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Diffstat (limited to 'modules/gridmap/grid_map.cpp')
-rw-r--r--modules/gridmap/grid_map.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 3c7bd5eb70..9da137f9d5 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -103,9 +103,10 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
{
int *w = cells.ptrw();
int i = 0;
- for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next(), i++) {
- encode_uint64(E->key().key, (uint8_t *)&w[i * 3]);
- encode_uint32(E->get().cell, (uint8_t *)&w[i * 3 + 2]);
+ for (const KeyValue<IndexKey, Cell> &E : cell_map) {
+ encode_uint64(E.key.key, (uint8_t *)&w[i * 3]);
+ encode_uint32(E.value.cell, (uint8_t *)&w[i * 3 + 2]);
+ i++;
}
}
@@ -480,9 +481,9 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
* and set said multimesh bounding box to one containing all cells which have this item
*/
- Map<int, List<Pair<Transform3D, IndexKey>>> multimesh_items;
+ HashMap<int, List<Pair<Transform3D, IndexKey>>> multimesh_items;
- for (Set<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
+ for (RBSet<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
ERR_CONTINUE(!cell_map.has(E->get()));
const Cell &c = cell_map[E->get()];
@@ -770,7 +771,7 @@ void GridMap::_queue_octants_dirty() {
void GridMap::_recreate_octant_data() {
recreating_octants = true;
- Map<IndexKey, Cell> cell_copy = cell_map;
+ HashMap<IndexKey, Cell, IndexKey> cell_copy = cell_map;
_clear_internal();
for (const KeyValue<IndexKey, Cell> &E : cell_copy) {
set_cell_item(Vector3i(E.key), E.value.item, E.value.rot);
@@ -998,7 +999,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
}
//generate
- Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> surface_map;
+ HashMap<OctantKey, HashMap<Ref<Material>, Ref<SurfaceTool>>, OctantKey> surface_map;
for (KeyValue<IndexKey, Cell> &E : cell_map) {
IndexKey key = E.key;
@@ -1028,10 +1029,10 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
ok.z = key.z / octant_size;
if (!surface_map.has(ok)) {
- surface_map[ok] = Map<Ref<Material>, Ref<SurfaceTool>>();
+ surface_map[ok] = HashMap<Ref<Material>, Ref<SurfaceTool>>();
}
- Map<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok];
+ HashMap<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok];
for (int i = 0; i < mesh->get_surface_count(); i++) {
if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) {
@@ -1051,7 +1052,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
}
}
- for (KeyValue<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> &E : surface_map) {
+ for (KeyValue<OctantKey, HashMap<Ref<Material>, Ref<SurfaceTool>>> &E : surface_map) {
Ref<ArrayMesh> mesh;
mesh.instantiate();
for (KeyValue<Ref<Material>, Ref<SurfaceTool>> &F : E.value) {