diff options
Diffstat (limited to 'modules/gridmap/grid_map.cpp')
-rw-r--r-- | modules/gridmap/grid_map.cpp | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index bd37118847..9a03bc410a 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -198,6 +198,58 @@ void GridMap::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); } +void GridMap::set_collision_layer(uint32_t p_layer) { + + collision_layer = p_layer; + _reset_physic_bodies_collision_filters(); +} + +uint32_t GridMap::get_collision_layer() const { + + return collision_layer; +} + +void GridMap::set_collision_mask(uint32_t p_mask) { + + collision_mask = p_mask; + _reset_physic_bodies_collision_filters(); +} + +uint32_t GridMap::get_collision_mask() const { + + return collision_mask; +} + +void GridMap::set_collision_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_collision_mask(); + if (p_value) + mask |= 1 << p_bit; + else + mask &= ~(1 << p_bit); + set_collision_mask(mask); +} + +bool GridMap::get_collision_mask_bit(int p_bit) const { + + return get_collision_mask() & (1 << p_bit); +} + +void GridMap::set_collision_layer_bit(int p_bit, bool p_value) { + + uint32_t mask = get_collision_layer(); + if (p_value) + mask |= 1 << p_bit; + else + mask &= ~(1 << p_bit); + set_collision_layer(mask); +} + +bool GridMap::get_collision_layer_bit(int p_bit) const { + + return get_collision_layer() & (1 << p_bit); +} + void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) { if (!theme.is_null()) @@ -311,6 +363,8 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) { g->dirty = true; g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC); PhysicsServer::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id()); + PhysicsServer::get_singleton()->body_set_collision_layer(g->static_body, collision_layer); + PhysicsServer::get_singleton()->body_set_collision_mask(g->static_body, collision_mask); SceneTree *st = SceneTree::get_singleton(); if (st && st->is_debugging_collisions_hint()) { @@ -575,6 +629,13 @@ bool GridMap::_octant_update(const OctantKey &p_key) { return false; } +void GridMap::_reset_physic_bodies_collision_filters() { + for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { + PhysicsServer::get_singleton()->body_set_collision_layer(E->get()->static_body, collision_layer); + PhysicsServer::get_singleton()->body_set_collision_mask(E->get()->static_body, collision_mask); + } +} + void GridMap::_octant_enter_world(const OctantKey &p_key) { ERR_FAIL_COND(!octant_map.has(p_key)); @@ -815,6 +876,18 @@ void GridMap::_update_octants_callback() { void GridMap::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &GridMap::set_collision_layer); + ClassDB::bind_method(D_METHOD("get_collision_layer"), &GridMap::get_collision_layer); + + ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &GridMap::set_collision_mask); + ClassDB::bind_method(D_METHOD("get_collision_mask"), &GridMap::get_collision_mask); + + ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &GridMap::set_collision_mask_bit); + ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &GridMap::get_collision_mask_bit); + + ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &GridMap::set_collision_layer_bit); + ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &GridMap::get_collision_layer_bit); + ClassDB::bind_method(D_METHOD("set_theme", "theme"), &GridMap::set_theme); ClassDB::bind_method(D_METHOD("get_theme"), &GridMap::get_theme); @@ -855,6 +928,10 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_baked_meshes"), &GridMap::clear_baked_meshes); ClassDB::bind_method(D_METHOD("make_baked_meshes", "gen_lightmap_uv", "lightmap_uv_texel_size"), &GridMap::make_baked_meshes, DEFVAL(false), DEFVAL(0.1)); + ADD_GROUP("Collision", "collision_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); + BIND_CONSTANT(INVALID_CELL_ITEM); } @@ -1067,6 +1144,9 @@ RID GridMap::get_bake_mesh_instance(int p_idx) { GridMap::GridMap() { + collision_layer = 1; + collision_mask = 1; + cell_size = Vector3(2, 2, 2); octant_size = 8; awaiting_update = false; |