diff options
Diffstat (limited to 'modules/mobile_vr/mobile_vr_interface.cpp')
-rw-r--r-- | modules/mobile_vr/mobile_vr_interface.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index 59854ad527..8cd23ffb24 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -181,6 +181,7 @@ void MobileVRInterface::set_position_from_sensors() { orientation = rotate * orientation; tracking_state = XRInterface::XR_NORMAL_TRACKING; + tracking_confidence = XRPose::XR_TRACKING_CONFIDENCE_HIGH; }; ///@TODO improve this, the magnetometer is very fidgety sometimes flipping the axis for no apparent reason (probably a bug on my part) @@ -193,6 +194,7 @@ void MobileVRInterface::set_position_from_sensors() { orientation = Basis(transform_quat); tracking_state = XRInterface::XR_NORMAL_TRACKING; + tracking_confidence = XRPose::XR_TRACKING_CONFIDENCE_HIGH; } else if (has_grav) { // use gravity vector to make sure down is down... // transform gravity into our world space @@ -461,7 +463,7 @@ CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, double return eye; }; -Vector<BlitToScreen> MobileVRInterface::commit_views(RID p_render_target, const Rect2 &p_screen_rect) { +Vector<BlitToScreen> MobileVRInterface::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) { _THREAD_SAFE_METHOD_ Vector<BlitToScreen> blit_to_screen; @@ -512,7 +514,7 @@ void MobileVRInterface::process() { if (head.is_valid()) { // Set our head position, note in real space, reference frame and world scale is applied later - head->set_pose("default", head_transform, Vector3(), Vector3()); + head->set_pose("default", head_transform, Vector3(), Vector3(), tracking_confidence); } }; }; |