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-rw-r--r--modules/gridmap/doc_classes/GridMap.xml4
-rw-r--r--modules/gridmap/grid_map.cpp111
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp128
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h4
4 files changed, 130 insertions, 117 deletions
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index c1dbe63628..73315350ff 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -11,7 +11,7 @@
[b]Note:[/b] GridMap doesn't extend [VisualInstance3D] and therefore can't be hidden or cull masked based on [member VisualInstance3D.layers]. If you make a light not affect the first layer, the whole GridMap won't be lit by the light in question.
</description>
<tutorials>
- <link title="Using gridmaps">https://docs.godotengine.org/en/latest/tutorials/3d/using_gridmaps.html</link>
+ <link title="Using gridmaps">$DOCS_URL/tutorials/3d/using_gridmaps.html</link>
<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
<link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link>
</tutorials>
@@ -173,7 +173,7 @@
GridMaps act as static bodies, meaning they aren't affected by gravity or other forces. They only affect other physics bodies that collide with them.
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
- The physics layers this GridMap detects collisions in. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
+ The physics layers this GridMap detects collisions in. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
<member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library">
The assigned [MeshLibrary].
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 8e8b6f14ad..c9d8f2b42b 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -377,10 +377,7 @@ int GridMap::get_cell_item_orientation(const Vector3i &p_position) const {
}
Vector3i GridMap::world_to_map(const Vector3 &p_world_position) const {
- Vector3 map_position = p_world_position / cell_size;
- map_position.x = floor(map_position.x);
- map_position.y = floor(map_position.y);
- map_position.z = floor(map_position.z);
+ Vector3 map_position = (p_world_position / cell_size).floor();
return Vector3i(map_position);
}
@@ -423,8 +420,8 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
}
//erase navigation
- for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
- NavigationServer3D::get_singleton()->free(E->get().region);
+ for (const KeyValue<IndexKey, Octant::NavMesh> &E : g.navmesh_ids) {
+ NavigationServer3D::get_singleton()->free(E.value.region);
}
g.navmesh_ids.clear();
@@ -475,7 +472,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
}
Pair<Transform3D, IndexKey> p;
- p.first = xform;
+ p.first = xform * mesh_library->get_item_mesh_transform(c.item);
p.second = E->get();
multimesh_items[c.item].push_back(p);
}
@@ -515,15 +512,15 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
//update multimeshes, only if not baked
if (baked_meshes.size() == 0) {
- for (Map<int, List<Pair<Transform3D, IndexKey>>>::Element *E = multimesh_items.front(); E; E = E->next()) {
+ for (const KeyValue<int, List<Pair<Transform3D, IndexKey>>> &E : multimesh_items) {
Octant::MultimeshInstance mmi;
RID mm = RS::get_singleton()->multimesh_create();
- RS::get_singleton()->multimesh_allocate_data(mm, E->get().size(), RS::MULTIMESH_TRANSFORM_3D);
- RS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E->key())->get_rid());
+ RS::get_singleton()->multimesh_allocate_data(mm, E.value.size(), RS::MULTIMESH_TRANSFORM_3D);
+ RS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E.key)->get_rid());
int idx = 0;
- for (const Pair<Transform3D, IndexKey> &F : E->get()) {
+ for (const Pair<Transform3D, IndexKey> &F : E.value) {
RS::get_singleton()->multimesh_instance_set_transform(mm, idx, F.first);
#ifdef TOOLS_ENABLED
@@ -570,9 +567,9 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
}
void GridMap::_reset_physic_bodies_collision_filters() {
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- PhysicsServer3D::get_singleton()->body_set_collision_layer(E->get()->static_body, collision_layer);
- PhysicsServer3D::get_singleton()->body_set_collision_mask(E->get()->static_body, collision_mask);
+ for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
+ PhysicsServer3D::get_singleton()->body_set_collision_layer(E.value->static_body, collision_layer);
+ PhysicsServer3D::get_singleton()->body_set_collision_mask(E.value->static_body, collision_mask);
}
}
@@ -593,17 +590,17 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
}
if (bake_navigation && mesh_library.is_valid()) {
- for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
- if (cell_map.has(F->key()) && F->get().region.is_valid() == false) {
- Ref<NavigationMesh> nm = mesh_library->get_item_navmesh(cell_map[F->key()].item);
+ for (KeyValue<IndexKey, Octant::NavMesh> &F : g.navmesh_ids) {
+ if (cell_map.has(F.key) && F.value.region.is_valid() == false) {
+ Ref<NavigationMesh> nm = mesh_library->get_item_navmesh(cell_map[F.key].item);
if (nm.is_valid()) {
RID region = NavigationServer3D::get_singleton()->region_create();
NavigationServer3D::get_singleton()->region_set_layers(region, navigation_layers);
NavigationServer3D::get_singleton()->region_set_navmesh(region, nm);
- NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * F->get().xform);
+ NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * F.value.xform);
NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
- F->get().region = region;
+ F.value.region = region;
}
}
}
@@ -624,10 +621,10 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
RS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, RID());
}
- for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
- if (F->get().region.is_valid()) {
- NavigationServer3D::get_singleton()->free(F->get().region);
- F->get().region = RID();
+ for (KeyValue<IndexKey, Octant::NavMesh> &F : g.navmesh_ids) {
+ if (F.value.region.is_valid()) {
+ NavigationServer3D::get_singleton()->free(F.value.region);
+ F.value.region = RID();
}
}
}
@@ -646,8 +643,8 @@ void GridMap::_octant_clean_up(const OctantKey &p_key) {
PhysicsServer3D::get_singleton()->free(g.static_body);
// Erase navigation
- for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
- NavigationServer3D::get_singleton()->free(E->get().region);
+ for (const KeyValue<IndexKey, Octant::NavMesh> &E : g.navmesh_ids) {
+ NavigationServer3D::get_singleton()->free(E.value.region);
}
g.navmesh_ids.clear();
@@ -665,8 +662,8 @@ void GridMap::_notification(int p_what) {
case NOTIFICATION_ENTER_WORLD: {
last_transform = get_global_transform();
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- _octant_enter_world(E->key());
+ for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
+ _octant_enter_world(E.key);
}
for (int i = 0; i < baked_meshes.size(); i++) {
@@ -681,8 +678,8 @@ void GridMap::_notification(int p_what) {
break;
}
//update run
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- _octant_transform(E->key());
+ for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
+ _octant_transform(E.key);
}
last_transform = new_xform;
@@ -692,8 +689,8 @@ void GridMap::_notification(int p_what) {
}
} break;
case NOTIFICATION_EXIT_WORLD: {
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- _octant_exit_world(E->key());
+ for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
+ _octant_exit_world(E.key);
}
//_queue_octants_dirty(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
@@ -715,8 +712,8 @@ void GridMap::_update_visibility() {
return;
}
- for (Map<OctantKey, Octant *>::Element *e = octant_map.front(); e; e = e->next()) {
- Octant *octant = e->value();
+ for (KeyValue<OctantKey, Octant *> &e : octant_map) {
+ Octant *octant = e.value;
for (int i = 0; i < octant->multimesh_instances.size(); i++) {
const Octant::MultimeshInstance &mi = octant->multimesh_instances[i];
RS::get_singleton()->instance_set_visible(mi.instance, is_visible_in_tree());
@@ -741,20 +738,20 @@ void GridMap::_recreate_octant_data() {
recreating_octants = true;
Map<IndexKey, Cell> cell_copy = cell_map;
_clear_internal();
- for (Map<IndexKey, Cell>::Element *E = cell_copy.front(); E; E = E->next()) {
- set_cell_item(Vector3i(E->key()), E->get().item, E->get().rot);
+ for (const KeyValue<IndexKey, Cell> &E : cell_copy) {
+ set_cell_item(Vector3i(E.key), E.value.item, E.value.rot);
}
recreating_octants = false;
}
void GridMap::_clear_internal() {
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
+ for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
if (is_inside_world()) {
- _octant_exit_world(E->key());
+ _octant_exit_world(E.key);
}
- _octant_clean_up(E->key());
- memdelete(E->get());
+ _octant_clean_up(E.key);
+ memdelete(E.value);
}
octant_map.clear();
@@ -776,9 +773,9 @@ void GridMap::_update_octants_callback() {
}
List<OctantKey> to_delete;
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- if (_octant_update(E->key())) {
- to_delete.push_back(E->key());
+ for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
+ if (_octant_update(E.key)) {
+ to_delete.push_back(E.key);
}
}
@@ -886,8 +883,8 @@ void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::
clip_above = p_clip_above;
//make it all update
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- Octant *g = E->get();
+ for (KeyValue<OctantKey, Octant *> &E : octant_map) {
+ Octant *g = E.value;
g->dirty = true;
}
awaiting_update = true;
@@ -907,8 +904,8 @@ Array GridMap::get_used_cells() const {
Array a;
a.resize(cell_map.size());
int i = 0;
- for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
- Vector3 p(E->key().x, E->key().y, E->key().z);
+ for (const KeyValue<IndexKey, Cell> &E : cell_map) {
+ Vector3 p(E.key.x, E.key.y, E.key.z);
a[i++] = p;
}
@@ -923,8 +920,8 @@ Array GridMap::get_meshes() {
Vector3 ofs = _get_offset();
Array meshes;
- for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
- int id = E->get().item;
+ for (KeyValue<IndexKey, Cell> &E : cell_map) {
+ int id = E.value.item;
if (!mesh_library->has_item(id)) {
continue;
}
@@ -933,13 +930,13 @@ Array GridMap::get_meshes() {
continue;
}
- IndexKey ik = E->key();
+ IndexKey ik = E.key;
Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
Transform3D xform;
- xform.basis.set_orthogonal_index(E->get().rot);
+ xform.basis.set_orthogonal_index(E.value.rot);
xform.set_origin(cellpos * cell_size + ofs);
xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
@@ -975,10 +972,10 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
//generate
Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> surface_map;
- for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
- IndexKey key = E->key();
+ for (KeyValue<IndexKey, Cell> &E : cell_map) {
+ IndexKey key = E.key;
- int item = E->get().item;
+ int item = E.value.item;
if (!mesh_library->has_item(item)) {
continue;
}
@@ -993,7 +990,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
Transform3D xform;
- xform.basis.set_orthogonal_index(E->get().rot);
+ xform.basis.set_orthogonal_index(E.value.rot);
xform.set_origin(cellpos * cell_size + ofs);
xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
@@ -1026,11 +1023,11 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
}
}
- for (Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>>::Element *E = surface_map.front(); E; E = E->next()) {
+ for (KeyValue<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> &E : surface_map) {
Ref<ArrayMesh> mesh;
mesh.instantiate();
- for (Map<Ref<Material>, Ref<SurfaceTool>>::Element *F = E->get().front(); F; F = F->next()) {
- F->get()->commit(mesh);
+ for (KeyValue<Ref<Material>, Ref<SurfaceTool>> &F : E.value) {
+ F.value->commit(mesh);
}
BakedMesh bm;
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 2331a12d0f..c2169c6335 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -255,6 +255,12 @@ void GridMapEditor::_update_cursor_transform() {
cursor_transform.basis *= node->get_cell_scale();
cursor_transform = node->get_global_transform() * cursor_transform;
+ if (selected_palette >= 0) {
+ if (node && !node->get_mesh_library().is_null()) {
+ cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette);
+ }
+ }
+
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
RenderingServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible);
@@ -597,32 +603,32 @@ void GridMapEditor::_do_paste() {
_clear_clipboard_data();
}
-bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
+EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
if (!node) {
- return false;
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && (mb->is_command_pressed() || mb->is_shift_pressed())) {
+ if (mb->get_button_index() == MouseButton::WHEEL_UP && (mb->is_command_pressed() || mb->is_shift_pressed())) {
if (mb->is_pressed()) {
floor->set_value(floor->get_value() + mb->get_factor());
}
- return true; // Eaten.
- } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && (mb->is_command_pressed() || mb->is_shift_pressed())) {
+ return EditorPlugin::AFTER_GUI_INPUT_STOP; // Eaten.
+ } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && (mb->is_command_pressed() || mb->is_shift_pressed())) {
if (mb->is_pressed()) {
floor->set_value(floor->get_value() - mb->get_factor());
}
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
if (mb->is_pressed()) {
Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->is_alt_pressed()) {
input_action = INPUT_NONE;
- } else if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ } else if (mb->get_button_index() == MouseButton::LEFT) {
bool can_edit = (node && node->get_mesh_library().is_valid());
if (input_action == INPUT_PASTE) {
_do_paste();
@@ -637,26 +643,29 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
input_action = INPUT_PAINT;
set_items.clear();
}
- } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ } else if (mb->get_button_index() == MouseButton::RIGHT) {
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
_update_paste_indicator();
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else if (selection.active) {
_set_selection(false);
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else {
input_action = INPUT_ERASE;
set_items.clear();
}
} else {
- return false;
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
- return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
+ if (do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true)) {
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
} else {
- if ((mb->get_button_index() == MOUSE_BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_PAINT)) {
+ if ((mb->get_button_index() == MouseButton::RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_PAINT)) {
if (set_items.size()) {
undo_redo->create_action(TTR("GridMap Paint"));
for (const SetItem &si : set_items) {
@@ -671,24 +680,28 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
}
set_items.clear();
input_action = INPUT_NONE;
- return set_items.size() > 0;
+
+ if (set_items.size() > 0) {
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
- if (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_SELECT) {
+ if (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_SELECT) {
undo_redo->create_action(TTR("GridMap Selection"));
undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end);
undo_redo->commit_action();
}
- if (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action != INPUT_NONE) {
+ if (mb->get_button_index() == MouseButton::LEFT && input_action != INPUT_NONE) {
set_items.clear();
input_action = INPUT_NONE;
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
- if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) {
+ if (mb->get_button_index() == MouseButton::RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) {
input_action = INPUT_NONE;
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
}
@@ -696,41 +709,44 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
- return do_input_action(p_camera, mm->get_position(), false);
+ if (do_input_action(p_camera, mm->get_position(), false)) {
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
if (k->is_pressed()) {
- if (k->get_keycode() == KEY_ESCAPE) {
+ if (k->get_keycode() == Key::ESCAPE) {
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
_update_paste_indicator();
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else if (selection.active) {
_set_selection(false);
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else {
selected_palette = -1;
mesh_library_palette->deselect_all();
update_palette();
_update_cursor_instance();
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
if (k->is_shift_pressed() && selection.active && input_action != INPUT_PASTE) {
- if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {
+ if (k->get_keycode() == (Key)options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {
selection.click[edit_axis]--;
_validate_selection();
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
- if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) {
+ if (k->get_keycode() == (Key)options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) {
selection.click[edit_axis]++;
_validate_selection();
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
}
@@ -743,18 +759,18 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
accumulated_floor_delta += delta;
int step = 0;
if (ABS(accumulated_floor_delta) > 1.0) {
- step = SGN(accumulated_floor_delta);
+ step = SIGN(accumulated_floor_delta);
accumulated_floor_delta -= step;
}
if (step) {
floor->set_value(floor->get_value() + step);
}
- return true;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
accumulated_floor_delta = 0.0;
- return false;
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
struct _CGMEItemSort {
@@ -788,7 +804,7 @@ void GridMapEditor::_text_changed(const String &p_text) {
void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
const Ref<InputEventKey> k = p_ie;
- if (k.is_valid() && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_PAGEUP || k->get_keycode() == KEY_PAGEDOWN)) {
+ if (k.is_valid() && (k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::PAGEUP || k->get_keycode() == Key::PAGEDOWN)) {
// Forward the key input to the ItemList so it can be scrolled
mesh_library_palette->gui_input(k);
search_box->accept_event();
@@ -800,11 +816,11 @@ void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) {
// Zoom in/out using Ctrl + mouse wheel
if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed()) {
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
+ if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) {
size_slider->set_value(size_slider->get_value() + 0.2);
}
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
+ if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) {
size_slider->set_value(size_slider->get_value() - 0.2);
}
}
@@ -869,11 +885,11 @@ void GridMapEditor::update_palette() {
String name = mesh_library->get_item_name(id);
Ref<Texture2D> preview = mesh_library->get_item_preview(id);
- if (name == "") {
+ if (name.is_empty()) {
name = "#" + itos(id);
}
- if (filter != "" && !filter.is_subsequence_ofi(name)) {
+ if (!filter.is_empty() && !filter.is_subsequence_ofi(name)) {
continue;
}
@@ -1081,7 +1097,7 @@ void GridMapEditor::_notification(int p_what) {
// Simulate mouse released event to stop drawing when editor focus exists.
Ref<InputEventMouseButton> release;
release.instantiate();
- release->set_button_index(MOUSE_BUTTON_LEFT);
+ release->set_button_index(MouseButton::LEFT);
forward_spatial_input_event(nullptr, release);
}
} break;
@@ -1147,7 +1163,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
spatial_editor_hb = memnew(HBoxContainer);
spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);
- spatial_editor_hb->set_alignment(BoxContainer::ALIGN_END);
+ spatial_editor_hb->set_alignment(BoxContainer::ALIGNMENT_END);
Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
spin_box_label = memnew(Label);
@@ -1172,33 +1188,33 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
spatial_editor_hb->hide();
options->set_text(TTR("Grid Map"));
- options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q);
- options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E);
+ options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, Key::Q);
+ options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, Key::E);
options->get_popup()->add_separator();
options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true);
options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE);
options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW);
options->get_popup()->add_separator();
- options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z);
- options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X);
- options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C);
+ options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, Key::Z);
+ options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, Key::X);
+ options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, Key::C);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);
options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A);
- options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, KEY_S);
- options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, KEY_D);
- options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KEY_MASK_SHIFT + KEY_A);
- options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KEY_MASK_SHIFT + KEY_S);
- options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KEY_MASK_SHIFT + KEY_D);
- options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, KEY_W);
+ options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, Key::A);
+ options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, Key::S);
+ options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, Key::D);
+ options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KeyModifierMask::SHIFT + Key::A);
+ options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KeyModifierMask::SHIFT + Key::S);
+ options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KeyModifierMask::SHIFT + Key::D);
+ options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, Key::W);
options->get_popup()->add_separator();
options->get_popup()->add_check_item(TTR("Paste Selects"), MENU_OPTION_PASTE_SELECTS);
options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_CTRL + KEY_C);
- options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KEY_MASK_CTRL + KEY_X);
- options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, KEY_DELETE);
- options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KEY_MASK_CTRL + KEY_F);
+ options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KeyModifierMask::CTRL + Key::C);
+ options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KeyModifierMask::CTRL + Key::X);
+ options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, Key::KEY_DELETE);
+ options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KeyModifierMask::CTRL + Key::F);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Settings..."), MENU_OPTION_GRIDMAP_SETTINGS);
@@ -1264,8 +1280,8 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
info_message = memnew(Label);
info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes."));
- info_message->set_valign(Label::VALIGN_CENTER);
- info_message->set_align(Label::ALIGN_CENTER);
+ info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index 4bc849e071..1a6b1310d8 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -232,7 +232,7 @@ protected:
static void _bind_methods();
public:
- bool forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event);
+ EditorPlugin::AfterGUIInput forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event);
void edit(GridMap *p_gridmap);
GridMapEditor() {}
@@ -250,7 +250,7 @@ protected:
void _notification(int p_what);
public:
- virtual bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); }
+ virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); }
virtual String get_name() const override { return "GridMap"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;