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-rw-r--r--modules/mobile_vr/mobile_vr_interface.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index a843e1188b..34bd1da43b 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -53,7 +53,6 @@ class MobileVRInterface : public XRInterface {
private:
bool initialized = false;
XRInterface::TrackingStatus tracking_state;
- Basis orientation;
// Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes
double eye_height = 1.85;
@@ -68,6 +67,10 @@ private:
double k2 = 0.215;
double aspect = 1.0;
+ // at a minimum we need a tracker for our head
+ Ref<XRPositionalTracker> head;
+ Transform3D head_transform;
+
/*
logic for processing our sensor data, this was originally in our positional tracker logic but I think
that doesn't make sense in hindsight. It only makes marginally more sense to park it here for now,