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-rw-r--r--[-rwxr-xr-x]modules/mbedtls/SCsub25
1 files changed, 21 insertions, 4 deletions
diff --git a/modules/mbedtls/SCsub b/modules/mbedtls/SCsub
index 5f5d25a3ee..4fcbe8fb43 100755..100644
--- a/modules/mbedtls/SCsub
+++ b/modules/mbedtls/SCsub
@@ -5,8 +5,11 @@ Import("env_modules")
env_mbed_tls = env_modules.Clone()
+# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_mbedtls"]:
- # Thirdparty source files
thirdparty_sources = [
"aes.c",
"aesni.c",
@@ -96,7 +99,21 @@ if env["builtin_mbedtls"]:
env_thirdparty = env_mbed_tls.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
+
+# Godot source files
+
+module_obj = []
+
+env_mbed_tls.add_source_files(module_obj, "*.cpp")
+
+if env["tests"]:
+ env_mbed_tls.Append(CPPDEFINES=["TESTS_ENABLED"])
+ env_mbed_tls.add_source_files(module_obj, "./tests/*.cpp")
+
+env.modules_sources += module_obj
-# Module sources
-env_mbed_tls.add_source_files(env.modules_sources, "*.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)