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-rw-r--r--modules/gridmap/grid_map.cpp140
-rw-r--r--modules/gridmap/grid_map.h13
2 files changed, 152 insertions, 1 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 7ccd85702d..d258e26a0e 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -31,7 +31,9 @@
#include "scene/resources/surface_tool.h"
#include "message_queue.h"
#include "scene/3d/light.h"
+#include "scene/3d/baked_light_instance.h"
#include "io/marshalls.h"
+#include "scene/scene_string_names.h"
bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
@@ -53,6 +55,8 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
set_center_z(p_value);
} else if (name=="cell/scale") {
set_cell_scale(p_value);
+ } else if (name=="lighting/bake") {
+ set_use_baked_light(p_value);
} else if (name=="theme/bake") {
set_bake(p_value);
/* } else if (name=="cells") {
@@ -120,6 +124,7 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
g.baked=b;
g.bake_instance=VS::get_singleton()->instance_create();;
VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
+ VS::get_singleton()->instance_geometry_set_baked_light(g.bake_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
}
}
@@ -169,6 +174,8 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
r_ret= get_center_z();
} else if (name=="cell/scale") {
r_ret= cell_scale;
+ } else if (name=="lighting/bake") {
+ r_ret=is_using_baked_light();
} else if (name=="theme/bake") {
r_ret= bake;
} else if (name=="data") {
@@ -231,6 +238,7 @@ void GridMap::_get_property_list( List<PropertyInfo> *p_list) const {
p_list->push_back( PropertyInfo( Variant::OBJECT, "theme/theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
p_list->push_back( PropertyInfo( Variant::BOOL, "theme/bake"));
+ p_list->push_back( PropertyInfo( Variant::BOOL, "lighting/bake"));
p_list->push_back( PropertyInfo( Variant::REAL, "cell/size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") );
p_list->push_back( PropertyInfo( Variant::INT, "cell/octant_size",PROPERTY_HINT_RANGE,"1,1024,1") );
p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_x") );
@@ -428,6 +436,8 @@ void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
ii.multimesh->set_mesh(ii.mesh);
ii.multimesh_instance = VS::get_singleton()->instance_create();
VS::get_singleton()->instance_set_base(ii.multimesh_instance,ii.multimesh->get_rid());
+ VS::get_singleton()->instance_geometry_set_baked_light(ii.multimesh_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
+
if (!baked_lock) {
//unbake just in case
@@ -863,6 +873,12 @@ void GridMap::_notification(int p_what) {
awaiting_update=false;
last_transform=get_global_transform();
+
+ if (use_baked_light) {
+
+ _find_baked_light();
+ }
+
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -883,6 +899,17 @@ void GridMap::_notification(int p_what) {
_octant_exit_world(E->key());
}
+ if (use_baked_light) {
+
+ if (baked_light_instance) {
+ baked_light_instance->disconnect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
+ baked_light_instance=NULL;
+ }
+ _baked_light_changed();
+
+ }
+
+
//_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
//_update_dirty_map_callback();
//_update_area_instances();
@@ -1028,6 +1055,14 @@ void GridMap::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_unused_area_id","area"),&GridMap::get_unused_area_id);
ObjectTypeDB::bind_method(_MD("bake_geometry"),&GridMap::bake_geometry);
+ ObjectTypeDB::bind_method(_MD("_baked_light_changed"),&GridMap::_baked_light_changed);
+ ObjectTypeDB::bind_method(_MD("set_use_baked_light","use"),&GridMap::set_use_baked_light);
+ ObjectTypeDB::bind_method(_MD("is_using_baked_light","use"),&GridMap::is_using_baked_light);
+
+ ObjectTypeDB::bind_method(_MD("_get_baked_light_meshes"),&GridMap::_get_baked_light_meshes);
+
+
+
ObjectTypeDB::set_method_flags("GridMap","bake_geometry",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ObjectTypeDB::bind_method(_MD("clear"),&GridMap::clear);
@@ -1496,6 +1531,108 @@ void GridMap::bake_geometry() {
}
+void GridMap::_baked_light_changed() {
+
+// if (!baked_light_instance)
+// VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),RID());
+// else
+// VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),baked_light_instance->get_baked_light_instance());
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+
+ for(Map<int,Octant::ItemInstances>::Element *F=E->get()->items.front();F;F=F->next()) {
+
+ VS::get_singleton()->instance_geometry_set_baked_light(F->get().multimesh_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
+ }
+
+ }
+
+}
+
+void GridMap::_find_baked_light() {
+
+ Node *n=get_parent();
+ while(n) {
+
+ BakedLightInstance *bl=n->cast_to<BakedLightInstance>();
+ if (bl) {
+
+ baked_light_instance=bl;
+ baked_light_instance->connect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
+ _baked_light_changed();
+
+ return;
+ }
+
+ n=n->get_parent();
+ }
+
+ _baked_light_changed();
+}
+
+
+Array GridMap::_get_baked_light_meshes() {
+
+ if (theme.is_null())
+ return Array();
+
+ Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
+ Array meshes;
+
+ for (Map<IndexKey,Cell>::Element *E=cell_map.front();E;E=E->next()) {
+
+
+ int id = E->get().item;
+ if (!theme->has_item(id))
+ continue;
+ Ref<Mesh> mesh=theme->get_item_mesh(id);
+ if (mesh.is_null())
+ continue;
+
+ IndexKey ik=E->key();
+
+ Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
+
+ Transform xform;
+
+ xform.basis.set_orthogonal_index(E->get().rot);
+
+
+ xform.set_origin( cellpos*cell_size+ofs);
+ xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale));
+
+ meshes.push_back(xform);
+ meshes.push_back(mesh);
+
+ }
+
+ return meshes;
+}
+
+void GridMap::set_use_baked_light(bool p_use) {
+
+ if (use_baked_light==p_use)
+ return;
+
+ use_baked_light=p_use;
+
+ if (is_inside_world()) {
+ if (!p_use) {
+ if (baked_light_instance) {
+ baked_light_instance->disconnect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
+ baked_light_instance=NULL;
+ }
+ _baked_light_changed();
+ } else {
+ _find_baked_light();
+ }
+ }
+
+}
+
+bool GridMap::is_using_baked_light() const{
+
+ return use_baked_light;
+}
GridMap::GridMap() {
@@ -1516,7 +1653,8 @@ GridMap::GridMap() {
bake=false;
cell_scale=1.0;
-
+ baked_light_instance=NULL;
+ use_baked_light=false;
}
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 7a13ace143..df805d99fa 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -38,6 +38,8 @@
//should scale better with hardware that supports instancing
+class BakedLightInstance;
+
class GridMap : public Spatial {
@@ -202,6 +204,14 @@ class GridMap : public Spatial {
void _clear_internal(bool p_keep_areas=false);
+ BakedLightInstance *baked_light_instance;
+ bool use_baked_light;
+ void _find_baked_light();
+ void _baked_light_changed();
+
+
+ Array _get_baked_light_meshes();
+
protected:
bool _set(const StringName& p_name, const Variant& p_value);
@@ -211,6 +221,7 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+
public:
enum {
@@ -262,6 +273,8 @@ public:
void bake_geometry();
+ void set_use_baked_light(bool p_use);
+ bool is_using_baked_light() const;
void clear();
GridMap();