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Diffstat (limited to 'modules/lightmapper_rd/lm_common_inc.glsl')
-rw-r--r--modules/lightmapper_rd/lm_common_inc.glsl7
1 files changed, 0 insertions, 7 deletions
diff --git a/modules/lightmapper_rd/lm_common_inc.glsl b/modules/lightmapper_rd/lm_common_inc.glsl
index 15946d5327..0ff455936e 100644
--- a/modules/lightmapper_rd/lm_common_inc.glsl
+++ b/modules/lightmapper_rd/lm_common_inc.glsl
@@ -11,7 +11,6 @@ struct Vertex {
layout(set = 0, binding = 1, std430) restrict readonly buffer Vertices {
Vertex data[];
}
-
vertices;
struct Triangle {
@@ -22,7 +21,6 @@ struct Triangle {
layout(set = 0, binding = 2, std430) restrict readonly buffer Triangles {
Triangle data[];
}
-
triangles;
struct Box {
@@ -35,13 +33,11 @@ struct Box {
layout(set = 0, binding = 3, std430) restrict readonly buffer Boxes {
Box data[];
}
-
boxes;
layout(set = 0, binding = 4, std430) restrict readonly buffer GridIndices {
uint data[];
}
-
grid_indices;
#define LIGHT_TYPE_DIRECTIONAL 0
@@ -70,7 +66,6 @@ struct Light {
layout(set = 0, binding = 5, std430) restrict readonly buffer Lights {
Light data[];
}
-
lights;
struct Seam {
@@ -81,13 +76,11 @@ struct Seam {
layout(set = 0, binding = 6, std430) restrict readonly buffer Seams {
Seam data[];
}
-
seams;
layout(set = 0, binding = 7, std430) restrict readonly buffer Probes {
vec4 data[];
}
-
probe_positions;
layout(set = 0, binding = 8) uniform utexture3D grid;