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-rw-r--r--modules/gridmap/grid_map.cpp73
-rw-r--r--modules/gridmap/grid_map.h9
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp104
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h5
-rw-r--r--modules/gridmap/register_types.cpp1
5 files changed, 0 insertions, 192 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 0dbefbb39f..cf14447232 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -40,22 +40,18 @@
#include "servers/rendering_server.h"
bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
-
String name = p_name;
if (name == "data") {
-
Dictionary d = p_value;
if (d.has("cells")) {
-
Vector<int> cells = d["cells"];
int amount = cells.size();
const int *r = cells.ptr();
ERR_FAIL_COND_V(amount % 3, false); // not even
cell_map.clear();
for (int i = 0; i < amount / 3; i++) {
-
IndexKey ik;
ik.key = decode_uint64((const uint8_t *)&r[i * 3]);
Cell cell;
@@ -67,7 +63,6 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
_recreate_octant_data();
} else if (name == "baked_meshes") {
-
clear_baked_meshes();
Array meshes = p_value;
@@ -96,11 +91,9 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
}
bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
-
String name = p_name;
if (name == "data") {
-
Dictionary d;
Vector<int> cells;
@@ -109,7 +102,6 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
int *w = cells.ptrw();
int i = 0;
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next(), i++) {
-
encode_uint64(E->key().key, (uint8_t *)&w[i * 3]);
encode_uint32(E->get().cell, (uint8_t *)&w[i * 3 + 2]);
}
@@ -119,7 +111,6 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = d;
} else if (name == "baked_meshes") {
-
Array ret;
ret.resize(baked_meshes.size());
for (int i = 0; i < baked_meshes.size(); i++) {
@@ -134,7 +125,6 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
}
void GridMap::_get_property_list(List<PropertyInfo> *p_list) const {
-
if (baked_meshes.size()) {
p_list->push_back(PropertyInfo(Variant::ARRAY, "baked_meshes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
}
@@ -143,29 +133,24 @@ void GridMap::_get_property_list(List<PropertyInfo> *p_list) const {
}
void GridMap::set_collision_layer(uint32_t p_layer) {
-
collision_layer = p_layer;
_reset_physic_bodies_collision_filters();
}
uint32_t GridMap::get_collision_layer() const {
-
return collision_layer;
}
void GridMap::set_collision_mask(uint32_t p_mask) {
-
collision_mask = p_mask;
_reset_physic_bodies_collision_filters();
}
uint32_t GridMap::get_collision_mask() const {
-
return collision_mask;
}
void GridMap::set_collision_mask_bit(int p_bit, bool p_value) {
-
uint32_t mask = get_collision_mask();
if (p_value)
mask |= 1 << p_bit;
@@ -175,12 +160,10 @@ void GridMap::set_collision_mask_bit(int p_bit, bool p_value) {
}
bool GridMap::get_collision_mask_bit(int p_bit) const {
-
return get_collision_mask() & (1 << p_bit);
}
void GridMap::set_collision_layer_bit(int p_bit, bool p_value) {
-
uint32_t mask = get_collision_layer();
if (p_value)
mask |= 1 << p_bit;
@@ -190,12 +173,10 @@ void GridMap::set_collision_layer_bit(int p_bit, bool p_value) {
}
bool GridMap::get_collision_layer_bit(int p_bit) const {
-
return get_collision_layer() & (1 << p_bit);
}
void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) {
-
if (!mesh_library.is_null())
mesh_library->unregister_owner(this);
mesh_library = p_mesh_library;
@@ -207,7 +188,6 @@ void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) {
}
Ref<MeshLibrary> GridMap::get_mesh_library() const {
-
return mesh_library;
}
@@ -218,23 +198,19 @@ void GridMap::set_cell_size(const Vector3 &p_size) {
emit_signal("cell_size_changed", cell_size);
}
Vector3 GridMap::get_cell_size() const {
-
return cell_size;
}
void GridMap::set_octant_size(int p_size) {
-
ERR_FAIL_COND(p_size == 0);
octant_size = p_size;
_recreate_octant_data();
}
int GridMap::get_octant_size() const {
-
return octant_size;
}
void GridMap::set_center_x(bool p_enable) {
-
center_x = p_enable;
_recreate_octant_data();
}
@@ -244,7 +220,6 @@ bool GridMap::get_center_x() const {
}
void GridMap::set_center_y(bool p_enable) {
-
center_y = p_enable;
_recreate_octant_data();
}
@@ -254,7 +229,6 @@ bool GridMap::get_center_y() const {
}
void GridMap::set_center_z(bool p_enable) {
-
center_z = p_enable;
_recreate_octant_data();
}
@@ -264,7 +238,6 @@ bool GridMap::get_center_z() const {
}
void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
-
if (baked_meshes.size() && !recreating_octants) {
//if you set a cell item, baked meshes go good bye
clear_baked_meshes();
@@ -313,7 +286,6 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
SceneTree *st = SceneTree::get_singleton();
if (st && st->is_debugging_collisions_hint()) {
-
g->collision_debug = RenderingServer::get_singleton()->mesh_create();
g->collision_debug_instance = RenderingServer::get_singleton()->instance_create();
RenderingServer::get_singleton()->instance_set_base(g->collision_debug_instance, g->collision_debug);
@@ -340,7 +312,6 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
}
int GridMap::get_cell_item(int p_x, int p_y, int p_z) const {
-
ERR_FAIL_INDEX_V(ABS(p_x), 1 << 20, INVALID_CELL_ITEM);
ERR_FAIL_INDEX_V(ABS(p_y), 1 << 20, INVALID_CELL_ITEM);
ERR_FAIL_INDEX_V(ABS(p_z), 1 << 20, INVALID_CELL_ITEM);
@@ -356,7 +327,6 @@ int GridMap::get_cell_item(int p_x, int p_y, int p_z) const {
}
int GridMap::get_cell_item_orientation(int p_x, int p_y, int p_z) const {
-
ERR_FAIL_INDEX_V(ABS(p_x), 1 << 20, -1);
ERR_FAIL_INDEX_V(ABS(p_y), 1 << 20, -1);
ERR_FAIL_INDEX_V(ABS(p_z), 1 << 20, -1);
@@ -389,7 +359,6 @@ Vector3 GridMap::map_to_world(int p_x, int p_y, int p_z) const {
}
void GridMap::_octant_transform(const OctantKey &p_key) {
-
ERR_FAIL_COND(!octant_map.has(p_key));
Octant &g = *octant_map[p_key];
PhysicsServer3D::get_singleton()->body_set_state(g.static_body, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform());
@@ -414,7 +383,6 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
//erase body shapes debug
if (g.collision_debug.is_valid()) {
-
RS::get_singleton()->mesh_clear(g.collision_debug);
}
@@ -427,7 +395,6 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
//erase multimeshes
for (int i = 0; i < g.multimesh_instances.size(); i++) {
-
RS::get_singleton()->free(g.multimesh_instances[i].instance);
RS::get_singleton()->free(g.multimesh_instances[i].multimesh);
}
@@ -450,7 +417,6 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
Map<int, List<Pair<Transform, IndexKey>>> multimesh_items;
for (Set<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
-
ERR_CONTINUE(!cell_map.has(E->get()));
const Cell &c = cell_map[E->get()];
@@ -509,7 +475,6 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
//update multimeshes, only if not baked
if (baked_meshes.size() == 0) {
-
for (Map<int, List<Pair<Transform, IndexKey>>>::Element *E = multimesh_items.front(); E; E = E->next()) {
Octant::MultimeshInstance mmi;
@@ -548,7 +513,6 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
}
if (col_debug.size()) {
-
Array arr;
arr.resize(RS::ARRAY_MAX);
arr[RS::ARRAY_VERTEX] = col_debug;
@@ -573,7 +537,6 @@ void GridMap::_reset_physic_bodies_collision_filters() {
}
void GridMap::_octant_enter_world(const OctantKey &p_key) {
-
ERR_FAIL_COND(!octant_map.has(p_key));
Octant &g = *octant_map[p_key];
PhysicsServer3D::get_singleton()->body_set_state(g.static_body, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform());
@@ -591,7 +554,6 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
if (navigation && mesh_library.is_valid()) {
for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
-
if (cell_map.has(F->key()) && F->get().region.is_valid() == false) {
Ref<NavigationMesh> nm = mesh_library->get_item_navmesh(cell_map[F->key()].item);
if (nm.is_valid()) {
@@ -607,14 +569,12 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
}
void GridMap::_octant_exit_world(const OctantKey &p_key) {
-
ERR_FAIL_COND(!octant_map.has(p_key));
Octant &g = *octant_map[p_key];
PhysicsServer3D::get_singleton()->body_set_state(g.static_body, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform());
PhysicsServer3D::get_singleton()->body_set_space(g.static_body, RID());
if (g.collision_debug_instance.is_valid()) {
-
RS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID());
}
@@ -624,7 +584,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
if (navigation) {
for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
-
if (F->get().region.is_valid()) {
NavigationServer3D::get_singleton()->free(F->get().region);
F->get().region = RID();
@@ -634,7 +593,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
}
void GridMap::_octant_clean_up(const OctantKey &p_key) {
-
ERR_FAIL_COND(!octant_map.has(p_key));
Octant &g = *octant_map[p_key];
@@ -654,7 +612,6 @@ void GridMap::_octant_clean_up(const OctantKey &p_key) {
//erase multimeshes
for (int i = 0; i < g.multimesh_instances.size(); i++) {
-
RS::get_singleton()->free(g.multimesh_instances[i].instance);
RS::get_singleton()->free(g.multimesh_instances[i].multimesh);
}
@@ -662,11 +619,8 @@ void GridMap::_octant_clean_up(const OctantKey &p_key) {
}
void GridMap::_notification(int p_what) {
-
switch (p_what) {
-
case NOTIFICATION_ENTER_WORLD: {
-
Node3D *c = this;
while (c) {
navigation = Object::cast_to<Navigation3D>(c);
@@ -690,7 +644,6 @@ void GridMap::_notification(int p_what) {
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
-
Transform new_xform = get_global_transform();
if (new_xform == last_transform)
break;
@@ -707,7 +660,6 @@ void GridMap::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_WORLD: {
-
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
_octant_exit_world(E->key());
}
@@ -744,7 +696,6 @@ void GridMap::_update_visibility() {
}
void GridMap::_queue_octants_dirty() {
-
if (awaiting_update)
return;
@@ -753,19 +704,16 @@ void GridMap::_queue_octants_dirty() {
}
void GridMap::_recreate_octant_data() {
-
recreating_octants = true;
Map<IndexKey, Cell> cell_copy = cell_map;
_clear_internal();
for (Map<IndexKey, Cell>::Element *E = cell_copy.front(); E; E = E->next()) {
-
set_cell_item(E->key().x, E->key().y, E->key().z, E->get().item, E->get().rot);
}
recreating_octants = false;
}
void GridMap::_clear_internal() {
-
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
if (is_inside_world())
_octant_exit_world(E->key());
@@ -779,24 +727,20 @@ void GridMap::_clear_internal() {
}
void GridMap::clear() {
-
_clear_internal();
clear_baked_meshes();
}
void GridMap::resource_changed(const RES &p_res) {
-
_recreate_octant_data();
}
void GridMap::_update_octants_callback() {
-
if (!awaiting_update)
return;
List<OctantKey> to_delete;
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
-
if (_octant_update(E->key())) {
to_delete.push_back(E->key());
}
@@ -812,7 +756,6 @@ void GridMap::_update_octants_callback() {
}
void GridMap::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &GridMap::set_collision_layer);
ClassDB::bind_method(D_METHOD("get_collision_layer"), &GridMap::get_collision_layer);
@@ -885,7 +828,6 @@ void GridMap::_bind_methods() {
}
void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::Axis p_axis) {
-
if (!p_enabled && !clip)
return;
if (clip && p_enabled && clip_floor == p_floor && p_clip_above == clip_above && p_axis == clip_axis)
@@ -898,7 +840,6 @@ void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::
//make it all update
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
-
Octant *g = E->get();
g->dirty = true;
}
@@ -907,18 +848,15 @@ void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::
}
void GridMap::set_cell_scale(float p_scale) {
-
cell_scale = p_scale;
_recreate_octant_data();
}
float GridMap::get_cell_scale() const {
-
return cell_scale;
}
Array GridMap::get_used_cells() const {
-
Array a;
a.resize(cell_map.size());
int i = 0;
@@ -931,7 +869,6 @@ Array GridMap::get_used_cells() const {
}
Array GridMap::get_meshes() {
-
if (mesh_library.is_null())
return Array();
@@ -939,7 +876,6 @@ Array GridMap::get_meshes() {
Array meshes;
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
-
int id = E->get().item;
if (!mesh_library->has_item(id))
continue;
@@ -973,7 +909,6 @@ Vector3 GridMap::_get_offset() const {
}
void GridMap::clear_baked_meshes() {
-
for (int i = 0; i < baked_meshes.size(); i++) {
RS::get_singleton()->free(baked_meshes[i].instance);
}
@@ -983,7 +918,6 @@ void GridMap::clear_baked_meshes() {
}
void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texel_size) {
-
if (!mesh_library.is_valid())
return;
@@ -991,7 +925,6 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> surface_map;
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
-
IndexKey key = E->key();
int item = E->get().item;
@@ -1023,7 +956,6 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
Map<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok];
for (int i = 0; i < mesh->get_surface_count(); i++) {
-
if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
continue;
@@ -1041,7 +973,6 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
}
for (Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>>::Element *E = surface_map.front(); E; E = E->next()) {
-
Ref<ArrayMesh> mesh;
mesh.instance();
for (Map<Ref<Material>, Ref<SurfaceTool>>::Element *F = E->get().front(); F; F = F->next()) {
@@ -1068,7 +999,6 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
}
Array GridMap::get_bake_meshes() {
-
if (!baked_meshes.size()) {
make_baked_meshes(true);
}
@@ -1083,13 +1013,11 @@ Array GridMap::get_bake_meshes() {
}
RID GridMap::get_bake_mesh_instance(int p_idx) {
-
ERR_FAIL_INDEX_V(p_idx, baked_meshes.size(), RID());
return baked_meshes[p_idx].instance;
}
GridMap::GridMap() {
-
collision_layer = 1;
collision_mask = 1;
@@ -1113,7 +1041,6 @@ GridMap::GridMap() {
}
GridMap::~GridMap() {
-
if (!mesh_library.is_null())
mesh_library->unregister_owner(this);
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 3f3da09fe9..9eb9aee7d1 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -40,7 +40,6 @@
//should scale better with hardware that supports instancing
class GridMap : public Node3D {
-
GDCLASS(GridMap, Node3D);
enum {
@@ -49,7 +48,6 @@ class GridMap : public Node3D {
};
union IndexKey {
-
struct {
int16_t x;
int16_t y;
@@ -58,7 +56,6 @@ class GridMap : public Node3D {
uint64_t key;
_FORCE_INLINE_ bool operator<(const IndexKey &p_key) const {
-
return key < p_key.key;
}
@@ -69,7 +66,6 @@ class GridMap : public Node3D {
* @brief A Cell is a single cell in the cube map space; it is defined by its coordinates and the populating Item, identified by int id.
*/
union Cell {
-
struct {
unsigned int item : 16;
unsigned int rot : 5;
@@ -89,7 +85,6 @@ class GridMap : public Node3D {
* A GridMap can have multiple Octants.
*/
struct Octant {
-
struct NavMesh {
RID region;
Transform xform;
@@ -118,7 +113,6 @@ class GridMap : public Node3D {
};
union OctantKey {
-
struct {
int16_t x;
int16_t y;
@@ -129,7 +123,6 @@ class GridMap : public Node3D {
uint64_t key;
_FORCE_INLINE_ bool operator<(const OctantKey &p_key) const {
-
return key < p_key.key;
}
@@ -165,7 +158,6 @@ class GridMap : public Node3D {
void _recreate_octant_data();
struct BakeLight {
-
RS::LightType type;
Vector3 pos;
Vector3 dir;
@@ -173,7 +165,6 @@ class GridMap : public Node3D {
};
_FORCE_INLINE_ Vector3 _octant_get_offset(const OctantKey &p_key) const {
-
return Vector3(p_key.x, p_key.y, p_key.z) * cell_size * octant_size;
}
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index fc545430f5..e8f7d09bb2 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -40,13 +40,11 @@
#include "scene/main/window.h"
void GridMapEditor::_node_removed(Node *p_node) {
-
if (p_node == node)
node = nullptr;
}
void GridMapEditor::_configure() {
-
if (!node)
return;
@@ -54,9 +52,7 @@ void GridMapEditor::_configure() {
}
void GridMapEditor::_menu_option(int p_option) {
-
switch (p_option) {
-
case MENU_OPTION_PREV_LEVEL: {
floor->set_value(floor->get_value() - 1);
} break;
@@ -66,7 +62,6 @@ void GridMapEditor::_menu_option(int p_option) {
} break;
case MENU_OPTION_LOCK_VIEW: {
-
int index = options->get_popup()->get_item_index(MENU_OPTION_LOCK_VIEW);
lock_view = !options->get_popup()->is_item_checked(index);
@@ -75,10 +70,8 @@ void GridMapEditor::_menu_option(int p_option) {
case MENU_OPTION_CLIP_DISABLED:
case MENU_OPTION_CLIP_ABOVE:
case MENU_OPTION_CLIP_BELOW: {
-
clip_mode = ClipMode(p_option - MENU_OPTION_CLIP_DISABLED);
for (int i = 0; i < 3; i++) {
-
int index = options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED + i);
options->get_popup()->set_item_checked(index, i == clip_mode);
}
@@ -88,7 +81,6 @@ void GridMapEditor::_menu_option(int p_option) {
case MENU_OPTION_X_AXIS:
case MENU_OPTION_Y_AXIS:
case MENU_OPTION_Z_AXIS: {
-
int new_axis = p_option - MENU_OPTION_X_AXIS;
for (int i = 0; i < 3; i++) {
int idx = options->get_popup()->get_item_index(MENU_OPTION_X_AXIS + i);
@@ -114,10 +106,8 @@ void GridMapEditor::_menu_option(int p_option) {
} break;
case MENU_OPTION_CURSOR_ROTATE_Y: {
-
Basis r;
if (input_action == INPUT_PASTE) {
-
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
@@ -131,10 +121,8 @@ void GridMapEditor::_menu_option(int p_option) {
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_ROTATE_X: {
-
Basis r;
if (input_action == INPUT_PASTE) {
-
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
@@ -148,10 +136,8 @@ void GridMapEditor::_menu_option(int p_option) {
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_ROTATE_Z: {
-
Basis r;
if (input_action == INPUT_PASTE) {
-
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
@@ -165,10 +151,8 @@ void GridMapEditor::_menu_option(int p_option) {
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_Y: {
-
Basis r;
if (input_action == INPUT_PASTE) {
-
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
@@ -182,10 +166,8 @@ void GridMapEditor::_menu_option(int p_option) {
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_X: {
-
Basis r;
if (input_action == INPUT_PASTE) {
-
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
@@ -199,10 +181,8 @@ void GridMapEditor::_menu_option(int p_option) {
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_Z: {
-
Basis r;
if (input_action == INPUT_PASTE) {
-
r.set_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
paste_indicator.orientation = r.get_orthogonal_index();
@@ -216,9 +196,7 @@ void GridMapEditor::_menu_option(int p_option) {
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_CLEAR_ROTATION: {
-
if (input_action == INPUT_PASTE) {
-
paste_indicator.orientation = 0;
_update_paste_indicator();
break;
@@ -273,7 +251,6 @@ void GridMapEditor::_menu_option(int p_option) {
}
void GridMapEditor::_update_cursor_transform() {
-
cursor_transform = Transform();
cursor_transform.origin = cursor_origin;
cursor_transform.basis.set_orthogonal_index(cursor_rot);
@@ -291,7 +268,6 @@ void GridMapEditor::_update_selection_transform() {
xf_zero.basis.set_zero();
if (!selection.active) {
-
RenderingServer::get_singleton()->instance_set_transform(selection_instance, xf_zero);
for (int i = 0; i < 3; i++) {
RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
@@ -309,7 +285,6 @@ void GridMapEditor::_update_selection_transform() {
if (i != edit_axis || (edit_floor[edit_axis] < selection.begin[edit_axis]) || (edit_floor[edit_axis] > selection.end[edit_axis] + 1)) {
RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
} else {
-
Vector3 scale = (selection.end - selection.begin + Vector3(1, 1, 1));
scale[edit_axis] = 1.0;
Vector3 pos = selection.begin;
@@ -328,7 +303,6 @@ void GridMapEditor::_update_selection_transform() {
}
void GridMapEditor::_validate_selection() {
-
if (!selection.active)
return;
selection.begin = selection.click;
@@ -345,7 +319,6 @@ void GridMapEditor::_validate_selection() {
}
void GridMapEditor::_set_selection(bool p_active, const Vector3 &p_begin, const Vector3 &p_end) {
-
selection.active = p_active;
selection.begin = p_begin;
selection.end = p_end;
@@ -363,7 +336,6 @@ void GridMapEditor::_set_selection(bool p_active, const Vector3 &p_begin, const
}
bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, bool p_click) {
-
if (!spatial_editor)
return false;
@@ -394,7 +366,6 @@ bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, b
// Make sure the intersection is inside the frustum planes, to avoid
// Painting on invisible regions.
for (int i = 0; i < planes.size(); i++) {
-
Plane fp = local_xform.xform(planes[i]);
if (fp.is_point_over(inters))
return false;
@@ -404,11 +375,9 @@ bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, b
float cell_size[3] = { node->get_cell_size().x, node->get_cell_size().y, node->get_cell_size().z };
for (int i = 0; i < 3; i++) {
-
if (i == edit_axis)
cell[i] = edit_floor[i];
else {
-
cell[i] = inters[i] / node->get_cell_size()[i];
if (inters[i] < 0)
cell[i] -= 1; // Compensate negative.
@@ -419,7 +388,6 @@ bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, b
RS::get_singleton()->instance_set_transform(grid_instance[edit_axis], node->get_global_transform() * edit_grid_xform);
if (cursor_instance.is_valid()) {
-
cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size();
cursor_visible = true;
@@ -431,12 +399,10 @@ bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, b
}
if (input_action == INPUT_PASTE) {
-
paste_indicator.current = Vector3(cell[0], cell[1], cell[2]);
_update_paste_indicator();
} else if (input_action == INPUT_SELECT) {
-
selection.current = Vector3(cell[0], cell[1], cell[2]);
if (p_click)
selection.click = selection.current;
@@ -445,7 +411,6 @@ bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, b
return true;
} else if (input_action == INPUT_PICK) {
-
int item = node->get_cell_item(cell[0], cell[1], cell[2]);
if (item >= 0) {
selected_palette = item;
@@ -481,17 +446,13 @@ bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, b
}
void GridMapEditor::_delete_selection() {
-
if (!selection.active)
return;
undo_redo->create_action(TTR("GridMap Delete Selection"));
for (int i = selection.begin.x; i <= selection.end.x; i++) {
-
for (int j = selection.begin.y; j <= selection.end.y; j++) {
-
for (int k = selection.begin.z; k <= selection.end.z; k++) {
-
undo_redo->add_do_method(node, "set_cell_item", i, j, k, GridMap::INVALID_CELL_ITEM);
undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k));
}
@@ -503,17 +464,13 @@ void GridMapEditor::_delete_selection() {
}
void GridMapEditor::_fill_selection() {
-
if (!selection.active)
return;
undo_redo->create_action(TTR("GridMap Fill Selection"));
for (int i = selection.begin.x; i <= selection.end.x; i++) {
-
for (int j = selection.begin.y; j <= selection.end.y; j++) {
-
for (int k = selection.begin.z; k <= selection.end.z; k++) {
-
undo_redo->add_do_method(node, "set_cell_item", i, j, k, selected_palette, cursor_rot);
undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k));
}
@@ -525,9 +482,7 @@ void GridMapEditor::_fill_selection() {
}
void GridMapEditor::_clear_clipboard_data() {
-
for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
-
RenderingServer::get_singleton()->free(E->get().instance);
}
@@ -535,17 +490,13 @@ void GridMapEditor::_clear_clipboard_data() {
}
void GridMapEditor::_set_clipboard_data() {
-
_clear_clipboard_data();
Ref<MeshLibrary> meshLibrary = node->get_mesh_library();
for (int i = selection.begin.x; i <= selection.end.x; i++) {
-
for (int j = selection.begin.y; j <= selection.end.y; j++) {
-
for (int k = selection.begin.z; k <= selection.end.z; k++) {
-
int itm = node->get_cell_item(i, j, k);
if (itm == GridMap::INVALID_CELL_ITEM)
continue;
@@ -565,9 +516,7 @@ void GridMapEditor::_set_clipboard_data() {
}
void GridMapEditor::_update_paste_indicator() {
-
if (input_action != INPUT_PASTE) {
-
Transform xf;
xf.basis.set_zero();
RenderingServer::get_singleton()->instance_set_transform(paste_instance, xf);
@@ -587,7 +536,6 @@ void GridMapEditor::_update_paste_indicator() {
RenderingServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf);
for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
-
ClipboardItem &item = E->get();
xf = Transform();
@@ -604,7 +552,6 @@ void GridMapEditor::_update_paste_indicator() {
}
void GridMapEditor::_do_paste() {
-
int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
bool reselect = options->get_popup()->is_item_checked(idx);
@@ -615,7 +562,6 @@ void GridMapEditor::_do_paste() {
undo_redo->create_action(TTR("GridMap Paste Selection"));
for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
-
ClipboardItem &item = E->get();
Vector3 pos = rot.xform(item.grid_offset) + paste_indicator.begin + ofs;
@@ -629,7 +575,6 @@ void GridMapEditor::_do_paste() {
}
if (reselect) {
-
undo_redo->add_do_method(this, "_set_selection", true, paste_indicator.begin + ofs, paste_indicator.end + ofs);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
}
@@ -647,7 +592,6 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
-
if (mb->get_button_index() == BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) {
if (mb->is_pressed())
floor->set_value(floor->get_value() + mb->get_factor());
@@ -664,7 +608,6 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->get_alt()) {
input_action = INPUT_NONE;
} else if (mb->get_button_index() == BUTTON_LEFT) {
-
bool can_edit = (node && node->get_mesh_library().is_valid());
if (input_action == INPUT_PASTE) {
_do_paste();
@@ -698,18 +641,14 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
} else {
-
if ((mb->get_button_index() == BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) {
-
if (set_items.size()) {
undo_redo->create_action(TTR("GridMap Paint"));
for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
-
const SetItem &si = E->get();
undo_redo->add_do_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.new_value, si.new_orientation);
}
for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
-
const SetItem &si = E->get();
undo_redo->add_undo_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.old_value, si.old_orientation);
}
@@ -722,7 +661,6 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
}
if (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_SELECT) {
-
undo_redo->create_action("GridMap Selection");
undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end);
@@ -730,7 +668,6 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
}
if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) {
-
set_items.clear();
input_action = INPUT_NONE;
return true;
@@ -745,7 +682,6 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
-
return do_input_action(p_camera, mm->get_position(), false);
}
@@ -754,7 +690,6 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
if (k.is_valid()) {
if (k->is_pressed()) {
if (k->get_keycode() == KEY_ESCAPE) {
-
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
@@ -773,7 +708,6 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
}
if (k->get_shift() && selection.active && input_action != INPUT_PASTE) {
-
if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {
selection.click[edit_axis]--;
_validate_selection();
@@ -790,7 +724,6 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
-
if (pan_gesture->get_alt() && (pan_gesture->get_command() || pan_gesture->get_shift())) {
const real_t delta = pan_gesture->get_delta().y * 0.5;
accumulated_floor_delta += delta;
@@ -811,7 +744,6 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
}
struct _CGMEItemSort {
-
String name;
int id;
_FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; }
@@ -840,11 +772,9 @@ void GridMapEditor::_text_changed(const String &p_text) {
}
void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
-
const Ref<InputEventKey> k = p_ie;
if (k.is_valid() && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_PAGEUP || k->get_keycode() == KEY_PAGEDOWN)) {
-
// Forward the key input to the ItemList so it can be scrolled
mesh_library_palette->call("_gui_input", k);
search_box->accept_event();
@@ -852,12 +782,10 @@ void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
}
void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) {
-
const Ref<InputEventMouseButton> mb = p_ie;
// Zoom in/out using Ctrl + mouse wheel
if (mb.is_valid() && mb->is_pressed() && mb->get_command()) {
-
if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
size_slider->set_value(size_slider->get_value() + 0.2);
}
@@ -911,7 +839,6 @@ void GridMapEditor::update_palette() {
List<_CGMEItemSort> il;
for (int i = 0; i < ids.size(); i++) {
-
_CGMEItemSort is;
is.id = ids[i];
is.name = mesh_library->get_item_name(ids[i]);
@@ -993,7 +920,6 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
}
void GridMapEditor::_update_clip() {
-
node->set_meta("_editor_clip_", clip_mode);
if (clip_mode == CLIP_DISABLED)
node->set_clip(false);
@@ -1002,7 +928,6 @@ void GridMapEditor::_update_clip() {
}
void GridMapEditor::update_grid() {
-
grid_xform.origin.x -= 1; // Force update in hackish way.
grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
@@ -1031,7 +956,6 @@ void GridMapEditor::_draw_grids(const Vector3 &cell_size) {
Vector<Color> grid_colors[3];
for (int i = 0; i < 3; i++) {
-
Vector3 axis;
axis[i] = 1;
Vector3 axis_n1;
@@ -1040,9 +964,7 @@ void GridMapEditor::_draw_grids(const Vector3 &cell_size) {
axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3];
for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) {
-
for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) {
-
Vector3 p = axis_n1 * j + axis_n2 * k;
float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2);
@@ -1074,14 +996,11 @@ void GridMapEditor::_draw_grids(const Vector3 &cell_size) {
}
void GridMapEditor::_notification(int p_what) {
-
switch (p_what) {
-
case NOTIFICATION_ENTER_TREE: {
get_tree()->connect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));
mesh_library_palette->connect("item_selected", callable_mp(this, &GridMapEditor::_item_selected_cbk));
for (int i = 0; i < 3; i++) {
-
grid[i] = RS::get_singleton()->mesh_create();
grid_instance[i] = RS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world_3d()->get_scenario());
selection_level_instance[i] = RenderingServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world_3d()->get_scenario());
@@ -1099,7 +1018,6 @@ void GridMapEditor::_notification(int p_what) {
_clear_clipboard_data();
for (int i = 0; i < 3; i++) {
-
RS::get_singleton()->free(grid_instance[i]);
RS::get_singleton()->free(grid[i]);
grid_instance[i] = RID();
@@ -1122,7 +1040,6 @@ void GridMapEditor::_notification(int p_what) {
if (xf != grid_xform) {
for (int i = 0; i < 3; i++) {
-
RS::get_singleton()->instance_set_transform(grid_instance[i], xf * edit_grid_xform);
}
grid_xform = xf;
@@ -1132,7 +1049,6 @@ void GridMapEditor::_notification(int p_what) {
update_palette();
if (lock_view) {
-
EditorNode *editor = Object::cast_to<EditorNode>(get_tree()->get_root()->get_child(0));
Plane p;
@@ -1163,11 +1079,9 @@ void GridMapEditor::_update_cursor_instance() {
cursor_instance = RID();
if (selected_palette >= 0) {
-
if (node && !node->get_mesh_library().is_null()) {
Ref<Mesh> mesh = node->get_mesh_library()->get_item_mesh(selected_palette);
if (!mesh.is_null() && mesh->get_rid().is_valid()) {
-
cursor_instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
}
@@ -1182,7 +1096,6 @@ void GridMapEditor::_item_selected_cbk(int idx) {
}
void GridMapEditor::_floor_changed(float p_value) {
-
if (updating)
return;
@@ -1198,13 +1111,11 @@ void GridMapEditor::_floor_mouse_exited() {
}
void GridMapEditor::_bind_methods() {
-
ClassDB::bind_method("_configure", &GridMapEditor::_configure);
ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection);
}
GridMapEditor::GridMapEditor(EditorNode *p_editor) {
-
input_action = INPUT_NONE;
editor = p_editor;
undo_redo = p_editor->get_undo_redo();
@@ -1364,18 +1275,15 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
Vector<Vector3> square[3];
for (int i = 0; i < 6; i++) {
-
Vector3 face_points[4];
for (int j = 0; j < 4; j++) {
-
float v[3];
v[0] = 1.0;
v[1] = 1 - 2 * ((j >> 1) & 1);
v[2] = v[1] * (1 - 2 * (j & 1));
for (int k = 0; k < 3; k++) {
-
if (i < 3)
face_points[j][(i + k) % 3] = v[k];
else
@@ -1393,7 +1301,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
}
for (int i = 0; i < 12; i++) {
-
AABB base(Vector3(0, 0, 0), Vector3(1, 1, 1));
Vector3 a, b;
base.get_edge(i, a, b);
@@ -1404,7 +1311,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
for (int i = 0; i < 3; i++) {
Vector3 points[4];
for (int j = 0; j < 4; j++) {
-
static const bool orderx[4] = { false, true, true, false };
static const bool ordery[4] = { false, false, true, true };
@@ -1420,7 +1326,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
}
for (int j = 0; j < 4; j++) {
-
Vector3 ofs;
ofs[i] += 0.01;
square[i].push_back(points[j] - ofs);
@@ -1487,11 +1392,9 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
}
GridMapEditor::~GridMapEditor() {
-
_clear_clipboard_data();
for (int i = 0; i < 3; i++) {
-
if (grid[i].is_valid())
RenderingServer::get_singleton()->free(grid[i]);
if (grid_instance[i].is_valid())
@@ -1514,9 +1417,7 @@ GridMapEditor::~GridMapEditor() {
}
void GridMapEditorPlugin::_notification(int p_what) {
-
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
-
switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {
case 0: { // Left.
Node3DEditor::get_singleton()->get_palette_split()->move_child(grid_map_editor, 0);
@@ -1529,23 +1430,19 @@ void GridMapEditorPlugin::_notification(int p_what) {
}
void GridMapEditorPlugin::edit(Object *p_object) {
-
grid_map_editor->edit(Object::cast_to<GridMap>(p_object));
}
bool GridMapEditorPlugin::handles(Object *p_object) const {
-
return p_object->is_class("GridMap");
}
void GridMapEditorPlugin::make_visible(bool p_visible) {
-
if (p_visible) {
grid_map_editor->show();
grid_map_editor->spatial_editor_hb->show();
grid_map_editor->set_process(true);
} else {
-
grid_map_editor->spatial_editor_hb->hide();
grid_map_editor->hide();
grid_map_editor->edit(nullptr);
@@ -1554,7 +1451,6 @@ void GridMapEditorPlugin::make_visible(bool p_visible) {
}
GridMapEditorPlugin::GridMapEditorPlugin(EditorNode *p_node) {
-
editor = p_node;
EDITOR_DEF("editors/grid_map/editor_side", 1);
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index fd880e8b7b..19eea18965 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -85,7 +85,6 @@ class GridMapEditor : public VBoxContainer {
Label *spin_box_label;
struct SetItem {
-
Vector3 pos;
int new_value;
int new_orientation;
@@ -133,7 +132,6 @@ class GridMapEditor : public VBoxContainer {
bool updating;
struct Selection {
-
Vector3 click;
Vector3 current;
Vector3 begin;
@@ -143,7 +141,6 @@ class GridMapEditor : public VBoxContainer {
Selection last_selection;
struct PasteIndicator {
-
Vector3 click;
Vector3 current;
Vector3 begin;
@@ -191,7 +188,6 @@ class GridMapEditor : public VBoxContainer {
Node3DEditorPlugin *spatial_editor;
struct AreaDisplay {
-
RID mesh;
RID instance;
};
@@ -251,7 +247,6 @@ public:
};
class GridMapEditorPlugin : public EditorPlugin {
-
GDCLASS(GridMapEditorPlugin, EditorPlugin);
GridMapEditor *grid_map_editor;
diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp
index afd51945ab..906e506b62 100644
--- a/modules/gridmap/register_types.cpp
+++ b/modules/gridmap/register_types.cpp
@@ -36,7 +36,6 @@
#endif
void register_gridmap_types() {
-
#ifndef _3D_DISABLED
ClassDB::register_class<GridMap>();
#ifdef TOOLS_ENABLED