - - print('MSBuild path: ' + msbuild_path) - - # Find NuGet - nuget_path = find_nuget_windows() if os.name == 'nt' else find_nuget_unix() - if nuget_path is None: - raise RuntimeError('Cannot find NuGet executable') - - print('NuGet path: ' + nuget_path) - - # Do NuGet restore - - try: - subprocess.check_call([nuget_path, 'restore', sln_path]) - except subprocess.CalledProcessError: - raise RuntimeError('GodotSharpTools: NuGet restore failed') - - # Build solution - - build_config = 'Release' - - msbuild_args = [ - msbuild_path, - sln_path, - '/p:Configuration=' + build_config, - ] - - if framework_path: - msbuild_args += ['/p:FrameworkPathOverride=' + framework_path] - - try: - subprocess.check_call(msbuild_args, env=msbuild_env) - except subprocess.CalledProcessError: - raise RuntimeError('GodotSharpTools: Build failed') - - # Copy files - - src_dir = os.path.abspath(os.path.join(sln_path, os.pardir, 'bin', build_config)) - dst_dir = os.path.abspath(os.path.join(target_path, os.pardir)) - asm_file = 'GodotSharpTools.dll' - - if not os.path.isdir(dst_dir): - if os.path.exists(dst_dir): - raise RuntimeError('Target directory is a file') - os.makedirs(dst_dir) - - copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file)) - - # Dependencies - copyfile(os.path.join(src_dir, "DotNet.Glob.dll"), os.path.join(dst_dir, "DotNet.Glob.dll")) - -if env['tools']: - output_dir = Dir('#bin').abspath - editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools') - - mono_sln_builder = Builder(action=mono_build_solution) - env_mono.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder}) - env_mono.MonoBuildSolution( - os.path.join(editor_tools_dir, 'GodotSharpTools.dll'), - 'editor/GodotSharpTools/GodotSharpTools.sln' - ) +godotsharptools_build.build(env_mono) |