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-rw-r--r--modules/gridmap/grid_map.cpp23
1 files changed, 21 insertions, 2 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index a861efcbf4..67deedf839 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -35,6 +35,7 @@
#include "scene/3d/light_3d.h"
#include "scene/resources/mesh_library.h"
#include "scene/resources/physics_material.h"
+#include "scene/resources/primitive_meshes.h"
#include "scene/resources/surface_tool.h"
#include "scene/scene_string_names.h"
#include "servers/navigation_server_3d.h"
@@ -197,6 +198,24 @@ bool GridMap::get_collision_mask_value(int p_layer_number) const {
return get_collision_mask() & (1 << (p_layer_number - 1));
}
+Array GridMap::get_collision_shapes() const {
+ Array shapes;
+ for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
+ Octant *g = E.value;
+ RID body = g->static_body;
+ Transform3D body_xform = PhysicsServer3D::get_singleton()->body_get_state(body, PhysicsServer3D::BODY_STATE_TRANSFORM);
+ int nshapes = PhysicsServer3D::get_singleton()->body_get_shape_count(body);
+ for (int i = 0; i < nshapes; i++) {
+ RID shape = PhysicsServer3D::get_singleton()->body_get_shape(body, i);
+ Transform3D xform = PhysicsServer3D::get_singleton()->body_get_shape_transform(body, i);
+ shapes.push_back(body_xform * xform);
+ shapes.push_back(shape);
+ }
+ }
+
+ return shapes;
+}
+
void GridMap::set_bake_navigation(bool p_bake_navigation) {
bake_navigation = p_bake_navigation;
_recreate_octant_data();
@@ -930,7 +949,7 @@ Array GridMap::get_used_cells() const {
return a;
}
-Array GridMap::get_meshes() {
+Array GridMap::get_meshes() const {
if (mesh_library.is_null()) {
return Array();
}
@@ -938,7 +957,7 @@ Array GridMap::get_meshes() {
Vector3 ofs = _get_offset();
Array meshes;
- for (KeyValue<IndexKey, Cell> &E : cell_map) {
+ for (const KeyValue<IndexKey, Cell> &E : cell_map) {
int id = E.value.item;
if (!mesh_library->has_item(id)) {
continue;