diff options
Diffstat (limited to 'modules/lightmapper_rd')
-rw-r--r-- | modules/lightmapper_rd/lightmapper_rd.cpp | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index 1ef991841b..49ae6e28b2 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -543,7 +543,7 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i tf.width = grid_size; tf.height = grid_size; tf.depth = grid_size; - tf.type = RD::TEXTURE_TYPE_3D; + tf.texture_type = RD::TEXTURE_TYPE_3D; tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT; Vector<Vector<uint8_t>> texdata; @@ -695,7 +695,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d tf.width = atlas_size.width; tf.height = atlas_size.height; tf.array_layers = atlas_slices; - tf.type = RD::TEXTURE_TYPE_2D_ARRAY; + tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY; tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT; tf.format = RD::DATA_FORMAT_R8G8B8A8_UNORM; @@ -826,84 +826,84 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d { { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 1; u.ids.push_back(vertex_buffer); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 2; u.ids.push_back(triangle_buffer); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 3; u.ids.push_back(box_buffer); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 4; u.ids.push_back(triangle_cell_indices_buffer); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 5; u.ids.push_back(lights_buffer); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 6; u.ids.push_back(seams_buffer); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 7; u.ids.push_back(probe_positions_buffer); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 8; u.ids.push_back(grid_texture); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 9; u.ids.push_back(grid_texture_sdf); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 10; u.ids.push_back(albedo_array_tex); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 11; u.ids.push_back(emission_array_tex); base_uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_SAMPLER; + u.uniform_type = RD::UNIFORM_TYPE_SAMPLER; u.binding = 12; u.ids.push_back(sampler); base_uniforms.push_back(u); @@ -917,7 +917,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d tf.width = atlas_size.width; tf.height = atlas_size.height; tf.depth = 1; - tf.type = RD::TEXTURE_TYPE_2D; + tf.texture_type = RD::TEXTURE_TYPE_2D; tf.usage_bits = RD::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; tf.format = RD::DATA_FORMAT_D32_SFLOAT; @@ -1049,14 +1049,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d { { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 0; u.ids.push_back(position_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 1; u.ids.push_back(unocclude_tex); //will be unused uniforms.push_back(u); @@ -1089,42 +1089,42 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d { { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 0; u.ids.push_back(light_source_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 1; u.ids.push_back(light_dest_tex); //will be unused uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 2; u.ids.push_back(position_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 3; u.ids.push_back(normal_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 4; u.ids.push_back(light_accum_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 5; u.ids.push_back(light_primary_dynamic_tex); uniforms.push_back(u); @@ -1169,49 +1169,49 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d { { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 0; u.ids.push_back(light_dest_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 1; u.ids.push_back(light_source_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 2; u.ids.push_back(position_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 3; u.ids.push_back(normal_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 4; u.ids.push_back(light_accum_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 5; u.ids.push_back(unocclude_tex); //reuse unocclude tex uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 6; u.ids.push_back(light_environment_tex); //reuse unocclude tex uniforms.push_back(u); @@ -1317,28 +1317,28 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d { { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 0; u.ids.push_back(light_probe_buffer); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 1; u.ids.push_back(light_dest_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 2; u.ids.push_back(light_primary_dynamic_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 3; u.ids.push_back(light_environment_tex); uniforms.push_back(u); @@ -1463,14 +1463,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d { { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 0; u.ids.push_back(light_accum_tex); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 1; u.ids.push_back(light_accum_tex2); uniforms.push_back(u); @@ -1554,7 +1554,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d { { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 0; u.ids.push_back(light_accum_tex2); uniforms.push_back(u); |