diff options
Diffstat (limited to 'modules/gridmap')
| -rw-r--r-- | modules/gridmap/doc_classes/GridMap.xml | 32 | ||||
| -rw-r--r-- | modules/gridmap/grid_map.cpp | 15 | ||||
| -rw-r--r-- | modules/gridmap/grid_map.h | 2 |
3 files changed, 49 insertions, 0 deletions
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 3676570ec1..ed8c27e5d0 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -1,8 +1,13 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="GridMap" inherits="Spatial" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Node for 3D tile-based maps. </brief_description> <description> + GridMap lets you place meshes on a grid interactively. It works both from the editor and can help you create in-game level editors. + GridMaps use a [MeshLibrary] which contain a list of tiles: meshes with materials plus optional collisions and extra elements. + A GridMap contains a collection of cells. Each grid cell refers to a [MeshLibrary] item. All cells in the map have the same dimensions. + A GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells. </description> <tutorials> </tutorials> @@ -13,6 +18,7 @@ <return type="void"> </return> <description> + Clear all cells. </description> </method> <method name="get_cell_item" qualifiers="const"> @@ -25,6 +31,7 @@ <argument index="2" name="z" type="int"> </argument> <description> + The [MeshLibrary] item index located at the grid-based X, Y and Z coordinates. If the cell is empty, [INVALID_CELL_ITEM] will be returned. </description> </method> <method name="get_cell_item_orientation" qualifiers="const"> @@ -37,48 +44,63 @@ <argument index="2" name="z" type="int"> </argument> <description> + The orientation of the cell at the grid-based X, Y and Z coordinates. -1 is retuned if the cell is empty. </description> </method> <method name="get_cell_size" qualifiers="const"> <return type="Vector3"> </return> <description> + The dimensions of the grid's cells. </description> </method> <method name="get_center_x" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether or not grid items are centered on the X axis. </description> </method> <method name="get_center_y" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether or not grid items are centered on the Y axis. </description> </method> <method name="get_center_z" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether or not grid items are centered on the Z axis. </description> </method> <method name="get_meshes"> <return type="Array"> </return> <description> + Array of [Transform] and [Mesh] references corresponding to the non empty cells in the grid. The transforms are specified in world space. </description> </method> <method name="get_octant_size" qualifiers="const"> <return type="int"> </return> <description> + The size of each octant measured in number of cells. This applies to all three axis. </description> </method> <method name="get_theme" qualifiers="const"> <return type="MeshLibrary"> </return> <description> + The assigned [MeshLibrary]. + </description> + </method> + <method name="get_used_cells" qualifiers="const"> + <return type="Array"> + </return> + <description> + Array of [Vector3] with the non empty cell coordinates in the grid map. </description> </method> <method name="resource_changed"> @@ -103,6 +125,9 @@ <argument index="4" name="orientation" type="int" default="0"> </argument> <description> + Set the mesh index for the cell referenced by its grid-based X, Y and Z coordinates. + A negative item index will clear the cell. + Optionally, the item's orientation can be passed. </description> </method> <method name="set_cell_size"> @@ -111,6 +136,7 @@ <argument index="0" name="size" type="Vector3"> </argument> <description> + Sets the height, width and depth of the grid's cells. </description> </method> <method name="set_center_x"> @@ -119,6 +145,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Set grid items to be centered on the X axis. By default it is enabled. </description> </method> <method name="set_center_y"> @@ -127,6 +154,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Set grid items to be centered on the Y axis. By default it is enabled. </description> </method> <method name="set_center_z"> @@ -135,6 +163,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Set grid items to be centered on the Z axis. By default it is enabled. </description> </method> <method name="set_clip"> @@ -157,6 +186,7 @@ <argument index="0" name="size" type="int"> </argument> <description> + Sets the size for each octant measured in number of cells. This applies to all three axis. </description> </method> <method name="set_theme"> @@ -165,11 +195,13 @@ <argument index="0" name="theme" type="MeshLibrary"> </argument> <description> + Sets the collection of meshes for the map. </description> </method> </methods> <constants> <constant name="INVALID_CELL_ITEM" value="-1" enum=""> + Invalid cell item that can be used in [method set_cell_item] to clear cells (or represent an empty cell in [method get_cell_item]). </constant> </constants> </class> diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 4f7545a11d..4e8b67e4e8 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -769,6 +769,8 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear); + ClassDB::bind_method(D_METHOD("get_used_cells"), &GridMap::get_used_cells); + ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes); BIND_CONSTANT(INVALID_CELL_ITEM); @@ -807,6 +809,19 @@ float GridMap::get_cell_scale() const { return cell_scale; } +Array GridMap::get_used_cells() const { + + Array a; + a.resize(cell_map.size()); + int i = 0; + for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) { + Vector3 p(E->key().x, E->key().y, E->key().z); + a[i++] = p; + } + + return a; +} + Array GridMap::get_meshes() { if (theme.is_null()) diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index eb1b215696..296956ff5d 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -223,6 +223,8 @@ public: void set_cell_scale(float p_scale); float get_cell_scale() const; + Array get_used_cells() const; + Array get_meshes(); void clear(); |