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Diffstat (limited to 'modules/ik/ik.h')
-rw-r--r-- | modules/ik/ik.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/modules/ik/ik.h b/modules/ik/ik.h new file mode 100644 index 0000000000..0fa037d02f --- /dev/null +++ b/modules/ik/ik.h @@ -0,0 +1,69 @@ +/*************************************************************************/ +/* ik.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* This file is (c) 2016 Sergey Lapin <slapinid@gmail.com> */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef IK_H +#define IK_H + +#include "scene/3d/skeleton.h" +class InverseKinematics : public Spatial { + OBJ_TYPE(InverseKinematics, Spatial); + bool bound; + String ik_bone; + int ik_bone_no; + int tail_bone; + int chain_size; + Skeleton *skel; + List<int> chain; + void _check_bind(); + void _check_unbind(); + int iterations; + float precision; + +protected: + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + + void _notification(int p_what); + static void _bind_methods(); +public: + Skeleton *get_skeleton(); + void set_bone_name(const String& p_name); + String get_bone_name() const; + void set_iterations(int itn); + int get_iterations() const; + void set_chain_size(int cs); + int get_chain_size() const; + void set_precision(float p); + float get_precision() const; + InverseKinematics(); +}; + +#endif + |