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-rw-r--r--modules/gridmap/grid_map.cpp940
1 files changed, 247 insertions, 693 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 1205776882..1b932f040e 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -46,7 +46,13 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
set_theme(p_value);
} else if (name == "cell_size") {
- set_cell_size(p_value);
+ if (p_value.get_type() == Variant::INT || p_value.get_type() == Variant::REAL) {
+ //compatibility
+ float cs = p_value;
+ set_cell_size(Vector3(cs, cs, cs));
+ } else {
+ set_cell_size(p_value);
+ }
} else if (name == "cell_octant_size") {
set_octant_size(p_value);
} else if (name == "cell_center_x") {
@@ -96,25 +102,6 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
}
_recreate_octant_data();
- } else if (name.begins_with("areas/")) {
- int which = name.get_slicec('/', 1).to_int();
- String what = name.get_slicec('/', 2);
- if (what == "bounds") {
- ERR_FAIL_COND_V(area_map.has(which), false);
- create_area(which, p_value);
- return true;
- }
-
- ERR_FAIL_COND_V(!area_map.has(which), false);
-
- if (what == "name")
- area_set_name(which, p_value);
- else if (what == "disable_distance")
- area_set_portal_disable_distance(which, p_value);
- else if (what == "exterior_portal")
- area_set_portal_disable_color(which, p_value);
- else
- return false;
} else
return false;
@@ -158,19 +145,6 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
d["cells"] = cells;
r_ret = d;
- } else if (name.begins_with("areas/")) {
- int which = name.get_slicec('/', 1).to_int();
- String what = name.get_slicec('/', 2);
- if (what == "bounds")
- r_ret = area_get_bounds(which);
- else if (what == "name")
- r_ret = area_get_name(which);
- else if (what == "disable_distance")
- r_ret = area_get_portal_disable_distance(which);
- else if (what == "exterior_portal")
- r_ret = area_is_exterior_portal(which);
- else
- return false;
} else
return false;
@@ -181,7 +155,7 @@ void GridMap::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
p_list->push_back(PropertyInfo(Variant::NIL, "Cell", PROPERTY_HINT_NONE, "cell_", PROPERTY_USAGE_GROUP));
- p_list->push_back(PropertyInfo(Variant::REAL, "cell_size", PROPERTY_HINT_RANGE, "0.01,16384,0.01"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, "cell_size"));
p_list->push_back(PropertyInfo(Variant::INT, "cell_octant_size", PROPERTY_HINT_RANGE, "1,1024,1"));
p_list->push_back(PropertyInfo(Variant::BOOL, "cell_center_x"));
p_list->push_back(PropertyInfo(Variant::BOOL, "cell_center_y"));
@@ -189,16 +163,6 @@ void GridMap::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::REAL, "cell_scale"));
p_list->push_back(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
-
- for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-
- String base = "areas/" + itos(E->key()) + "/";
- p_list->push_back(PropertyInfo(Variant::RECT3, base + "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
- p_list->push_back(PropertyInfo(Variant::STRING, base + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
- p_list->push_back(PropertyInfo(Variant::REAL, base + "disable_distance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
- p_list->push_back(PropertyInfo(Variant::COLOR, base + "disable_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
- p_list->push_back(PropertyInfo(Variant::BOOL, base + "exterior_portal", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
- }
}
void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) {
@@ -218,12 +182,13 @@ Ref<MeshLibrary> GridMap::get_theme() const {
return theme;
}
-void GridMap::set_cell_size(float p_size) {
+void GridMap::set_cell_size(const Vector3 &p_size) {
+ ERR_FAIL_COND(p_size.x < 0.001 || p_size.y < 0.001 || p_size.z < 0.001);
cell_size = p_size;
_recreate_octant_data();
}
-float GridMap::get_cell_size() const {
+Vector3 GridMap::get_cell_size() const {
return cell_size;
}
@@ -268,20 +233,6 @@ bool GridMap::get_center_z() const {
return center_z;
}
-int GridMap::_find_area(const IndexKey &p_pos) const {
-
- for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
- //this should somehow be faster...
- const Area &a = *E->get();
- if (p_pos.x >= a.from.x && p_pos.x < a.to.x &&
- p_pos.y >= a.from.y && p_pos.y < a.to.y &&
- p_pos.z >= a.from.z && p_pos.z < a.to.z) {
- return E->key();
- }
- }
-
- return 0;
-}
void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
ERR_FAIL_INDEX(ABS(p_x), 1 << 20);
@@ -297,58 +248,30 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
ok.x = p_x / octant_size;
ok.y = p_y / octant_size;
ok.z = p_z / octant_size;
- ok.area = _find_area(key);
-
- if (cell_map.has(key)) {
-
- int prev_item = cell_map[key].item;
- OctantKey octantkey = ok;
-
- ERR_FAIL_COND(!octant_map.has(octantkey));
- Octant &g = *octant_map[octantkey];
- ERR_FAIL_COND(!g.items.has(prev_item));
- ERR_FAIL_COND(!g.items[prev_item].cells.has(key));
-
- g.items[prev_item].cells.erase(key);
- if (g.items[prev_item].cells.size() == 0) {
- VS::get_singleton()->free(g.items[prev_item].multimesh_instance);
- g.items.erase(prev_item);
- }
- if (g.items.empty()) {
-
- PhysicsServer::get_singleton()->free(g.static_body);
- if (g.collision_debug.is_valid()) {
- PhysicsServer::get_singleton()->free(g.collision_debug);
- PhysicsServer::get_singleton()->free(g.collision_debug_instance);
- }
-
- memdelete(&g);
- octant_map.erase(octantkey);
- } else {
+ if (p_item < 0) {
+ //erase
+ if (cell_map.has(key)) {
+ OctantKey octantkey = ok;
+ ERR_FAIL_COND(!octant_map.has(octantkey));
+ Octant &g = *octant_map[octantkey];
+ g.cells.erase(key);
g.dirty = true;
+ cell_map.erase(key);
+ _queue_octants_dirty();
}
- cell_map.erase(key);
-
- _queue_dirty_map();
- }
-
- if (p_item < 0)
return;
+ }
OctantKey octantkey = ok;
- //add later
if (!octant_map.has(octantkey)) {
-
+ //create octant because it does not exist
Octant *g = memnew(Octant);
g->dirty = true;
g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC);
PhysicsServer::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id());
- if (is_inside_world())
- PhysicsServer::get_singleton()->body_set_space(g->static_body, get_world()->get_space());
-
SceneTree *st = SceneTree::get_singleton();
if (st && st->is_debugging_collisions_hint()) {
@@ -356,45 +279,26 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
g->collision_debug = VisualServer::get_singleton()->mesh_create();
g->collision_debug_instance = VisualServer::get_singleton()->instance_create();
VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance, g->collision_debug);
- if (is_inside_world()) {
- VisualServer::get_singleton()->instance_set_scenario(g->collision_debug_instance, get_world()->get_scenario());
- VisualServer::get_singleton()->instance_set_transform(g->collision_debug_instance, get_global_transform());
- }
}
octant_map[octantkey] = g;
- }
-
- Octant &g = *octant_map[octantkey];
- if (!g.items.has(p_item)) {
- Octant::ItemInstances ii;
- if (theme.is_valid() && theme->has_item(p_item)) {
- ii.mesh = theme->get_item_mesh(p_item);
- ii.shape = theme->get_item_shape(p_item);
- ii.navmesh = theme->get_item_navmesh(p_item);
+ if (is_inside_world()) {
+ _octant_enter_world(octantkey);
+ _octant_transform(octantkey);
}
- ii.multimesh = Ref<MultiMesh>(memnew(MultiMesh));
- ii.multimesh->set_color_format(MultiMesh::COLOR_NONE);
- ii.multimesh->set_transform_format(MultiMesh::TRANSFORM_3D);
- ii.multimesh->set_mesh(ii.mesh);
- ii.multimesh_instance = VS::get_singleton()->instance_create();
- VS::get_singleton()->instance_set_base(ii.multimesh_instance, ii.multimesh->get_rid());
- VS::get_singleton()->instance_geometry_set_flag(ii.multimesh_instance, VS::INSTANCE_FLAG_USE_BAKED_LIGHT, true);
-
- g.items[p_item] = ii;
}
- Octant::ItemInstances &ii = g.items[p_item];
- ii.cells.insert(key);
+ Octant &g = *octant_map[octantkey];
+ g.cells.insert(key);
g.dirty = true;
+ _queue_octants_dirty();
- _queue_dirty_map();
-
- cell_map[key] = Cell();
- Cell &c = cell_map[key];
+ Cell c;
c.item = p_item;
c.rot = p_rot;
+
+ cell_map[key] = c;
}
int GridMap::get_cell_item(int p_x, int p_y, int p_z) const {
@@ -429,122 +333,57 @@ int GridMap::get_cell_item_orientation(int p_x, int p_y, int p_z) const {
return cell_map[key].rot;
}
-void GridMap::_octant_enter_tree(const OctantKey &p_key) {
- ERR_FAIL_COND(!octant_map.has(p_key));
- if (navigation) {
- Octant &g = *octant_map[p_key];
-
- Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
- _octant_clear_navmesh(p_key);
-
- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
- Octant::ItemInstances &ii = E->get();
-
- for (Set<IndexKey>::Element *F = ii.cells.front(); F; F = F->next()) {
-
- IndexKey ik = F->get();
- Map<IndexKey, Cell>::Element *C = cell_map.find(ik);
- ERR_CONTINUE(!C);
-
- Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
-
- Transform xform;
-
- if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
-
- xform.basis.set_zero();
-
- } else {
-
- xform.basis.set_orthogonal_index(C->get().rot);
- }
-
- xform.set_origin(cellpos * cell_size + ofs);
- xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
- // add the item's navmesh at given xform to GridMap's Navigation ancestor
- if (ii.navmesh.is_valid()) {
- int nm_id = navigation->navmesh_create(ii.navmesh, xform, this);
- Octant::NavMesh nm;
- nm.id = nm_id;
- nm.xform = xform;
- g.navmesh_ids[ik] = nm;
- }
- }
- }
- }
-}
-
-void GridMap::_octant_enter_world(const OctantKey &p_key) {
+void GridMap::_octant_transform(const OctantKey &p_key) {
ERR_FAIL_COND(!octant_map.has(p_key));
Octant &g = *octant_map[p_key];
PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
- PhysicsServer::get_singleton()->body_set_space(g.static_body, get_world()->get_space());
- //print_line("BODYPOS: "+get_global_transform());
if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario());
VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
- if (area_map.has(p_key.area)) {
- VS::get_singleton()->instance_set_room(g.collision_debug_instance, area_map[p_key.area]->instance);
- }
}
- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
-
- VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, get_world()->get_scenario());
- VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform());
- //print_line("INSTANCEPOS: "+get_global_transform());
- if (area_map.has(p_key.area)) {
- VS::get_singleton()->instance_set_room(E->get().multimesh_instance, area_map[p_key.area]->instance);
- }
+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
+ VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
}
}
-void GridMap::_octant_transform(const OctantKey &p_key) {
-
- ERR_FAIL_COND(!octant_map.has(p_key));
+bool GridMap::_octant_update(const OctantKey &p_key) {
+ ERR_FAIL_COND_V(!octant_map.has(p_key), false);
Octant &g = *octant_map[p_key];
- PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
+ if (!g.dirty)
+ return false;
- if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
- }
+ //erase body shapes
+ PhysicsServer::get_singleton()->body_clear_shapes(g.static_body);
- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
+ //erase body shapes debug
+ if (g.collision_debug.is_valid()) {
- VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform());
- //print_line("UPDATEPOS: "+get_global_transform());
+ VS::get_singleton()->mesh_clear(g.collision_debug);
}
-}
-void GridMap::_octant_clear_navmesh(const OctantKey &p_key) {
- Octant &g = *octant_map[p_key];
+ //erase navigation
if (navigation) {
for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
- Octant::NavMesh *nvm = &E->get();
- if (nvm && nvm->id) {
- navigation->navmesh_remove(E->get().id);
- }
+ navigation->navmesh_remove(E->get().id);
}
g.navmesh_ids.clear();
}
-}
-void GridMap::_octant_update(const OctantKey &p_key) {
- ERR_FAIL_COND(!octant_map.has(p_key));
- Octant &g = *octant_map[p_key];
- if (!g.dirty)
- return;
-
- Ref<Mesh> mesh;
+ //erase multimeshes
- _octant_clear_navmesh(p_key);
- PhysicsServer::get_singleton()->body_clear_shapes(g.static_body);
+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
- if (g.collision_debug.is_valid()) {
+ VS::get_singleton()->free(g.multimesh_instances[i].instance);
+ VS::get_singleton()->free(g.multimesh_instances[i].multimesh);
+ }
+ g.multimesh_instances.clear();
- VS::get_singleton()->mesh_clear(g.collision_debug);
+ if (g.cells.size() == 0) {
+ //octant no longer needed
+ _octant_clean_up(p_key);
+ return true;
}
PoolVector<Vector3> col_debug;
@@ -554,80 +393,111 @@ void GridMap::_octant_update(const OctantKey &p_key) {
* set item's multimesh's instance count to number of cells which have this item
* and set said multimesh bounding box to one containing all cells which have this item
*/
- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
- Octant::ItemInstances &ii = E->get();
+ Map<int, List<Pair<Transform, IndexKey> > > multimesh_items;
+
+ print_line("updating octant " + itos(p_key.x) + ", " + itos(p_key.y) + ", " + itos(p_key.z) + " cells: " + itos(g.cells.size()));
- ii.multimesh->set_instance_count(ii.cells.size());
+ for (Set<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
- Rect3 aabb;
- Rect3 mesh_aabb = ii.mesh.is_null() ? Rect3() : ii.mesh->get_aabb();
+ ERR_CONTINUE(!cell_map.has(E->get()));
+ const Cell &c = cell_map[E->get()];
- Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
+ if (!theme.is_valid() || !theme->has_item(c.item))
+ continue;
//print_line("OCTANT, CELLS: "+itos(ii.cells.size()));
- int idx = 0;
- // foreach cell containing this item type
- for (Set<IndexKey>::Element *F = ii.cells.front(); F; F = F->next()) {
- IndexKey ik = F->get();
- Map<IndexKey, Cell>::Element *C = cell_map.find(ik);
- ERR_CONTINUE(!C);
- Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
+ Vector3 cellpos = Vector3(E->get().x, E->get().y, E->get().z);
+ Vector3 ofs(cell_size.x * 0.5 * int(center_x), cell_size.y * 0.5 * int(center_y), cell_size.z * 0.5 * int(center_z));
- Transform xform;
+ Transform xform;
- if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
+ if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
- xform.basis.set_zero();
+ } else {
+ }
- } else {
+ xform.basis.set_orthogonal_index(c.rot);
+ xform.set_origin(cellpos * cell_size + ofs);
+ xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
- xform.basis.set_orthogonal_index(C->get().rot);
+ if (theme->get_item_mesh(c.item).is_valid()) {
+ if (!multimesh_items.has(c.item)) {
+ multimesh_items[c.item] = List<Pair<Transform, IndexKey> >();
}
- xform.set_origin(cellpos * cell_size + ofs);
- xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
+ Pair<Transform, IndexKey> p;
+ p.first = xform;
+ p.second = E->get();
+ multimesh_items[c.item].push_back(p);
+ }
- ii.multimesh->set_instance_transform(idx, xform);
- //ii.multimesh->set_instance_transform(idx,Transform() );
- //ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
- //print_line("MMINST: "+xform);
+ Vector<MeshLibrary::ShapeData> shapes = theme->get_item_shapes(c.item);
+ // add the item's shape at given xform to octant's static_body
+ for (int i = 0; i < shapes.size(); i++) {
+ // add the item's shape
+ if (!shapes[i].shape.is_valid())
+ continue;
+ PhysicsServer::get_singleton()->body_add_shape(g.static_body, shapes[i].shape->get_rid(), xform * shapes[i].local_transform);
+ if (g.collision_debug.is_valid()) {
+ shapes[i].shape->add_vertices_to_array(col_debug, xform * shapes[i].local_transform);
+ }
+
+ //print_line("PHIS x: "+xform);
+ }
- if (idx == 0) {
+ // add the item's navmesh at given xform to GridMap's Navigation ancestor
+ Ref<NavigationMesh> navmesh = theme->get_item_navmesh(c.item);
+ if (navmesh.is_valid()) {
+ Octant::NavMesh nm;
+ nm.xform = xform;
- aabb = xform.xform(mesh_aabb);
+ if (navigation) {
+ nm.id = navigation->navmesh_create(navmesh, xform, this);
} else {
-
- aabb.merge_with(xform.xform(mesh_aabb));
+ nm.id = -1;
}
+ g.navmesh_ids[E->get()] = nm;
+ }
+ }
- // add the item's shape at given xform to octant's static_body
- if (ii.shape.is_valid()) {
- // add the item's shape
- PhysicsServer::get_singleton()->body_add_shape(g.static_body, ii.shape->get_rid(), xform);
- if (g.collision_debug.is_valid()) {
- ii.shape->add_vertices_to_array(col_debug, xform);
- }
+ //update multimeshes
+ for (Map<int, List<Pair<Transform, IndexKey> > >::Element *E = multimesh_items.front(); E; E = E->next()) {
+ print_line("multimesh item " + itos(E->key()) + " transforms " + itos(E->get().size()));
+ Octant::MultimeshInstance mmi;
- //print_line("PHIS x: "+xform);
- }
+ RID mm = VS::get_singleton()->multimesh_create();
+ VS::get_singleton()->multimesh_allocate(mm, E->get().size(), VS::MULTIMESH_TRANSFORM_3D, VS::MULTIMESH_COLOR_NONE);
+ VS::get_singleton()->multimesh_set_mesh(mm, theme->get_item_mesh(E->key())->get_rid());
- // add the item's navmesh at given xform to GridMap's Navigation ancestor
- if (navigation) {
- if (ii.navmesh.is_valid()) {
- int nm_id = navigation->navmesh_create(ii.navmesh, xform, this);
- Octant::NavMesh nm;
- nm.id = nm_id;
- nm.xform = xform;
- g.navmesh_ids[ik] = nm;
- }
- }
+ int idx = 0;
+ for (List<Pair<Transform, IndexKey> >::Element *F = E->get().front(); F; F = F->next()) {
+ VS::get_singleton()->multimesh_instance_set_transform(mm, idx, F->get().first);
+#ifdef TOOLS_ENABLED
+
+ Octant::MultimeshInstance::Item it;
+ it.index = idx;
+ it.transform = F->get().first;
+ it.key = F->get().second;
+ mmi.items.push_back(it);
+#endif
idx++;
}
- //ii.multimesh->set_aabb(aabb);
+ RID instance = VS::get_singleton()->instance_create();
+ VS::get_singleton()->instance_set_base(instance, mm);
+
+ if (is_inside_tree()) {
+ VS::get_singleton()->instance_set_scenario(instance, get_world()->get_scenario());
+ VS::get_singleton()->instance_set_transform(instance, get_global_transform());
+ }
+
+ mmi.multimesh = mm;
+ mmi.instance = instance;
+
+ g.multimesh_instances.push_back(mmi);
}
if (col_debug.size()) {
@@ -644,6 +514,39 @@ void GridMap::_octant_update(const OctantKey &p_key) {
}
g.dirty = false;
+
+ return false;
+}
+
+void GridMap::_octant_enter_world(const OctantKey &p_key) {
+
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant &g = *octant_map[p_key];
+ PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
+ PhysicsServer::get_singleton()->body_set_space(g.static_body, get_world()->get_space());
+ //print_line("BODYPOS: "+get_global_transform());
+
+ if (g.collision_debug_instance.is_valid()) {
+ VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario());
+ VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
+ }
+
+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
+ VS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, get_world()->get_scenario());
+ VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
+ }
+
+ if (navigation && theme.is_valid()) {
+ for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
+
+ if (cell_map.has(F->key()) && F->get().id < 0) {
+ Ref<NavigationMesh> nm = theme->get_item_navmesh(cell_map[F->key()].item);
+ if (nm.is_valid()) {
+ F->get().id = navigation->navmesh_create(nm, F->get().xform, this);
+ }
+ }
+ }
+ }
}
void GridMap::_octant_exit_world(const OctantKey &p_key) {
@@ -655,16 +558,52 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_room(g.collision_debug_instance, RID());
VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID());
}
- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
+ VS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, RID());
+ }
+
+ if (navigation) {
+ for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
+
+ if (F->get().id >= 0) {
+ navigation->navmesh_remove(F->get().id);
+ F->get().id = -1;
+ }
+ }
+ }
+}
+
+void GridMap::_octant_clean_up(const OctantKey &p_key) {
+
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant &g = *octant_map[p_key];
+
+ if (g.collision_debug.is_valid())
+ VS::get_singleton()->free(g.collision_debug);
+ if (g.collision_debug_instance.is_valid())
+ VS::get_singleton()->free(g.collision_debug_instance);
+
+ PhysicsServer::get_singleton()->free(g.static_body);
+
+ //erase navigation
+ if (navigation) {
+ for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
+ navigation->navmesh_remove(E->get().id);
+ }
+ g.navmesh_ids.clear();
+ }
+
+ //erase multimeshes
+
+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
- VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, RID());
- //VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
- VS::get_singleton()->instance_set_room(E->get().multimesh_instance, RID());
+ VS::get_singleton()->free(g.multimesh_instances[i].instance);
+ VS::get_singleton()->free(g.multimesh_instances[i].multimesh);
}
+ g.multimesh_instances.clear();
}
void GridMap::_notification(int p_what) {
@@ -673,19 +612,22 @@ void GridMap::_notification(int p_what) {
case NOTIFICATION_ENTER_WORLD: {
- _update_area_instances();
+ Spatial *c = this;
+ while (c) {
+ navigation = Object::cast_to<Navigation>(c);
+ if (navigation) {
+ break;
+ }
+
+ c = Object::cast_to<Spatial>(c->get_parent());
+ }
+
+ last_transform = get_global_transform();
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- //IndexKey ik;
- //ik.key = E->key().indexkey;
_octant_enter_world(E->key());
- _octant_update(E->key());
}
- awaiting_update = false;
-
- last_transform = get_global_transform();
-
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -706,104 +648,47 @@ void GridMap::_notification(int p_what) {
_octant_exit_world(E->key());
}
- //_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
- //_update_dirty_map_callback();
- //_update_area_instances();
-
- } break;
- case NOTIFICATION_ENTER_TREE: {
-
- Spatial *c = this;
- while (c) {
- navigation = c->cast_to<Navigation>();
- if (navigation) {
- break;
- }
-
- c = c->get_parent()->cast_to<Spatial>();
- }
-
- if (navigation) {
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- if (navigation) {
- _octant_enter_tree(E->key());
- }
- }
- }
-
- _queue_dirty_map();
- } break;
- case NOTIFICATION_EXIT_TREE: {
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- if (navigation) {
- _octant_clear_navmesh(E->key());
- }
- }
-
navigation = NULL;
+ //_queue_octants_dirty(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
+ //_update_octants_callback();
+ //_update_area_instances();
+
} break;
}
}
-void GridMap::_queue_dirty_map() {
+void GridMap::_queue_octants_dirty() {
if (awaiting_update)
return;
- if (is_inside_world()) {
-
- MessageQueue::get_singleton()->push_call(this, "_update_dirty_map_callback");
- awaiting_update = true;
- }
+ MessageQueue::get_singleton()->push_call(this, "_update_octants_callback");
+ awaiting_update = true;
}
void GridMap::_recreate_octant_data() {
Map<IndexKey, Cell> cell_copy = cell_map;
- _clear_internal(true);
+ _clear_internal();
for (Map<IndexKey, Cell>::Element *E = cell_copy.front(); E; E = E->next()) {
set_cell_item(E->key().x, E->key().y, E->key().z, E->get().item, E->get().rot);
}
}
-void GridMap::_clear_internal(bool p_keep_areas) {
+void GridMap::_clear_internal() {
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
if (is_inside_world())
_octant_exit_world(E->key());
- for (Map<int, Octant::ItemInstances>::Element *F = E->get()->items.front(); F; F = F->next()) {
-
- VS::get_singleton()->free(F->get().multimesh_instance);
- }
-
- if (E->get()->collision_debug.is_valid())
- VS::get_singleton()->free(E->get()->collision_debug);
- if (E->get()->collision_debug_instance.is_valid())
- VS::get_singleton()->free(E->get()->collision_debug_instance);
-
- PhysicsServer::get_singleton()->free(E->get()->static_body);
+ _octant_clean_up(E->key());
memdelete(E->get());
}
octant_map.clear();
cell_map.clear();
-
- if (p_keep_areas)
- return;
-
- for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-
- VS::get_singleton()->free(E->get()->base_portal);
- VS::get_singleton()->free(E->get()->instance);
- for (int i = 0; i < E->get()->portals.size(); i++) {
- VS::get_singleton()->free(E->get()->portals[i].instance);
- }
-
- memdelete(E->get());
- }
}
void GridMap::clear() {
@@ -816,13 +701,23 @@ void GridMap::resource_changed(const RES &p_res) {
_recreate_octant_data();
}
-void GridMap::_update_dirty_map_callback() {
+void GridMap::_update_octants_callback() {
if (!awaiting_update)
return;
+ List<OctantKey> to_delete;
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
- _octant_update(E->key());
+
+ if (_octant_update(E->key())) {
+ to_delete.push_back(E->key());
+ }
+ }
+
+ while (to_delete.front()) {
+ memdelete(octant_map[to_delete.front()->get()]);
+ octant_map.erase(to_delete.front()->get());
+ to_delete.pop_back();
}
awaiting_update = false;
@@ -844,7 +739,7 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "x", "y", "z"), &GridMap::get_cell_item_orientation);
//ClassDB::bind_method(D_METHOD("_recreate_octants"),&GridMap::_recreate_octants);
- ClassDB::bind_method(D_METHOD("_update_dirty_map_callback"), &GridMap::_update_dirty_map_callback);
+ ClassDB::bind_method(D_METHOD("_update_octants_callback"), &GridMap::_update_octants_callback);
ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed);
ClassDB::bind_method(D_METHOD("set_center_x", "enable"), &GridMap::set_center_x);
@@ -856,19 +751,6 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_clip", "enabled", "clipabove", "floor", "axis"), &GridMap::set_clip, DEFVAL(true), DEFVAL(0), DEFVAL(Vector3::AXIS_X));
- ClassDB::bind_method(D_METHOD("create_area", "id", "area"), &GridMap::create_area);
- ClassDB::bind_method(D_METHOD("area_get_bounds", "area"), &GridMap::area_get_bounds);
- ClassDB::bind_method(D_METHOD("area_set_exterior_portal", "area", "enable"), &GridMap::area_set_exterior_portal);
- ClassDB::bind_method(D_METHOD("area_set_name", "area", "name"), &GridMap::area_set_name);
- ClassDB::bind_method(D_METHOD("area_get_name", "area"), &GridMap::area_get_name);
- ClassDB::bind_method(D_METHOD("area_is_exterior_portal", "area"), &GridMap::area_is_exterior_portal);
- ClassDB::bind_method(D_METHOD("area_set_portal_disable_distance", "area", "distance"), &GridMap::area_set_portal_disable_distance);
- ClassDB::bind_method(D_METHOD("area_get_portal_disable_distance", "area"), &GridMap::area_get_portal_disable_distance);
- ClassDB::bind_method(D_METHOD("area_set_portal_disable_color", "area", "color"), &GridMap::area_set_portal_disable_color);
- ClassDB::bind_method(D_METHOD("area_get_portal_disable_color", "area"), &GridMap::area_get_portal_disable_color);
- ClassDB::bind_method(D_METHOD("erase_area", "area"), &GridMap::erase_area);
- ClassDB::bind_method(D_METHOD("get_unused_area_id"), &GridMap::get_unused_area_id);
-
ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear);
ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes);
@@ -895,341 +777,13 @@ void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::
g->dirty = true;
}
awaiting_update = true;
- _update_dirty_map_callback();
-}
-
-void GridMap::_update_areas() {
-
- //clear the portals
- for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
- //this should somehow be faster...
- Area &a = *E->get();
- a.portals.clear();
- if (a.instance.is_valid()) {
- VisualServer::get_singleton()->free(a.instance);
- a.instance = RID();
- }
- }
-
- //test all areas against all areas and create portals - this sucks (slow :( )
- for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
- Area &a = *E->get();
- if (a.exterior_portal) //that's pretty much all it does... yes it is
- continue;
- Vector3 from_a(a.from.x, a.from.y, a.from.z);
- Vector3 to_a(a.to.x, a.to.y, a.to.z);
-
- for (Map<int, Area *>::Element *F = area_map.front(); F; F = F->next()) {
-
- Area &b = *F->get();
- Vector3 from_b(b.from.x, b.from.y, b.from.z);
- Vector3 to_b(b.to.x, b.to.y, b.to.z);
-
- // initially test intersection and discards
- int axis = -1;
- float sign = 0;
- bool valid = true;
- Vector3 axmin, axmax;
-
- for (int i = 0; i < 3; i++) {
-
- if (from_a[i] == to_b[i]) {
-
- if (axis != -1) {
- valid = false;
- break;
- }
-
- axis = i;
- sign = -1;
- } else if (from_b[i] == to_a[i]) {
-
- if (axis != -1) {
- valid = false;
- break;
- }
- axis = i;
- sign = +1;
- }
-
- if (from_a[i] > to_b[i] || to_a[i] < from_b[i]) {
- valid = false;
- break;
- } else {
-
- axmin[i] = (from_a[i] > from_b[i]) ? from_a[i] : from_b[i];
- axmax[i] = (to_a[i] < to_b[i]) ? to_a[i] : to_b[i];
- }
- }
-
- if (axis == -1 || !valid)
- continue;
-
- Transform xf;
-
- for (int i = 0; i < 3; i++) {
-
- int ax = (axis + i) % 3;
- Vector3 axis_vec;
- float scale = (i == 0) ? sign : ((axmax[ax] - axmin[ax]) * cell_size);
- axis_vec[ax] = scale;
- xf.basis.set_axis((2 + i) % 3, axis_vec);
- xf.origin[i] = axmin[i] * cell_size;
- }
-
- Area::Portal portal;
- portal.xform = xf;
- a.portals.push_back(portal);
- }
- }
-
- _update_area_instances();
-}
-
-void GridMap::_update_area_instances() {
-
- Transform base_xform;
- if (_in_tree)
- base_xform = get_global_transform();
-
- for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
- //this should somehow be faster...
- Area &a = *E->get();
- if (a.instance.is_valid() != _in_tree) {
-
- if (!_in_tree) {
-
- for (int i = 0; i < a.portals.size(); i++) {
-
- Area::Portal &p = a.portals[i];
- ERR_CONTINUE(!p.instance.is_valid());
- VisualServer::get_singleton()->free(p.instance);
- p.instance = RID();
- }
-
- VisualServer::get_singleton()->free(a.instance);
- a.instance = RID();
-
- } else {
-
- //a.instance = VisualServer::get_singleton()->instance_create2(base_room,get_world()->get_scenario());
- for (int i = 0; i < a.portals.size(); i++) {
-
- Area::Portal &p = a.portals[i];
- ERR_CONTINUE(p.instance.is_valid());
- p.instance = VisualServer::get_singleton()->instance_create2(a.base_portal, get_world()->get_scenario());
- VisualServer::get_singleton()->instance_set_room(p.instance, a.instance);
- }
- }
- }
-
- if (a.instance.is_valid()) {
- Transform xform;
-
- Vector3 from_a(a.from.x, a.from.y, a.from.z);
- Vector3 to_a(a.to.x, a.to.y, a.to.z);
-
- for (int i = 0; i < 3; i++) {
- xform.origin[i] = from_a[i] * cell_size;
- Vector3 s;
- s[i] = (to_a[i] - from_a[i]) * cell_size;
- xform.basis.set_axis(i, s);
- }
-
- VisualServer::get_singleton()->instance_set_transform(a.instance, base_xform * xform);
-
- for (int i = 0; i < a.portals.size(); i++) {
-
- Area::Portal &p = a.portals[i];
- ERR_CONTINUE(!p.instance.is_valid());
-
- VisualServer::get_singleton()->instance_set_transform(p.instance, base_xform * xform);
- }
- }
- }
-}
-
-Error GridMap::create_area(int p_id, const Rect3 &p_area) {
-
- ERR_FAIL_COND_V(area_map.has(p_id), ERR_ALREADY_EXISTS);
- ERR_EXPLAIN("ID 0 is taken as global area, start from 1");
- ERR_FAIL_COND_V(p_id == 0, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_area.has_no_area(), ERR_INVALID_PARAMETER);
-
- // FIRST VALIDATE AREA
- IndexKey from, to;
- from.x = p_area.position.x;
- from.y = p_area.position.y;
- from.z = p_area.position.z;
- to.x = p_area.position.x + p_area.size.x;
- to.y = p_area.position.y + p_area.size.y;
- to.z = p_area.position.z + p_area.size.z;
-
- for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
- //this should somehow be faster...
- Area &a = *E->get();
-
- //does it interset with anything else?
-
- if (from.x >= a.to.x ||
- to.x <= a.from.x ||
- from.y >= a.to.y ||
- to.y <= a.from.y ||
- from.z >= a.to.z ||
- to.z <= a.from.z) {
-
- // all good
- } else {
-
- return ERR_INVALID_PARAMETER;
- }
- }
-
- Area *area = memnew(Area);
- area->from = from;
- area->to = to;
- area->portal_disable_distance = 0;
- area->exterior_portal = false;
- area->name = "Area " + itos(p_id);
- area_map[p_id] = area;
- _recreate_octant_data();
- return OK;
-}
-
-Rect3 GridMap::area_get_bounds(int p_area) const {
-
- ERR_FAIL_COND_V(!area_map.has(p_area), Rect3());
-
- const Area *a = area_map[p_area];
- Rect3 aabb;
- aabb.position = Vector3(a->from.x, a->from.y, a->from.z);
- aabb.size = Vector3(a->to.x, a->to.y, a->to.z) - aabb.position;
-
- return aabb;
-}
-
-void GridMap::area_set_name(int p_area, const String &p_name) {
-
- ERR_FAIL_COND(!area_map.has(p_area));
-
- Area *a = area_map[p_area];
- a->name = p_name;
-}
-
-String GridMap::area_get_name(int p_area) const {
-
- ERR_FAIL_COND_V(!area_map.has(p_area), "");
-
- const Area *a = area_map[p_area];
- return a->name;
-}
-
-void GridMap::area_set_exterior_portal(int p_area, bool p_enable) {
-
- ERR_FAIL_COND(!area_map.has(p_area));
-
- Area *a = area_map[p_area];
- if (a->exterior_portal == p_enable)
- return;
- a->exterior_portal = p_enable;
-
- _recreate_octant_data();
-}
-
-bool GridMap::area_is_exterior_portal(int p_area) const {
-
- ERR_FAIL_COND_V(!area_map.has(p_area), false);
-
- const Area *a = area_map[p_area];
- return a->exterior_portal;
-}
-
-void GridMap::area_set_portal_disable_distance(int p_area, float p_distance) {
-
- ERR_FAIL_COND(!area_map.has(p_area));
-
- Area *a = area_map[p_area];
- a->portal_disable_distance = p_distance;
-}
-
-float GridMap::area_get_portal_disable_distance(int p_area) const {
-
- ERR_FAIL_COND_V(!area_map.has(p_area), 0);
-
- const Area *a = area_map[p_area];
- return a->portal_disable_distance;
-}
-
-void GridMap::area_set_portal_disable_color(int p_area, Color p_color) {
-
- ERR_FAIL_COND(!area_map.has(p_area));
-
- Area *a = area_map[p_area];
- a->portal_disable_color = p_color;
-}
-
-Color GridMap::area_get_portal_disable_color(int p_area) const {
-
- ERR_FAIL_COND_V(!area_map.has(p_area), Color());
-
- const Area *a = area_map[p_area];
- return a->portal_disable_color;
-}
-
-void GridMap::get_area_list(List<int> *p_areas) const {
-
- for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-
- p_areas->push_back(E->key());
- }
-}
-
-GridMap::Area::Portal::~Portal() {
-
- if (instance.is_valid())
- VisualServer::get_singleton()->free(instance);
-}
-
-GridMap::Area::Area() {
-
- base_portal = VisualServer::get_singleton()->portal_create();
- Vector<Point2> points;
- points.push_back(Point2(0, 1));
- points.push_back(Point2(1, 1));
- points.push_back(Point2(1, 0));
- points.push_back(Point2(0, 0));
- VisualServer::get_singleton()->portal_set_shape(base_portal, points);
-}
-
-GridMap::Area::~Area() {
-
- if (instance.is_valid())
- VisualServer::get_singleton()->free(instance);
- VisualServer::get_singleton()->free(base_portal);
-}
-
-void GridMap::erase_area(int p_area) {
-
- ERR_FAIL_COND(!area_map.has(p_area));
-
- Area *a = area_map[p_area];
- memdelete(a);
- area_map.erase(p_area);
- _recreate_octant_data();
-}
-
-int GridMap::get_unused_area_id() const {
-
- if (area_map.empty())
- return 1;
- else
- return area_map.back()->key() + 1;
+ _update_octants_callback();
}
void GridMap::set_cell_scale(float p_scale) {
cell_scale = p_scale;
- _queue_dirty_map();
+ _queue_octants_dirty();
}
float GridMap::get_cell_scale() const {
@@ -1242,7 +796,7 @@ Array GridMap::get_meshes() {
if (theme.is_null())
return Array();
- Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
+ Vector3 ofs(cell_size.x * 0.5 * int(center_x), cell_size.y * 0.5 * int(center_y), cell_size.z * 0.5 * int(center_z));
Array meshes;
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
@@ -1274,7 +828,7 @@ Array GridMap::get_meshes() {
GridMap::GridMap() {
- cell_size = 2;
+ cell_size = Vector3(2, 2, 2);
octant_size = 4;
awaiting_update = false;
_in_tree = false;