diff options
Diffstat (limited to 'modules/gridmap')
-rw-r--r-- | modules/gridmap/doc_classes/GridMap.xml | 2 | ||||
-rw-r--r-- | modules/gridmap/grid_map.cpp | 23 | ||||
-rw-r--r-- | modules/gridmap/grid_map.h | 4 |
3 files changed, 25 insertions, 4 deletions
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 885817caf1..9c28421a46 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -67,7 +67,7 @@ Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32. </description> </method> - <method name="get_meshes"> + <method name="get_meshes" qualifiers="const"> <return type="Array" /> <description> Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space. diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index a861efcbf4..67deedf839 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -35,6 +35,7 @@ #include "scene/3d/light_3d.h" #include "scene/resources/mesh_library.h" #include "scene/resources/physics_material.h" +#include "scene/resources/primitive_meshes.h" #include "scene/resources/surface_tool.h" #include "scene/scene_string_names.h" #include "servers/navigation_server_3d.h" @@ -197,6 +198,24 @@ bool GridMap::get_collision_mask_value(int p_layer_number) const { return get_collision_mask() & (1 << (p_layer_number - 1)); } +Array GridMap::get_collision_shapes() const { + Array shapes; + for (const KeyValue<OctantKey, Octant *> &E : octant_map) { + Octant *g = E.value; + RID body = g->static_body; + Transform3D body_xform = PhysicsServer3D::get_singleton()->body_get_state(body, PhysicsServer3D::BODY_STATE_TRANSFORM); + int nshapes = PhysicsServer3D::get_singleton()->body_get_shape_count(body); + for (int i = 0; i < nshapes; i++) { + RID shape = PhysicsServer3D::get_singleton()->body_get_shape(body, i); + Transform3D xform = PhysicsServer3D::get_singleton()->body_get_shape_transform(body, i); + shapes.push_back(body_xform * xform); + shapes.push_back(shape); + } + } + + return shapes; +} + void GridMap::set_bake_navigation(bool p_bake_navigation) { bake_navigation = p_bake_navigation; _recreate_octant_data(); @@ -930,7 +949,7 @@ Array GridMap::get_used_cells() const { return a; } -Array GridMap::get_meshes() { +Array GridMap::get_meshes() const { if (mesh_library.is_null()) { return Array(); } @@ -938,7 +957,7 @@ Array GridMap::get_meshes() { Vector3 ofs = _get_offset(); Array meshes; - for (KeyValue<IndexKey, Cell> &E : cell_map) { + for (const KeyValue<IndexKey, Cell> &E : cell_map) { int id = E.value.item; if (!mesh_library->has_item(id)) { continue; diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index 546b530148..6cdc3b178d 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -229,6 +229,8 @@ public: void set_physics_material(Ref<PhysicsMaterial> p_material); Ref<PhysicsMaterial> get_physics_material() const; + Array get_collision_shapes() const; + void set_bake_navigation(bool p_bake_navigation); bool is_baking_navigation(); @@ -265,7 +267,7 @@ public: Array get_used_cells() const; - Array get_meshes(); + Array get_meshes() const; void clear_baked_meshes(); void make_baked_meshes(bool p_gen_lightmap_uv = false, float p_lightmap_uv_texel_size = 0.1); |