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-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp37
-rw-r--r--modules/mobile_vr/mobile_vr_interface.h11
2 files changed, 13 insertions, 35 deletions
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index 590b95ab79..12bb0e5b44 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -39,7 +39,7 @@ StringName MobileVRInterface::get_name() const {
return "Native mobile";
};
-int MobileVRInterface::get_capabilities() const {
+uint32_t MobileVRInterface::get_capabilities() const {
return XRInterface::XR_STEREO;
};
@@ -305,6 +305,10 @@ uint32_t MobileVRInterface::get_view_count() {
return 2;
};
+XRInterface::TrackingStatus MobileVRInterface::get_tracking_status() const {
+ return tracking_state;
+}
+
bool MobileVRInterface::is_initialized() const {
return (initialized);
};
@@ -340,16 +344,16 @@ bool MobileVRInterface::initialize() {
void MobileVRInterface::uninitialize() {
if (initialized) {
XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
+ if (xr_server != nullptr && xr_server->get_primary_interface() == this) {
// no longer our primary interface
- xr_server->clear_primary_interface_if(this);
+ xr_server->set_primary_interface(nullptr);
}
initialized = false;
};
};
-Size2 MobileVRInterface::get_render_targetsize() {
+Size2 MobileVRInterface::get_render_target_size() {
_THREAD_SAFE_METHOD_
// we use half our window size
@@ -429,31 +433,6 @@ CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, real_t
return eye;
};
-void MobileVRInterface::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
- _THREAD_SAFE_METHOD_
-
- // We must have a valid render target
- ERR_FAIL_COND(!p_render_target.is_valid());
-
- // Because we are rendering to our device we must use our main viewport!
- ERR_FAIL_COND(p_screen_rect == Rect2());
-
- Rect2 dest = p_screen_rect;
- Vector2 eye_center;
-
- // we output half a screen
- dest.size.x *= 0.5;
-
- if (p_eye == XRInterface::EYE_LEFT) {
- eye_center.x = ((-intraocular_dist / 2.0) + (display_width / 4.0)) / (display_width / 2.0);
- } else if (p_eye == XRInterface::EYE_RIGHT) {
- dest.position.x = dest.size.x;
- eye_center.x = ((intraocular_dist / 2.0) - (display_width / 4.0)) / (display_width / 2.0);
- }
- // we don't offset the eye center vertically (yet)
- eye_center.y = 0.0;
-}
-
Vector<BlitToScreen> MobileVRInterface::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
_THREAD_SAFE_METHOD_
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index 0c05dc1ebb..48b76ec187 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -52,6 +52,7 @@ class MobileVRInterface : public XRInterface {
private:
bool initialized = false;
+ XRInterface::TrackingStatus tracking_state;
Basis orientation;
// Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes
@@ -131,13 +132,15 @@ public:
real_t get_k2() const;
virtual StringName get_name() const override;
- virtual int get_capabilities() const override;
+ virtual uint32_t get_capabilities() const override;
+
+ virtual TrackingStatus get_tracking_status() const override;
virtual bool is_initialized() const override;
virtual bool initialize() override;
virtual void uninitialize() override;
- virtual Size2 get_render_targetsize() override;
+ virtual Size2 get_render_target_size() override;
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
@@ -145,13 +148,9 @@ public:
virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
- virtual void notification(int p_what) override {}
MobileVRInterface();
~MobileVRInterface();
-
- // deprecated
- virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
};
#endif // !MOBILE_VR_INTERFACE_H