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-rw-r--r--modules/gridmap/config.py2
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml142
-rw-r--r--modules/gridmap/grid_map.cpp79
-rw-r--r--modules/gridmap/grid_map.h14
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp107
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h7
-rw-r--r--modules/gridmap/icons/GridMap.svg2
-rw-r--r--modules/gridmap/register_types.cpp2
8 files changed, 152 insertions, 203 deletions
diff --git a/modules/gridmap/config.py b/modules/gridmap/config.py
index a6319fe1ea..720401b92d 100644
--- a/modules/gridmap/config.py
+++ b/modules/gridmap/config.py
@@ -1,5 +1,5 @@
def can_build(env, platform):
- return True
+ return not env["disable_3d"]
def configure(env):
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index 9b6fa138e5..c1dbe63628 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -17,119 +17,93 @@
</tutorials>
<methods>
<method name="clear">
- <return type="void">
- </return>
+ <return type="void" />
<description>
Clear all cells.
</description>
</method>
<method name="clear_baked_meshes">
- <return type="void">
- </return>
+ <return type="void" />
<description>
</description>
</method>
<method name="get_bake_mesh_instance">
- <return type="RID">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
+ <return type="RID" />
+ <argument index="0" name="idx" type="int" />
<description>
</description>
</method>
<method name="get_bake_meshes">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
- Returns an array of [ArrayMesh]es and [Transform] references of all bake meshes that exist within the current GridMap.
+ Returns an array of [ArrayMesh]es and [Transform3D] references of all bake meshes that exist within the current GridMap.
</description>
</method>
<method name="get_cell_item" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="position" type="Vector3i">
- </argument>
+ <return type="int" />
+ <argument index="0" name="position" type="Vector3i" />
<description>
The [MeshLibrary] item index located at the given grid coordinates. If the cell is empty, [constant INVALID_CELL_ITEM] will be returned.
</description>
</method>
<method name="get_cell_item_orientation" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="position" type="Vector3i">
- </argument>
+ <return type="int" />
+ <argument index="0" name="position" type="Vector3i" />
<description>
The orientation of the cell at the given grid coordinates. [code]-1[/code] is returned if the cell is empty.
</description>
</method>
- <method name="get_collision_layer_bit" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="bit" type="int">
- </argument>
+ <method name="get_collision_layer_value" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="layer_number" type="int" />
<description>
- Returns an individual bit on the [member collision_layer].
+ Returns whether or not the specified layer of the [member collision_layer] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="get_collision_mask_bit" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="bit" type="int">
- </argument>
+ <method name="get_collision_mask_value" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="layer_number" type="int" />
<description>
- Returns an individual bit on the [member collision_mask].
+ Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="get_meshes">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
- Returns an array of [Transform] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space.
+ Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space.
</description>
</method>
<method name="get_used_cells" qualifiers="const">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
Returns an array of [Vector3] with the non-empty cell coordinates in the grid map.
</description>
</method>
<method name="make_baked_meshes">
- <return type="void">
- </return>
- <argument index="0" name="gen_lightmap_uv" type="bool" default="false">
- </argument>
- <argument index="1" name="lightmap_uv_texel_size" type="float" default="0.1">
- </argument>
+ <return type="void" />
+ <argument index="0" name="gen_lightmap_uv" type="bool" default="false" />
+ <argument index="1" name="lightmap_uv_texel_size" type="float" default="0.1" />
<description>
</description>
</method>
<method name="map_to_world" qualifiers="const">
- <return type="Vector3">
- </return>
- <argument index="0" name="map_position" type="Vector3i">
- </argument>
+ <return type="Vector3" />
+ <argument index="0" name="map_position" type="Vector3i" />
<description>
Returns the position of a grid cell in the GridMap's local coordinate space.
</description>
</method>
<method name="resource_changed">
- <return type="void">
- </return>
- <argument index="0" name="resource" type="Resource">
- </argument>
+ <return type="void" />
+ <argument index="0" name="resource" type="Resource" />
<description>
</description>
</method>
<method name="set_cell_item">
- <return type="void">
- </return>
- <argument index="0" name="position" type="Vector3i">
- </argument>
- <argument index="1" name="item" type="int">
- </argument>
- <argument index="2" name="orientation" type="int" default="0">
- </argument>
+ <return type="void" />
+ <argument index="0" name="position" type="Vector3i" />
+ <argument index="1" name="item" type="int" />
+ <argument index="2" name="orientation" type="int" default="0" />
<description>
Sets the mesh index for the cell referenced by its grid coordinates.
A negative item index such as [constant INVALID_CELL_ITEM] will clear the cell.
@@ -137,46 +111,33 @@
</description>
</method>
<method name="set_clip">
- <return type="void">
- </return>
- <argument index="0" name="enabled" type="bool">
- </argument>
- <argument index="1" name="clipabove" type="bool" default="true">
- </argument>
- <argument index="2" name="floor" type="int" default="0">
- </argument>
- <argument index="3" name="axis" type="int" enum="Vector3.Axis" default="0">
- </argument>
+ <return type="void" />
+ <argument index="0" name="enabled" type="bool" />
+ <argument index="1" name="clipabove" type="bool" default="true" />
+ <argument index="2" name="floor" type="int" default="0" />
+ <argument index="3" name="axis" type="int" enum="Vector3.Axis" default="0" />
<description>
</description>
</method>
- <method name="set_collision_layer_bit">
- <return type="void">
- </return>
- <argument index="0" name="bit" type="int">
- </argument>
- <argument index="1" name="value" type="bool">
- </argument>
+ <method name="set_collision_layer_value">
+ <return type="void" />
+ <argument index="0" name="layer_number" type="int" />
+ <argument index="1" name="value" type="bool" />
<description>
- Sets an individual bit on the [member collision_layer].
+ Based on [code]value[/code], enables or disables the specified layer in the [member collision_layer], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="set_collision_mask_bit">
- <return type="void">
- </return>
- <argument index="0" name="bit" type="int">
- </argument>
- <argument index="1" name="value" type="bool">
- </argument>
+ <method name="set_collision_mask_value">
+ <return type="void" />
+ <argument index="0" name="layer_number" type="int" />
+ <argument index="1" name="value" type="bool" />
<description>
- Sets an individual bit on the [member collision_mask].
+ Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="world_to_map" qualifiers="const">
- <return type="Vector3i">
- </return>
- <argument index="0" name="world_position" type="Vector3">
- </argument>
+ <return type="Vector3i" />
+ <argument index="0" name="world_position" type="Vector3" />
<description>
Returns the coordinates of the grid cell containing the given point.
[code]pos[/code] should be in the GridMap's local coordinate space.
@@ -203,7 +164,7 @@
The scale of the cell items.
This does not affect the size of the grid cells themselves, only the items in them. This can be used to make cell items overlap their neighbors.
</member>
- <member name="cell_size" type="Vector3" setter="set_cell_size" getter="get_cell_size" default="Vector3( 2, 2, 2 )">
+ <member name="cell_size" type="Vector3" setter="set_cell_size" getter="get_cell_size" default="Vector3(2, 2, 2)">
The dimensions of the grid's cells.
This does not affect the size of the meshes. See [member cell_scale].
</member>
@@ -223,8 +184,7 @@
</members>
<signals>
<signal name="cell_size_changed">
- <argument index="0" name="cell_size" type="Vector3">
- </argument>
+ <argument index="0" name="cell_size" type="Vector3" />
<description>
Emitted when [member cell_size] changes.
</description>
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 4e4f88ed6a..8e8b6f14ad 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -151,32 +151,40 @@ uint32_t GridMap::get_collision_mask() const {
return collision_mask;
}
-void GridMap::set_collision_mask_bit(int p_bit, bool p_value) {
- uint32_t mask = get_collision_mask();
+void GridMap::set_collision_layer_value(int p_layer_number, bool p_value) {
+ ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
+ uint32_t collision_layer = get_collision_layer();
if (p_value) {
- mask |= 1 << p_bit;
+ collision_layer |= 1 << (p_layer_number - 1);
} else {
- mask &= ~(1 << p_bit);
+ collision_layer &= ~(1 << (p_layer_number - 1));
}
- set_collision_mask(mask);
+ set_collision_layer(collision_layer);
}
-bool GridMap::get_collision_mask_bit(int p_bit) const {
- return get_collision_mask() & (1 << p_bit);
+bool GridMap::get_collision_layer_value(int p_layer_number) const {
+ ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive.");
+ return get_collision_layer() & (1 << (p_layer_number - 1));
}
-void GridMap::set_collision_layer_bit(int p_bit, bool p_value) {
- uint32_t mask = get_collision_layer();
+void GridMap::set_collision_mask_value(int p_layer_number, bool p_value) {
+ ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
+ uint32_t mask = get_collision_mask();
if (p_value) {
- mask |= 1 << p_bit;
+ mask |= 1 << (p_layer_number - 1);
} else {
- mask &= ~(1 << p_bit);
+ mask &= ~(1 << (p_layer_number - 1));
}
- set_collision_layer(mask);
+ set_collision_mask(mask);
}
-bool GridMap::get_collision_layer_bit(int p_bit) const {
- return get_collision_layer() & (1 << p_bit);
+bool GridMap::get_collision_mask_value(int p_layer_number) const {
+ ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive.");
+ return get_collision_mask() & (1 << (p_layer_number - 1));
}
void GridMap::set_bake_navigation(bool p_bake_navigation) {
@@ -217,7 +225,7 @@ void GridMap::set_cell_size(const Vector3 &p_size) {
ERR_FAIL_COND(p_size.x < 0.001 || p_size.y < 0.001 || p_size.z < 0.001);
cell_size = p_size;
_recreate_octant_data();
- emit_signal("cell_size_changed", cell_size);
+ emit_signal(SNAME("cell_size_changed"), cell_size);
}
Vector3 GridMap::get_cell_size() const {
@@ -442,7 +450,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
* and set said multimesh bounding box to one containing all cells which have this item
*/
- Map<int, List<Pair<Transform, IndexKey>>> multimesh_items;
+ Map<int, List<Pair<Transform3D, IndexKey>>> multimesh_items;
for (Set<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
ERR_CONTINUE(!cell_map.has(E->get()));
@@ -455,7 +463,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
Vector3 cellpos = Vector3(E->get().x, E->get().y, E->get().z);
Vector3 ofs = _get_offset();
- Transform xform;
+ Transform3D xform;
xform.basis.set_orthogonal_index(c.rot);
xform.set_origin(cellpos * cell_size + ofs);
@@ -463,10 +471,10 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
if (baked_meshes.size() == 0) {
if (mesh_library->get_item_mesh(c.item).is_valid()) {
if (!multimesh_items.has(c.item)) {
- multimesh_items[c.item] = List<Pair<Transform, IndexKey>>();
+ multimesh_items[c.item] = List<Pair<Transform3D, IndexKey>>();
}
- Pair<Transform, IndexKey> p;
+ Pair<Transform3D, IndexKey> p;
p.first = xform;
p.second = E->get();
multimesh_items[c.item].push_back(p);
@@ -507,7 +515,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
//update multimeshes, only if not baked
if (baked_meshes.size() == 0) {
- for (Map<int, List<Pair<Transform, IndexKey>>>::Element *E = multimesh_items.front(); E; E = E->next()) {
+ for (Map<int, List<Pair<Transform3D, IndexKey>>>::Element *E = multimesh_items.front(); E; E = E->next()) {
Octant::MultimeshInstance mmi;
RID mm = RS::get_singleton()->multimesh_create();
@@ -515,14 +523,14 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
RS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E->key())->get_rid());
int idx = 0;
- for (List<Pair<Transform, IndexKey>>::Element *F = E->get().front(); F; F = F->next()) {
- RS::get_singleton()->multimesh_instance_set_transform(mm, idx, F->get().first);
+ for (const Pair<Transform3D, IndexKey> &F : E->get()) {
+ RS::get_singleton()->multimesh_instance_set_transform(mm, idx, F.first);
#ifdef TOOLS_ENABLED
Octant::MultimeshInstance::Item it;
it.index = idx;
- it.transform = F->get().first;
- it.key = F->get().second;
+ it.transform = F.first;
+ it.key = F.second;
mmi.items.push_back(it);
#endif
@@ -668,7 +676,7 @@ void GridMap::_notification(int p_what) {
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
- Transform new_xform = get_global_transform();
+ Transform3D new_xform = get_global_transform();
if (new_xform == last_transform) {
break;
}
@@ -682,7 +690,6 @@ void GridMap::_notification(int p_what) {
for (int i = 0; i < baked_meshes.size(); i++) {
RS::get_singleton()->instance_set_transform(baked_meshes[i].instance, get_global_transform());
}
-
} break;
case NOTIFICATION_EXIT_WORLD: {
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
@@ -777,7 +784,7 @@ void GridMap::_update_octants_callback() {
while (to_delete.front()) {
octant_map.erase(to_delete.front()->get());
- to_delete.pop_back();
+ to_delete.pop_front();
}
_update_visibility();
@@ -791,11 +798,11 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &GridMap::set_collision_mask);
ClassDB::bind_method(D_METHOD("get_collision_mask"), &GridMap::get_collision_mask);
- ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &GridMap::set_collision_mask_bit);
- ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &GridMap::get_collision_mask_bit);
+ ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &GridMap::set_collision_mask_value);
+ ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &GridMap::get_collision_mask_value);
- ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &GridMap::set_collision_layer_bit);
- ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &GridMap::get_collision_layer_bit);
+ ClassDB::bind_method(D_METHOD("set_collision_layer_value", "layer_number", "value"), &GridMap::set_collision_layer_value);
+ ClassDB::bind_method(D_METHOD("get_collision_layer_value", "layer_number"), &GridMap::get_collision_layer_value);
ClassDB::bind_method(D_METHOD("set_bake_navigation", "bake_navigation"), &GridMap::set_bake_navigation);
ClassDB::bind_method(D_METHOD("is_baking_navigation"), &GridMap::is_baking_navigation);
@@ -930,7 +937,7 @@ Array GridMap::get_meshes() {
Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
- Transform xform;
+ Transform3D xform;
xform.basis.set_orthogonal_index(E->get().rot);
@@ -984,7 +991,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
Vector3 cellpos = Vector3(key.x, key.y, key.z);
Vector3 ofs = _get_offset();
- Transform xform;
+ Transform3D xform;
xform.basis.set_orthogonal_index(E->get().rot);
xform.set_origin(cellpos * cell_size + ofs);
@@ -1009,7 +1016,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
Ref<Material> surf_mat = mesh->surface_get_material(i);
if (!mat_map.has(surf_mat)) {
Ref<SurfaceTool> st;
- st.instance();
+ st.instantiate();
st->begin(Mesh::PRIMITIVE_TRIANGLES);
st->set_material(surf_mat);
mat_map[surf_mat] = st;
@@ -1021,7 +1028,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
for (Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>>::Element *E = surface_map.front(); E; E = E->next()) {
Ref<ArrayMesh> mesh;
- mesh.instance();
+ mesh.instantiate();
for (Map<Ref<Material>, Ref<SurfaceTool>>::Element *F = E->get().front(); F; F = F->next()) {
F->get()->commit(mesh);
}
@@ -1053,7 +1060,7 @@ Array GridMap::get_bake_meshes() {
Array arr;
for (int i = 0; i < baked_meshes.size(); i++) {
arr.push_back(baked_meshes[i].mesh);
- arr.push_back(Transform());
+ arr.push_back(Transform3D());
}
return arr;
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 4c04d492f7..879489fc70 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -89,7 +89,7 @@ class GridMap : public Node3D {
struct Octant {
struct NavMesh {
RID region;
- Transform xform;
+ Transform3D xform;
};
struct MultimeshInstance {
@@ -97,7 +97,7 @@ class GridMap : public Node3D {
RID multimesh;
struct Item {
int index = 0;
- Transform transform;
+ Transform3D transform;
IndexKey key;
};
@@ -137,7 +137,7 @@ class GridMap : public Node3D {
bool bake_navigation = false;
uint32_t navigation_layers = 1;
- Transform last_transform;
+ Transform3D last_transform;
bool _in_tree = false;
Vector3 cell_size = Vector3(2, 2, 2);
@@ -217,11 +217,11 @@ public:
void set_collision_mask(uint32_t p_mask);
uint32_t get_collision_mask() const;
- void set_collision_layer_bit(int p_bit, bool p_value);
- bool get_collision_layer_bit(int p_bit) const;
+ void set_collision_layer_value(int p_layer_number, bool p_value);
+ bool get_collision_layer_value(int p_layer_number) const;
- void set_collision_mask_bit(int p_bit, bool p_value);
- bool get_collision_mask_bit(int p_bit) const;
+ void set_collision_mask_value(int p_layer_number, bool p_value);
+ bool get_collision_mask_value(int p_layer_number) const;
void set_bake_navigation(bool p_bake_navigation);
bool is_baking_navigation();
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 74ae45a46e..2331a12d0f 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -62,12 +62,6 @@ void GridMapEditor::_menu_option(int p_option) {
floor->set_value(floor->get_value() + 1);
} break;
- case MENU_OPTION_LOCK_VIEW: {
- int index = options->get_popup()->get_item_index(MENU_OPTION_LOCK_VIEW);
- lock_view = !options->get_popup()->is_item_checked(index);
-
- options->get_popup()->set_item_checked(index, lock_view);
- } break;
case MENU_OPTION_CLIP_DISABLED:
case MENU_OPTION_CLIP_ABOVE:
case MENU_OPTION_CLIP_BELOW: {
@@ -255,7 +249,7 @@ void GridMapEditor::_menu_option(int p_option) {
}
void GridMapEditor::_update_cursor_transform() {
- cursor_transform = Transform();
+ cursor_transform = Transform3D();
cursor_transform.origin = cursor_origin;
cursor_transform.basis.set_orthogonal_index(cursor_rot);
cursor_transform.basis *= node->get_cell_scale();
@@ -268,7 +262,7 @@ void GridMapEditor::_update_cursor_transform() {
}
void GridMapEditor::_update_selection_transform() {
- Transform xf_zero;
+ Transform3D xf_zero;
xf_zero.basis.set_zero();
if (!selection.active) {
@@ -279,7 +273,7 @@ void GridMapEditor::_update_selection_transform() {
return;
}
- Transform xf;
+ Transform3D xf;
xf.scale((Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());
xf.origin = selection.begin * node->get_cell_size();
@@ -297,7 +291,7 @@ void GridMapEditor::_update_selection_transform() {
scale *= node->get_cell_size();
position *= node->get_cell_size();
- Transform xf2;
+ Transform3D xf2;
xf2.basis.scale(scale);
xf2.origin = position;
@@ -362,7 +356,7 @@ bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, b
Camera3D *camera = p_camera;
Vector3 from = camera->project_ray_origin(p_point);
Vector3 normal = camera->project_ray_normal(p_point);
- Transform local_xform = node->get_global_transform().affine_inverse();
+ Transform3D local_xform = node->get_global_transform().affine_inverse();
Vector<Plane> planes = camera->get_frustum();
from = local_xform.xform(from);
normal = local_xform.basis.xform(normal).normalized();
@@ -503,8 +497,8 @@ void GridMapEditor::_fill_selection() {
}
void GridMapEditor::_clear_clipboard_data() {
- for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
- RenderingServer::get_singleton()->free(E->get().instance);
+ for (const ClipboardItem &E : clipboard_items) {
+ RenderingServer::get_singleton()->free(E.instance);
}
clipboard_items.clear();
@@ -540,7 +534,7 @@ void GridMapEditor::_set_clipboard_data() {
void GridMapEditor::_update_paste_indicator() {
if (input_action != INPUT_PASTE) {
- Transform xf;
+ Transform3D xf;
xf.basis.set_zero();
RenderingServer::get_singleton()->instance_set_transform(paste_instance, xf);
return;
@@ -548,7 +542,7 @@ void GridMapEditor::_update_paste_indicator() {
Vector3 center = 0.5 * Vector3(real_t(node->get_center_x()), real_t(node->get_center_y()), real_t(node->get_center_z()));
Vector3 scale = (Vector3(1, 1, 1) + (paste_indicator.end - paste_indicator.begin)) * node->get_cell_size();
- Transform xf;
+ Transform3D xf;
xf.scale(scale);
xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
Basis rot;
@@ -558,10 +552,8 @@ void GridMapEditor::_update_paste_indicator() {
RenderingServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf);
- for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
- ClipboardItem &item = E->get();
-
- xf = Transform();
+ for (const ClipboardItem &item : clipboard_items) {
+ xf = Transform3D();
xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
xf.basis = rot * xf.basis;
xf.translate(item.grid_offset * node->get_cell_size());
@@ -584,9 +576,7 @@ void GridMapEditor::_do_paste() {
Vector3 ofs = paste_indicator.current - paste_indicator.click;
undo_redo->create_action(TTR("GridMap Paste Selection"));
- for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
- ClipboardItem &item = E->get();
-
+ for (const ClipboardItem &item : clipboard_items) {
Vector3 position = rot.xform(item.grid_offset) + paste_indicator.begin + ofs;
Basis orm;
@@ -615,13 +605,13 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && (mb->is_command_pressed() || mb->is_shift_pressed())) {
if (mb->is_pressed()) {
floor->set_value(floor->get_value() + mb->get_factor());
}
return true; // Eaten.
- } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) {
+ } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && (mb->is_command_pressed() || mb->is_shift_pressed())) {
if (mb->is_pressed()) {
floor->set_value(floor->get_value() - mb->get_factor());
}
@@ -630,7 +620,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
if (mb->is_pressed()) {
Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
- if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->get_alt()) {
+ if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->is_alt_pressed()) {
input_action = INPUT_NONE;
} else if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
bool can_edit = (node && node->get_mesh_library().is_valid());
@@ -638,10 +628,10 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
_do_paste();
input_action = INPUT_NONE;
_update_paste_indicator();
- } else if (mb->get_shift() && can_edit) {
+ } else if (mb->is_shift_pressed() && can_edit) {
input_action = INPUT_SELECT;
last_selection = selection;
- } else if (mb->get_command() && can_edit) {
+ } else if (mb->is_command_pressed() && can_edit) {
input_action = INPUT_PICK;
} else {
input_action = INPUT_PAINT;
@@ -669,8 +659,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
if ((mb->get_button_index() == MOUSE_BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_PAINT)) {
if (set_items.size()) {
undo_redo->create_action(TTR("GridMap Paint"));
- for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
- const SetItem &si = E->get();
+ for (const SetItem &si : set_items) {
undo_redo->add_do_method(node, "set_cell_item", si.position, si.new_value, si.new_orientation);
}
for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
@@ -686,7 +675,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
}
if (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_SELECT) {
- undo_redo->create_action("GridMap Selection");
+ undo_redo->create_action(TTR("GridMap Selection"));
undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end);
undo_redo->commit_action();
@@ -732,7 +721,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
}
}
- if (k->get_shift() && selection.active && input_action != INPUT_PASTE) {
+ if (k->is_shift_pressed() && selection.active && input_action != INPUT_PASTE) {
if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {
selection.click[edit_axis]--;
_validate_selection();
@@ -749,7 +738,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
- if (pan_gesture->get_alt() && (pan_gesture->get_command() || pan_gesture->get_shift())) {
+ if (pan_gesture->is_alt_pressed() && (pan_gesture->is_command_pressed() || pan_gesture->is_shift_pressed())) {
const real_t delta = pan_gesture->get_delta().y * 0.5;
accumulated_floor_delta += delta;
int step = 0;
@@ -801,7 +790,7 @@ void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
if (k.is_valid() && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_PAGEUP || k->get_keycode() == KEY_PAGEDOWN)) {
// Forward the key input to the ItemList so it can be scrolled
- mesh_library_palette->call("_gui_input", k);
+ mesh_library_palette->gui_input(k);
search_box->accept_event();
}
}
@@ -810,7 +799,7 @@ void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) {
const Ref<InputEventMouseButton> mb = p_ie;
// Zoom in/out using Ctrl + mouse wheel
- if (mb.is_valid() && mb->is_pressed() && mb->get_command()) {
+ if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed()) {
if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
size_slider->set_value(size_slider->get_value() + 0.2);
}
@@ -875,8 +864,8 @@ void GridMapEditor::update_palette() {
int item = 0;
- for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) {
- int id = E->get().id;
+ for (_CGMEItemSort &E : il) {
+ int id = E.id;
String name = mesh_library->get_item_name(id);
Ref<Texture2D> preview = mesh_library->get_item_preview(id);
@@ -1068,7 +1057,7 @@ void GridMapEditor::_notification(int p_what) {
return;
}
- Transform xf = node->get_global_transform();
+ Transform3D xf = node->get_global_transform();
if (xf != grid_xform) {
for (int i = 0; i < 3; i++) {
@@ -1080,25 +1069,21 @@ void GridMapEditor::_notification(int p_what) {
if (cgmt.operator->() != last_mesh_library) {
update_palette();
}
-
- if (lock_view) {
- EditorNode *editor = Object::cast_to<EditorNode>(get_tree()->get_root()->get_child(0));
-
- Plane p;
- p.normal[edit_axis] = 1.0;
- p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
- p = node->get_transform().xform(p); // plane to snap
-
- Node3DEditorPlugin *sep = Object::cast_to<Node3DEditorPlugin>(editor->get_editor_plugin_screen());
- if (sep) {
- sep->snap_cursor_to_plane(p);
- }
- }
} break;
case NOTIFICATION_THEME_CHANGED: {
- options->set_icon(get_theme_icon("GridMap", "EditorIcons"));
- search_box->set_right_icon(get_theme_icon("Search", "EditorIcons"));
+ options->set_icon(get_theme_icon(SNAME("GridMap"), SNAME("EditorIcons")));
+ search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
+ } break;
+
+ case NOTIFICATION_APPLICATION_FOCUS_OUT: {
+ if (input_action == INPUT_PAINT) {
+ // Simulate mouse released event to stop drawing when editor focus exists.
+ Ref<InputEventMouseButton> release;
+ release.instantiate();
+ release->set_button_index(MOUSE_BUTTON_LEFT);
+ forward_spatial_input_event(nullptr, release);
+ }
} break;
}
}
@@ -1187,8 +1172,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
spatial_editor_hb->hide();
options->set_text(TTR("Grid Map"));
- options->get_popup()->add_check_item(TTR("Snap View"), MENU_OPTION_LOCK_VIEW);
- options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q);
options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E);
options->get_popup()->add_separator();
@@ -1251,7 +1234,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
mode_thumbnail->set_flat(true);
mode_thumbnail->set_toggle_mode(true);
mode_thumbnail->set_pressed(true);
- mode_thumbnail->set_icon(p_editor->get_gui_base()->get_theme_icon("FileThumbnail", "EditorIcons"));
+ mode_thumbnail->set_icon(p_editor->get_gui_base()->get_theme_icon(SNAME("FileThumbnail"), SNAME("EditorIcons")));
hb->add_child(mode_thumbnail);
mode_thumbnail->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_THUMBNAIL));
@@ -1259,7 +1242,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
mode_list->set_flat(true);
mode_list->set_toggle_mode(true);
mode_list->set_pressed(false);
- mode_list->set_icon(p_editor->get_gui_base()->get_theme_icon("FileList", "EditorIcons"));
+ mode_list->set_icon(p_editor->get_gui_base()->get_theme_icon(SNAME("FileList"), SNAME("EditorIcons")));
hb->add_child(mode_list);
mode_list->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_LIST));
@@ -1283,7 +1266,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes."));
info_message->set_valign(Label::VALIGN_CENTER);
info_message->set_align(Label::ALIGN_CENTER);
- info_message->set_autowrap(true);
+ info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
mesh_library_palette->add_child(info_message);
@@ -1368,7 +1351,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
Array d;
d.resize(RS::ARRAY_MAX);
- inner_mat.instance();
+ inner_mat.instantiate();
inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2));
inner_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
inner_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
@@ -1377,14 +1360,14 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_TRIANGLES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());
- outer_mat.instance();
+ outer_mat.instantiate();
outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8));
outer_mat->set_on_top_of_alpha();
outer_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
outer_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
- selection_floor_mat.instance();
+ selection_floor_mat.instantiate();
selection_floor_mat->set_albedo(Color(0.80, 0.80, 1.0, 1));
selection_floor_mat->set_on_top_of_alpha();
selection_floor_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
@@ -1411,7 +1394,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
_set_selection(false);
- indicator_mat.instance();
+ indicator_mat.instantiate();
indicator_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
indicator_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
indicator_mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index 6c7f0bedf6..4bc849e071 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -94,9 +94,8 @@ class GridMapEditor : public VBoxContainer {
MeshLibrary *last_mesh_library;
ClipMode clip_mode = CLIP_DISABLED;
- bool lock_view = false;
- Transform grid_xform;
- Transform edit_grid_xform;
+ Transform3D grid_xform;
+ Transform3D edit_grid_xform;
Vector3::Axis edit_axis;
int edit_floor[3];
Vector3 grid_ofs;
@@ -146,7 +145,7 @@ class GridMapEditor : public VBoxContainer {
PasteIndicator paste_indicator;
bool cursor_visible = false;
- Transform cursor_transform;
+ Transform3D cursor_transform;
Vector3 cursor_origin;
diff --git a/modules/gridmap/icons/GridMap.svg b/modules/gridmap/icons/GridMap.svg
index 7a36fd888c..e208257855 100644
--- a/modules/gridmap/icons/GridMap.svg
+++ b/modules/gridmap/icons/GridMap.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1-6 3v8l6 3 6-3v-2l-2-1-4 2-2-1v-4l2-1v-2l2-1zm4 2-2 1v2l2 1 2-1v-2z" fill="#fc9c9c" fill-opacity=".99608"/></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1-6 3v8l6 3 6-3v-2l-2-1-4 2-2-1v-4l2-1v-2l2-1zm4 2-2 1v2l2 1 2-1v-2z" fill="#fc7f7f" fill-opacity=".99608"/></svg>
diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp
index 5680664213..85739d202e 100644
--- a/modules/gridmap/register_types.cpp
+++ b/modules/gridmap/register_types.cpp
@@ -37,7 +37,7 @@
void register_gridmap_types() {
#ifndef _3D_DISABLED
- ClassDB::register_class<GridMap>();
+ GDREGISTER_CLASS(GridMap);
#ifdef TOOLS_ENABLED
EditorPlugins::add_by_type<GridMapEditorPlugin>();
#endif