diff options
Diffstat (limited to 'modules/gridmap')
-rw-r--r-- | modules/gridmap/SCsub | 2 | ||||
-rw-r--r-- | modules/gridmap/doc_classes/GridMap.xml | 71 | ||||
-rw-r--r-- | modules/gridmap/editor/grid_map_editor_plugin.cpp | 67 | ||||
-rw-r--r-- | modules/gridmap/editor/grid_map_editor_plugin.h | 3 | ||||
-rw-r--r-- | modules/gridmap/grid_map.cpp | 90 | ||||
-rw-r--r-- | modules/gridmap/grid_map.h | 7 |
6 files changed, 170 insertions, 70 deletions
diff --git a/modules/gridmap/SCsub b/modules/gridmap/SCsub index 52777235b8..da3f7d4dd9 100644 --- a/modules/gridmap/SCsub +++ b/modules/gridmap/SCsub @@ -5,7 +5,7 @@ Import("env_modules") env_gridmap = env_modules.Clone() -# Godot's own source files +# Godot source files env_gridmap.add_source_files(env.modules_sources, "*.cpp") if env["tools"]: env_gridmap.add_source_files(env.modules_sources, "editor/*.cpp") diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 499f54e3ba..6717f23057 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -29,7 +29,7 @@ </method> <method name="get_bake_mesh_instance"> <return type="RID" /> - <argument index="0" name="idx" type="int" /> + <param index="0" name="idx" type="int" /> <description> </description> </method> @@ -39,30 +39,44 @@ Returns an array of [ArrayMesh]es and [Transform3D] references of all bake meshes that exist within the current GridMap. </description> </method> + <method name="get_basis_with_orthogonal_index" qualifiers="const"> + <return type="Basis" /> + <param index="0" name="index" type="int" /> + <description> + Returns one of 24 possible rotations that lie along the vectors (x,y,z) with each component being either -1, 0, or 1. For further details, refer to the Godot source code. + </description> + </method> <method name="get_cell_item" qualifiers="const"> <return type="int" /> - <argument index="0" name="position" type="Vector3i" /> + <param index="0" name="position" type="Vector3i" /> <description> The [MeshLibrary] item index located at the given grid coordinates. If the cell is empty, [constant INVALID_CELL_ITEM] will be returned. </description> </method> + <method name="get_cell_item_basis" qualifiers="const"> + <return type="Basis" /> + <param index="0" name="position" type="Vector3i" /> + <description> + Returns the basis that gives the specificed cell its orientation. + </description> + </method> <method name="get_cell_item_orientation" qualifiers="const"> <return type="int" /> - <argument index="0" name="position" type="Vector3i" /> + <param index="0" name="position" type="Vector3i" /> <description> The orientation of the cell at the given grid coordinates. [code]-1[/code] is returned if the cell is empty. </description> </method> <method name="get_collision_layer_value" qualifiers="const"> <return type="bool" /> - <argument index="0" name="layer_number" type="int" /> + <param index="0" name="layer_number" type="int" /> <description> Returns whether or not the specified layer of the [member collision_layer] is enabled, given a [code]layer_number[/code] between 1 and 32. </description> </method> <method name="get_collision_mask_value" qualifiers="const"> <return type="bool" /> - <argument index="0" name="layer_number" type="int" /> + <param index="0" name="layer_number" type="int" /> <description> Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32. </description> @@ -75,82 +89,89 @@ </method> <method name="get_navigation_layer_value" qualifiers="const"> <return type="bool" /> - <argument index="0" name="layer_number" type="int" /> + <param index="0" name="layer_number" type="int" /> <description> Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [code]layer_number[/code] between 1 and 32. </description> </method> + <method name="get_orthogonal_index_from_basis" qualifiers="const"> + <return type="int" /> + <param index="0" name="basis" type="Basis" /> + <description> + This function considers a discretization of rotations into 24 points on unit sphere, lying along the vectors (x,y,z) with each component being either -1, 0, or 1, and returns the index (in the range from 0 to 23) of the point best representing the orientation of the object. For further details, refer to the Godot source code. + </description> + </method> <method name="get_used_cells" qualifiers="const"> - <return type="Array" /> + <return type="Vector3i[]" /> <description> Returns an array of [Vector3] with the non-empty cell coordinates in the grid map. </description> </method> <method name="get_used_cells_by_item" qualifiers="const"> - <return type="Array" /> - <argument index="0" name="item" type="int" /> + <return type="Vector3i[]" /> + <param index="0" name="item" type="int" /> <description> Returns an array of all cells with the given item index specified in [code]item[/code]. </description> </method> <method name="make_baked_meshes"> <return type="void" /> - <argument index="0" name="gen_lightmap_uv" type="bool" default="false" /> - <argument index="1" name="lightmap_uv_texel_size" type="float" default="0.1" /> + <param index="0" name="gen_lightmap_uv" type="bool" default="false" /> + <param index="1" name="lightmap_uv_texel_size" type="float" default="0.1" /> <description> </description> </method> <method name="map_to_world" qualifiers="const"> <return type="Vector3" /> - <argument index="0" name="map_position" type="Vector3i" /> + <param index="0" name="map_position" type="Vector3i" /> <description> Returns the position of a grid cell in the GridMap's local coordinate space. </description> </method> <method name="resource_changed"> <return type="void" /> - <argument index="0" name="resource" type="Resource" /> + <param index="0" name="resource" type="Resource" /> <description> </description> </method> <method name="set_cell_item"> <return type="void" /> - <argument index="0" name="position" type="Vector3i" /> - <argument index="1" name="item" type="int" /> - <argument index="2" name="orientation" type="int" default="0" /> + <param index="0" name="position" type="Vector3i" /> + <param index="1" name="item" type="int" /> + <param index="2" name="orientation" type="int" default="0" /> <description> Sets the mesh index for the cell referenced by its grid coordinates. A negative item index such as [constant INVALID_CELL_ITEM] will clear the cell. - Optionally, the item's orientation can be passed. For valid orientation values, see [method Basis.get_orthogonal_index]. + Optionally, the item's orientation can be passed. For valid orientation values, see [method get_orthogonal_index_from_basis]. </description> </method> <method name="set_collision_layer_value"> <return type="void" /> - <argument index="0" name="layer_number" type="int" /> - <argument index="1" name="value" type="bool" /> + <param index="0" name="layer_number" type="int" /> + <param index="1" name="value" type="bool" /> <description> Based on [code]value[/code], enables or disables the specified layer in the [member collision_layer], given a [code]layer_number[/code] between 1 and 32. </description> </method> <method name="set_collision_mask_value"> <return type="void" /> - <argument index="0" name="layer_number" type="int" /> - <argument index="1" name="value" type="bool" /> + <param index="0" name="layer_number" type="int" /> + <param index="1" name="value" type="bool" /> <description> Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32. </description> </method> <method name="set_navigation_layer_value"> <return type="void" /> - <argument index="0" name="layer_number" type="int" /> - <argument index="1" name="value" type="bool" /> + <param index="0" name="layer_number" type="int" /> + <param index="1" name="value" type="bool" /> <description> Based on [code]value[/code], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [code]layer_number[/code] between 1 and 32. </description> </method> <method name="world_to_map" qualifiers="const"> <return type="Vector3i" /> - <argument index="0" name="world_position" type="Vector3" /> + <param index="0" name="world_position" type="Vector3" /> <description> Returns the coordinates of the grid cell containing the given point. [code]pos[/code] should be in the GridMap's local coordinate space. @@ -200,7 +221,7 @@ </members> <signals> <signal name="cell_size_changed"> - <argument index="0" name="cell_size" type="Vector3" /> + <param index="0" name="cell_size" type="Vector3" /> <description> Emitted when [member cell_size] changes. </description> diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp index 09f0ff32f0..17f9832096 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.cpp +++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp @@ -37,6 +37,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" #include "scene/main/window.h" @@ -94,91 +95,91 @@ void GridMapEditor::_menu_option(int p_option) { case MENU_OPTION_CURSOR_ROTATE_Y: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_ROTATE_X: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_ROTATE_Z: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_Y: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 1, 0), Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 1, 0), Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_X: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(1, 0, 0), Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(1, 0, 0), Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_Z: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 0, 1), Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 0, 1), Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_CLEAR_ROTATION: { @@ -242,7 +243,7 @@ void GridMapEditor::_menu_option(int p_option) { void GridMapEditor::_update_cursor_transform() { cursor_transform = Transform3D(); cursor_transform.origin = cursor_origin; - cursor_transform.basis.set_orthogonal_index(cursor_rot); + cursor_transform.basis = node->get_basis_with_orthogonal_index(cursor_rot); cursor_transform.basis *= node->get_cell_scale(); cursor_transform = node->get_global_transform() * cursor_transform; @@ -543,7 +544,7 @@ void GridMapEditor::_update_paste_indicator() { xf.scale(scale); xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size(); Basis rot; - rot.set_orthogonal_index(paste_indicator.orientation); + rot = node->get_basis_with_orthogonal_index(paste_indicator.orientation); xf.basis = rot * xf.basis; xf.translate_local((-center * node->get_cell_size()) / scale); @@ -556,7 +557,7 @@ void GridMapEditor::_update_paste_indicator() { xf.translate_local(item.grid_offset * node->get_cell_size()); Basis item_rot; - item_rot.set_orthogonal_index(item.orientation); + item_rot = node->get_basis_with_orthogonal_index(item.orientation); xf.basis = item_rot * xf.basis * node->get_cell_scale(); RenderingServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf); @@ -568,7 +569,7 @@ void GridMapEditor::_do_paste() { bool reselect = options->get_popup()->is_item_checked(idx); Basis rot; - rot.set_orthogonal_index(paste_indicator.orientation); + rot = node->get_basis_with_orthogonal_index(paste_indicator.orientation); Vector3 ofs = paste_indicator.current - paste_indicator.click; undo_redo->create_action(TTR("GridMap Paste Selection")); @@ -577,10 +578,10 @@ void GridMapEditor::_do_paste() { Vector3 position = rot.xform(item.grid_offset) + paste_indicator.begin + ofs; Basis orm; - orm.set_orthogonal_index(item.orientation); + orm = node->get_basis_with_orthogonal_index(item.orientation); orm = rot * orm; - undo_redo->add_do_method(node, "set_cell_item", position, item.cell_item, orm.get_orthogonal_index()); + undo_redo->add_do_method(node, "set_cell_item", position, item.cell_item, node->get_orthogonal_index_from_basis(orm)); undo_redo->add_undo_method(node, "set_cell_item", position, node->get_cell_item(position), node->get_cell_item_orientation(position)); } @@ -896,10 +897,12 @@ void GridMapEditor::update_palette() { } if (selected != -1 && mesh_library_palette->get_item_count() > 0) { - mesh_library_palette->select(selected); + // Make sure that this variable is set correctly. + selected_palette = MIN(selected, mesh_library_palette->get_item_count() - 1); + mesh_library_palette->select(selected_palette); } - last_mesh_library = mesh_library.operator->(); + last_mesh_library = *mesh_library; } void GridMapEditor::edit(GridMap *p_gridmap) { diff --git a/modules/gridmap/editor/grid_map_editor_plugin.h b/modules/gridmap/editor/grid_map_editor_plugin.h index 3b29397502..a64dc4a80b 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.h +++ b/modules/gridmap/editor/grid_map_editor_plugin.h @@ -39,6 +39,7 @@ #include "scene/gui/slider.h" #include "scene/gui/spin_box.h" +class EditorUndoRedoManager; class Node3DEditorPlugin; class GridMapEditor : public VBoxContainer { @@ -62,7 +63,7 @@ class GridMapEditor : public VBoxContainer { DISPLAY_LIST }; - UndoRedo *undo_redo = nullptr; + Ref<EditorUndoRedoManager> undo_redo; InputAction input_action = INPUT_NONE; Panel *panel = nullptr; MenuButton *options = nullptr; diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 7d80cbef7c..f207d4a741 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -428,6 +428,75 @@ int GridMap::get_cell_item_orientation(const Vector3i &p_position) const { return cell_map[key].rot; } +static const Basis _ortho_bases[24] = { + Basis(1, 0, 0, 0, 1, 0, 0, 0, 1), + Basis(0, -1, 0, 1, 0, 0, 0, 0, 1), + Basis(-1, 0, 0, 0, -1, 0, 0, 0, 1), + Basis(0, 1, 0, -1, 0, 0, 0, 0, 1), + Basis(1, 0, 0, 0, 0, -1, 0, 1, 0), + Basis(0, 0, 1, 1, 0, 0, 0, 1, 0), + Basis(-1, 0, 0, 0, 0, 1, 0, 1, 0), + Basis(0, 0, -1, -1, 0, 0, 0, 1, 0), + Basis(1, 0, 0, 0, -1, 0, 0, 0, -1), + Basis(0, 1, 0, 1, 0, 0, 0, 0, -1), + Basis(-1, 0, 0, 0, 1, 0, 0, 0, -1), + Basis(0, -1, 0, -1, 0, 0, 0, 0, -1), + Basis(1, 0, 0, 0, 0, 1, 0, -1, 0), + Basis(0, 0, -1, 1, 0, 0, 0, -1, 0), + Basis(-1, 0, 0, 0, 0, -1, 0, -1, 0), + Basis(0, 0, 1, -1, 0, 0, 0, -1, 0), + Basis(0, 0, 1, 0, 1, 0, -1, 0, 0), + Basis(0, -1, 0, 0, 0, 1, -1, 0, 0), + Basis(0, 0, -1, 0, -1, 0, -1, 0, 0), + Basis(0, 1, 0, 0, 0, -1, -1, 0, 0), + Basis(0, 0, 1, 0, -1, 0, 1, 0, 0), + Basis(0, 1, 0, 0, 0, 1, 1, 0, 0), + Basis(0, 0, -1, 0, 1, 0, 1, 0, 0), + Basis(0, -1, 0, 0, 0, -1, 1, 0, 0) +}; + +Basis GridMap::get_cell_item_basis(const Vector3i &p_position) const { + int orientation = get_cell_item_orientation(p_position); + + if (orientation == -1) { + return Basis(); + } + + return get_basis_with_orthogonal_index(orientation); +} + +Basis GridMap::get_basis_with_orthogonal_index(int p_index) const { + ERR_FAIL_INDEX_V(p_index, 24, Basis()); + + return _ortho_bases[p_index]; +} + +int GridMap::get_orthogonal_index_from_basis(const Basis &p_basis) const { + Basis orth = p_basis; + for (int i = 0; i < 3; i++) { + for (int j = 0; j < 3; j++) { + real_t v = orth[i][j]; + if (v > 0.5) { + v = 1.0; + } else if (v < -0.5) { + v = -1.0; + } else { + v = 0; + } + + orth[i][j] = v; + } + } + + for (int i = 0; i < 24; i++) { + if (_ortho_bases[i] == orth) { + return i; + } + } + + return 0; +} + Vector3i GridMap::world_to_map(const Vector3 &p_world_position) const { Vector3 map_position = (p_world_position / cell_size).floor(); return Vector3i(map_position); @@ -529,7 +598,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { Transform3D xform; - xform.basis.set_orthogonal_index(c.rot); + xform.basis = _ortho_bases[c.rot]; xform.set_origin(cellpos * cell_size + ofs); xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); if (baked_meshes.size() == 0) { @@ -921,6 +990,9 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_cell_item", "position", "item", "orientation"), &GridMap::set_cell_item, DEFVAL(0)); ClassDB::bind_method(D_METHOD("get_cell_item", "position"), &GridMap::get_cell_item); ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "position"), &GridMap::get_cell_item_orientation); + ClassDB::bind_method(D_METHOD("get_cell_item_basis", "position"), &GridMap::get_cell_item_basis); + ClassDB::bind_method(D_METHOD("get_basis_with_orthogonal_index", "index"), &GridMap::get_basis_with_orthogonal_index); + ClassDB::bind_method(D_METHOD("get_orthogonal_index_from_basis", "basis"), &GridMap::get_orthogonal_index_from_basis); ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &GridMap::world_to_map); ClassDB::bind_method(D_METHOD("map_to_world", "map_position"), &GridMap::map_to_world); @@ -977,23 +1049,23 @@ float GridMap::get_cell_scale() const { return cell_scale; } -Array GridMap::get_used_cells() const { - Array a; +TypedArray<Vector3i> GridMap::get_used_cells() const { + TypedArray<Vector3i> a; a.resize(cell_map.size()); int i = 0; for (const KeyValue<IndexKey, Cell> &E : cell_map) { - Vector3 p(E.key.x, E.key.y, E.key.z); + Vector3i p(E.key.x, E.key.y, E.key.z); a[i++] = p; } return a; } -Array GridMap::get_used_cells_by_item(int p_item) const { - Array a; +TypedArray<Vector3i> GridMap::get_used_cells_by_item(int p_item) const { + TypedArray<Vector3i> a; for (const KeyValue<IndexKey, Cell> &E : cell_map) { if (E.value.item == p_item) { - Vector3 p(E.key.x, E.key.y, E.key.z); + Vector3i p(E.key.x, E.key.y, E.key.z); a.push_back(p); } } @@ -1025,7 +1097,7 @@ Array GridMap::get_meshes() const { Transform3D xform; - xform.basis.set_orthogonal_index(E.value.rot); + xform.basis = _ortho_bases[E.value.rot]; xform.set_origin(cellpos * cell_size + ofs); xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); @@ -1079,7 +1151,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe Transform3D xform; - xform.basis.set_orthogonal_index(E.value.rot); + xform.basis = _ortho_bases[E.value.rot]; xform.set_origin(cellpos * cell_size + ofs); xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index 078a1d9de5..0ed4695fb9 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -263,6 +263,9 @@ public: void set_cell_item(const Vector3i &p_position, int p_item, int p_rot = 0); int get_cell_item(const Vector3i &p_position) const; int get_cell_item_orientation(const Vector3i &p_position) const; + Basis get_cell_item_basis(const Vector3i &p_position) const; + Basis get_basis_with_orthogonal_index(int p_index) const; + int get_orthogonal_index_from_basis(const Basis &p_basis) const; Vector3i world_to_map(const Vector3 &p_world_position) const; Vector3 map_to_world(const Vector3i &p_map_position) const; @@ -270,8 +273,8 @@ public: void set_cell_scale(float p_scale); float get_cell_scale() const; - Array get_used_cells() const; - Array get_used_cells_by_item(int p_item) const; + TypedArray<Vector3i> get_used_cells() const; + TypedArray<Vector3i> get_used_cells_by_item(int p_item) const; Array get_meshes() const; |