diff options
Diffstat (limited to 'modules/mobile_vr')
-rw-r--r-- | modules/mobile_vr/doc_classes/MobileVRInterface.xml | 5 | ||||
-rw-r--r-- | modules/mobile_vr/mobile_vr_interface.cpp | 109 | ||||
-rw-r--r-- | modules/mobile_vr/mobile_vr_interface.h | 55 | ||||
-rw-r--r-- | modules/mobile_vr/register_types.cpp | 17 |
4 files changed, 121 insertions, 65 deletions
diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml index 120535bd41..df099f2c98 100644 --- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml +++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml @@ -15,8 +15,6 @@ </description> <tutorials> </tutorials> - <methods> - </methods> <members> <member name="display_to_lens" type="float" setter="set_display_to_lens" getter="get_display_to_lens" default="4.0"> The distance between the display and the lenses inside of the device in centimeters. @@ -39,7 +37,6 @@ <member name="oversample" type="float" setter="set_oversample" getter="get_oversample" default="1.5"> The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance. </member> + <member name="xr_play_area_mode" type="int" setter="set_play_area_mode" getter="get_play_area_mode" overrides="XRInterface" enum="XRInterface.PlayAreaMode" default="1" /> </members> - <constants> - </constants> </class> diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index 12bb0e5b44..ba7353ace2 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -126,6 +126,8 @@ void MobileVRInterface::set_position_from_sensors() { // 9dof is a misleading marketing term coming from 3 accelerometer axis + 3 gyro axis + 3 magnetometer axis = 9 axis // but in reality this only offers 3 dof (yaw, pitch, roll) orientation + Basis orientation; + uint64_t ticks = OS::get_singleton()->get_ticks_usec(); uint64_t ticks_elapsed = ticks - last_ticks; float delta_time = (double)ticks_elapsed / 1000000.0; @@ -207,8 +209,8 @@ void MobileVRInterface::set_position_from_sensors() { }; }; - // JIC - orientation.orthonormalize(); + // and copy to our head transform + head_transform.basis = orientation.orthonormalized(); last_ticks = ticks; }; @@ -244,59 +246,59 @@ void MobileVRInterface::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "k2", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k2", "get_k2"); } -void MobileVRInterface::set_eye_height(const real_t p_eye_height) { +void MobileVRInterface::set_eye_height(const double p_eye_height) { eye_height = p_eye_height; } -real_t MobileVRInterface::get_eye_height() const { +double MobileVRInterface::get_eye_height() const { return eye_height; } -void MobileVRInterface::set_iod(const real_t p_iod) { +void MobileVRInterface::set_iod(const double p_iod) { intraocular_dist = p_iod; }; -real_t MobileVRInterface::get_iod() const { +double MobileVRInterface::get_iod() const { return intraocular_dist; }; -void MobileVRInterface::set_display_width(const real_t p_display_width) { +void MobileVRInterface::set_display_width(const double p_display_width) { display_width = p_display_width; }; -real_t MobileVRInterface::get_display_width() const { +double MobileVRInterface::get_display_width() const { return display_width; }; -void MobileVRInterface::set_display_to_lens(const real_t p_display_to_lens) { +void MobileVRInterface::set_display_to_lens(const double p_display_to_lens) { display_to_lens = p_display_to_lens; }; -real_t MobileVRInterface::get_display_to_lens() const { +double MobileVRInterface::get_display_to_lens() const { return display_to_lens; }; -void MobileVRInterface::set_oversample(const real_t p_oversample) { +void MobileVRInterface::set_oversample(const double p_oversample) { oversample = p_oversample; }; -real_t MobileVRInterface::get_oversample() const { +double MobileVRInterface::get_oversample() const { return oversample; }; -void MobileVRInterface::set_k1(const real_t p_k1) { +void MobileVRInterface::set_k1(const double p_k1) { k1 = p_k1; }; -real_t MobileVRInterface::get_k1() const { +double MobileVRInterface::get_k1() const { return k1; }; -void MobileVRInterface::set_k2(const real_t p_k2) { +void MobileVRInterface::set_k2(const double p_k2) { k2 = p_k2; }; -real_t MobileVRInterface::get_k2() const { +double MobileVRInterface::get_k2() const { return k2; }; @@ -318,7 +320,7 @@ bool MobileVRInterface::initialize() { ERR_FAIL_NULL_V(xr_server, false); if (!initialized) { - // reset our sensor data and orientation + // reset our sensor data mag_count = 0; has_gyro = false; sensor_first = true; @@ -326,9 +328,15 @@ bool MobileVRInterface::initialize() { mag_next_max = Vector3(-10000, -10000, -10000); mag_current_min = Vector3(0, 0, 0); mag_current_max = Vector3(0, 0, 0); + head_transform.basis = Basis(); + head_transform.origin = Vector3(0.0, eye_height, 0.0); - // reset our orientation - orientation = Basis(); + // we must create a tracker for our head + head.instantiate(); + head->set_tracker_type(XRServer::TRACKER_HEAD); + head->set_tracker_name("head"); + head->set_tracker_desc("Players head"); + xr_server->add_tracker(head); // make this our primary interface xr_server->set_primary_interface(this); @@ -343,16 +351,38 @@ bool MobileVRInterface::initialize() { void MobileVRInterface::uninitialize() { if (initialized) { + // do any cleanup here... XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr && xr_server->get_primary_interface() == this) { - // no longer our primary interface - xr_server->set_primary_interface(nullptr); + if (xr_server != nullptr) { + if (head.is_valid()) { + xr_server->remove_tracker(head); + + head.unref(); + } + + if (xr_server->get_primary_interface() == this) { + // no longer our primary interface + xr_server->set_primary_interface(nullptr); + } } initialized = false; }; }; +bool MobileVRInterface::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) { + // This interface has no positional tracking so fix this to 3DOF + return p_mode == XR_PLAY_AREA_3DOF; +} + +XRInterface::PlayAreaMode MobileVRInterface::get_play_area_mode() const { + return XR_PLAY_AREA_3DOF; +} + +bool MobileVRInterface::set_play_area_mode(XRInterface::PlayAreaMode p_mode) { + return p_mode == XR_PLAY_AREA_3DOF; +} + Size2 MobileVRInterface::get_render_target_size() { _THREAD_SAFE_METHOD_ @@ -377,11 +407,10 @@ Transform3D MobileVRInterface::get_camera_transform() { float world_scale = xr_server->get_world_scale(); // just scale our origin point of our transform - Transform3D hmd_transform; - hmd_transform.basis = orientation; - hmd_transform.origin = Vector3(0.0, eye_height * world_scale, 0.0); + Transform3D _head_transform = head_transform; + _head_transform.origin *= world_scale; - transform_for_eye = (xr_server->get_reference_frame()) * hmd_transform; + transform_for_eye = (xr_server->get_reference_frame()) * _head_transform; } return transform_for_eye; @@ -409,11 +438,10 @@ Transform3D MobileVRInterface::get_transform_for_view(uint32_t p_view, const Tra }; // just scale our origin point of our transform - Transform3D hmd_transform; - hmd_transform.basis = orientation; - hmd_transform.origin = Vector3(0.0, eye_height * world_scale, 0.0); + Transform3D _head_transform = head_transform; + _head_transform.origin *= world_scale; - transform_for_eye = p_cam_transform * (xr_server->get_reference_frame()) * hmd_transform * transform_for_eye; + transform_for_eye = p_cam_transform * (xr_server->get_reference_frame()) * _head_transform * transform_for_eye; } else { // huh? well just return what we got.... transform_for_eye = p_cam_transform; @@ -422,7 +450,7 @@ Transform3D MobileVRInterface::get_transform_for_view(uint32_t p_view, const Tra return transform_for_eye; }; -CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) { +CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) { _THREAD_SAFE_METHOD_ CameraMatrix eye; @@ -455,16 +483,16 @@ Vector<BlitToScreen> MobileVRInterface::commit_views(RID p_render_target, const blit.lens_distortion.aspect_ratio = aspect; // left eye - blit.rect = p_screen_rect; - blit.rect.size.width *= 0.5; + blit.dst_rect = p_screen_rect; + blit.dst_rect.size.width *= 0.5; blit.multi_view.layer = 0; blit.lens_distortion.eye_center.x = ((-intraocular_dist / 2.0) + (display_width / 4.0)) / (display_width / 2.0); blit_to_screen.push_back(blit); // right eye - blit.rect = p_screen_rect; - blit.rect.size.width *= 0.5; - blit.rect.position.x = blit.rect.size.width; + blit.dst_rect = p_screen_rect; + blit.dst_rect.size.width *= 0.5; + blit.dst_rect.position.x = blit.dst_rect.size.width; blit.multi_view.layer = 1; blit.lens_distortion.eye_center.x = ((intraocular_dist / 2.0) - (display_width / 4.0)) / (display_width / 2.0); blit_to_screen.push_back(blit); @@ -476,7 +504,16 @@ void MobileVRInterface::process() { _THREAD_SAFE_METHOD_ if (initialized) { + // update our head transform orientation set_position_from_sensors(); + + // update our head transform position (should be constant) + head_transform.origin = Vector3(0.0, eye_height, 0.0); + + if (head.is_valid()) { + // Set our head position, note in real space, reference frame and world scale is applied later + head->set_pose("default", head_transform, Vector3(), Vector3()); + } }; }; diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h index 48b76ec187..b5bf966247 100644 --- a/modules/mobile_vr/mobile_vr_interface.h +++ b/modules/mobile_vr/mobile_vr_interface.h @@ -53,20 +53,23 @@ class MobileVRInterface : public XRInterface { private: bool initialized = false; XRInterface::TrackingStatus tracking_state; - Basis orientation; // Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes - float eye_height = 1.85; + double eye_height = 1.85; uint64_t last_ticks = 0; - real_t intraocular_dist = 6.0; - real_t display_width = 14.5; - real_t display_to_lens = 4.0; - real_t oversample = 1.5; + double intraocular_dist = 6.0; + double display_width = 14.5; + double display_to_lens = 4.0; + double oversample = 1.5; - real_t k1 = 0.215; - real_t k2 = 0.215; - real_t aspect = 1.0; + double k1 = 0.215; + double k2 = 0.215; + double aspect = 1.0; + + // at a minimum we need a tracker for our head + Ref<XRPositionalTracker> head; + Transform3D head_transform; /* logic for processing our sensor data, this was originally in our positional tracker logic but I think @@ -110,26 +113,26 @@ protected: static void _bind_methods(); public: - void set_eye_height(const real_t p_eye_height); - real_t get_eye_height() const; + void set_eye_height(const double p_eye_height); + double get_eye_height() const; - void set_iod(const real_t p_iod); - real_t get_iod() const; + void set_iod(const double p_iod); + double get_iod() const; - void set_display_width(const real_t p_display_width); - real_t get_display_width() const; + void set_display_width(const double p_display_width); + double get_display_width() const; - void set_display_to_lens(const real_t p_display_to_lens); - real_t get_display_to_lens() const; + void set_display_to_lens(const double p_display_to_lens); + double get_display_to_lens() const; - void set_oversample(const real_t p_oversample); - real_t get_oversample() const; + void set_oversample(const double p_oversample); + double get_oversample() const; - void set_k1(const real_t p_k1); - real_t get_k1() const; + void set_k1(const double p_k1); + double get_k1() const; - void set_k2(const real_t p_k2); - real_t get_k2() const; + void set_k2(const double p_k2); + double get_k2() const; virtual StringName get_name() const override; virtual uint32_t get_capabilities() const override; @@ -140,11 +143,15 @@ public: virtual bool initialize() override; virtual void uninitialize() override; + virtual bool supports_play_area_mode(XRInterface::PlayAreaMode p_mode) override; + virtual XRInterface::PlayAreaMode get_play_area_mode() const override; + virtual bool set_play_area_mode(XRInterface::PlayAreaMode p_mode) override; + virtual Size2 get_render_target_size() override; virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; - virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; + virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override; virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; virtual void process() override; diff --git a/modules/mobile_vr/register_types.cpp b/modules/mobile_vr/register_types.cpp index 47d1fe482c..233c16531a 100644 --- a/modules/mobile_vr/register_types.cpp +++ b/modules/mobile_vr/register_types.cpp @@ -32,15 +32,30 @@ #include "mobile_vr_interface.h" +Ref<MobileVRInterface> mobile_vr; + void register_mobile_vr_types() { GDREGISTER_CLASS(MobileVRInterface); if (XRServer::get_singleton()) { - Ref<MobileVRInterface> mobile_vr; mobile_vr.instantiate(); XRServer::get_singleton()->add_interface(mobile_vr); } } void unregister_mobile_vr_types() { + if (mobile_vr.is_valid()) { + // uninitialise our interface if it is initialised + if (mobile_vr->is_initialized()) { + mobile_vr->uninitialize(); + } + + // unregister our interface from the XR server + if (XRServer::get_singleton()) { + XRServer::get_singleton()->remove_interface(mobile_vr); + } + + // and release + mobile_vr.unref(); + } } |