diff options
Diffstat (limited to 'modules/lightmapper_rd/lightmapper_rd.cpp')
-rw-r--r-- | modules/lightmapper_rd/lightmapper_rd.cpp | 123 |
1 files changed, 52 insertions, 71 deletions
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index 214c60091c..9111827c1b 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -51,7 +51,7 @@ void LightmapperRD::add_mesh(const MeshData &p_mesh) { mesh_instances.push_back(mi); } -void LightmapperRD::add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance) { +void LightmapperRD::add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance, float p_shadow_blur) { Light l; l.type = LIGHT_TYPE_DIRECTIONAL; l.direction[0] = p_direction.x; @@ -62,11 +62,12 @@ void LightmapperRD::add_directional_light(bool p_static, const Vector3 &p_direct l.color[2] = p_color.b; l.energy = p_energy; l.static_bake = p_static; - l.size = p_angular_distance; + l.size = Math::tan(Math::deg_to_rad(p_angular_distance)); + l.shadow_blur = p_shadow_blur; lights.push_back(l); } -void LightmapperRD::add_omni_light(bool p_static, const Vector3 &p_position, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_size) { +void LightmapperRD::add_omni_light(bool p_static, const Vector3 &p_position, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_size, float p_shadow_blur) { Light l; l.type = LIGHT_TYPE_OMNI; l.position[0] = p_position.x; @@ -80,10 +81,11 @@ void LightmapperRD::add_omni_light(bool p_static, const Vector3 &p_position, con l.energy = p_energy; l.static_bake = p_static; l.size = p_size; + l.shadow_blur = p_shadow_blur; lights.push_back(l); } -void LightmapperRD::add_spot_light(bool p_static, const Vector3 &p_position, const Vector3 p_direction, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_spot_angle, float p_spot_attenuation, float p_size) { +void LightmapperRD::add_spot_light(bool p_static, const Vector3 &p_position, const Vector3 p_direction, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_spot_angle, float p_spot_attenuation, float p_size, float p_shadow_blur) { Light l; l.type = LIGHT_TYPE_SPOT; l.position[0] = p_position.x; @@ -94,7 +96,7 @@ void LightmapperRD::add_spot_light(bool p_static, const Vector3 &p_position, con l.direction[2] = p_direction.z; l.range = p_range; l.attenuation = p_attenuation; - l.cos_spot_angle = Math::cos(Math::deg2rad(p_spot_angle)); + l.cos_spot_angle = Math::cos(Math::deg_to_rad(p_spot_angle)); l.inv_spot_attenuation = 1.0f / p_spot_attenuation; l.color[0] = p_color.r; l.color[1] = p_color.g; @@ -102,6 +104,7 @@ void LightmapperRD::add_spot_light(bool p_static, const Vector3 &p_position, con l.energy = p_energy; l.static_bake = p_static; l.size = p_size; + l.shadow_blur = p_shadow_blur; lights.push_back(l); } @@ -248,15 +251,11 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ } for (int i = 0; i < atlas_slices; i++) { - Ref<Image> albedo; - albedo.instantiate(); - albedo->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBA8); + Ref<Image> albedo = Image::create_empty(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBA8); albedo->set_as_black(); albedo_images.write[i] = albedo; - Ref<Image> emission; - emission.instantiate(); - emission->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH); + Ref<Image> emission = Image::create_empty(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH); emission->set_as_black(); emission_images.write[i] = emission; } @@ -268,14 +267,14 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ mi.offset.x = best_atlas_offsets[m_i].x; mi.offset.y = best_atlas_offsets[m_i].y; mi.slice = best_atlas_offsets[m_i].z; - albedo_images.write[mi.slice]->blit_rect(mi.data.albedo_on_uv2, Rect2(Vector2(), Size2i(mi.data.albedo_on_uv2->get_width(), mi.data.albedo_on_uv2->get_height())), mi.offset); - emission_images.write[mi.slice]->blit_rect(mi.data.emission_on_uv2, Rect2(Vector2(), Size2i(mi.data.emission_on_uv2->get_width(), mi.data.emission_on_uv2->get_height())), mi.offset); + albedo_images.write[mi.slice]->blit_rect(mi.data.albedo_on_uv2, Rect2i(Vector2i(), mi.data.albedo_on_uv2->get_size()), mi.offset); + emission_images.write[mi.slice]->blit_rect(mi.data.emission_on_uv2, Rect2(Vector2i(), mi.data.emission_on_uv2->get_size()), mi.offset); } return BAKE_OK; } -void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { +void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &p_probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { HashMap<Vertex, uint32_t, VertexHash> vertex_map; //fill triangles array and vertex array @@ -400,8 +399,8 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i } //also consider probe positions for bounds - for (int i = 0; i < probe_positions.size(); i++) { - Vector3 pp(probe_positions[i].position[0], probe_positions[i].position[1], probe_positions[i].position[2]); + for (int i = 0; i < p_probe_positions.size(); i++) { + Vector3 pp(p_probe_positions[i].position[0], p_probe_positions[i].position[1], p_probe_positions[i].position[2]); bounds.expand_to(pp); } bounds.grow_by(0.1); //grow a bit to avoid numerical error @@ -475,9 +474,7 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i grid_usage.write[j] = count > 0 ? 255 : 0; } - Ref<Image> img; - img.instantiate(); - img->create(grid_size, grid_size, false, Image::FORMAT_L8, grid_usage); + Ref<Image> img = Image::create_from_data(grid_size, grid_size, false, Image::FORMAT_L8, grid_usage); img->save_png("res://grid_layer_" + itos(1000 + i).substr(1, 3) + ".png"); } #endif @@ -517,7 +514,7 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i } seams_buffer = rd->storage_buffer_create(sb.size(), sb); - Vector<uint8_t> pb = probe_positions.to_byte_array(); + Vector<uint8_t> pb = p_probe_positions.to_byte_array(); if (pb.size() == 0) { pb.resize(sizeof(Probe)); } @@ -657,9 +654,7 @@ LightmapperRD::BakeError LightmapperRD::_dilate(RenderingDevice *rd, Ref<RDShade #ifdef DEBUG_TEXTURES for (int i = 0; i < atlas_slices; i++) { Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i); - Ref<Image> img; - img.instantiate(); - img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); + Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); img->convert(Image::FORMAT_RGBA8); img->save_png("res://5_dilated_" + itos(i) + ".png"); } @@ -667,7 +662,7 @@ LightmapperRD::BakeError LightmapperRD::_dilate(RenderingDevice *rd, Ref<RDShade return BAKE_OK; } -LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function, void *p_bake_userdata) { +LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function, void *p_bake_userdata, float p_exposure_normalization) { if (p_step_function) { p_step_function(0.0, RTR("Begin Bake"), p_bake_userdata, true); } @@ -775,7 +770,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d panorama_tex->convert(Image::FORMAT_RGBAF); } else { panorama_tex.instantiate(); - panorama_tex->create(8, 8, false, Image::FORMAT_RGBAF); + panorama_tex->initialize_data(8, 8, false, Image::FORMAT_RGBAF); panorama_tex->fill(Color(0, 0, 0, 1)); } @@ -950,13 +945,11 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d for (int i = 0; i < atlas_slices; i++) { Vector<uint8_t> s = rd->texture_get_data(position_tex, i); - Ref<Image> img; - img.instantiate(); - img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAF, s); + Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAF, s); img->save_exr("res://1_position_" + itos(i) + ".exr", false); s = rd->texture_get_data(normal_tex, i); - img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); + img->set_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); img->save_exr("res://1_normal_" + itos(i) + ".exr", false); } #endif @@ -1140,11 +1133,30 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d RID light_uniform_set = rd->uniform_set_create(uniforms, compute_shader_primary, 1); + switch (p_quality) { + case BAKE_QUALITY_LOW: { + push_constant.ray_count = GLOBAL_GET("rendering/lightmapping/bake_quality/low_quality_ray_count"); + } break; + case BAKE_QUALITY_MEDIUM: { + push_constant.ray_count = GLOBAL_GET("rendering/lightmapping/bake_quality/medium_quality_ray_count"); + } break; + case BAKE_QUALITY_HIGH: { + push_constant.ray_count = GLOBAL_GET("rendering/lightmapping/bake_quality/high_quality_ray_count"); + } break; + case BAKE_QUALITY_ULTRA: { + push_constant.ray_count = GLOBAL_GET("rendering/lightmapping/bake_quality/ultra_quality_ray_count"); + } break; + } + + push_constant.ray_count = CLAMP(push_constant.ray_count, 16u, 8192u); + RD::ComputeListID compute_list = rd->compute_list_begin(); rd->compute_list_bind_compute_pipeline(compute_list, compute_shader_primary_pipeline); rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0); rd->compute_list_bind_uniform_set(compute_list, light_uniform_set, 1); + push_constant.environment_xform[11] = p_exposure_normalization; + for (int i = 0; i < atlas_slices; i++) { push_constant.atlas_slice = i; rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant)); @@ -1152,15 +1164,15 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d //no barrier, let them run all together } rd->compute_list_end(); //done + + push_constant.environment_xform[11] = 0.0; } #ifdef DEBUG_TEXTURES for (int i = 0; i < atlas_slices; i++) { Vector<uint8_t> s = rd->texture_get_data(light_source_tex, i); - Ref<Image> img; - img.instantiate(); - img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); + Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); img->save_exr("res://2_light_primary_" + itos(i) + ".exr", false); } #endif @@ -1230,23 +1242,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d uniforms.write[1].set_id(0, light_dest_tex); secondary_uniform_set[1] = rd->uniform_set_create(uniforms, compute_shader_secondary, 1); - switch (p_quality) { - case BAKE_QUALITY_LOW: { - push_constant.ray_count = GLOBAL_GET("rendering/lightmapping/bake_quality/low_quality_ray_count"); - } break; - case BAKE_QUALITY_MEDIUM: { - push_constant.ray_count = GLOBAL_GET("rendering/lightmapping/bake_quality/medium_quality_ray_count"); - } break; - case BAKE_QUALITY_HIGH: { - push_constant.ray_count = GLOBAL_GET("rendering/lightmapping/bake_quality/high_quality_ray_count"); - } break; - case BAKE_QUALITY_ULTRA: { - push_constant.ray_count = GLOBAL_GET("rendering/lightmapping/bake_quality/ultra_quality_ray_count"); - } break; - } - - push_constant.ray_count = CLAMP(push_constant.ray_count, 16u, 8192u); - int max_region_size = nearest_power_of_2_templated(int(GLOBAL_GET("rendering/lightmapping/bake_performance/region_size"))); int max_rays = GLOBAL_GET("rendering/lightmapping/bake_performance/max_rays_per_pass"); @@ -1408,16 +1403,12 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d #if 0 for (int i = 0; i < probe_positions.size(); i++) { - Ref<Image> img; - img.instantiate(); - img->create(6, 4, false, Image::FORMAT_RGB8); + Ref<Image> img = Image::create_empty(6, 4, false, Image::FORMAT_RGB8); for (int j = 0; j < 6; j++) { Vector<uint8_t> s = rd->texture_get_data(lightprobe_tex, i * 6 + j); - Ref<Image> img2; - img2.instantiate(); - img2->create(2, 2, false, Image::FORMAT_RGBAF, s); + Ref<Image> img2 = Image::create_from_data(2, 2, false, Image::FORMAT_RGBAF, s); img2->convert(Image::FORMAT_RGB8); - img->blit_rect(img2, Rect2(0, 0, 2, 2), Point2((j % 3) * 2, (j / 3) * 2)); + img->blit_rect(img2, Rect2i(0, 0, 2, 2), Point2i((j % 3) * 2, (j / 3) * 2)); } img->save_png("res://3_light_probe_" + itos(i) + ".png"); } @@ -1442,9 +1433,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d if (denoiser.is_valid()) { for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) { Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i); - Ref<Image> img; - img.instantiate(); - img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); + Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); Ref<Image> denoised = denoiser->denoise_image(img); if (denoised != img) { @@ -1477,9 +1466,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) { Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i); - Ref<Image> img; - img.instantiate(); - img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); + Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false); } #endif @@ -1633,9 +1620,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) { Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i); - Ref<Image> img; - img.instantiate(); - img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); + Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); img->save_exr("res://5_blendseams" + itos(i) + ".exr", false); } #endif @@ -1645,9 +1630,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) { Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i); - Ref<Image> img; - img.instantiate(); - img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); + Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); img->convert(Image::FORMAT_RGBH); //remove alpha bake_textures.push_back(img); } @@ -1660,9 +1643,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d #ifdef DEBUG_TEXTURES { - Ref<Image> img2; - img2.instantiate(); - img2->create(probe_values.size(), 1, false, Image::FORMAT_RGBAF, probe_data); + Ref<Image> img2 = Image::create_from_data(probe_values.size(), 1, false, Image::FORMAT_RGBAF, probe_data); img2->save_exr("res://6_lightprobes.exr", false); } #endif |