diff options
Diffstat (limited to 'modules/gridmap/grid_map.cpp')
-rw-r--r-- | modules/gridmap/grid_map.cpp | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 3c7bd5eb70..c70a8121e8 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -103,9 +103,10 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const { { int *w = cells.ptrw(); int i = 0; - for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next(), i++) { - encode_uint64(E->key().key, (uint8_t *)&w[i * 3]); - encode_uint32(E->get().cell, (uint8_t *)&w[i * 3 + 2]); + for (const KeyValue<IndexKey, Cell> &E : cell_map) { + encode_uint64(E.key.key, (uint8_t *)&w[i * 3]); + encode_uint32(E.value.cell, (uint8_t *)&w[i * 3 + 2]); + i++; } } @@ -480,17 +481,17 @@ bool GridMap::_octant_update(const OctantKey &p_key) { * and set said multimesh bounding box to one containing all cells which have this item */ - Map<int, List<Pair<Transform3D, IndexKey>>> multimesh_items; + HashMap<int, List<Pair<Transform3D, IndexKey>>> multimesh_items; - for (Set<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) { - ERR_CONTINUE(!cell_map.has(E->get())); - const Cell &c = cell_map[E->get()]; + for (const IndexKey &E : g.cells) { + ERR_CONTINUE(!cell_map.has(E)); + const Cell &c = cell_map[E]; if (!mesh_library.is_valid() || !mesh_library->has_item(c.item)) { continue; } - Vector3 cellpos = Vector3(E->get().x, E->get().y, E->get().z); + Vector3 cellpos = Vector3(E.x, E.y, E.z); Vector3 ofs = _get_offset(); Transform3D xform; @@ -506,7 +507,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { Pair<Transform3D, IndexKey> p; p.first = xform * mesh_library->get_item_mesh_transform(c.item); - p.second = E->get(); + p.second = E; multimesh_items[c.item].push_back(p); } } @@ -539,7 +540,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { nm.region = region; } - g.navmesh_ids[E->get()] = nm; + g.navmesh_ids[E] = nm; } } @@ -770,7 +771,7 @@ void GridMap::_queue_octants_dirty() { void GridMap::_recreate_octant_data() { recreating_octants = true; - Map<IndexKey, Cell> cell_copy = cell_map; + HashMap<IndexKey, Cell, IndexKey> cell_copy = cell_map; _clear_internal(); for (const KeyValue<IndexKey, Cell> &E : cell_copy) { set_cell_item(Vector3i(E.key), E.value.item, E.value.rot); @@ -998,7 +999,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe } //generate - Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> surface_map; + HashMap<OctantKey, HashMap<Ref<Material>, Ref<SurfaceTool>>, OctantKey> surface_map; for (KeyValue<IndexKey, Cell> &E : cell_map) { IndexKey key = E.key; @@ -1028,10 +1029,10 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe ok.z = key.z / octant_size; if (!surface_map.has(ok)) { - surface_map[ok] = Map<Ref<Material>, Ref<SurfaceTool>>(); + surface_map[ok] = HashMap<Ref<Material>, Ref<SurfaceTool>>(); } - Map<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok]; + HashMap<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok]; for (int i = 0; i < mesh->get_surface_count(); i++) { if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) { @@ -1051,7 +1052,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe } } - for (KeyValue<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> &E : surface_map) { + for (KeyValue<OctantKey, HashMap<Ref<Material>, Ref<SurfaceTool>>> &E : surface_map) { Ref<ArrayMesh> mesh; mesh.instantiate(); for (KeyValue<Ref<Material>, Ref<SurfaceTool>> &F : E.value) { |