summaryrefslogtreecommitdiff
path: root/modules/ik/ik.h
diff options
context:
space:
mode:
Diffstat (limited to 'modules/ik/ik.h')
-rw-r--r--modules/ik/ik.h74
1 files changed, 0 insertions, 74 deletions
diff --git a/modules/ik/ik.h b/modules/ik/ik.h
deleted file mode 100644
index b57d69b026..0000000000
--- a/modules/ik/ik.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/*************************************************************************/
-/* ik.h */
-/* Copyright (c) 2016 Sergey Lapin <slapinid@gmail.com> */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef IK_H
-#define IK_H
-
-#include "scene/3d/skeleton.h"
-class InverseKinematics : public Spatial {
- OBJ_TYPE(InverseKinematics, Spatial);
- bool bound;
- String ik_bone;
- int ik_bone_no;
- int tail_bone;
- int chain_size;
- Skeleton *skel;
- List<int> chain;
- void _check_bind();
- void _check_unbind();
- int iterations;
- float precision;
- float speed;
- bool changed;
-
-protected:
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
-
- void _notification(int p_what);
- static void _bind_methods();
- void update_parameters();
-public:
- Skeleton *get_skeleton();
- void set_bone_name(const String& p_name);
- String get_bone_name() const;
- void set_iterations(int itn);
- int get_iterations() const;
- void set_chain_size(int cs);
- int get_chain_size() const;
- void set_precision(float p);
- float get_precision() const;
- void set_speed(float p);
- float get_speed() const;
- InverseKinematics();
-};
-
-#endif
-