diff options
Diffstat (limited to 'modules/gridmap')
-rw-r--r-- | modules/gridmap/SCsub | 2 | ||||
-rw-r--r-- | modules/gridmap/doc_classes/GridMap.xml | 56 | ||||
-rw-r--r-- | modules/gridmap/editor/grid_map_editor_plugin.cpp | 77 | ||||
-rw-r--r-- | modules/gridmap/editor/grid_map_editor_plugin.h | 8 | ||||
-rw-r--r-- | modules/gridmap/grid_map.cpp | 329 | ||||
-rw-r--r-- | modules/gridmap/grid_map.h | 24 |
6 files changed, 416 insertions, 80 deletions
diff --git a/modules/gridmap/SCsub b/modules/gridmap/SCsub index da3f7d4dd9..282d772592 100644 --- a/modules/gridmap/SCsub +++ b/modules/gridmap/SCsub @@ -7,5 +7,5 @@ env_gridmap = env_modules.Clone() # Godot source files env_gridmap.add_source_files(env.modules_sources, "*.cpp") -if env["tools"]: +if env.editor_build: env_gridmap.add_source_files(env.modules_sources, "editor/*.cpp") diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 5552b5b009..0f3662c3cf 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -39,6 +39,13 @@ Returns an array of [ArrayMesh]es and [Transform3D] references of all bake meshes that exist within the current GridMap. </description> </method> + <method name="get_basis_with_orthogonal_index" qualifiers="const"> + <return type="Basis" /> + <param index="0" name="index" type="int" /> + <description> + Returns one of 24 possible rotations that lie along the vectors (x,y,z) with each component being either -1, 0, or 1. For further details, refer to the Godot source code. + </description> + </method> <method name="get_cell_item" qualifiers="const"> <return type="int" /> <param index="0" name="position" type="Vector3i" /> @@ -46,6 +53,13 @@ The [MeshLibrary] item index located at the given grid coordinates. If the cell is empty, [constant INVALID_CELL_ITEM] will be returned. </description> </method> + <method name="get_cell_item_basis" qualifiers="const"> + <return type="Basis" /> + <param index="0" name="position" type="Vector3i" /> + <description> + Returns the basis that gives the specified cell its orientation. + </description> + </method> <method name="get_cell_item_orientation" qualifiers="const"> <return type="int" /> <param index="0" name="position" type="Vector3i" /> @@ -70,7 +84,7 @@ <method name="get_meshes" qualifiers="const"> <return type="Array" /> <description> - Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space. + Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in local space. </description> </method> <method name="get_navigation_layer_value" qualifiers="const"> @@ -80,19 +94,40 @@ Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [code]layer_number[/code] between 1 and 32. </description> </method> + <method name="get_navigation_map" qualifiers="const"> + <return type="RID" /> + <description> + Returns the [RID] of the navigation map this GridMap node uses for its cell baked navigation meshes. + This function returns always the map set on the GridMap node and not the map on the NavigationServer. If the map is changed directly with the NavigationServer API the GridMap node will not be aware of the map change. + </description> + </method> + <method name="get_orthogonal_index_from_basis" qualifiers="const"> + <return type="int" /> + <param index="0" name="basis" type="Basis" /> + <description> + This function considers a discretization of rotations into 24 points on unit sphere, lying along the vectors (x,y,z) with each component being either -1, 0, or 1, and returns the index (in the range from 0 to 23) of the point best representing the orientation of the object. For further details, refer to the Godot source code. + </description> + </method> <method name="get_used_cells" qualifiers="const"> - <return type="Array" /> + <return type="Vector3i[]" /> <description> Returns an array of [Vector3] with the non-empty cell coordinates in the grid map. </description> </method> <method name="get_used_cells_by_item" qualifiers="const"> - <return type="Array" /> + <return type="Vector3i[]" /> <param index="0" name="item" type="int" /> <description> Returns an array of all cells with the given item index specified in [code]item[/code]. </description> </method> + <method name="local_to_map" qualifiers="const"> + <return type="Vector3i" /> + <param index="0" name="local_position" type="Vector3" /> + <description> + Returns the map coordinates of the cell containing the given [param local_position]. If [param local_position] is in global coordinates, consider using [method Node3D.to_local] before passing it to this method. See also [method map_to_local]. + </description> + </method> <method name="make_baked_meshes"> <return type="void" /> <param index="0" name="gen_lightmap_uv" type="bool" default="false" /> @@ -100,11 +135,11 @@ <description> </description> </method> - <method name="map_to_world" qualifiers="const"> + <method name="map_to_local" qualifiers="const"> <return type="Vector3" /> <param index="0" name="map_position" type="Vector3i" /> <description> - Returns the position of a grid cell in the GridMap's local coordinate space. + Returns the position of a grid cell in the GridMap's local coordinate space. To convert the returned value into global coordinates, use [method Node3D.to_global]. See also [method map_to_local]. </description> </method> <method name="resource_changed"> @@ -121,7 +156,7 @@ <description> Sets the mesh index for the cell referenced by its grid coordinates. A negative item index such as [constant INVALID_CELL_ITEM] will clear the cell. - Optionally, the item's orientation can be passed. For valid orientation values, see [method Basis.get_orthogonal_index]. + Optionally, the item's orientation can be passed. For valid orientation values, see [method get_orthogonal_index_from_basis]. </description> </method> <method name="set_collision_layer_value"> @@ -148,12 +183,11 @@ Based on [code]value[/code], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [code]layer_number[/code] between 1 and 32. </description> </method> - <method name="world_to_map" qualifiers="const"> - <return type="Vector3i" /> - <param index="0" name="world_position" type="Vector3" /> + <method name="set_navigation_map"> + <return type="void" /> + <param index="0" name="navigation_map" type="RID" /> <description> - Returns the coordinates of the grid cell containing the given point. - [code]pos[/code] should be in the GridMap's local coordinate space. + Sets the [RID] of the navigation map this GridMap node should use for its cell baked navigation meshes. </description> </method> </methods> diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp index 518e2cf97d..9c6cbebf0e 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.cpp +++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp @@ -37,6 +37,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" #include "scene/main/window.h" @@ -94,91 +95,91 @@ void GridMapEditor::_menu_option(int p_option) { case MENU_OPTION_CURSOR_ROTATE_Y: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_ROTATE_X: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_ROTATE_Z: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_Y: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 1, 0), Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 1, 0), Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_X: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(1, 0, 0), Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(1, 0, 0), Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_Z: { Basis r; if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(paste_indicator.orientation); + r = node->get_basis_with_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 0, 1), Math_PI / 2.0); - paste_indicator.orientation = r.get_orthogonal_index(); + paste_indicator.orientation = node->get_orthogonal_index_from_basis(r); _update_paste_indicator(); break; } - r.set_orthogonal_index(cursor_rot); + r = node->get_basis_with_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 0, 1), Math_PI / 2.0); - cursor_rot = r.get_orthogonal_index(); + cursor_rot = node->get_orthogonal_index_from_basis(r); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_CLEAR_ROTATION: { @@ -242,7 +243,7 @@ void GridMapEditor::_menu_option(int p_option) { void GridMapEditor::_update_cursor_transform() { cursor_transform = Transform3D(); cursor_transform.origin = cursor_origin; - cursor_transform.basis.set_orthogonal_index(cursor_rot); + cursor_transform.basis = node->get_basis_with_orthogonal_index(cursor_rot); cursor_transform.basis *= node->get_cell_scale(); cursor_transform = node->get_global_transform() * cursor_transform; @@ -543,7 +544,7 @@ void GridMapEditor::_update_paste_indicator() { xf.scale(scale); xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size(); Basis rot; - rot.set_orthogonal_index(paste_indicator.orientation); + rot = node->get_basis_with_orthogonal_index(paste_indicator.orientation); xf.basis = rot * xf.basis; xf.translate_local((-center * node->get_cell_size()) / scale); @@ -556,7 +557,7 @@ void GridMapEditor::_update_paste_indicator() { xf.translate_local(item.grid_offset * node->get_cell_size()); Basis item_rot; - item_rot.set_orthogonal_index(item.orientation); + item_rot = node->get_basis_with_orthogonal_index(item.orientation); xf.basis = item_rot * xf.basis * node->get_cell_scale(); RenderingServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf); @@ -568,7 +569,7 @@ void GridMapEditor::_do_paste() { bool reselect = options->get_popup()->is_item_checked(idx); Basis rot; - rot.set_orthogonal_index(paste_indicator.orientation); + rot = node->get_basis_with_orthogonal_index(paste_indicator.orientation); Vector3 ofs = paste_indicator.current - paste_indicator.click; undo_redo->create_action(TTR("GridMap Paste Selection")); @@ -577,10 +578,10 @@ void GridMapEditor::_do_paste() { Vector3 position = rot.xform(item.grid_offset) + paste_indicator.begin + ofs; Basis orm; - orm.set_orthogonal_index(item.orientation); + orm = node->get_basis_with_orthogonal_index(item.orientation); orm = rot * orm; - undo_redo->add_do_method(node, "set_cell_item", position, item.cell_item, orm.get_orthogonal_index()); + undo_redo->add_do_method(node, "set_cell_item", position, item.cell_item, node->get_orthogonal_index_from_basis(orm)); undo_redo->add_undo_method(node, "set_cell_item", position, node->get_cell_item(position), node->get_cell_item_orientation(position)); } @@ -602,13 +603,13 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == MouseButton::WHEEL_UP && (mb->is_command_pressed() || mb->is_shift_pressed())) { + if (mb->get_button_index() == MouseButton::WHEEL_UP && (mb->is_command_or_control_pressed() || mb->is_shift_pressed())) { if (mb->is_pressed()) { floor->set_value(floor->get_value() + mb->get_factor()); } return EditorPlugin::AFTER_GUI_INPUT_STOP; // Eaten. - } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && (mb->is_command_pressed() || mb->is_shift_pressed())) { + } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && (mb->is_command_or_control_pressed() || mb->is_shift_pressed())) { if (mb->is_pressed()) { floor->set_value(floor->get_value() - mb->get_factor()); } @@ -616,7 +617,7 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D } if (mb->is_pressed()) { - Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); + Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->is_alt_pressed()) { input_action = INPUT_NONE; } else if (mb->get_button_index() == MouseButton::LEFT) { @@ -628,7 +629,7 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D } else if (mb->is_shift_pressed() && can_edit) { input_action = INPUT_SELECT; last_selection = selection; - } else if (mb->is_command_pressed() && can_edit) { + } else if (mb->is_command_or_control_pressed() && can_edit) { input_action = INPUT_PICK; } else { input_action = INPUT_PAINT; @@ -745,7 +746,7 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D Ref<InputEventPanGesture> pan_gesture = p_event; if (pan_gesture.is_valid()) { - if (pan_gesture->is_alt_pressed() && (pan_gesture->is_command_pressed() || pan_gesture->is_shift_pressed())) { + if (pan_gesture->is_alt_pressed() && (pan_gesture->is_command_or_control_pressed() || pan_gesture->is_shift_pressed())) { const real_t delta = pan_gesture->get_delta().y * 0.5; accumulated_floor_delta += delta; int step = 0; @@ -806,7 +807,7 @@ void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) { const Ref<InputEventMouseButton> mb = p_ie; // Zoom in/out using Ctrl + mouse wheel - if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed()) { + if (mb.is_valid() && mb->is_pressed() && mb->is_command_or_control_pressed()) { if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) { size_slider->set_value(size_slider->get_value() + 0.2); } @@ -1433,7 +1434,7 @@ GridMapEditor::~GridMapEditor() { void GridMapEditorPlugin::_notification(int p_what) { switch (p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) { + switch ((int)EDITOR_GET("editors/grid_map/editor_side")) { case 0: { // Left. Node3DEditor::get_singleton()->move_control_to_left_panel(grid_map_editor); } break; @@ -1471,7 +1472,7 @@ GridMapEditorPlugin::GridMapEditorPlugin() { EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right")); grid_map_editor = memnew(GridMapEditor); - switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) { + switch ((int)EDITOR_GET("editors/grid_map/editor_side")) { case 0: { // Left. Node3DEditor::get_singleton()->add_control_to_left_panel(grid_map_editor); } break; diff --git a/modules/gridmap/editor/grid_map_editor_plugin.h b/modules/gridmap/editor/grid_map_editor_plugin.h index 3b29397502..91f14690ca 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.h +++ b/modules/gridmap/editor/grid_map_editor_plugin.h @@ -35,10 +35,14 @@ #include "../grid_map.h" #include "editor/editor_plugin.h" +#include "scene/gui/box_container.h" #include "scene/gui/item_list.h" #include "scene/gui/slider.h" #include "scene/gui/spin_box.h" +class ConfirmationDialog; +class EditorUndoRedoManager; +class MenuButton; class Node3DEditorPlugin; class GridMapEditor : public VBoxContainer { @@ -62,7 +66,7 @@ class GridMapEditor : public VBoxContainer { DISPLAY_LIST }; - UndoRedo *undo_redo = nullptr; + Ref<EditorUndoRedoManager> undo_redo; InputAction input_action = INPUT_NONE; Panel *panel = nullptr; MenuButton *options = nullptr; @@ -240,7 +244,7 @@ protected: void _notification(int p_what); public: - virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); } + virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); } virtual String get_name() const override { return "GridMap"; } bool has_main_screen() const override { return false; } virtual void edit(Object *p_object) override; diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 7d80cbef7c..de50e9ea1e 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -157,13 +157,13 @@ uint32_t GridMap::get_collision_mask() const { void GridMap::set_collision_layer_value(int p_layer_number, bool p_value) { ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); - uint32_t collision_layer = get_collision_layer(); + uint32_t collision_layer_new = get_collision_layer(); if (p_value) { - collision_layer |= 1 << (p_layer_number - 1); + collision_layer_new |= 1 << (p_layer_number - 1); } else { - collision_layer &= ~(1 << (p_layer_number - 1)); + collision_layer_new &= ~(1 << (p_layer_number - 1)); } - set_collision_layer(collision_layer); + set_collision_layer(collision_layer_new); } bool GridMap::get_collision_layer_value(int p_layer_number) const { @@ -226,6 +226,27 @@ bool GridMap::is_baking_navigation() { return bake_navigation; } +void GridMap::set_navigation_map(RID p_navigation_map) { + map_override = p_navigation_map; + for (const KeyValue<OctantKey, Octant *> &E : octant_map) { + Octant &g = *octant_map[E.key]; + for (KeyValue<IndexKey, Octant::NavMesh> &F : g.navmesh_ids) { + if (F.value.region.is_valid()) { + NavigationServer3D::get_singleton()->region_set_map(F.value.region, map_override); + } + } + } +} + +RID GridMap::get_navigation_map() const { + if (map_override.is_valid()) { + return map_override; + } else if (is_inside_tree()) { + return get_world_3d()->get_navigation_map(); + } + return RID(); +} + void GridMap::set_navigation_layers(uint32_t p_navigation_layers) { navigation_layers = p_navigation_layers; _recreate_octant_data(); @@ -428,18 +449,87 @@ int GridMap::get_cell_item_orientation(const Vector3i &p_position) const { return cell_map[key].rot; } -Vector3i GridMap::world_to_map(const Vector3 &p_world_position) const { +static const Basis _ortho_bases[24] = { + Basis(1, 0, 0, 0, 1, 0, 0, 0, 1), + Basis(0, -1, 0, 1, 0, 0, 0, 0, 1), + Basis(-1, 0, 0, 0, -1, 0, 0, 0, 1), + Basis(0, 1, 0, -1, 0, 0, 0, 0, 1), + Basis(1, 0, 0, 0, 0, -1, 0, 1, 0), + Basis(0, 0, 1, 1, 0, 0, 0, 1, 0), + Basis(-1, 0, 0, 0, 0, 1, 0, 1, 0), + Basis(0, 0, -1, -1, 0, 0, 0, 1, 0), + Basis(1, 0, 0, 0, -1, 0, 0, 0, -1), + Basis(0, 1, 0, 1, 0, 0, 0, 0, -1), + Basis(-1, 0, 0, 0, 1, 0, 0, 0, -1), + Basis(0, -1, 0, -1, 0, 0, 0, 0, -1), + Basis(1, 0, 0, 0, 0, 1, 0, -1, 0), + Basis(0, 0, -1, 1, 0, 0, 0, -1, 0), + Basis(-1, 0, 0, 0, 0, -1, 0, -1, 0), + Basis(0, 0, 1, -1, 0, 0, 0, -1, 0), + Basis(0, 0, 1, 0, 1, 0, -1, 0, 0), + Basis(0, -1, 0, 0, 0, 1, -1, 0, 0), + Basis(0, 0, -1, 0, -1, 0, -1, 0, 0), + Basis(0, 1, 0, 0, 0, -1, -1, 0, 0), + Basis(0, 0, 1, 0, -1, 0, 1, 0, 0), + Basis(0, 1, 0, 0, 0, 1, 1, 0, 0), + Basis(0, 0, -1, 0, 1, 0, 1, 0, 0), + Basis(0, -1, 0, 0, 0, -1, 1, 0, 0) +}; + +Basis GridMap::get_cell_item_basis(const Vector3i &p_position) const { + int orientation = get_cell_item_orientation(p_position); + + if (orientation == -1) { + return Basis(); + } + + return get_basis_with_orthogonal_index(orientation); +} + +Basis GridMap::get_basis_with_orthogonal_index(int p_index) const { + ERR_FAIL_INDEX_V(p_index, 24, Basis()); + + return _ortho_bases[p_index]; +} + +int GridMap::get_orthogonal_index_from_basis(const Basis &p_basis) const { + Basis orth = p_basis; + for (int i = 0; i < 3; i++) { + for (int j = 0; j < 3; j++) { + real_t v = orth[i][j]; + if (v > 0.5) { + v = 1.0; + } else if (v < -0.5) { + v = -1.0; + } else { + v = 0; + } + + orth[i][j] = v; + } + } + + for (int i = 0; i < 24; i++) { + if (_ortho_bases[i] == orth) { + return i; + } + } + + return 0; +} + +Vector3i GridMap::local_to_map(const Vector3 &p_world_position) const { Vector3 map_position = (p_world_position / cell_size).floor(); return Vector3i(map_position); } -Vector3 GridMap::map_to_world(const Vector3i &p_map_position) const { +Vector3 GridMap::map_to_local(const Vector3i &p_map_position) const { Vector3 offset = _get_offset(); - Vector3 world_pos( + Vector3 local_position( p_map_position.x * cell_size.x + offset.x, p_map_position.y * cell_size.y + offset.y, p_map_position.z * cell_size.z + offset.z); - return world_pos; + return local_position; } void GridMap::_octant_transform(const OctantKey &p_key) { @@ -529,7 +619,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { Transform3D xform; - xform.basis.set_orthogonal_index(c.rot); + xform.basis = _ortho_bases[c.rot]; xform.set_origin(cellpos * cell_size + ofs); xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); if (baked_meshes.size() == 0) { @@ -569,9 +659,16 @@ bool GridMap::_octant_update(const OctantKey &p_key) { NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers); NavigationServer3D::get_singleton()->region_set_navmesh(region, navmesh); NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * nm.xform); - NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map()); + if (is_inside_tree()) { + if (map_override.is_valid()) { + NavigationServer3D::get_singleton()->region_set_map(region, map_override); + } else { + NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map()); + } + } nm.region = region; +#ifdef DEBUG_ENABLED // add navigation debugmesh visual instances if debug is enabled SceneTree *st = SceneTree::get_singleton(); if (st && st->is_debugging_navigation_hint()) { @@ -579,19 +676,24 @@ bool GridMap::_octant_update(const OctantKey &p_key) { RID navmesh_debug_rid = navmesh->get_debug_mesh()->get_rid(); nm.navmesh_debug_instance = RS::get_singleton()->instance_create(); RS::get_singleton()->instance_set_base(nm.navmesh_debug_instance, navmesh_debug_rid); - RS::get_singleton()->mesh_surface_set_material(navmesh_debug_rid, 0, st->get_debug_navigation_material()->get_rid()); } if (is_inside_tree()) { RS::get_singleton()->instance_set_scenario(nm.navmesh_debug_instance, get_world_3d()->get_scenario()); RS::get_singleton()->instance_set_transform(nm.navmesh_debug_instance, get_global_transform() * nm.xform); } } +#endif // DEBUG_ENABLED } - g.navmesh_ids[E] = nm; } } +#ifdef DEBUG_ENABLED + if (bake_navigation) { + _update_octant_navigation_debug_edge_connections_mesh(p_key); + } +#endif // DEBUG_ENABLED + //update multimeshes, only if not baked if (baked_meshes.size() == 0) { for (const KeyValue<int, List<Pair<Transform3D, IndexKey>>> &E : multimesh_items) { @@ -680,12 +782,29 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) { NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers); NavigationServer3D::get_singleton()->region_set_navmesh(region, nm); NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * F.value.xform); - NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map()); + if (map_override.is_valid()) { + NavigationServer3D::get_singleton()->region_set_map(region, map_override); + } else { + NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map()); + } F.value.region = region; } } } + +#ifdef DEBUG_ENABLED + if (bake_navigation) { + if (!g.navigation_debug_edge_connections_instance.is_valid()) { + g.navigation_debug_edge_connections_instance = RenderingServer::get_singleton()->instance_create(); + } + if (!g.navigation_debug_edge_connections_mesh.is_valid()) { + g.navigation_debug_edge_connections_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); + } + + _update_octant_navigation_debug_edge_connections_mesh(p_key); + } +#endif // DEBUG_ENABLED } } @@ -713,6 +832,18 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) { F.value.navmesh_debug_instance = RID(); } } + +#ifdef DEBUG_ENABLED + if (bake_navigation) { + if (g.navigation_debug_edge_connections_instance.is_valid()) { + RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_instance); + g.navigation_debug_edge_connections_instance = RID(); + } + if (g.navigation_debug_edge_connections_mesh.is_valid()) { + RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_mesh->get_rid()); + } + } +#endif // DEBUG_ENABLED } void GridMap::_octant_clean_up(const OctantKey &p_key) { @@ -739,6 +870,18 @@ void GridMap::_octant_clean_up(const OctantKey &p_key) { } g.navmesh_ids.clear(); +#ifdef DEBUG_ENABLED + if (bake_navigation) { + if (g.navigation_debug_edge_connections_instance.is_valid()) { + RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_instance); + g.navigation_debug_edge_connections_instance = RID(); + } + if (g.navigation_debug_edge_connections_mesh.is_valid()) { + RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_mesh->get_rid()); + } + } +#endif // DEBUG_ENABLED + //erase multimeshes for (int i = 0; i < g.multimesh_instances.size(); i++) { @@ -763,6 +906,14 @@ void GridMap::_notification(int p_what) { } } break; +#ifdef DEBUG_ENABLED + case NOTIFICATION_ENTER_TREE: { + if (bake_navigation && NavigationServer3D::get_singleton()->get_debug_enabled()) { + _update_navigation_debug_edge_connections(); + } + } break; +#endif // DEBUG_ENABLED + case NOTIFICATION_TRANSFORM_CHANGED: { Transform3D new_xform = get_global_transform(); if (new_xform == last_transform) { @@ -900,6 +1051,9 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bake_navigation", "bake_navigation"), &GridMap::set_bake_navigation); ClassDB::bind_method(D_METHOD("is_baking_navigation"), &GridMap::is_baking_navigation); + ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &GridMap::set_navigation_map); + ClassDB::bind_method(D_METHOD("get_navigation_map"), &GridMap::get_navigation_map); + ClassDB::bind_method(D_METHOD("set_navigation_layers", "layers"), &GridMap::set_navigation_layers); ClassDB::bind_method(D_METHOD("get_navigation_layers"), &GridMap::get_navigation_layers); @@ -921,9 +1075,12 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_cell_item", "position", "item", "orientation"), &GridMap::set_cell_item, DEFVAL(0)); ClassDB::bind_method(D_METHOD("get_cell_item", "position"), &GridMap::get_cell_item); ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "position"), &GridMap::get_cell_item_orientation); + ClassDB::bind_method(D_METHOD("get_cell_item_basis", "position"), &GridMap::get_cell_item_basis); + ClassDB::bind_method(D_METHOD("get_basis_with_orthogonal_index", "index"), &GridMap::get_basis_with_orthogonal_index); + ClassDB::bind_method(D_METHOD("get_orthogonal_index_from_basis", "basis"), &GridMap::get_orthogonal_index_from_basis); - ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &GridMap::world_to_map); - ClassDB::bind_method(D_METHOD("map_to_world", "map_position"), &GridMap::map_to_world); + ClassDB::bind_method(D_METHOD("local_to_map", "local_position"), &GridMap::local_to_map); + ClassDB::bind_method(D_METHOD("map_to_local", "map_position"), &GridMap::map_to_local); ClassDB::bind_method(D_METHOD("_update_octants_callback"), &GridMap::_update_octants_callback); ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed); @@ -977,23 +1134,23 @@ float GridMap::get_cell_scale() const { return cell_scale; } -Array GridMap::get_used_cells() const { - Array a; +TypedArray<Vector3i> GridMap::get_used_cells() const { + TypedArray<Vector3i> a; a.resize(cell_map.size()); int i = 0; for (const KeyValue<IndexKey, Cell> &E : cell_map) { - Vector3 p(E.key.x, E.key.y, E.key.z); + Vector3i p(E.key.x, E.key.y, E.key.z); a[i++] = p; } return a; } -Array GridMap::get_used_cells_by_item(int p_item) const { - Array a; +TypedArray<Vector3i> GridMap::get_used_cells_by_item(int p_item) const { + TypedArray<Vector3i> a; for (const KeyValue<IndexKey, Cell> &E : cell_map) { - if (E.value.item == p_item) { - Vector3 p(E.key.x, E.key.y, E.key.z); + if ((int)E.value.item == p_item) { + Vector3i p(E.key.x, E.key.y, E.key.z); a.push_back(p); } } @@ -1025,7 +1182,7 @@ Array GridMap::get_meshes() const { Transform3D xform; - xform.basis.set_orthogonal_index(E.value.rot); + xform.basis = _ortho_bases[E.value.rot]; xform.set_origin(cellpos * cell_size + ofs); xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); @@ -1079,7 +1236,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe Transform3D xform; - xform.basis.set_orthogonal_index(E.value.rot); + xform.basis = _ortho_bases[E.value.rot]; xform.set_origin(cellpos * cell_size + ofs); xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); @@ -1159,12 +1316,136 @@ RID GridMap::get_bake_mesh_instance(int p_idx) { GridMap::GridMap() { set_notify_transform(true); +#ifdef DEBUG_ENABLED + NavigationServer3D::get_singleton_mut()->connect("map_changed", callable_mp(this, &GridMap::_navigation_map_changed)); + NavigationServer3D::get_singleton_mut()->connect("navigation_debug_changed", callable_mp(this, &GridMap::_update_navigation_debug_edge_connections)); +#endif // DEBUG_ENABLED } +#ifdef DEBUG_ENABLED +void GridMap::_update_navigation_debug_edge_connections() { + if (bake_navigation) { + for (const KeyValue<OctantKey, Octant *> &E : octant_map) { + _update_octant_navigation_debug_edge_connections_mesh(E.key); + } + } +} + +void GridMap::_navigation_map_changed(RID p_map) { + if (bake_navigation && is_inside_tree() && p_map == get_world_3d()->get_navigation_map()) { + _update_navigation_debug_edge_connections(); + } +} +#endif // DEBUG_ENABLED + GridMap::~GridMap() { if (!mesh_library.is_null()) { mesh_library->unregister_owner(this); } clear(); +#ifdef DEBUG_ENABLED + NavigationServer3D::get_singleton_mut()->disconnect("map_changed", callable_mp(this, &GridMap::_navigation_map_changed)); + NavigationServer3D::get_singleton_mut()->disconnect("navigation_debug_changed", callable_mp(this, &GridMap::_update_navigation_debug_edge_connections)); +#endif // DEBUG_ENABLED +} + +#ifdef DEBUG_ENABLED +void GridMap::_update_octant_navigation_debug_edge_connections_mesh(const OctantKey &p_key) { + ERR_FAIL_COND(!octant_map.has(p_key)); + Octant &g = *octant_map[p_key]; + + if (!NavigationServer3D::get_singleton()->get_debug_enabled()) { + if (g.navigation_debug_edge_connections_instance.is_valid()) { + RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, false); + } + return; + } + + if (!is_inside_tree()) { + return; + } + + if (!bake_navigation) { + if (g.navigation_debug_edge_connections_instance.is_valid()) { + RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, false); + } + return; + } + + if (!g.navigation_debug_edge_connections_instance.is_valid()) { + g.navigation_debug_edge_connections_instance = RenderingServer::get_singleton()->instance_create(); + } + + if (!g.navigation_debug_edge_connections_mesh.is_valid()) { + g.navigation_debug_edge_connections_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); + } + + g.navigation_debug_edge_connections_mesh->clear_surfaces(); + + float edge_connection_margin = NavigationServer3D::get_singleton()->map_get_edge_connection_margin(get_world_3d()->get_navigation_map()); + float half_edge_connection_margin = edge_connection_margin * 0.5; + + Vector<Vector3> vertex_array; + + for (KeyValue<IndexKey, Octant::NavMesh> &F : g.navmesh_ids) { + if (cell_map.has(F.key) && F.value.region.is_valid()) { + int connections_count = NavigationServer3D::get_singleton()->region_get_connections_count(F.value.region); + if (connections_count == 0) { + continue; + } + + for (int i = 0; i < connections_count; i++) { + Vector3 connection_pathway_start = NavigationServer3D::get_singleton()->region_get_connection_pathway_start(F.value.region, i); + Vector3 connection_pathway_end = NavigationServer3D::get_singleton()->region_get_connection_pathway_end(F.value.region, i); + + Vector3 direction_start_end = connection_pathway_start.direction_to(connection_pathway_end); + Vector3 direction_end_start = connection_pathway_end.direction_to(connection_pathway_start); + + Vector3 start_right_dir = direction_start_end.cross(Vector3(0, 1, 0)); + Vector3 start_left_dir = -start_right_dir; + + Vector3 end_right_dir = direction_end_start.cross(Vector3(0, 1, 0)); + Vector3 end_left_dir = -end_right_dir; + + Vector3 left_start_pos = connection_pathway_start + (start_left_dir * half_edge_connection_margin); + Vector3 right_start_pos = connection_pathway_start + (start_right_dir * half_edge_connection_margin); + Vector3 left_end_pos = connection_pathway_end + (end_right_dir * half_edge_connection_margin); + Vector3 right_end_pos = connection_pathway_end + (end_left_dir * half_edge_connection_margin); + + vertex_array.push_back(right_end_pos); + vertex_array.push_back(left_start_pos); + vertex_array.push_back(right_start_pos); + + vertex_array.push_back(left_end_pos); + vertex_array.push_back(right_end_pos); + vertex_array.push_back(right_start_pos); + } + } + } + + if (vertex_array.size() == 0) { + return; + } + + Ref<StandardMaterial3D> edge_connections_material = NavigationServer3D::get_singleton_mut()->get_debug_navigation_edge_connections_material(); + + Array mesh_array; + mesh_array.resize(Mesh::ARRAY_MAX); + mesh_array[Mesh::ARRAY_VERTEX] = vertex_array; + + g.navigation_debug_edge_connections_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mesh_array); + g.navigation_debug_edge_connections_mesh->surface_set_material(0, edge_connections_material); + + RS::get_singleton()->instance_set_base(g.navigation_debug_edge_connections_instance, g.navigation_debug_edge_connections_mesh->get_rid()); + RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, is_visible_in_tree()); + if (is_inside_tree()) { + RS::get_singleton()->instance_set_scenario(g.navigation_debug_edge_connections_instance, get_world_3d()->get_scenario()); + } + + bool enable_edge_connections = NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_connections(); + if (!enable_edge_connections) { + RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, false); + } } +#endif // DEBUG_ENABLED diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index 078a1d9de5..6a53457d25 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -117,6 +117,10 @@ class GridMap : public Node3D { HashSet<IndexKey> cells; RID collision_debug; RID collision_debug_instance; +#ifdef DEBUG_ENABLED + RID navigation_debug_edge_connections_instance; + Ref<ArrayMesh> navigation_debug_edge_connections_mesh; +#endif // DEBUG_ENABLED bool dirty = false; RID static_body; @@ -148,6 +152,7 @@ class GridMap : public Node3D { uint32_t collision_mask = 1; Ref<PhysicsMaterial> physics_material; bool bake_navigation = false; + RID map_override; uint32_t navigation_layers = 1; Transform3D last_transform; @@ -186,6 +191,11 @@ class GridMap : public Node3D { bool _octant_update(const OctantKey &p_key); void _octant_clean_up(const OctantKey &p_key); void _octant_transform(const OctantKey &p_key); +#ifdef DEBUG_ENABLED + void _update_octant_navigation_debug_edge_connections_mesh(const OctantKey &p_key); + void _navigation_map_changed(RID p_map); + void _update_navigation_debug_edge_connections(); +#endif // DEBUG_ENABLED bool awaiting_update = false; void _queue_octants_dirty(); @@ -238,6 +248,9 @@ public: void set_bake_navigation(bool p_bake_navigation); bool is_baking_navigation(); + void set_navigation_map(RID p_navigation_map); + RID get_navigation_map() const; + void set_navigation_layers(uint32_t p_navigation_layers); uint32_t get_navigation_layers() const; @@ -263,15 +276,18 @@ public: void set_cell_item(const Vector3i &p_position, int p_item, int p_rot = 0); int get_cell_item(const Vector3i &p_position) const; int get_cell_item_orientation(const Vector3i &p_position) const; + Basis get_cell_item_basis(const Vector3i &p_position) const; + Basis get_basis_with_orthogonal_index(int p_index) const; + int get_orthogonal_index_from_basis(const Basis &p_basis) const; - Vector3i world_to_map(const Vector3 &p_world_position) const; - Vector3 map_to_world(const Vector3i &p_map_position) const; + Vector3i local_to_map(const Vector3 &p_local_position) const; + Vector3 map_to_local(const Vector3i &p_map_position) const; void set_cell_scale(float p_scale); float get_cell_scale() const; - Array get_used_cells() const; - Array get_used_cells_by_item(int p_item) const; + TypedArray<Vector3i> get_used_cells() const; + TypedArray<Vector3i> get_used_cells_by_item(int p_item) const; Array get_meshes() const; |