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diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp
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+/*************************************************************************/
+/* audio_stream_mp3.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#define MINIMP3_ONLY_MP3
+#define MINIMP3_FLOAT_OUTPUT
+#define MINIMP3_IMPLEMENTATION
+#define MINIMP3_NO_STDIO
+
+#include "audio_stream_mp3.h"
+
+#include "core/os/file_access.h"
+
+void AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
+ ERR_FAIL_COND(!active);
+
+ int todo = p_frames;
+
+ while (todo && active) {
+ mp3dec_frame_info_t frame_info;
+ mp3d_sample_t *buf_frame = nullptr;
+
+ int samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
+
+ if (samples_mixed) {
+ p_buffer[p_frames - todo] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
+ --todo;
+ ++frames_mixed;
+ }
+
+ else {
+ //EOF
+ if (mp3_stream->loop) {
+ seek(mp3_stream->loop_offset);
+ loops++;
+ } else {
+ //fill remainder with silence
+ for (int i = p_frames - todo; i < p_frames; i++) {
+ p_buffer[i] = AudioFrame(0, 0);
+ }
+ active = false;
+ todo = 0;
+ }
+ }
+ }
+}
+
+float AudioStreamPlaybackMP3::get_stream_sampling_rate() {
+ return mp3_stream->sample_rate;
+}
+
+void AudioStreamPlaybackMP3::start(float p_from_pos) {
+ active = true;
+ seek(p_from_pos);
+ loops = 0;
+ _begin_resample();
+}
+
+void AudioStreamPlaybackMP3::stop() {
+ active = false;
+}
+
+bool AudioStreamPlaybackMP3::is_playing() const {
+ return active;
+}
+
+int AudioStreamPlaybackMP3::get_loop_count() const {
+ return loops;
+}
+
+float AudioStreamPlaybackMP3::get_playback_position() const {
+ return float(frames_mixed) / mp3_stream->sample_rate;
+}
+
+void AudioStreamPlaybackMP3::seek(float p_time) {
+ if (!active)
+ return;
+
+ if (p_time >= mp3_stream->get_length()) {
+ p_time = 0;
+ }
+
+ frames_mixed = uint32_t(mp3_stream->sample_rate * p_time);
+ mp3dec_ex_seek(mp3d, frames_mixed * mp3_stream->channels);
+}
+
+AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
+ if (mp3d) {
+ mp3dec_ex_close(mp3d);
+ memfree(mp3d);
+ }
+}
+
+Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() {
+ Ref<AudioStreamPlaybackMP3> mp3s;
+
+ ERR_FAIL_COND_V(data == nullptr, mp3s);
+
+ mp3s.instance();
+ mp3s->mp3_stream = Ref<AudioStreamMP3>(this);
+ mp3s->mp3d = (mp3dec_ex_t *)memalloc(sizeof(mp3dec_ex_t));
+
+ int errorcode = mp3dec_ex_open_buf(mp3s->mp3d, (const uint8_t *)data, data_len, MP3D_SEEK_TO_SAMPLE);
+
+ mp3s->frames_mixed = 0;
+ mp3s->active = false;
+ mp3s->loops = 0;
+
+ if (errorcode) {
+ ERR_FAIL_COND_V(errorcode, Ref<AudioStreamPlaybackMP3>());
+ }
+
+ return mp3s;
+}
+
+String AudioStreamMP3::get_stream_name() const {
+ return ""; //return stream_name;
+}
+
+void AudioStreamMP3::clear_data() {
+ if (data) {
+ memfree(data);
+ data = nullptr;
+ data_len = 0;
+ }
+}
+
+void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) {
+ int src_data_len = p_data.size();
+ const uint8_t *src_datar = p_data.ptr();
+
+ mp3dec_ex_t mp3d;
+ mp3dec_ex_open_buf(&mp3d, src_datar, src_data_len, MP3D_SEEK_TO_SAMPLE);
+
+ channels = mp3d.info.channels;
+ sample_rate = mp3d.info.hz;
+ length = float(mp3d.samples) / (sample_rate * float(channels));
+
+ mp3dec_ex_close(&mp3d);
+
+ clear_data();
+
+ data = memalloc(src_data_len);
+ copymem(data, src_datar, src_data_len);
+ data_len = src_data_len;
+}
+
+Vector<uint8_t> AudioStreamMP3::get_data() const {
+ Vector<uint8_t> vdata;
+
+ if (data_len && data) {
+ vdata.resize(data_len);
+ {
+ uint8_t *w = vdata.ptrw();
+ copymem(w, data, data_len);
+ }
+ }
+
+ return vdata;
+}
+
+void AudioStreamMP3::set_loop(bool p_enable) {
+ loop = p_enable;
+}
+
+bool AudioStreamMP3::has_loop() const {
+ return loop;
+}
+
+void AudioStreamMP3::set_loop_offset(float p_seconds) {
+ loop_offset = p_seconds;
+}
+
+float AudioStreamMP3::get_loop_offset() const {
+ return loop_offset;
+}
+
+float AudioStreamMP3::get_length() const {
+ return length;
+}
+
+void AudioStreamMP3::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamMP3::set_data);
+ ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamMP3::get_data);
+
+ ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamMP3::set_loop);
+ ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamMP3::has_loop);
+
+ ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset);
+ ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop", "has_loop");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop_offset", "get_loop_offset");
+}
+
+AudioStreamMP3::AudioStreamMP3() {
+}
+
+AudioStreamMP3::~AudioStreamMP3() {
+ clear_data();
+}