diff options
Diffstat (limited to 'modules/gridmap')
| -rw-r--r-- | modules/gridmap/editor/grid_map_editor_plugin.cpp | 6 | ||||
| -rw-r--r-- | modules/gridmap/editor/grid_map_editor_plugin.h | 2 | ||||
| -rw-r--r-- | modules/gridmap/grid_map.cpp | 8 |
3 files changed, 8 insertions, 8 deletions
diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp index b5afd8507d..9c6cbebf0e 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.cpp +++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp @@ -617,7 +617,7 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D } if (mb->is_pressed()) { - Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); + Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->is_alt_pressed()) { input_action = INPUT_NONE; } else if (mb->get_button_index() == MouseButton::LEFT) { @@ -1434,7 +1434,7 @@ GridMapEditor::~GridMapEditor() { void GridMapEditorPlugin::_notification(int p_what) { switch (p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) { + switch ((int)EDITOR_GET("editors/grid_map/editor_side")) { case 0: { // Left. Node3DEditor::get_singleton()->move_control_to_left_panel(grid_map_editor); } break; @@ -1472,7 +1472,7 @@ GridMapEditorPlugin::GridMapEditorPlugin() { EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right")); grid_map_editor = memnew(GridMapEditor); - switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) { + switch ((int)EDITOR_GET("editors/grid_map/editor_side")) { case 0: { // Left. Node3DEditor::get_singleton()->add_control_to_left_panel(grid_map_editor); } break; diff --git a/modules/gridmap/editor/grid_map_editor_plugin.h b/modules/gridmap/editor/grid_map_editor_plugin.h index a64dc4a80b..6fd38d9445 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.h +++ b/modules/gridmap/editor/grid_map_editor_plugin.h @@ -241,7 +241,7 @@ protected: void _notification(int p_what); public: - virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); } + virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); } virtual String get_name() const override { return "GridMap"; } bool has_main_screen() const override { return false; } virtual void edit(Object *p_object) override; diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 05ce2b6147..de50e9ea1e 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -157,13 +157,13 @@ uint32_t GridMap::get_collision_mask() const { void GridMap::set_collision_layer_value(int p_layer_number, bool p_value) { ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); - uint32_t collision_layer = get_collision_layer(); + uint32_t collision_layer_new = get_collision_layer(); if (p_value) { - collision_layer |= 1 << (p_layer_number - 1); + collision_layer_new |= 1 << (p_layer_number - 1); } else { - collision_layer &= ~(1 << (p_layer_number - 1)); + collision_layer_new &= ~(1 << (p_layer_number - 1)); } - set_collision_layer(collision_layer); + set_collision_layer(collision_layer_new); } bool GridMap::get_collision_layer_value(int p_layer_number) const { |