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-rw-r--r--modules/minimp3/SCsub17
-rw-r--r--modules/minimp3/audio_stream_mp3.cpp227
-rw-r--r--modules/minimp3/audio_stream_mp3.h112
-rw-r--r--modules/minimp3/config.py16
-rw-r--r--modules/minimp3/doc_classes/AudioStreamMP3.xml22
-rw-r--r--modules/minimp3/register_types.cpp52
-rw-r--r--modules/minimp3/register_types.h37
-rw-r--r--modules/minimp3/resource_importer_mp3.cpp104
-rw-r--r--modules/minimp3/resource_importer_mp3.h58
9 files changed, 645 insertions, 0 deletions
diff --git a/modules/minimp3/SCsub b/modules/minimp3/SCsub
new file mode 100644
index 0000000000..f4d1605d55
--- /dev/null
+++ b/modules/minimp3/SCsub
@@ -0,0 +1,17 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_minimp3 = env_modules.Clone()
+
+thirdparty_dir = "#thirdparty/minimp3/"
+
+# Treat minimp3 headers as system headers to avoid raising warnings. Not supported on MSVC.
+if not env.msvc:
+ env_minimp3.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
+else:
+ env_minimp3.Prepend(CPPPATH=[thirdparty_dir])
+
+# Godot's own source files
+env_minimp3.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp
new file mode 100644
index 0000000000..63fec6db8c
--- /dev/null
+++ b/modules/minimp3/audio_stream_mp3.cpp
@@ -0,0 +1,227 @@
+/*************************************************************************/
+/* audio_stream_mp3.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#define MINIMP3_ONLY_MP3
+#define MINIMP3_FLOAT_OUTPUT
+#define MINIMP3_IMPLEMENTATION
+#define MINIMP3_NO_STDIO
+
+#include "audio_stream_mp3.h"
+
+#include "core/io/file_access.h"
+
+int AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
+ ERR_FAIL_COND_V(!active, 0);
+
+ int todo = p_frames;
+
+ int frames_mixed_this_step = p_frames;
+
+ while (todo && active) {
+ mp3dec_frame_info_t frame_info;
+ mp3d_sample_t *buf_frame = nullptr;
+
+ int samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
+
+ if (samples_mixed) {
+ p_buffer[p_frames - todo] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
+ --todo;
+ ++frames_mixed;
+ }
+
+ else {
+ //EOF
+ if (mp3_stream->loop) {
+ seek(mp3_stream->loop_offset);
+ loops++;
+ } else {
+ frames_mixed_this_step = p_frames - todo;
+ //fill remainder with silence
+ for (int i = p_frames - todo; i < p_frames; i++) {
+ p_buffer[i] = AudioFrame(0, 0);
+ }
+ active = false;
+ todo = 0;
+ }
+ }
+ }
+ return frames_mixed_this_step;
+}
+
+float AudioStreamPlaybackMP3::get_stream_sampling_rate() {
+ return mp3_stream->sample_rate;
+}
+
+void AudioStreamPlaybackMP3::start(float p_from_pos) {
+ active = true;
+ seek(p_from_pos);
+ loops = 0;
+ _begin_resample();
+}
+
+void AudioStreamPlaybackMP3::stop() {
+ active = false;
+}
+
+bool AudioStreamPlaybackMP3::is_playing() const {
+ return active;
+}
+
+int AudioStreamPlaybackMP3::get_loop_count() const {
+ return loops;
+}
+
+float AudioStreamPlaybackMP3::get_playback_position() const {
+ return float(frames_mixed) / mp3_stream->sample_rate;
+}
+
+void AudioStreamPlaybackMP3::seek(float p_time) {
+ if (!active) {
+ return;
+ }
+
+ if (p_time >= mp3_stream->get_length()) {
+ p_time = 0;
+ }
+
+ frames_mixed = uint32_t(mp3_stream->sample_rate * p_time);
+ mp3dec_ex_seek(mp3d, (uint64_t)frames_mixed * mp3_stream->channels);
+}
+
+AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
+ if (mp3d) {
+ mp3dec_ex_close(mp3d);
+ memfree(mp3d);
+ }
+}
+
+Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() {
+ Ref<AudioStreamPlaybackMP3> mp3s;
+
+ ERR_FAIL_COND_V_MSG(data.is_empty(), mp3s,
+ "This AudioStreamMP3 does not have an audio file assigned "
+ "to it. AudioStreamMP3 should not be created from the "
+ "inspector or with `.new()`. Instead, load an audio file.");
+
+ mp3s.instantiate();
+ mp3s->mp3_stream = Ref<AudioStreamMP3>(this);
+ mp3s->mp3d = (mp3dec_ex_t *)memalloc(sizeof(mp3dec_ex_t));
+
+ int errorcode = mp3dec_ex_open_buf(mp3s->mp3d, data.ptr(), data_len, MP3D_SEEK_TO_SAMPLE);
+
+ mp3s->frames_mixed = 0;
+ mp3s->active = false;
+ mp3s->loops = 0;
+
+ if (errorcode) {
+ ERR_FAIL_COND_V(errorcode, Ref<AudioStreamPlaybackMP3>());
+ }
+
+ return mp3s;
+}
+
+String AudioStreamMP3::get_stream_name() const {
+ return ""; //return stream_name;
+}
+
+void AudioStreamMP3::clear_data() {
+ data.clear();
+}
+
+void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) {
+ int src_data_len = p_data.size();
+ const uint8_t *src_datar = p_data.ptr();
+
+ mp3dec_ex_t mp3d;
+ int err = mp3dec_ex_open_buf(&mp3d, src_datar, src_data_len, MP3D_SEEK_TO_SAMPLE);
+ ERR_FAIL_COND_MSG(err || mp3d.info.hz == 0, "Failed to decode mp3 file. Make sure it is a valid mp3 audio file.");
+
+ channels = mp3d.info.channels;
+ sample_rate = mp3d.info.hz;
+ length = float(mp3d.samples) / (sample_rate * float(channels));
+
+ mp3dec_ex_close(&mp3d);
+
+ clear_data();
+
+ data.resize(src_data_len);
+ memcpy(data.ptrw(), src_datar, src_data_len);
+ data_len = src_data_len;
+}
+
+Vector<uint8_t> AudioStreamMP3::get_data() const {
+ return data;
+}
+
+void AudioStreamMP3::set_loop(bool p_enable) {
+ loop = p_enable;
+}
+
+bool AudioStreamMP3::has_loop() const {
+ return loop;
+}
+
+void AudioStreamMP3::set_loop_offset(float p_seconds) {
+ loop_offset = p_seconds;
+}
+
+float AudioStreamMP3::get_loop_offset() const {
+ return loop_offset;
+}
+
+float AudioStreamMP3::get_length() const {
+ return length;
+}
+
+bool AudioStreamMP3::is_monophonic() const {
+ return false;
+}
+
+void AudioStreamMP3::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamMP3::set_data);
+ ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamMP3::get_data);
+
+ ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamMP3::set_loop);
+ ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamMP3::has_loop);
+
+ ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset);
+ ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_data", "get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset");
+}
+
+AudioStreamMP3::AudioStreamMP3() {
+}
+
+AudioStreamMP3::~AudioStreamMP3() {
+ clear_data();
+}
diff --git a/modules/minimp3/audio_stream_mp3.h b/modules/minimp3/audio_stream_mp3.h
new file mode 100644
index 0000000000..c1a60ddccb
--- /dev/null
+++ b/modules/minimp3/audio_stream_mp3.h
@@ -0,0 +1,112 @@
+/*************************************************************************/
+/* audio_stream_mp3.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef AUDIO_STREAM_MP3_H
+#define AUDIO_STREAM_MP3_H
+
+#include "core/io/resource_loader.h"
+#include "servers/audio/audio_stream.h"
+
+#include "minimp3_ex.h"
+
+class AudioStreamMP3;
+
+class AudioStreamPlaybackMP3 : public AudioStreamPlaybackResampled {
+ GDCLASS(AudioStreamPlaybackMP3, AudioStreamPlaybackResampled);
+
+ mp3dec_ex_t *mp3d = nullptr;
+ uint32_t frames_mixed = 0;
+ bool active = false;
+ int loops = 0;
+
+ friend class AudioStreamMP3;
+
+ Ref<AudioStreamMP3> mp3_stream;
+
+protected:
+ virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) override;
+ virtual float get_stream_sampling_rate() override;
+
+public:
+ virtual void start(float p_from_pos = 0.0) override;
+ virtual void stop() override;
+ virtual bool is_playing() const override;
+
+ virtual int get_loop_count() const override; //times it looped
+
+ virtual float get_playback_position() const override;
+ virtual void seek(float p_time) override;
+
+ AudioStreamPlaybackMP3() {}
+ ~AudioStreamPlaybackMP3();
+};
+
+class AudioStreamMP3 : public AudioStream {
+ GDCLASS(AudioStreamMP3, AudioStream);
+ OBJ_SAVE_TYPE(AudioStream) //children are all saved as AudioStream, so they can be exchanged
+ RES_BASE_EXTENSION("mp3str");
+
+ friend class AudioStreamPlaybackMP3;
+
+ PackedByteArray data;
+ uint32_t data_len = 0;
+
+ float sample_rate = 1.0;
+ int channels = 1;
+ float length = 0.0;
+ bool loop = false;
+ float loop_offset = 0.0;
+ void clear_data();
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_loop(bool p_enable);
+ bool has_loop() const;
+
+ void set_loop_offset(float p_seconds);
+ float get_loop_offset() const;
+
+ virtual Ref<AudioStreamPlayback> instance_playback() override;
+ virtual String get_stream_name() const override;
+
+ void set_data(const Vector<uint8_t> &p_data);
+ Vector<uint8_t> get_data() const;
+
+ virtual float get_length() const override;
+
+ virtual bool is_monophonic() const override;
+
+ AudioStreamMP3();
+ virtual ~AudioStreamMP3();
+};
+
+#endif // AUDIO_STREAM_MP3_H
diff --git a/modules/minimp3/config.py b/modules/minimp3/config.py
new file mode 100644
index 0000000000..bd35d099b9
--- /dev/null
+++ b/modules/minimp3/config.py
@@ -0,0 +1,16 @@
+def can_build(env, platform):
+ return True
+
+
+def configure(env):
+ pass
+
+
+def get_doc_classes():
+ return [
+ "AudioStreamMP3",
+ ]
+
+
+def get_doc_path():
+ return "doc_classes"
diff --git a/modules/minimp3/doc_classes/AudioStreamMP3.xml b/modules/minimp3/doc_classes/AudioStreamMP3.xml
new file mode 100644
index 0000000000..e4f56614ee
--- /dev/null
+++ b/modules/minimp3/doc_classes/AudioStreamMP3.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AudioStreamMP3" inherits="AudioStream" version="4.0">
+ <brief_description>
+ MP3 audio stream driver.
+ </brief_description>
+ <description>
+ MP3 audio stream driver.
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="data" type="PackedByteArray" setter="set_data" getter="get_data" default="PackedByteArray()">
+ Contains the audio data in bytes.
+ </member>
+ <member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false">
+ If [code]true[/code], the stream will automatically loop when it reaches the end.
+ </member>
+ <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset" default="0.0">
+ Time in seconds at which the stream starts after being looped.
+ </member>
+ </members>
+</class>
diff --git a/modules/minimp3/register_types.cpp b/modules/minimp3/register_types.cpp
new file mode 100644
index 0000000000..4d32ebf8ea
--- /dev/null
+++ b/modules/minimp3/register_types.cpp
@@ -0,0 +1,52 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+
+#include "audio_stream_mp3.h"
+
+#ifdef TOOLS_ENABLED
+#include "core/config/engine.h"
+#include "resource_importer_mp3.h"
+#endif
+
+void register_minimp3_types() {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ Ref<ResourceImporterMP3> mp3_import;
+ mp3_import.instantiate();
+ ResourceFormatImporter::get_singleton()->add_importer(mp3_import);
+ }
+#endif
+ GDREGISTER_CLASS(AudioStreamMP3);
+}
+
+void unregister_minimp3_types() {
+}
diff --git a/modules/minimp3/register_types.h b/modules/minimp3/register_types.h
new file mode 100644
index 0000000000..fa7f67eefc
--- /dev/null
+++ b/modules/minimp3/register_types.h
@@ -0,0 +1,37 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MINIMP3_REGISTER_TYPES_H
+#define MINIMP3_REGISTER_TYPES_H
+
+void register_minimp3_types();
+void unregister_minimp3_types();
+
+#endif // MINIMP3_REGISTER_TYPES_H
diff --git a/modules/minimp3/resource_importer_mp3.cpp b/modules/minimp3/resource_importer_mp3.cpp
new file mode 100644
index 0000000000..0e0da806bf
--- /dev/null
+++ b/modules/minimp3/resource_importer_mp3.cpp
@@ -0,0 +1,104 @@
+/*************************************************************************/
+/* resource_importer_mp3.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "resource_importer_mp3.h"
+
+#include "core/io/file_access.h"
+#include "core/io/resource_saver.h"
+#include "scene/resources/texture.h"
+
+String ResourceImporterMP3::get_importer_name() const {
+ return "mp3";
+}
+
+String ResourceImporterMP3::get_visible_name() const {
+ return "MP3";
+}
+
+void ResourceImporterMP3::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("mp3");
+}
+
+String ResourceImporterMP3::get_save_extension() const {
+ return "mp3str";
+}
+
+String ResourceImporterMP3::get_resource_type() const {
+ return "AudioStreamMP3";
+}
+
+bool ResourceImporterMP3::get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const {
+ return true;
+}
+
+int ResourceImporterMP3::get_preset_count() const {
+ return 0;
+}
+
+String ResourceImporterMP3::get_preset_name(int p_idx) const {
+ return String();
+}
+
+void ResourceImporterMP3::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
+}
+
+Error ResourceImporterMP3::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
+ bool loop = p_options["loop"];
+ float loop_offset = p_options["loop_offset"];
+
+ FileAccess *f = FileAccess::open(p_source_file, FileAccess::READ);
+
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+
+ uint64_t len = f->get_length();
+
+ Vector<uint8_t> data;
+ data.resize(len);
+ uint8_t *w = data.ptrw();
+
+ f->get_buffer(w, len);
+
+ memdelete(f);
+
+ Ref<AudioStreamMP3> mp3_stream;
+ mp3_stream.instantiate();
+
+ mp3_stream->set_data(data);
+ ERR_FAIL_COND_V(!mp3_stream->get_data().size(), ERR_FILE_CORRUPT);
+ mp3_stream->set_loop(loop);
+ mp3_stream->set_loop_offset(loop_offset);
+
+ return ResourceSaver::save(p_save_path + ".mp3str", mp3_stream);
+}
+
+ResourceImporterMP3::ResourceImporterMP3() {
+}
diff --git a/modules/minimp3/resource_importer_mp3.h b/modules/minimp3/resource_importer_mp3.h
new file mode 100644
index 0000000000..75890228b9
--- /dev/null
+++ b/modules/minimp3/resource_importer_mp3.h
@@ -0,0 +1,58 @@
+/*************************************************************************/
+/* resource_importer_mp3.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RESOURCE_IMPORTER_MP3_H
+#define RESOURCE_IMPORTER_MP3_H
+
+#include "audio_stream_mp3.h"
+#include "core/io/resource_importer.h"
+
+class ResourceImporterMP3 : public ResourceImporter {
+ GDCLASS(ResourceImporterMP3, ResourceImporter);
+
+public:
+ virtual String get_importer_name() const override;
+ virtual String get_visible_name() const override;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual String get_save_extension() const override;
+ virtual String get_resource_type() const override;
+
+ virtual int get_preset_count() const override;
+ virtual String get_preset_name(int p_idx) const override;
+
+ virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset = 0) const override;
+ virtual bool get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const override;
+
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
+
+ ResourceImporterMP3();
+};
+
+#endif // RESOURCE_IMPORTER_MP3_H