diff options
Diffstat (limited to 'modules/gridmap/grid_map.cpp')
-rw-r--r-- | modules/gridmap/grid_map.cpp | 431 |
1 files changed, 4 insertions, 427 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 1205776882..b444664878 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -96,25 +96,6 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) { } _recreate_octant_data(); - } else if (name.begins_with("areas/")) { - int which = name.get_slicec('/', 1).to_int(); - String what = name.get_slicec('/', 2); - if (what == "bounds") { - ERR_FAIL_COND_V(area_map.has(which), false); - create_area(which, p_value); - return true; - } - - ERR_FAIL_COND_V(!area_map.has(which), false); - - if (what == "name") - area_set_name(which, p_value); - else if (what == "disable_distance") - area_set_portal_disable_distance(which, p_value); - else if (what == "exterior_portal") - area_set_portal_disable_color(which, p_value); - else - return false; } else return false; @@ -158,19 +139,6 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const { d["cells"] = cells; r_ret = d; - } else if (name.begins_with("areas/")) { - int which = name.get_slicec('/', 1).to_int(); - String what = name.get_slicec('/', 2); - if (what == "bounds") - r_ret = area_get_bounds(which); - else if (what == "name") - r_ret = area_get_name(which); - else if (what == "disable_distance") - r_ret = area_get_portal_disable_distance(which); - else if (what == "exterior_portal") - r_ret = area_is_exterior_portal(which); - else - return false; } else return false; @@ -189,16 +157,6 @@ void GridMap::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::REAL, "cell_scale")); p_list->push_back(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); - - for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { - - String base = "areas/" + itos(E->key()) + "/"; - p_list->push_back(PropertyInfo(Variant::RECT3, base + "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); - p_list->push_back(PropertyInfo(Variant::STRING, base + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); - p_list->push_back(PropertyInfo(Variant::REAL, base + "disable_distance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); - p_list->push_back(PropertyInfo(Variant::COLOR, base + "disable_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); - p_list->push_back(PropertyInfo(Variant::BOOL, base + "exterior_portal", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); - } } void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) { @@ -268,20 +226,6 @@ bool GridMap::get_center_z() const { return center_z; } -int GridMap::_find_area(const IndexKey &p_pos) const { - - for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { - //this should somehow be faster... - const Area &a = *E->get(); - if (p_pos.x >= a.from.x && p_pos.x < a.to.x && - p_pos.y >= a.from.y && p_pos.y < a.to.y && - p_pos.z >= a.from.z && p_pos.z < a.to.z) { - return E->key(); - } - } - - return 0; -} void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) { ERR_FAIL_INDEX(ABS(p_x), 1 << 20); @@ -297,7 +241,6 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) { ok.x = p_x / octant_size; ok.y = p_y / octant_size; ok.z = p_z / octant_size; - ok.area = _find_area(key); if (cell_map.has(key)) { @@ -485,19 +428,12 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) { if (g.collision_debug_instance.is_valid()) { VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario()); VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform()); - if (area_map.has(p_key.area)) { - VS::get_singleton()->instance_set_room(g.collision_debug_instance, area_map[p_key.area]->instance); - } } for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) { VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, get_world()->get_scenario()); VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform()); //print_line("INSTANCEPOS: "+get_global_transform()); - - if (area_map.has(p_key.area)) { - VS::get_singleton()->instance_set_room(E->get().multimesh_instance, area_map[p_key.area]->instance); - } } } @@ -655,7 +591,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) { if (g.collision_debug_instance.is_valid()) { - VS::get_singleton()->instance_set_room(g.collision_debug_instance, RID()); VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID()); } @@ -663,7 +598,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) { VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, RID()); //VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform()); - VS::get_singleton()->instance_set_room(E->get().multimesh_instance, RID()); } } @@ -673,8 +607,6 @@ void GridMap::_notification(int p_what) { case NOTIFICATION_ENTER_WORLD: { - _update_area_instances(); - for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { //IndexKey ik; //ik.key = E->key().indexkey; @@ -715,12 +647,12 @@ void GridMap::_notification(int p_what) { Spatial *c = this; while (c) { - navigation = c->cast_to<Navigation>(); + navigation = Object::cast_to<Navigation>(c); if (navigation) { break; } - c = c->get_parent()->cast_to<Spatial>(); + c = Object::cast_to<Spatial>(c->get_parent()); } if (navigation) { @@ -761,14 +693,14 @@ void GridMap::_queue_dirty_map() { void GridMap::_recreate_octant_data() { Map<IndexKey, Cell> cell_copy = cell_map; - _clear_internal(true); + _clear_internal(); for (Map<IndexKey, Cell>::Element *E = cell_copy.front(); E; E = E->next()) { set_cell_item(E->key().x, E->key().y, E->key().z, E->get().item, E->get().rot); } } -void GridMap::_clear_internal(bool p_keep_areas) { +void GridMap::_clear_internal() { for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { if (is_inside_world()) @@ -790,20 +722,6 @@ void GridMap::_clear_internal(bool p_keep_areas) { octant_map.clear(); cell_map.clear(); - - if (p_keep_areas) - return; - - for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { - - VS::get_singleton()->free(E->get()->base_portal); - VS::get_singleton()->free(E->get()->instance); - for (int i = 0; i < E->get()->portals.size(); i++) { - VS::get_singleton()->free(E->get()->portals[i].instance); - } - - memdelete(E->get()); - } } void GridMap::clear() { @@ -856,19 +774,6 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_clip", "enabled", "clipabove", "floor", "axis"), &GridMap::set_clip, DEFVAL(true), DEFVAL(0), DEFVAL(Vector3::AXIS_X)); - ClassDB::bind_method(D_METHOD("create_area", "id", "area"), &GridMap::create_area); - ClassDB::bind_method(D_METHOD("area_get_bounds", "area"), &GridMap::area_get_bounds); - ClassDB::bind_method(D_METHOD("area_set_exterior_portal", "area", "enable"), &GridMap::area_set_exterior_portal); - ClassDB::bind_method(D_METHOD("area_set_name", "area", "name"), &GridMap::area_set_name); - ClassDB::bind_method(D_METHOD("area_get_name", "area"), &GridMap::area_get_name); - ClassDB::bind_method(D_METHOD("area_is_exterior_portal", "area"), &GridMap::area_is_exterior_portal); - ClassDB::bind_method(D_METHOD("area_set_portal_disable_distance", "area", "distance"), &GridMap::area_set_portal_disable_distance); - ClassDB::bind_method(D_METHOD("area_get_portal_disable_distance", "area"), &GridMap::area_get_portal_disable_distance); - ClassDB::bind_method(D_METHOD("area_set_portal_disable_color", "area", "color"), &GridMap::area_set_portal_disable_color); - ClassDB::bind_method(D_METHOD("area_get_portal_disable_color", "area"), &GridMap::area_get_portal_disable_color); - ClassDB::bind_method(D_METHOD("erase_area", "area"), &GridMap::erase_area); - ClassDB::bind_method(D_METHOD("get_unused_area_id"), &GridMap::get_unused_area_id); - ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear); ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes); @@ -898,334 +803,6 @@ void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3:: _update_dirty_map_callback(); } -void GridMap::_update_areas() { - - //clear the portals - for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { - //this should somehow be faster... - Area &a = *E->get(); - a.portals.clear(); - if (a.instance.is_valid()) { - VisualServer::get_singleton()->free(a.instance); - a.instance = RID(); - } - } - - //test all areas against all areas and create portals - this sucks (slow :( ) - for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { - Area &a = *E->get(); - if (a.exterior_portal) //that's pretty much all it does... yes it is - continue; - Vector3 from_a(a.from.x, a.from.y, a.from.z); - Vector3 to_a(a.to.x, a.to.y, a.to.z); - - for (Map<int, Area *>::Element *F = area_map.front(); F; F = F->next()) { - - Area &b = *F->get(); - Vector3 from_b(b.from.x, b.from.y, b.from.z); - Vector3 to_b(b.to.x, b.to.y, b.to.z); - - // initially test intersection and discards - int axis = -1; - float sign = 0; - bool valid = true; - Vector3 axmin, axmax; - - for (int i = 0; i < 3; i++) { - - if (from_a[i] == to_b[i]) { - - if (axis != -1) { - valid = false; - break; - } - - axis = i; - sign = -1; - } else if (from_b[i] == to_a[i]) { - - if (axis != -1) { - valid = false; - break; - } - axis = i; - sign = +1; - } - - if (from_a[i] > to_b[i] || to_a[i] < from_b[i]) { - valid = false; - break; - } else { - - axmin[i] = (from_a[i] > from_b[i]) ? from_a[i] : from_b[i]; - axmax[i] = (to_a[i] < to_b[i]) ? to_a[i] : to_b[i]; - } - } - - if (axis == -1 || !valid) - continue; - - Transform xf; - - for (int i = 0; i < 3; i++) { - - int ax = (axis + i) % 3; - Vector3 axis_vec; - float scale = (i == 0) ? sign : ((axmax[ax] - axmin[ax]) * cell_size); - axis_vec[ax] = scale; - xf.basis.set_axis((2 + i) % 3, axis_vec); - xf.origin[i] = axmin[i] * cell_size; - } - - Area::Portal portal; - portal.xform = xf; - a.portals.push_back(portal); - } - } - - _update_area_instances(); -} - -void GridMap::_update_area_instances() { - - Transform base_xform; - if (_in_tree) - base_xform = get_global_transform(); - - for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { - //this should somehow be faster... - Area &a = *E->get(); - if (a.instance.is_valid() != _in_tree) { - - if (!_in_tree) { - - for (int i = 0; i < a.portals.size(); i++) { - - Area::Portal &p = a.portals[i]; - ERR_CONTINUE(!p.instance.is_valid()); - VisualServer::get_singleton()->free(p.instance); - p.instance = RID(); - } - - VisualServer::get_singleton()->free(a.instance); - a.instance = RID(); - - } else { - - //a.instance = VisualServer::get_singleton()->instance_create2(base_room,get_world()->get_scenario()); - for (int i = 0; i < a.portals.size(); i++) { - - Area::Portal &p = a.portals[i]; - ERR_CONTINUE(p.instance.is_valid()); - p.instance = VisualServer::get_singleton()->instance_create2(a.base_portal, get_world()->get_scenario()); - VisualServer::get_singleton()->instance_set_room(p.instance, a.instance); - } - } - } - - if (a.instance.is_valid()) { - Transform xform; - - Vector3 from_a(a.from.x, a.from.y, a.from.z); - Vector3 to_a(a.to.x, a.to.y, a.to.z); - - for (int i = 0; i < 3; i++) { - xform.origin[i] = from_a[i] * cell_size; - Vector3 s; - s[i] = (to_a[i] - from_a[i]) * cell_size; - xform.basis.set_axis(i, s); - } - - VisualServer::get_singleton()->instance_set_transform(a.instance, base_xform * xform); - - for (int i = 0; i < a.portals.size(); i++) { - - Area::Portal &p = a.portals[i]; - ERR_CONTINUE(!p.instance.is_valid()); - - VisualServer::get_singleton()->instance_set_transform(p.instance, base_xform * xform); - } - } - } -} - -Error GridMap::create_area(int p_id, const Rect3 &p_area) { - - ERR_FAIL_COND_V(area_map.has(p_id), ERR_ALREADY_EXISTS); - ERR_EXPLAIN("ID 0 is taken as global area, start from 1"); - ERR_FAIL_COND_V(p_id == 0, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_area.has_no_area(), ERR_INVALID_PARAMETER); - - // FIRST VALIDATE AREA - IndexKey from, to; - from.x = p_area.position.x; - from.y = p_area.position.y; - from.z = p_area.position.z; - to.x = p_area.position.x + p_area.size.x; - to.y = p_area.position.y + p_area.size.y; - to.z = p_area.position.z + p_area.size.z; - - for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { - //this should somehow be faster... - Area &a = *E->get(); - - //does it interset with anything else? - - if (from.x >= a.to.x || - to.x <= a.from.x || - from.y >= a.to.y || - to.y <= a.from.y || - from.z >= a.to.z || - to.z <= a.from.z) { - - // all good - } else { - - return ERR_INVALID_PARAMETER; - } - } - - Area *area = memnew(Area); - area->from = from; - area->to = to; - area->portal_disable_distance = 0; - area->exterior_portal = false; - area->name = "Area " + itos(p_id); - area_map[p_id] = area; - _recreate_octant_data(); - return OK; -} - -Rect3 GridMap::area_get_bounds(int p_area) const { - - ERR_FAIL_COND_V(!area_map.has(p_area), Rect3()); - - const Area *a = area_map[p_area]; - Rect3 aabb; - aabb.position = Vector3(a->from.x, a->from.y, a->from.z); - aabb.size = Vector3(a->to.x, a->to.y, a->to.z) - aabb.position; - - return aabb; -} - -void GridMap::area_set_name(int p_area, const String &p_name) { - - ERR_FAIL_COND(!area_map.has(p_area)); - - Area *a = area_map[p_area]; - a->name = p_name; -} - -String GridMap::area_get_name(int p_area) const { - - ERR_FAIL_COND_V(!area_map.has(p_area), ""); - - const Area *a = area_map[p_area]; - return a->name; -} - -void GridMap::area_set_exterior_portal(int p_area, bool p_enable) { - - ERR_FAIL_COND(!area_map.has(p_area)); - - Area *a = area_map[p_area]; - if (a->exterior_portal == p_enable) - return; - a->exterior_portal = p_enable; - - _recreate_octant_data(); -} - -bool GridMap::area_is_exterior_portal(int p_area) const { - - ERR_FAIL_COND_V(!area_map.has(p_area), false); - - const Area *a = area_map[p_area]; - return a->exterior_portal; -} - -void GridMap::area_set_portal_disable_distance(int p_area, float p_distance) { - - ERR_FAIL_COND(!area_map.has(p_area)); - - Area *a = area_map[p_area]; - a->portal_disable_distance = p_distance; -} - -float GridMap::area_get_portal_disable_distance(int p_area) const { - - ERR_FAIL_COND_V(!area_map.has(p_area), 0); - - const Area *a = area_map[p_area]; - return a->portal_disable_distance; -} - -void GridMap::area_set_portal_disable_color(int p_area, Color p_color) { - - ERR_FAIL_COND(!area_map.has(p_area)); - - Area *a = area_map[p_area]; - a->portal_disable_color = p_color; -} - -Color GridMap::area_get_portal_disable_color(int p_area) const { - - ERR_FAIL_COND_V(!area_map.has(p_area), Color()); - - const Area *a = area_map[p_area]; - return a->portal_disable_color; -} - -void GridMap::get_area_list(List<int> *p_areas) const { - - for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { - - p_areas->push_back(E->key()); - } -} - -GridMap::Area::Portal::~Portal() { - - if (instance.is_valid()) - VisualServer::get_singleton()->free(instance); -} - -GridMap::Area::Area() { - - base_portal = VisualServer::get_singleton()->portal_create(); - Vector<Point2> points; - points.push_back(Point2(0, 1)); - points.push_back(Point2(1, 1)); - points.push_back(Point2(1, 0)); - points.push_back(Point2(0, 0)); - VisualServer::get_singleton()->portal_set_shape(base_portal, points); -} - -GridMap::Area::~Area() { - - if (instance.is_valid()) - VisualServer::get_singleton()->free(instance); - VisualServer::get_singleton()->free(base_portal); -} - -void GridMap::erase_area(int p_area) { - - ERR_FAIL_COND(!area_map.has(p_area)); - - Area *a = area_map[p_area]; - memdelete(a); - area_map.erase(p_area); - _recreate_octant_data(); -} - -int GridMap::get_unused_area_id() const { - - if (area_map.empty()) - return 1; - else - return area_map.back()->key() + 1; -} - void GridMap::set_cell_scale(float p_scale) { cell_scale = p_scale; |