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-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp415
1 files changed, 198 insertions, 217 deletions
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index 61ebabdfb6..214c60091c 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "lightmapper_rd.h"
+
#include "core/config/project_settings.h"
#include "core/math/geometry_2d.h"
#include "lm_blendseams.glsl.gen.h"
@@ -162,8 +163,8 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
MeshInstance &mi = mesh_instances.write[m_i];
Size2i s = Size2i(mi.data.albedo_on_uv2->get_width(), mi.data.albedo_on_uv2->get_height());
sizes.push_back(s);
- atlas_size.width = MAX(atlas_size.width, s.width);
- atlas_size.height = MAX(atlas_size.height, s.height);
+ atlas_size.width = MAX(atlas_size.width, s.width + 2);
+ atlas_size.height = MAX(atlas_size.height, s.height + 2);
}
int max = nearest_power_of_2_templated(atlas_size.width);
@@ -174,7 +175,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
}
if (p_step_function) {
- p_step_function(0.1, TTR("Determining optimal atlas size"), p_bake_userdata, true);
+ p_step_function(0.1, RTR("Determining optimal atlas size"), p_bake_userdata, true);
}
atlas_size = Size2i(max, max);
@@ -186,10 +187,12 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
//determine best texture array atlas size by bruteforce fitting
while (atlas_size.x <= p_max_texture_size && atlas_size.y <= p_max_texture_size) {
- Vector<Vector2i> source_sizes = sizes;
+ Vector<Vector2i> source_sizes;
Vector<int> source_indices;
- source_indices.resize(source_sizes.size());
+ source_sizes.resize(sizes.size());
+ source_indices.resize(sizes.size());
for (int i = 0; i < source_indices.size(); i++) {
+ source_sizes.write[i] = sizes[i] + Vector2i(2, 2); // Add padding between lightmaps
source_indices.write[i] = i;
}
Vector<Vector3i> atlas_offsets;
@@ -207,7 +210,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
if (ofs.z > 0) {
//valid
ofs.z = slices;
- atlas_offsets.write[sidx] = ofs;
+ atlas_offsets.write[sidx] = ofs + Vector3i(1, 1, 0); // Center lightmap in the reserved oversized region
} else {
new_indices.push_back(sidx);
new_sources.push_back(source_sizes[i]);
@@ -241,18 +244,18 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
emission_images.resize(atlas_slices);
if (p_step_function) {
- p_step_function(0.2, TTR("Blitting albedo and emission"), p_bake_userdata, true);
+ p_step_function(0.2, RTR("Blitting albedo and emission"), p_bake_userdata, true);
}
for (int i = 0; i < atlas_slices; i++) {
Ref<Image> albedo;
- albedo.instance();
+ albedo.instantiate();
albedo->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBA8);
albedo->set_as_black();
albedo_images.write[i] = albedo;
Ref<Image> emission;
- emission.instance();
+ emission.instantiate();
emission->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH);
emission->set_as_black();
emission_images.write[i] = emission;
@@ -272,13 +275,12 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
return BAKE_OK;
}
-void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &grid_texture_sdf, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) {
+void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) {
HashMap<Vertex, uint32_t, VertexHash> vertex_map;
//fill triangles array and vertex array
LocalVector<Triangle> triangles;
LocalVector<Vertex> vertex_array;
- LocalVector<Box> box_array;
LocalVector<Seam> seams;
slice_triangle_count.resize(atlas_slices);
@@ -294,7 +296,7 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
for (int m_i = 0; m_i < mesh_instances.size(); m_i++) {
if (p_step_function) {
float p = float(m_i + 1) / mesh_instances.size() * 0.1;
- p_step_function(0.3 + p, vformat(TTR("Plotting mesh into acceleration structure %d/%d"), m_i + 1, mesh_instances.size()), p_bake_userdata, false);
+ p_step_function(0.3 + p, vformat(RTR("Plotting mesh into acceleration structure %d/%d"), m_i + 1, mesh_instances.size()), p_bake_userdata, false);
}
HashMap<Edge, EdgeUV2, EdgeHash> edges;
@@ -385,16 +387,13 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
}
}
- Box box;
- box.min_bounds[0] = taabb.position.x;
- box.min_bounds[1] = taabb.position.y;
- box.min_bounds[2] = taabb.position.z;
- box.max_bounds[0] = taabb.position.x + MAX(taabb.size.x, 0.0001);
- box.max_bounds[1] = taabb.position.y + MAX(taabb.size.y, 0.0001);
- box.max_bounds[2] = taabb.position.z + MAX(taabb.size.z, 0.0001);
- box.pad0 = box.pad1 = 0; //make valgrind not complain
- box_array.push_back(box);
-
+ t.min_bounds[0] = taabb.position.x;
+ t.min_bounds[1] = taabb.position.y;
+ t.min_bounds[2] = taabb.position.z;
+ t.max_bounds[0] = taabb.position.x + MAX(taabb.size.x, 0.0001);
+ t.max_bounds[1] = taabb.position.y + MAX(taabb.size.y, 0.0001);
+ t.max_bounds[2] = taabb.position.z + MAX(taabb.size.z, 0.0001);
+ t.pad0 = t.pad1 = 0; //make valgrind not complain
triangles.push_back(t);
slice_triangle_count.write[t.slice]++;
}
@@ -411,7 +410,7 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
seams.sort();
if (p_step_function) {
- p_step_function(0.4, TTR("Optimizing acceleration structure"), p_bake_userdata, true);
+ p_step_function(0.4, RTR("Optimizing acceleration structure"), p_bake_userdata, true);
}
//fill list of triangles in grid
@@ -432,10 +431,10 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
triangle_indices.resize(triangle_sort.size());
Vector<uint32_t> grid_indices;
grid_indices.resize(grid_size * grid_size * grid_size * 2);
- zeromem(grid_indices.ptrw(), grid_indices.size() * sizeof(uint32_t));
+ memset(grid_indices.ptrw(), 0, grid_indices.size() * sizeof(uint32_t));
Vector<bool> solid;
solid.resize(grid_size * grid_size * grid_size);
- zeromem(solid.ptrw(), solid.size() * sizeof(bool));
+ memset(solid.ptrw(), 0, solid.size() * sizeof(bool));
{
uint32_t *tiw = triangle_indices.ptrw();
@@ -477,19 +476,11 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
}
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(grid_size, grid_size, false, Image::FORMAT_L8, grid_usage);
img->save_png("res://grid_layer_" + itos(1000 + i).substr(1, 3) + ".png");
}
#endif
- if (p_step_function) {
- p_step_function(0.45, TTR("Generating Signed Distance Field"), p_bake_userdata, true);
- }
-
- //generate SDF for raytracing
- Vector<uint32_t> euclidean_pos = Geometry3D::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), false);
- Vector<uint32_t> euclidean_neg = Geometry3D::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), true);
- Vector<int8_t> sdf8 = Geometry3D::generate_sdf8(euclidean_pos, euclidean_neg);
/*****************************/
/*** CREATE GPU STRUCTURES ***/
@@ -511,9 +502,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
Vector<uint8_t> tb = triangles.to_byte_array();
triangle_buffer = rd->storage_buffer_create(tb.size(), tb);
- Vector<uint8_t> bb = box_array.to_byte_array();
- box_buffer = rd->storage_buffer_create(bb.size(), bb);
-
Vector<uint8_t> tib = triangle_indices.to_byte_array();
triangle_cell_indices_buffer = rd->storage_buffer_create(tib.size(), tib);
@@ -551,10 +539,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
tf.format = RD::DATA_FORMAT_R32G32_UINT;
texdata.write[0] = grid_indices.to_byte_array();
grid_texture = rd->texture_create(tf, RD::TextureView(), texdata);
- //sdf
- tf.format = RD::DATA_FORMAT_R8_SNORM;
- texdata.write[0] = sdf8.to_byte_array();
- grid_texture_sdf = rd->texture_create(tf, RD::TextureView(), texdata);
}
}
@@ -628,9 +612,64 @@ void LightmapperRD::_raster_geometry(RenderingDevice *rd, Size2i atlas_size, int
}
}
+LightmapperRD::BakeError LightmapperRD::_dilate(RenderingDevice *rd, Ref<RDShaderFile> &compute_shader, RID &compute_base_uniform_set, PushConstant &push_constant, RID &source_light_tex, RID &dest_light_tex, const Size2i &atlas_size, int atlas_slices) {
+ Vector<RD::Uniform> uniforms;
+ {
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 0;
+ u.append_id(dest_light_tex);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 1;
+ u.append_id(source_light_tex);
+ uniforms.push_back(u);
+ }
+ }
+
+ RID compute_shader_dilate = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("dilate"));
+ ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
+ RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate);
+
+ RID dilate_uniform_set = rd->uniform_set_create(uniforms, compute_shader_dilate, 1);
+
+ RD::ComputeListID compute_list = rd->compute_list_begin();
+ rd->compute_list_bind_compute_pipeline(compute_list, compute_shader_dilate_pipeline);
+ rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0);
+ rd->compute_list_bind_uniform_set(compute_list, dilate_uniform_set, 1);
+ push_constant.region_ofs[0] = 0;
+ push_constant.region_ofs[1] = 0;
+ Vector3i group_size((atlas_size.x - 1) / 8 + 1, (atlas_size.y - 1) / 8 + 1, 1); //restore group size
+
+ for (int i = 0; i < atlas_slices; i++) {
+ push_constant.atlas_slice = i;
+ rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant));
+ rd->compute_list_dispatch(compute_list, group_size.x, group_size.y, group_size.z);
+ //no barrier, let them run all together
+ }
+ rd->compute_list_end();
+ rd->free(compute_shader_dilate);
+
+#ifdef DEBUG_TEXTURES
+ for (int i = 0; i < atlas_slices; i++) {
+ Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
+ Ref<Image> img;
+ img.instantiate();
+ img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
+ img->convert(Image::FORMAT_RGBA8);
+ img->save_png("res://5_dilated_" + itos(i) + ".png");
+ }
+#endif
+ return BAKE_OK;
+}
+
LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function, void *p_bake_userdata) {
if (p_step_function) {
- p_step_function(0.0, TTR("Begin Bake"), p_bake_userdata, true);
+ p_step_function(0.0, RTR("Begin Bake"), p_bake_userdata, true);
}
bake_textures.clear();
int grid_size = 128;
@@ -735,13 +774,9 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
panorama_tex = p_environment_panorama;
panorama_tex->convert(Image::FORMAT_RGBAF);
} else {
- panorama_tex.instance();
+ panorama_tex.instantiate();
panorama_tex->create(8, 8, false, Image::FORMAT_RGBAF);
- for (int i = 0; i < 8; i++) {
- for (int j = 0; j < 8; j++) {
- panorama_tex->set_pixel(i, j, Color(0, 0, 0, 1));
- }
- }
+ panorama_tex->fill(Color(0, 0, 0, 1));
}
RD::TextureFormat tfp;
@@ -755,8 +790,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
light_environment_tex = rd->texture_create(tfp, RD::TextureView(), tdata);
#ifdef DEBUG_TEXTURES
- panorama_tex->convert(Image::FORMAT_RGB8);
- panorama_tex->save_png("res://0_panorama.png");
+ panorama_tex->save_exr("res://0_panorama.exr", false);
#endif
}
}
@@ -766,11 +800,9 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
Vector<int> slice_triangle_count;
RID vertex_buffer;
RID triangle_buffer;
- RID box_buffer;
RID lights_buffer;
RID triangle_cell_indices_buffer;
RID grid_texture;
- RID grid_texture_sdf;
RID seams_buffer;
RID probe_positions_buffer;
@@ -779,23 +811,21 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
#define FREE_BUFFERS \
rd->free(vertex_buffer); \
rd->free(triangle_buffer); \
- rd->free(box_buffer); \
rd->free(lights_buffer); \
rd->free(triangle_cell_indices_buffer); \
rd->free(grid_texture); \
- rd->free(grid_texture_sdf); \
rd->free(seams_buffer); \
rd->free(probe_positions_buffer);
- _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, box_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, grid_texture_sdf, seams_buffer, p_step_function, p_bake_userdata);
+ _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, seams_buffer, p_step_function, p_bake_userdata);
if (p_step_function) {
- p_step_function(0.47, TTR("Preparing shaders"), p_bake_userdata, true);
+ p_step_function(0.47, RTR("Preparing shaders"), p_bake_userdata, true);
}
//shaders
Ref<RDShaderFile> raster_shader;
- raster_shader.instance();
+ raster_shader.instantiate();
Error err = raster_shader->parse_versions_from_text(lm_raster_shader_glsl);
if (err != OK) {
raster_shader->print_errors("raster_shader");
@@ -807,7 +837,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
ERR_FAIL_COND_V(err != OK, BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES);
- RID rasterize_shader = rd->shader_create_from_bytecode(raster_shader->get_bytecode());
+ RID rasterize_shader = rd->shader_create_from_spirv(raster_shader->get_spirv_stages());
ERR_FAIL_COND_V(rasterize_shader.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //this is a bug check, though, should not happen
@@ -827,84 +857,70 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 1;
- u.ids.push_back(vertex_buffer);
+ u.append_id(vertex_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 2;
- u.ids.push_back(triangle_buffer);
+ u.append_id(triangle_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 3;
- u.ids.push_back(box_buffer);
+ u.append_id(triangle_cell_indices_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 4;
- u.ids.push_back(triangle_cell_indices_buffer);
+ u.append_id(lights_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 5;
- u.ids.push_back(lights_buffer);
+ u.append_id(seams_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 6;
- u.ids.push_back(seams_buffer);
+ u.append_id(probe_positions_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 7;
- u.ids.push_back(probe_positions_buffer);
+ u.append_id(grid_texture);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 8;
- u.ids.push_back(grid_texture);
+ u.append_id(albedo_array_tex);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 9;
- u.ids.push_back(grid_texture_sdf);
- base_uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 10;
- u.ids.push_back(albedo_array_tex);
- base_uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 11;
- u.ids.push_back(emission_array_tex);
+ u.append_id(emission_array_tex);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
- u.binding = 12;
- u.ids.push_back(sampler);
+ u.binding = 10;
+ u.append_id(sampler);
base_uniforms.push_back(u);
}
}
@@ -935,15 +951,13 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
for (int i = 0; i < atlas_slices; i++) {
Vector<uint8_t> s = rd->texture_get_data(position_tex, i);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAF, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://1_position_" + itos(i) + ".png");
+ img->save_exr("res://1_position_" + itos(i) + ".exr", false);
s = rd->texture_get_data(normal_tex, i);
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://1_normal_" + itos(i) + ".png");
+ img->save_exr("res://1_normal_" + itos(i) + ".exr", false);
}
#endif
@@ -955,7 +969,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
/* Plot direct light */
Ref<RDShaderFile> compute_shader;
- compute_shader.instance();
+ compute_shader.instantiate();
err = compute_shader->parse_versions_from_text(lm_compute_shader_glsl, p_bake_sh ? "\n#define USE_SH_LIGHTMAPS\n" : "");
if (err != OK) {
FREE_TEXTURES
@@ -966,28 +980,23 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
ERR_FAIL_COND_V(err != OK, BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES);
- //unoccluder
- RID compute_shader_unocclude = rd->shader_create_from_bytecode(compute_shader->get_bytecode("unocclude"));
+ // Unoccluder
+ RID compute_shader_unocclude = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("unocclude"));
ERR_FAIL_COND_V(compute_shader_unocclude.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); // internal check, should not happen
RID compute_shader_unocclude_pipeline = rd->compute_pipeline_create(compute_shader_unocclude);
- //direct light
- RID compute_shader_primary = rd->shader_create_from_bytecode(compute_shader->get_bytecode("primary"));
+ // Direct light
+ RID compute_shader_primary = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("primary"));
ERR_FAIL_COND_V(compute_shader_primary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); // internal check, should not happen
RID compute_shader_primary_pipeline = rd->compute_pipeline_create(compute_shader_primary);
- //indirect light
- RID compute_shader_secondary = rd->shader_create_from_bytecode(compute_shader->get_bytecode("secondary"));
+ // Indirect light
+ RID compute_shader_secondary = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("secondary"));
ERR_FAIL_COND_V(compute_shader_secondary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
RID compute_shader_secondary_pipeline = rd->compute_pipeline_create(compute_shader_secondary);
- //dilate
- RID compute_shader_dilate = rd->shader_create_from_bytecode(compute_shader->get_bytecode("dilate"));
- ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
- RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate);
-
- //dilate
- RID compute_shader_light_probes = rd->shader_create_from_bytecode(compute_shader->get_bytecode("light_probes"));
+ // Light probes
+ RID compute_shader_light_probes = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("light_probes"));
ERR_FAIL_COND_V(compute_shader_light_probes.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
RID compute_shader_light_probes_pipeline = rd->compute_pipeline_create(compute_shader_light_probes);
@@ -997,7 +1006,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
rd->free(compute_shader_unocclude); \
rd->free(compute_shader_primary); \
rd->free(compute_shader_secondary); \
- rd->free(compute_shader_dilate); \
rd->free(compute_shader_light_probes);
PushConstant push_constant;
@@ -1020,17 +1028,17 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
push_constant.atlas_slice = 0;
push_constant.region_ofs[0] = 0;
push_constant.region_ofs[1] = 0;
- push_constant.environment_xform[0] = p_environment_transform.elements[0][0];
- push_constant.environment_xform[1] = p_environment_transform.elements[1][0];
- push_constant.environment_xform[2] = p_environment_transform.elements[2][0];
+ push_constant.environment_xform[0] = p_environment_transform.rows[0][0];
+ push_constant.environment_xform[1] = p_environment_transform.rows[1][0];
+ push_constant.environment_xform[2] = p_environment_transform.rows[2][0];
push_constant.environment_xform[3] = 0;
- push_constant.environment_xform[4] = p_environment_transform.elements[0][1];
- push_constant.environment_xform[5] = p_environment_transform.elements[1][1];
- push_constant.environment_xform[6] = p_environment_transform.elements[2][1];
+ push_constant.environment_xform[4] = p_environment_transform.rows[0][1];
+ push_constant.environment_xform[5] = p_environment_transform.rows[1][1];
+ push_constant.environment_xform[6] = p_environment_transform.rows[2][1];
push_constant.environment_xform[7] = 0;
- push_constant.environment_xform[8] = p_environment_transform.elements[0][2];
- push_constant.environment_xform[9] = p_environment_transform.elements[1][2];
- push_constant.environment_xform[10] = p_environment_transform.elements[2][2];
+ push_constant.environment_xform[8] = p_environment_transform.rows[0][2];
+ push_constant.environment_xform[9] = p_environment_transform.rows[1][2];
+ push_constant.environment_xform[10] = p_environment_transform.rows[2][2];
push_constant.environment_xform[11] = 0;
}
@@ -1039,7 +1047,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
rd->sync();
if (p_step_function) {
- p_step_function(0.49, TTR("Un-occluding geometry"), p_bake_userdata, true);
+ p_step_function(0.49, RTR("Un-occluding geometry"), p_bake_userdata, true);
}
/* UNOCCLUDE */
@@ -1050,14 +1058,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 0;
- u.ids.push_back(position_tex);
+ u.append_id(position_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 1;
- u.ids.push_back(unocclude_tex); //will be unused
+ u.append_id(unocclude_tex); //will be unused
uniforms.push_back(u);
}
}
@@ -1079,7 +1087,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
if (p_step_function) {
- p_step_function(0.5, TTR("Plot direct lighting"), p_bake_userdata, true);
+ p_step_function(0.5, RTR("Plot direct lighting"), p_bake_userdata, true);
}
/* PRIMARY (direct) LIGHT PASS */
@@ -1090,42 +1098,42 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 0;
- u.ids.push_back(light_source_tex);
+ u.append_id(light_source_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 1;
- u.ids.push_back(light_dest_tex); //will be unused
+ u.append_id(light_dest_tex); //will be unused
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 2;
- u.ids.push_back(position_tex);
+ u.append_id(position_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 3;
- u.ids.push_back(normal_tex);
+ u.append_id(normal_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 4;
- u.ids.push_back(light_accum_tex);
+ u.append_id(light_accum_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 5;
- u.ids.push_back(light_primary_dynamic_tex);
+ u.append_id(light_primary_dynamic_tex);
uniforms.push_back(u);
}
}
@@ -1151,16 +1159,15 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
for (int i = 0; i < atlas_slices; i++) {
Vector<uint8_t> s = rd->texture_get_data(light_source_tex, i);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://2_light_primary_" + itos(i) + ".png");
+ img->save_exr("res://2_light_primary_" + itos(i) + ".exr", false);
}
#endif
/* SECONDARY (indirect) LIGHT PASS(ES) */
if (p_step_function) {
- p_step_function(0.6, TTR("Integrate indirect lighting"), p_bake_userdata, true);
+ p_step_function(0.6, RTR("Integrate indirect lighting"), p_bake_userdata, true);
}
if (p_bounces > 0) {
@@ -1170,57 +1177,57 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 0;
- u.ids.push_back(light_dest_tex);
+ u.append_id(light_dest_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 1;
- u.ids.push_back(light_source_tex);
+ u.append_id(light_source_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 2;
- u.ids.push_back(position_tex);
+ u.append_id(position_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 3;
- u.ids.push_back(normal_tex);
+ u.append_id(normal_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 4;
- u.ids.push_back(light_accum_tex);
+ u.append_id(light_accum_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 5;
- u.ids.push_back(unocclude_tex); //reuse unocclude tex
+ u.append_id(unocclude_tex); //reuse unocclude tex
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 6;
- u.ids.push_back(light_environment_tex); //reuse unocclude tex
+ u.append_id(light_environment_tex);
uniforms.push_back(u);
}
}
RID secondary_uniform_set[2];
secondary_uniform_set[0] = rd->uniform_set_create(uniforms, compute_shader_secondary, 1);
- uniforms.write[0].ids.write[0] = light_source_tex;
- uniforms.write[1].ids.write[0] = light_dest_tex;
+ uniforms.write[0].set_id(0, light_source_tex);
+ uniforms.write[1].set_id(0, light_dest_tex);
secondary_uniform_set[1] = rd->uniform_set_create(uniforms, compute_shader_secondary, 1);
switch (p_quality) {
@@ -1238,7 +1245,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
} break;
}
- push_constant.ray_count = CLAMP(push_constant.ray_count, 16, 8192);
+ push_constant.ray_count = CLAMP(push_constant.ray_count, 16u, 8192u);
int max_region_size = nearest_power_of_2_templated(int(GLOBAL_GET("rendering/lightmapping/bake_performance/region_size")));
int max_rays = GLOBAL_GET("rendering/lightmapping/bake_performance/max_rays_per_pass");
@@ -1292,16 +1299,24 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
int total = (atlas_slices * x_regions * y_regions * ray_iterations);
int percent = count * 100 / total;
float p = float(count) / total * 0.1;
- p_step_function(0.6 + p, vformat(TTR("Bounce %d/%d: Integrate indirect lighting %d%%"), b + 1, p_bounces, percent), p_bake_userdata, false);
+ p_step_function(0.6 + p, vformat(RTR("Bounce %d/%d: Integrate indirect lighting %d%%"), b + 1, p_bounces, percent), p_bake_userdata, false);
}
}
}
}
}
+
+ if (b == 0) {
+ // This disables the environment for subsequent bounces
+ push_constant.environment_xform[3] = -99.0f;
+ }
}
+
+ // Restore the correct environment transform
+ push_constant.environment_xform[3] = 0.0f;
}
- /* LIGHPROBES */
+ /* LIGHTPROBES */
RID light_probe_buffer;
@@ -1309,7 +1324,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
light_probe_buffer = rd->storage_buffer_create(sizeof(float) * 4 * 9 * probe_positions.size());
if (p_step_function) {
- p_step_function(0.7, TTR("Baking lightprobes"), p_bake_userdata, true);
+ p_step_function(0.7, RTR("Baking lightprobes"), p_bake_userdata, true);
}
Vector<RD::Uniform> uniforms;
@@ -1318,28 +1333,28 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 0;
- u.ids.push_back(light_probe_buffer);
+ u.append_id(light_probe_buffer);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 1;
- u.ids.push_back(light_dest_tex);
+ u.append_id(light_dest_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 2;
- u.ids.push_back(light_primary_dynamic_tex);
+ u.append_id(light_primary_dynamic_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 3;
- u.ids.push_back(light_environment_tex);
+ u.append_id(light_environment_tex);
uniforms.push_back(u);
}
}
@@ -1361,7 +1376,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
push_constant.atlas_size[0] = probe_positions.size();
- push_constant.ray_count = CLAMP(push_constant.ray_count, 16, 8192);
+ push_constant.ray_count = CLAMP(push_constant.ray_count, 16u, 8192u);
int max_rays = GLOBAL_GET("rendering/lightmapping/bake_performance/max_rays_per_probe_pass");
int ray_iterations = (push_constant.ray_count - 1) / max_rays + 1;
@@ -1384,7 +1399,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
if (p_step_function) {
int percent = i * 100 / ray_iterations;
float p = float(i) / ray_iterations * 0.1;
- p_step_function(0.7 + p, vformat(TTR("Integrating light probes %d%%"), percent), p_bake_userdata, false);
+ p_step_function(0.7 + p, vformat(RTR("Integrating light probes %d%%"), percent), p_bake_userdata, false);
}
}
@@ -1394,12 +1409,12 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
#if 0
for (int i = 0; i < probe_positions.size(); i++) {
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(6, 4, false, Image::FORMAT_RGB8);
for (int j = 0; j < 6; j++) {
Vector<uint8_t> s = rd->texture_get_data(lightprobe_tex, i * 6 + j);
Ref<Image> img2;
- img2.instance();
+ img2.instantiate();
img2->create(2, 2, false, Image::FORMAT_RGBAF, s);
img2->convert(Image::FORMAT_RGB8);
img->blit_rect(img2, Rect2(0, 0, 2, 2), Point2((j % 3) * 2, (j / 3) * 2));
@@ -1408,11 +1423,19 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
#endif
+ {
+ SWAP(light_accum_tex, light_accum_tex2);
+ BakeError error = _dilate(rd, compute_shader, compute_base_uniform_set, push_constant, light_accum_tex2, light_accum_tex, atlas_size, atlas_slices * (p_bake_sh ? 4 : 1));
+ if (unlikely(error != BAKE_OK)) {
+ return error;
+ }
+ }
+
/* DENOISE */
if (p_use_denoiser) {
if (p_step_function) {
- p_step_function(0.8, TTR("Denoising"), p_bake_userdata, true);
+ p_step_function(0.8, RTR("Denoising"), p_bake_userdata, true);
}
Ref<LightmapDenoiser> denoiser = LightmapDenoiser::create();
@@ -1420,7 +1443,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
Ref<Image> denoised = denoiser->denoise_image(img);
@@ -1440,59 +1463,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
}
}
- }
-
-#ifdef DEBUG_TEXTURES
-
- for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
- Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
- Ref<Image> img;
- img.instance();
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://4_light_secondary_" + itos(i) + ".png");
- }
-#endif
- /* DILATE LIGHTMAP */
- {
- SWAP(light_accum_tex, light_accum_tex2);
-
- Vector<RD::Uniform> uniforms;
{
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 0;
- u.ids.push_back(light_accum_tex);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 1;
- u.ids.push_back(light_accum_tex2);
- uniforms.push_back(u);
+ SWAP(light_accum_tex, light_accum_tex2);
+ BakeError error = _dilate(rd, compute_shader, compute_base_uniform_set, push_constant, light_accum_tex2, light_accum_tex, atlas_size, atlas_slices * (p_bake_sh ? 4 : 1));
+ if (unlikely(error != BAKE_OK)) {
+ return error;
}
}
-
- RID dilate_uniform_set = rd->uniform_set_create(uniforms, compute_shader_dilate, 1);
-
- RD::ComputeListID compute_list = rd->compute_list_begin();
- rd->compute_list_bind_compute_pipeline(compute_list, compute_shader_dilate_pipeline);
- rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0);
- rd->compute_list_bind_uniform_set(compute_list, dilate_uniform_set, 1);
- push_constant.region_ofs[0] = 0;
- push_constant.region_ofs[1] = 0;
- group_size = Vector3i((atlas_size.x - 1) / 8 + 1, (atlas_size.y - 1) / 8 + 1, 1); //restore group size
-
- for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
- push_constant.atlas_slice = i;
- rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant));
- rd->compute_list_dispatch(compute_list, group_size.x, group_size.y, group_size.z);
- //no barrier, let them run all together
- }
- rd->compute_list_end();
}
#ifdef DEBUG_TEXTURES
@@ -1500,17 +1478,16 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://5_dilated_" + itos(i) + ".png");
+ img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false);
}
#endif
/* BLEND SEAMS */
//shaders
Ref<RDShaderFile> blendseams_shader;
- blendseams_shader.instance();
+ blendseams_shader.instantiate();
err = blendseams_shader->parse_versions_from_text(lm_blendseams_shader_glsl);
if (err != OK) {
FREE_TEXTURES
@@ -1522,11 +1499,11 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
ERR_FAIL_COND_V(err != OK, BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES);
- RID blendseams_line_raster_shader = rd->shader_create_from_bytecode(blendseams_shader->get_bytecode("lines"));
+ RID blendseams_line_raster_shader = rd->shader_create_from_spirv(blendseams_shader->get_spirv_stages("lines"));
ERR_FAIL_COND_V(blendseams_line_raster_shader.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES);
- RID blendseams_triangle_raster_shader = rd->shader_create_from_bytecode(blendseams_shader->get_bytecode("triangles"));
+ RID blendseams_triangle_raster_shader = rd->shader_create_from_spirv(blendseams_shader->get_spirv_stages("triangles"));
ERR_FAIL_COND_V(blendseams_triangle_raster_shader.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES);
@@ -1555,7 +1532,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 0;
- u.ids.push_back(light_accum_tex2);
+ u.append_id(light_accum_tex2);
uniforms.push_back(u);
}
}
@@ -1582,6 +1559,11 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
clear_colors.push_back(Color(0, 0, 0, 1));
for (int i = 0; i < atlas_slices; i++) {
int subslices = (p_bake_sh ? 4 : 1);
+
+ if (slice_seam_count[i] == 0) {
+ continue;
+ }
+
for (int k = 0; k < subslices; k++) {
RasterSeamsPushConstant seams_push_constant;
seams_push_constant.slice = uint32_t(i * subslices + k);
@@ -1652,20 +1634,19 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://5_blendseams" + itos(i) + ".png");
+ img->save_exr("res://5_blendseams" + itos(i) + ".exr", false);
}
#endif
if (p_step_function) {
- p_step_function(0.9, TTR("Retrieving textures"), p_bake_userdata, true);
+ p_step_function(0.9, RTR("Retrieving textures"), p_bake_userdata, true);
}
for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
img->convert(Image::FORMAT_RGBH); //remove alpha
bake_textures.push_back(img);
@@ -1674,15 +1655,15 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
if (probe_positions.size() > 0) {
probe_values.resize(probe_positions.size() * 9);
Vector<uint8_t> probe_data = rd->buffer_get_data(light_probe_buffer);
- copymem(probe_values.ptrw(), probe_data.ptr(), probe_data.size());
+ memcpy(probe_values.ptrw(), probe_data.ptr(), probe_data.size());
rd->free(light_probe_buffer);
#ifdef DEBUG_TEXTURES
{
Ref<Image> img2;
- img2.instance();
+ img2.instantiate();
img2->create(probe_values.size(), 1, false, Image::FORMAT_RGBAF, probe_data);
- img2->save_png("res://6_lightprobes.png");
+ img2->save_exr("res://6_lightprobes.exr", false);
}
#endif
}
@@ -1743,7 +1724,7 @@ Vector<Color> LightmapperRD::get_bake_probe_sh(int p_probe) const {
ERR_FAIL_INDEX_V(p_probe, probe_positions.size(), Vector<Color>());
Vector<Color> ret;
ret.resize(9);
- copymem(ret.ptrw(), &probe_values[p_probe * 9], sizeof(Color) * 9);
+ memcpy(ret.ptrw(), &probe_values[p_probe * 9], sizeof(Color) * 9);
return ret;
}