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path: root/modules/mobile_vr/mobile_vr_interface.cpp
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-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index 12bb0e5b44..bbf1db689d 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -455,16 +455,16 @@ Vector<BlitToScreen> MobileVRInterface::commit_views(RID p_render_target, const
blit.lens_distortion.aspect_ratio = aspect;
// left eye
- blit.rect = p_screen_rect;
- blit.rect.size.width *= 0.5;
+ blit.dst_rect = p_screen_rect;
+ blit.dst_rect.size.width *= 0.5;
blit.multi_view.layer = 0;
blit.lens_distortion.eye_center.x = ((-intraocular_dist / 2.0) + (display_width / 4.0)) / (display_width / 2.0);
blit_to_screen.push_back(blit);
// right eye
- blit.rect = p_screen_rect;
- blit.rect.size.width *= 0.5;
- blit.rect.position.x = blit.rect.size.width;
+ blit.dst_rect = p_screen_rect;
+ blit.dst_rect.size.width *= 0.5;
+ blit.dst_rect.position.x = blit.dst_rect.size.width;
blit.multi_view.layer = 1;
blit.lens_distortion.eye_center.x = ((intraocular_dist / 2.0) - (display_width / 4.0)) / (display_width / 2.0);
blit_to_screen.push_back(blit);