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-rw-r--r--modules/mono/SCsub204
1 files changed, 204 insertions, 0 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
new file mode 100644
index 0000000000..27e60c4623
--- /dev/null
+++ b/modules/mono/SCsub
@@ -0,0 +1,204 @@
+#!/usr/bin/env python
+
+Import('env')
+
+from compat import byte_to_str
+
+def make_cs_files_header(src, dst):
+ with open(dst, 'w') as header:
+ header.write('/* This is an automatically generated file; DO NOT EDIT! OK THX */\n')
+ header.write('#ifndef _CS_FILES_DATA_H\n')
+ header.write('#define _CS_FILES_DATA_H\n\n')
+ header.write('#include "map.h"\n')
+ header.write('#include "ustring.h"\n')
+ inserted_files = ''
+ import os
+ for file in os.listdir(src):
+ if file.endswith('.cs'):
+ with open(os.path.join(src, file), 'rb') as f:
+ buf = f.read()
+ decomp_size = len(buf)
+ import zlib
+ buf = zlib.compress(buf)
+ name = os.path.splitext(file)[0]
+ header.write('\nstatic const int _cs_' + name + '_compressed_size = ' + str(len(buf)) + ';\n')
+ header.write('static const int _cs_' + name + '_uncompressed_size = ' + str(decomp_size) + ';\n')
+ header.write('static const unsigned char _cs_' + name + '_compressed[] = { ')
+ for i, buf_idx in enumerate(range(len(buf))):
+ if i > 0:
+ header.write(', ')
+ header.write(byte_to_str(buf[buf_idx]))
+ inserted_files += '\tr_files.insert(\"' + file + '\", ' \
+ 'CompressedFile(_cs_' + name + '_compressed_size, ' \
+ '_cs_' + name + '_uncompressed_size, ' \
+ '_cs_' + name + '_compressed));\n'
+ header.write(' };\n')
+ header.write('\nstruct CompressedFile\n' '{\n'
+ '\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n'
+ '\n\tCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n'
+ '\t{\n' '\t\tcompressed_size = p_comp_size;\n' '\t\tuncompressed_size = p_uncomp_size;\n'
+ '\t\tdata = p_data;\n' '\t}\n' '\n\tCompressedFile() {}\n' '};\n'
+ '\nvoid get_compressed_files(Map<String, CompressedFile>& r_files)\n' '{\n' + inserted_files + '}\n'
+ )
+ header.write('#endif // _CS_FILES_DATA_H')
+
+
+env.add_source_files(env.modules_sources, '*.cpp')
+env.add_source_files(env.modules_sources, 'mono_gd/*.cpp')
+env.add_source_files(env.modules_sources, 'utils/*.cpp')
+
+if env['tools']:
+ env.add_source_files(env.modules_sources, 'editor/*.cpp')
+ make_cs_files_header('glue/cs_files', 'glue/cs_compressed.gen.h')
+
+vars = Variables()
+vars.Add(BoolVariable('mono_glue', 'Build with the mono glue sources', True))
+vars.Add(BoolVariable('xbuild_fallback', 'If MSBuild is not found, fallback to xbuild', False))
+vars.Update(env)
+
+# Glue sources
+if env['mono_glue']:
+ env.add_source_files(env.modules_sources, 'glue/*.cpp')
+else:
+ env.Append(CPPDEFINES=['MONO_GLUE_DISABLED'])
+
+if ARGUMENTS.get('yolo_copy', False):
+ env.Append(CPPDEFINES=['YOLO_COPY'])
+
+
+# Build GodotSharpTools solution
+
+
+import os
+
+
+def find_msbuild_unix(filename):
+ import os.path
+ import sys
+
+ hint_dirs = ['/opt/novell/mono/bin']
+ if sys.platform == "darwin":
+ hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin'] + hint_dirs
+
+ for hint_dir in hint_dirs:
+ hint_path = os.path.join(hint_dir, filename)
+ if os.path.isfile(hint_path):
+ return hint_path
+
+ for hint_dir in os.environ["PATH"].split(os.pathsep):
+ hint_dir = hint_dir.strip('"')
+ hint_path = os.path.join(hint_dir, filename)
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+
+ return None
+
+
+def find_msbuild_windows():
+ import mono_reg_utils as monoreg
+
+ bits = env['bits']
+
+ if bits == '32':
+ if os.getenv('MONO32_PREFIX'):
+ mono_root = os.getenv('MONO32_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
+ else:
+ if os.getenv('MONO64_PREFIX'):
+ mono_root = os.getenv('MONO64_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
+
+ if not mono_root:
+ raise RuntimeError('Cannot find mono root directory')
+
+ msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
+
+ if msbuild_tools_path:
+ return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), os.path.join(mono_root, 'lib', 'mono', '4.5'))
+ else:
+ msbuild_mono = os.path.join(mono_root, 'bin', 'msbuild.bat')
+
+ if os.path.isfile(msbuild_mono):
+ return (msbuild_mono, '')
+
+ return None
+
+
+def mono_build_solution(source, target, env):
+ import subprocess
+ import mono_reg_utils as monoreg
+ from shutil import copyfile
+
+ framework_path_override = ''
+
+ if os.name == 'nt':
+ msbuild_info = find_msbuild_windows()
+ if msbuild_info is None:
+ raise RuntimeError('Cannot find MSBuild executable')
+ msbuild_path = msbuild_info[0]
+ framework_path_override = msbuild_info[1]
+ else:
+ msbuild_path = find_msbuild_unix('msbuild')
+ if msbuild_path is None:
+ xbuild_fallback = env['xbuild_fallback']
+
+ if xbuild_fallback and os.name == 'nt':
+ print("Option 'xbuild_fallback' not supported on Windows")
+ xbuild_fallback = False
+
+ if xbuild_fallback:
+ print('Cannot find MSBuild executable, trying with xbuild')
+ print('Warning: xbuild is deprecated')
+
+ msbuild_path = find_msbuild_unix('xbuild')
+
+ if msbuild_path is None:
+ raise RuntimeError('Cannot find xbuild executable')
+ else:
+ raise RuntimeError('Cannot find MSBuild executable')
+
+ print('MSBuild path: ' + msbuild_path)
+
+ build_config = 'Release'
+
+ msbuild_args = [
+ msbuild_path,
+ os.path.abspath(str(source[0])),
+ '/p:Configuration=' + build_config,
+ ]
+
+ if framework_path_override:
+ msbuild_args += ['/p:FrameworkPathOverride=' + framework_path_override]
+
+ msbuild_env = os.environ.copy()
+
+ # Needed when running from Developer Command Prompt for VS
+ if 'PLATFORM' in msbuild_env:
+ del msbuild_env['PLATFORM']
+
+ try:
+ subprocess.check_call(msbuild_args, env=msbuild_env)
+ except subprocess.CalledProcessError:
+ raise RuntimeError('GodotSharpTools build failed')
+
+ src_dir = os.path.abspath(os.path.join(str(source[0]), os.pardir, 'bin', build_config))
+ dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir))
+
+ if not os.path.isdir(dst_dir):
+ if os.path.exists(dst_dir):
+ raise RuntimeError('Target directory is a file')
+ os.makedirs(dst_dir)
+
+ asm_file = 'GodotSharpTools.dll'
+
+ copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file))
+
+
+mono_sln_builder = Builder(action = mono_build_solution)
+env.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder})
+env.MonoBuildSolution(
+ os.path.join(Dir('#bin').abspath, 'GodotSharpTools.dll'),
+ 'editor/GodotSharpTools/GodotSharpTools.sln'
+)