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diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
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+++ b/modules/gridmap/grid_map.cpp
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+/*************************************************************************/
+/* grid_map.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "grid_map.h"
+#include "servers/visual_server.h"
+#include "scene/resources/surface_tool.h"
+#include "message_queue.h"
+#include "scene/3d/light.h"
+#include "io/marshalls.h"
+
+
+bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
+
+ String name=p_name;
+
+ if (name=="theme/theme") {
+
+ set_theme(p_value);
+ } else if (name=="cell/size") {
+ set_cell_size(p_value);
+ } else if (name=="cell/octant_size") {
+ set_octant_size(p_value);
+ } else if (name=="cell/center_x") {
+ set_center_x(p_value);
+ } else if (name=="cell/center_y") {
+ set_center_y(p_value);
+ } else if (name=="cell/center_z") {
+ set_center_z(p_value);
+ } else if (name=="cell/scale") {
+ set_cell_scale(p_value);
+ } else if (name=="theme/bake") {
+ set_bake(p_value);
+/* } else if (name=="cells") {
+ DVector<int> cells = p_value;
+ int amount=cells.size();
+ DVector<int>::Read r = cells.read();
+ ERR_FAIL_COND_V(amount&1,false); // not even
+ cell_map.clear();;
+ for(int i=0;i<amount/3;i++) {
+
+
+ IndexKey ik;
+ ik.key=decode_uint64(&r[i*3]);
+ Cell cell;
+ cell.cell=uint32_t(r[i*+1]);
+ cell_map[ik]=cell;
+
+ }
+ _recreate_octant_data();*/
+ } else if (name=="data") {
+
+ Dictionary d = p_value;
+
+ Dictionary baked;
+ if (d.has("baked"))
+ baked=d["baked"];
+ if (d.has("cells")) {
+
+ DVector<int> cells = d["cells"];
+ int amount=cells.size();
+ DVector<int>::Read r = cells.read();
+ ERR_FAIL_COND_V(amount%3,false); // not even
+ cell_map.clear();;
+ for(int i=0;i<amount/3;i++) {
+
+ IndexKey ik;
+ ik.key=decode_uint64((const uint8_t*)&r[i*3]);
+ Cell cell;
+ cell.cell=decode_uint32((const uint8_t*)&r[i*3+2]);
+ cell_map[ik]=cell;
+
+ }
+ }
+ baked_lock=baked.size()!=0;
+ _recreate_octant_data();
+ baked_lock=false;
+ if (!baked.empty()) {
+ List<Variant> kl;
+ baked.get_key_list(&kl);
+ for (List<Variant>::Element *E=kl.front();E;E=E->next()) {
+
+ Plane ikv = E->get();
+ Ref<Mesh> b=baked[ikv];
+ ERR_CONTINUE(!b.is_valid());
+ OctantKey ok;
+ ok.x=ikv.normal.x;
+ ok.y=ikv.normal.y;
+ ok.z=ikv.normal.z;
+ ok.area=ikv.d;
+
+ ERR_CONTINUE(!octant_map.has(ok));
+
+ Octant &g = *octant_map[ok];
+
+ g.baked=b;
+ g.bake_instance=VS::get_singleton()->instance_create();;
+ VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
+ }
+ }
+
+
+ } else if (name.begins_with("areas/")) {
+ int which = name.get_slice("/",1).to_int();
+ String what=name.get_slice("/",2);
+ if (what=="bounds") {
+ ERR_FAIL_COND_V(area_map.has(which),false);
+ create_area(which,p_value);
+ return true;
+ }
+
+ ERR_FAIL_COND_V(!area_map.has(which),false);
+
+ if (what=="name")
+ area_set_name(which,p_value);
+ else if (what=="disable_distance")
+ area_set_portal_disable_distance(which,p_value);
+ else if (what=="exterior_portal")
+ area_set_portal_disable_color(which,p_value);
+ else
+ return false;
+ } else
+ return false;
+
+ return true;
+
+
+}
+
+bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
+
+ String name=p_name;
+
+ if (name=="theme/theme") {
+ r_ret= get_theme();
+ } else if (name=="cell/size") {
+ r_ret= get_cell_size();
+ } else if (name=="cell/octant_size") {
+ r_ret= get_octant_size();
+ } else if (name=="cell/center_x") {
+ r_ret= get_center_x();
+ } else if (name=="cell/center_y") {
+ r_ret= get_center_y();
+ } else if (name=="cell/center_z") {
+ r_ret= get_center_z();
+ } else if (name=="cell/scale") {
+ r_ret= cell_scale;
+ } else if (name=="theme/bake") {
+ r_ret= bake;
+ } else if (name=="data") {
+
+ Dictionary d;
+
+ DVector<int> cells;
+ cells.resize(cell_map.size()*3);
+ {
+ DVector<int>::Write w = cells.write();
+ int i=0;
+ for (Map<IndexKey,Cell>::Element *E=cell_map.front();E;E=E->next(),i++) {
+
+ encode_uint64(E->key().key,(uint8_t*)&w[i*3]);
+ encode_uint32(E->get().cell,(uint8_t*)&w[i*3+2]);
+ }
+ }
+
+ d["cells"]=cells;
+
+ Dictionary baked;
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+
+ Octant &g=*E->get();
+
+ if (g.baked.is_valid()) {
+
+ baked[Plane(E->key().x,E->key().y,E->key().z,E->key().area)]=g.baked;
+ }
+
+
+ }
+
+ if (baked.size()) {
+ d["baked"]=baked;
+ }
+
+ r_ret= d;
+ } else if (name.begins_with("areas/")) {
+ int which = name.get_slice("/",1).to_int();
+ String what=name.get_slice("/",2);
+ if (what=="bounds")
+ r_ret= area_get_bounds(which);
+ else if (what=="name")
+ r_ret= area_get_name(which);
+ else if (what=="disable_distance")
+ r_ret= area_get_portal_disable_distance(which);
+ else if (what=="exterior_portal")
+ r_ret= area_is_exterior_portal(which);
+ else
+ return false;
+ } else
+ return false;
+
+ return true;
+
+}
+
+void GridMap::_get_property_list( List<PropertyInfo> *p_list) const {
+
+ p_list->push_back( PropertyInfo( Variant::OBJECT, "theme/theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
+ p_list->push_back( PropertyInfo( Variant::BOOL, "theme/bake"));
+ p_list->push_back( PropertyInfo( Variant::REAL, "cell/size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") );
+ p_list->push_back( PropertyInfo( Variant::INT, "cell/octant_size",PROPERTY_HINT_RANGE,"1,1024,1") );
+ p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_x") );
+ p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_y") );
+ p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_z") );
+ p_list->push_back( PropertyInfo( Variant::REAL, "cell/scale") );
+
+ p_list->push_back( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
+
+ for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+
+ String base="areas/"+itos(E->key())+"/";
+ p_list->push_back( PropertyInfo( Variant::_AABB, base+"bounds", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
+ p_list->push_back( PropertyInfo( Variant::STRING, base+"name", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
+ p_list->push_back( PropertyInfo( Variant::REAL, base+"disable_distance", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
+ p_list->push_back( PropertyInfo( Variant::COLOR, base+"disable_color", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
+ p_list->push_back( PropertyInfo( Variant::BOOL, base+"exterior_portal", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
+ }
+}
+
+
+void GridMap::set_theme(const Ref<MeshLibrary>& p_theme) {
+
+ if (!theme.is_null())
+ theme->unregister_owner(this);
+ theme=p_theme;
+ if (!theme.is_null())
+ theme->register_owner(this);
+
+ _recreate_octant_data();
+ _change_notify("theme");
+}
+
+Ref<MeshLibrary> GridMap::get_theme() const{
+
+ return theme;
+}
+
+void GridMap::set_cell_size(float p_size){
+
+ cell_size=p_size;
+ _recreate_octant_data();
+
+}
+float GridMap::get_cell_size() const{
+
+ return cell_size;
+}
+
+void GridMap::set_octant_size(int p_size){
+
+ octant_size=p_size;
+ _recreate_octant_data();
+}
+int GridMap::get_octant_size() const{
+
+ return octant_size;
+}
+
+void GridMap::set_center_x(bool p_enable) {
+
+ center_x=p_enable;
+ _recreate_octant_data();
+}
+
+bool GridMap::get_center_x() const {
+ return center_x;
+}
+
+void GridMap::set_center_y(bool p_enable) {
+
+ center_y=p_enable;
+ _recreate_octant_data();
+}
+
+bool GridMap::get_center_y() const {
+ return center_y;
+}
+
+void GridMap::set_center_z(bool p_enable) {
+
+ center_z=p_enable;
+ _recreate_octant_data();
+}
+
+bool GridMap::get_center_z() const {
+ return center_z;
+}
+
+
+int GridMap::_find_area(const IndexKey& p_pos) const {
+
+ for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+ //this should somehow be faster...
+ const Area& a=*E->get();
+ if ( p_pos.x>=a.from.x && p_pos.x<a.to.x &&
+ p_pos.y>=a.from.y && p_pos.y<a.to.y &&
+ p_pos.z>=a.from.z && p_pos.z<a.to.z ) {
+ return E->key();
+ }
+ }
+
+ return 0;
+}
+void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
+
+ ERR_FAIL_INDEX(ABS(p_x),1<<20);
+ ERR_FAIL_INDEX(ABS(p_y),1<<20);
+ ERR_FAIL_INDEX(ABS(p_z),1<<20);
+
+ IndexKey key;
+ key.x=p_x;
+ key.y=p_y;
+ key.z=p_z;
+
+ OctantKey ok;
+ ok.x=p_x/octant_size;
+ ok.y=p_y/octant_size;
+ ok.z=p_z/octant_size;
+ ok.area = _find_area(key);
+
+
+ if (cell_map.has(key)) {
+
+ int prev_item=cell_map[key].item;
+
+ OctantKey octantkey=ok;
+
+ ERR_FAIL_COND(!octant_map.has(octantkey));
+ Octant& g = *octant_map[octantkey];
+ ERR_FAIL_COND(!g.items.has(prev_item));
+ ERR_FAIL_COND(!g.items[prev_item].cells.has(key));
+
+
+ g.items[prev_item].cells.erase(key);
+ if (g.items[prev_item].cells.size()==0) {
+ VS::get_singleton()->free(g.items[prev_item].multimesh_instance);
+ g.items.erase(prev_item);
+
+ }
+
+ if (g.items.empty() || !baked_lock) {
+ //unbake just in case
+ if (g.baked.is_valid()) {
+ VS::get_singleton()->free(g.bake_instance);
+ g.bake_instance=RID();
+ g.baked=Ref<Mesh>();
+ }
+
+
+ }
+ if (g.items.empty()) {
+
+ PhysicsServer::get_singleton()->free(g.static_body);
+
+ memdelete(&g);
+ octant_map.erase(octantkey);
+ } else {
+
+
+ g.dirty=true;
+ }
+ cell_map.erase(key);
+
+ _queue_dirty_map();
+ }
+
+ if (p_item<0)
+ return;
+
+ OctantKey octantkey=ok;
+
+ //add later
+ if (!octant_map.has(octantkey)) {
+
+
+ Octant *g = memnew( Octant );
+ g->dirty=true;
+ g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC);
+ if (is_inside_world())
+ PhysicsServer::get_singleton()->body_set_space(g->static_body,get_world()->get_space());
+
+ octant_map[octantkey]=g;
+ }
+
+ Octant& g = *octant_map[octantkey];
+ if (!g.items.has(p_item)) {
+
+ Octant::ItemInstances ii;
+ if (theme.is_valid() && theme->has_item(p_item)) {
+ ii.mesh=theme->get_item_mesh(p_item);
+ ii.shape=theme->get_item_shape(p_item);
+ }
+ ii.multimesh = Ref<MultiMesh>( memnew( MultiMesh ) );
+ ii.multimesh->set_mesh(ii.mesh);
+ ii.multimesh_instance = VS::get_singleton()->instance_create();
+ VS::get_singleton()->instance_set_base(ii.multimesh_instance,ii.multimesh->get_rid());
+ if (!baked_lock) {
+
+ //unbake just in case
+ if (g.bake_instance.is_valid())
+ VS::get_singleton()->free(g.bake_instance);
+ g.baked=Ref<Mesh>();
+ if (is_inside_world()) {
+ VS::get_singleton()->instance_set_scenario(ii.multimesh_instance,get_world()->get_scenario());
+ if (ok.area) {
+ VS::get_singleton()->instance_set_room( ii.multimesh_instance,area_map[ok.area]->instance);
+ }
+ }
+ }
+ g.items[p_item]=ii;
+ }
+
+ Octant::ItemInstances &ii = g.items[p_item];
+ ii.cells.insert(key);
+ g.dirty=true;
+
+ _queue_dirty_map();
+
+ cell_map[key]=Cell();
+ Cell &c=cell_map[key];
+ c.item=p_item;
+ c.rot=p_rot;
+
+}
+
+int GridMap::get_cell_item(int p_x,int p_y,int p_z) const{
+
+ ERR_FAIL_INDEX_V(ABS(p_x),1<<20,INVALID_CELL_ITEM);
+ ERR_FAIL_INDEX_V(ABS(p_y),1<<20,INVALID_CELL_ITEM);
+ ERR_FAIL_INDEX_V(ABS(p_z),1<<20,INVALID_CELL_ITEM);
+
+
+ IndexKey key;
+ key.x=p_x;
+ key.y=p_y;
+ key.z=p_z;
+
+ if (!cell_map.has(key))
+ return INVALID_CELL_ITEM;
+ return cell_map[key].item;
+
+}
+
+int GridMap::get_cell_item_orientation(int p_x,int p_y,int p_z) const{
+
+ ERR_FAIL_INDEX_V(ABS(p_x),1<<20,-1);
+ ERR_FAIL_INDEX_V(ABS(p_y),1<<20,-1);
+ ERR_FAIL_INDEX_V(ABS(p_z),1<<20,-1);
+
+ IndexKey key;
+ key.x=p_x;
+ key.y=p_y;
+ key.z=p_z;
+
+ if (!cell_map.has(key))
+ return -1;
+ return cell_map[key].rot;
+
+}
+
+void GridMap::_octant_enter_world(const OctantKey &p_key) {
+
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant&g = *octant_map[p_key];
+ PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform());
+ PhysicsServer::get_singleton()->body_set_space(g.static_body,get_world()->get_space());
+ //print_line("BODYPOS: "+get_global_transform());
+
+
+ if (g.baked.is_valid()) {
+
+ Transform xf = get_global_transform();
+ xf.translate(_octant_get_offset(p_key));
+
+ VS::get_singleton()->instance_set_transform(g.bake_instance,xf);
+ VS::get_singleton()->instance_set_scenario(g.bake_instance,get_world()->get_scenario());
+ if (area_map.has(p_key.area)) {
+ VS::get_singleton()->instance_set_room(g.bake_instance,area_map[p_key.area]->instance);
+
+ }
+ } else {
+ for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
+
+ VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,get_world()->get_scenario());
+ VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
+ //print_line("INSTANCEPOS: "+get_global_transform());
+
+ if (area_map.has(p_key.area)) {
+ VS::get_singleton()->instance_set_room(E->get().multimesh_instance,area_map[p_key.area]->instance);
+ }
+ }
+ }
+
+}
+
+
+void GridMap::_octant_transform(const OctantKey &p_key) {
+
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant&g = *octant_map[p_key];
+ PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform());
+
+ if (g.baked.is_valid()) {
+
+ Transform xf = get_global_transform();
+ xf.origin+=_octant_get_offset(p_key);
+ VS::get_singleton()->instance_set_transform(g.bake_instance,xf);
+ } else {
+ for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
+
+ VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
+ //print_line("UPDATEPOS: "+get_global_transform());
+ }
+ }
+
+}
+
+
+void GridMap::_octant_update(const OctantKey &p_key) {
+
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant&g = *octant_map[p_key];
+ if (!g.dirty)
+ return;
+
+ Ref<Mesh> mesh;
+
+ PhysicsServer::get_singleton()->body_clear_shapes(g.static_body);
+
+ for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
+
+ Octant::ItemInstances &ii=E->get();
+ ii.multimesh->set_instance_count(ii.cells.size());
+
+
+ AABB aabb;
+ AABB mesh_aabb = ii.mesh.is_null()?AABB():ii.mesh->get_aabb();
+
+ Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
+
+
+ //print_line("OCTANT, CELLS: "+itos(ii.cells.size()));
+ int idx=0;
+ for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) {
+ IndexKey ik=F->get();
+ Map<IndexKey,Cell>::Element *C=cell_map.find(ik);
+ ERR_CONTINUE(!C);
+
+ Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
+
+ Transform xform;
+
+ if (clip && ( (clip_above && cellpos[clip_axis]>clip_floor) || (!clip_above && cellpos[clip_axis]<clip_floor))) {
+
+ xform.basis.set_zero();
+
+ } else {
+
+ xform.basis.set_orthogonal_index(C->get().rot);
+ }
+
+
+ xform.set_origin( cellpos*cell_size+ofs);
+ xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale));
+
+ ii.multimesh->set_instance_transform(idx,xform);
+ ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
+ //print_line("MMINST: "+xform);
+
+
+ if(idx==0) {
+
+ aabb=xform.xform(mesh_aabb);
+ } else {
+
+ aabb.merge_with(xform.xform(mesh_aabb));
+ }
+
+ if (ii.shape.is_valid()) {
+
+ PhysicsServer::get_singleton()->body_add_shape(g.static_body,ii.shape->get_rid(),xform);
+ // print_line("PHIS x: "+xform);
+
+ }
+
+ idx++;
+ }
+
+ ii.multimesh->set_aabb(aabb);
+
+
+ }
+
+ g.dirty=false;
+
+}
+
+
+void GridMap::_octant_exit_world(const OctantKey &p_key) {
+
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant&g = *octant_map[p_key];
+ PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform());
+ PhysicsServer::get_singleton()->body_set_space(g.static_body,RID());
+
+
+ if (g.baked.is_valid()) {
+
+ VS::get_singleton()->instance_set_room(g.bake_instance,RID());
+ VS::get_singleton()->instance_set_scenario(g.bake_instance,RID());
+
+ }
+
+ for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
+
+ VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,RID());
+ // VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
+ VS::get_singleton()->instance_set_room(E->get().multimesh_instance,RID());
+ }
+
+}
+
+void GridMap::_octant_clear_baked(const OctantKey &p_key) {
+
+
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant&g = *octant_map[p_key];
+
+ if (!g.baked.is_valid())
+ return;
+
+ VS::get_singleton()->free(g.bake_instance);
+ g.bake_instance=RID();
+ g.baked=Ref<Mesh>();
+
+ if (is_inside_scene())
+ _octant_enter_world(p_key);
+ g.dirty=true;
+ _queue_dirty_map();
+}
+
+void GridMap::_octant_bake(const OctantKey &p_key, const Ref<TriangleMesh>& p_tmesh,const Vector<BakeLight> &p_lights,List<Vector3> *p_prebake) {
+
+
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant&g = *octant_map[p_key];
+
+ Ref<TriangleMesh> tm=p_tmesh;
+ if (!p_prebake && is_inside_world())
+ _octant_exit_world(p_key);
+
+ Map< Ref<Material>, Ref<SurfaceTool> > surfaces;
+ Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
+ Vector3 octant_ofs=_octant_get_offset(p_key);
+
+ for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
+
+ Octant::ItemInstances &ii=E->get();
+
+ if (ii.mesh.is_null())
+ continue;
+
+ for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) {
+
+ IndexKey ik=F->get();
+ Map<IndexKey,Cell>::Element *C=cell_map.find(ik);
+ ERR_CONTINUE(!C);
+ Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
+
+ Transform xform;
+ xform.basis.set_orthogonal_index(C->get().rot);
+ xform.set_origin( cellpos*cell_size+ofs);
+ if (!p_prebake)
+ xform.origin-=octant_ofs;
+
+
+ for(int i=0;i<ii.mesh->get_surface_count();i++) {
+
+ if (p_prebake) {
+
+ if (ii.mesh->surface_get_primitive_type(i)!=Mesh::PRIMITIVE_TRIANGLES)
+ continue;
+ Array a = ii.mesh->surface_get_arrays(i);
+ DVector<Vector3> av=a[VS::ARRAY_VERTEX];
+ int avs = av.size();
+ DVector<Vector3>::Read vr = av.read();
+
+ DVector<int> ai=a[VS::ARRAY_INDEX];
+ int ais=ai.size();
+ if (ais) {
+
+ DVector<int>::Read ir=ai.read();
+ for(int j=0;j<ais;j++) {
+
+ p_prebake->push_back(xform.xform(vr[ir[j]]));
+ //print_line("V SET: "+xform.xform(vr[ir[j]]));
+ }
+
+ } else {
+
+ for(int j=0;j<avs;j++) {
+
+ p_prebake->push_back(xform.xform(vr[j]));
+ }
+ }
+
+ } else {
+
+ Ref<Material> m = ii.mesh->surface_get_material(i);
+
+ Map< Ref<Material>, Ref<SurfaceTool> >::Element *S=surfaces.find(m);
+
+ if (!S) {
+
+ S=surfaces.insert(m,Ref<SurfaceTool>( memnew( SurfaceTool )));
+ }
+
+ Ref<SurfaceTool> st = S->get();
+ List<SurfaceTool::Vertex>::Element *V=st->get_vertex_array().back();
+ st->append_from(ii.mesh,i,xform);
+ st->set_material(m);
+
+
+ if (tm.is_valid()) {
+
+ if (V)
+ V=V->next();
+ else
+ V=st->get_vertex_array().front();;
+ int lc = p_lights.size();
+ const BakeLight* bl = p_lights.ptr();
+ float ofs = cell_size*0.02;
+ float att = 0.2;
+
+
+ for(;V;V=V->next()) {
+
+ SurfaceTool::Vertex &v=V->get();
+
+ Vector3 vertex = v.vertex + octant_ofs;
+ //print_line("V GET: "+vertex);
+ Vector3 normal = tm->get_area_normal( AABB( Vector3(-ofs,-ofs,-ofs)+vertex,Vector3(ofs,ofs,ofs)*2.0));
+ if (normal==Vector3()) {
+ print_line("couldn't find for vertex: "+vertex);
+ }
+ ERR_CONTINUE( normal== Vector3());
+
+ float max_l=1.0;
+ float max_dist=1.0;
+
+ if (lc) {
+
+ for(int j=0;j<lc;j++) {
+ const BakeLight &l=bl[j];
+ switch(l.type) {
+ case VS::LIGHT_DIRECTIONAL: {
+
+ Vector3 ray_from=vertex + normal *ofs;
+ Vector3 ray_to=l.dir*5000;
+ Vector3 n;
+ Vector3 p;
+ if (tm->intersect_segment(ray_from,ray_to,p,n)) {
+
+ float dist = 1.0-l.param[VS::LIGHT_PARAM_SHADOW_DARKENING];
+ if (dist<=max_dist) {
+ max_dist=dist;
+ max_l=1.0-dist;
+ }
+ }
+ } break;
+ }
+
+ }
+ }
+
+ v.color=Color(max_l,max_l,max_l,1.0);
+
+ }
+
+ st->add_to_format(VS::ARRAY_FORMAT_COLOR);
+ if (m.is_valid()) {
+ Ref<FixedMaterial> fm = m;
+ if (fm.is_valid())
+ fm->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY,true);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (p_prebake)
+ return;
+
+ g.baked = Ref<Mesh>( memnew( Mesh ));
+
+ for(Map< Ref<Material>, Ref<SurfaceTool> >::Element *E=surfaces.front();E;E=E->next()) {
+
+ Ref<SurfaceTool> st = E->get();
+ st->commit(g.baked);
+ }
+
+ g.bake_instance = VS::get_singleton()->instance_create();
+ VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
+
+ if (is_inside_world())
+ _octant_enter_world(p_key);
+
+ g.dirty=true;
+ _queue_dirty_map();
+}
+
+void GridMap::_notification(int p_what) {
+
+
+ switch(p_what) {
+
+ case NOTIFICATION_ENTER_WORLD: {
+
+ _update_area_instances();
+
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+// IndexKey ik;
+// ik.key = E->key().indexkey;
+ _octant_enter_world(E->key());
+ _octant_update(E->key());
+ }
+
+ awaiting_update=false;
+
+ last_transform=get_global_transform();
+ } break;
+ case NOTIFICATION_TRANSFORM_CHANGED: {
+
+ Transform new_xform = get_global_transform();
+ if (new_xform==last_transform)
+ break;
+ //update run
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ _octant_transform(E->key());
+ }
+
+ last_transform=new_xform;
+
+ } break;
+ case NOTIFICATION_EXIT_WORLD: {
+
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ _octant_exit_world(E->key());
+ }
+
+ //_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
+ //_update_dirty_map_callback();
+ //_update_area_instances();
+
+ } break;
+ }
+}
+
+
+
+void GridMap::_queue_dirty_map() {
+
+ if (awaiting_update)
+ return;
+
+ if (is_inside_world()) {
+
+ MessageQueue::get_singleton()->push_call(this,"_update_dirty_map_callback");
+ awaiting_update=true;
+ }
+}
+
+void GridMap::_recreate_octant_data() {
+
+ Map<IndexKey,Cell> cell_copy=cell_map;
+ _clear_internal(true);
+ for (Map<IndexKey,Cell>::Element *E=cell_copy.front();E;E=E->next()) {
+
+ set_cell_item(E->key().x,E->key().y,E->key().z,E->get().item,E->get().rot);
+ }
+
+}
+
+void GridMap::_clear_internal(bool p_keep_areas) {
+
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ if (is_inside_world())
+ _octant_exit_world(E->key());
+
+ for (Map<int,Octant::ItemInstances>::Element *F=E->get()->items.front();F;F=F->next()) {
+
+ VS::get_singleton()->free(F->get().multimesh_instance);
+ }
+
+ //unbake just in case
+ if (E->get()->bake_instance.is_valid())
+ VS::get_singleton()->free(E->get()->bake_instance);
+
+ PhysicsServer::get_singleton()->free(E->get()->static_body);
+ memdelete(E->get());
+
+ }
+
+ octant_map.clear();
+ cell_map.clear();
+
+ if (p_keep_areas)
+ return;
+
+ for (Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+
+
+ VS::get_singleton()->free(E->get()->base_portal);
+ VS::get_singleton()->free(E->get()->instance);
+ for(int i=0;i<E->get()->portals.size();i++) {
+ VS::get_singleton()->free(E->get()->portals[i].instance);
+ }
+
+ memdelete(E->get());
+ }
+
+}
+
+void GridMap::clear() {
+
+ _clear_internal();
+
+}
+
+void GridMap::resource_changed(const RES& p_res) {
+
+ _recreate_octant_data();
+}
+
+
+void GridMap::_update_dirty_map_callback() {
+
+ if (!awaiting_update)
+ return;
+
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ _octant_update(E->key());
+ }
+
+
+ awaiting_update=false;
+
+}
+
+
+void GridMap::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_theme","theme:MeshLibrary"),&GridMap::set_theme);
+ ObjectTypeDB::bind_method(_MD("get_theme:MeshLibrary"),&GridMap::get_theme);
+
+ ObjectTypeDB::bind_method(_MD("set_bake","enable"),&GridMap::set_bake);
+ ObjectTypeDB::bind_method(_MD("is_baking_enabled"),&GridMap::is_baking_enabled);
+
+ ObjectTypeDB::bind_method(_MD("set_cell_size","size"),&GridMap::set_cell_size);
+ ObjectTypeDB::bind_method(_MD("get_cell_size"),&GridMap::get_cell_size);
+
+ ObjectTypeDB::bind_method(_MD("set_octant_size","size"),&GridMap::set_octant_size);
+ ObjectTypeDB::bind_method(_MD("get_octant_size"),&GridMap::get_octant_size);
+
+ ObjectTypeDB::bind_method(_MD("set_cell_item","x","y","z","item","orientation"),&GridMap::set_cell_item,DEFVAL(0));
+ ObjectTypeDB::bind_method(_MD("get_cell_item","x","y","z"),&GridMap::get_cell_item);
+ ObjectTypeDB::bind_method(_MD("get_cell_item_orientation","x","y","z"),&GridMap::get_cell_item_orientation);
+
+// ObjectTypeDB::bind_method(_MD("_recreate_octants"),&GridMap::_recreate_octants);
+ ObjectTypeDB::bind_method(_MD("_update_dirty_map_callback"),&GridMap::_update_dirty_map_callback);
+ ObjectTypeDB::bind_method(_MD("resource_changed"),&GridMap::resource_changed);
+
+ ObjectTypeDB::bind_method(_MD("set_center_x","enable"),&GridMap::set_center_x);
+ ObjectTypeDB::bind_method(_MD("get_center_x"),&GridMap::get_center_x);
+ ObjectTypeDB::bind_method(_MD("set_center_y","enable"),&GridMap::set_center_y);
+ ObjectTypeDB::bind_method(_MD("get_center_y"),&GridMap::get_center_y);
+ ObjectTypeDB::bind_method(_MD("set_center_z","enable"),&GridMap::set_center_z);
+ ObjectTypeDB::bind_method(_MD("get_center_z"),&GridMap::get_center_z);
+
+ ObjectTypeDB::bind_method(_MD("set_clip","enabled","clipabove","floor","axis"),&GridMap::set_clip,DEFVAL(true),DEFVAL(0),DEFVAL(Vector3::AXIS_X));
+
+ ObjectTypeDB::bind_method(_MD("crate_area","id","area"),&GridMap::create_area);
+ ObjectTypeDB::bind_method(_MD("area_get_bounds","area","bounds"),&GridMap::area_get_bounds);
+ ObjectTypeDB::bind_method(_MD("area_set_exterior_portal","area","enable"),&GridMap::area_set_exterior_portal);
+ ObjectTypeDB::bind_method(_MD("area_set_name","area","name"),&GridMap::area_set_name);
+ ObjectTypeDB::bind_method(_MD("area_get_name","area"),&GridMap::area_get_name);
+ ObjectTypeDB::bind_method(_MD("area_is_exterior_portal","area"),&GridMap::area_is_exterior_portal);
+ ObjectTypeDB::bind_method(_MD("area_set_portal_disable_distance","area","distance"),&GridMap::area_set_portal_disable_distance);
+ ObjectTypeDB::bind_method(_MD("area_get_portal_disable_distance","area"),&GridMap::area_get_portal_disable_distance);
+ ObjectTypeDB::bind_method(_MD("area_set_portal_disable_color","area","color"),&GridMap::area_set_portal_disable_color);
+ ObjectTypeDB::bind_method(_MD("area_get_portal_disable_color","area"),&GridMap::area_get_portal_disable_color);
+ ObjectTypeDB::bind_method(_MD("erase_area","area"),&GridMap::erase_area);
+ ObjectTypeDB::bind_method(_MD("get_unused_area_id","area"),&GridMap::get_unused_area_id);
+ ObjectTypeDB::bind_method(_MD("bake_geometry"),&GridMap::bake_geometry);
+
+ ObjectTypeDB::set_method_flags("GridMap","bake_geometry",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+
+ ObjectTypeDB::bind_method(_MD("clear"),&GridMap::clear);
+
+ BIND_CONSTANT( INVALID_CELL_ITEM );
+
+}
+
+void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::Axis p_axis) {
+
+ if (!p_enabled && !clip)
+ return;
+ if (clip && p_enabled && clip_floor==p_floor && p_clip_above==clip_above && p_axis==clip_axis)
+ return;
+
+ clip=p_enabled;
+ clip_floor=p_floor;
+ clip_axis=p_axis;
+ clip_above=p_clip_above;
+
+ //make it all update
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+
+ Octant *g=E->get();
+ g->dirty=true;
+
+ }
+ awaiting_update=true;
+ _update_dirty_map_callback();
+}
+
+
+void GridMap::_update_areas() {
+
+ //clear the portals
+ for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+ //this should somehow be faster...
+ Area& a=*E->get();
+ a.portals.clear();
+ if (a.instance.is_valid()) {
+ VisualServer::get_singleton()->free(a.instance);
+ a.instance=RID();
+ }
+ }
+
+ //test all areas against all areas and create portals - this sucks (slow :( )
+ for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+ Area& a=*E->get();
+ if (a.exterior_portal) //that's pretty much all it does... yes it is
+ continue;
+ Vector3 from_a(a.from.x,a.from.y,a.from.z);
+ Vector3 to_a(a.to.x,a.to.y,a.to.z);
+
+ for(Map<int,Area*>::Element *F=area_map.front();F;F=F->next()) {
+
+ Area& b=*F->get();
+ Vector3 from_b(b.from.x,b.from.y,b.from.z);
+ Vector3 to_b(b.to.x,b.to.y,b.to.z);
+
+ // initially test intersection and discards
+ int axis=-1;
+ float sign=0;
+ bool valid=true;
+ Vector3 axmin,axmax;
+
+
+ for(int i=0;i<3;i++) {
+
+ if (from_a[i]==to_b[i]) {
+
+ if (axis!=-1) {
+ valid=false;
+ break;
+ }
+
+ axis=i;
+ sign=-1;
+ } else if (from_b[i]==to_a[i]) {
+
+ if (axis!=-1) {
+ valid=false;
+ break;
+ }
+ axis=i;
+ sign=+1;
+ }
+
+
+ if (from_a[i] > to_b[i] || to_a[i] < from_b[i] ) {
+ valid=false;
+ break;
+ } else {
+
+ axmin[i]= ( from_a[i] > from_b[i] ) ? from_a[i] :from_b[i];
+ axmax[i]= ( to_a[i] < to_b[i] ) ? to_a[i] :to_b[i];
+
+ }
+
+
+ }
+
+ if (axis==-1 || !valid)
+ continue;
+
+ Transform xf;
+
+
+ for(int i=0;i<3;i++) {
+
+
+
+ int ax=(axis+i)%3;
+ Vector3 axis_vec;
+ float scale = (i==0)?sign:((axmax[ax]-axmin[ax])*cell_size);
+ axis_vec[ax]=scale;
+ xf.basis.set_axis((2+i)%3,axis_vec);
+ xf.origin[i]=axmin[i]*cell_size;
+
+ }
+
+
+
+ Area::Portal portal;
+ portal.xform=xf;
+ a.portals.push_back(portal);
+ }
+ }
+
+ _update_area_instances();
+
+}
+
+void GridMap::_update_area_instances() {
+
+ Transform base_xform;
+ if (_in_tree)
+ base_xform=get_global_transform();
+
+ for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+ //this should somehow be faster...
+ Area& a=*E->get();
+ if (a.instance.is_valid()!=_in_tree) {
+
+ if (!_in_tree) {
+
+ for(int i=0;i<a.portals.size();i++) {
+
+ Area::Portal&p=a.portals[i];
+ ERR_CONTINUE(!p.instance.is_valid());
+ VisualServer::get_singleton()->free(p.instance);
+ p.instance=RID();
+ }
+
+ VisualServer::get_singleton()->free(a.instance);
+ a.instance=RID();
+
+ } else {
+
+ //a.instance = VisualServer::get_singleton()->instance_create2(base_room,get_world()->get_scenario());
+ for(int i=0;i<a.portals.size();i++) {
+
+ Area::Portal&p=a.portals[i];
+ ERR_CONTINUE(p.instance.is_valid());
+ p.instance=VisualServer::get_singleton()->instance_create2(a.base_portal,get_world()->get_scenario());
+ VisualServer::get_singleton()->instance_set_room(p.instance,a.instance);
+ }
+ }
+ }
+
+ if (a.instance.is_valid()) {
+ Transform xform;
+
+ Vector3 from_a(a.from.x,a.from.y,a.from.z);
+ Vector3 to_a(a.to.x,a.to.y,a.to.z);
+
+ for(int i=0;i<3;i++) {
+ xform.origin[i]=from_a[i]*cell_size;
+ Vector3 s;
+ s[i]=(to_a[i]-from_a[i])*cell_size;
+ xform.basis.set_axis(i,s);
+ }
+
+
+ VisualServer::get_singleton()->instance_set_transform(a.instance,base_xform * xform);
+
+ for(int i=0;i<a.portals.size();i++) {
+
+ Area::Portal&p=a.portals[i];
+ ERR_CONTINUE(!p.instance.is_valid());
+
+ VisualServer::get_singleton()->instance_set_transform(p.instance,base_xform * xform);
+
+ }
+
+ }
+ }
+
+}
+
+Error GridMap::create_area(int p_id,const AABB& p_bounds) {
+
+ ERR_FAIL_COND_V(area_map.has(p_id),ERR_ALREADY_EXISTS);
+ ERR_EXPLAIN("ID 0 is taken as global area, start from 1");
+ ERR_FAIL_COND_V(p_id==0,ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_bounds.has_no_area(),ERR_INVALID_PARAMETER);
+
+ // FIRST VALIDATE AREA
+ IndexKey from,to;
+ from.x=p_bounds.pos.x;
+ from.y=p_bounds.pos.y;
+ from.z=p_bounds.pos.z;
+ to.x=p_bounds.pos.x+p_bounds.size.x;
+ to.y=p_bounds.pos.y+p_bounds.size.y;
+ to.z=p_bounds.pos.z+p_bounds.size.z;
+
+
+ for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+ //this should somehow be faster...
+ Area& a=*E->get();
+
+ //does it interset with anything else?
+
+ if ( from.x >= a.to.x ||
+ to.x <= a.from.x ||
+ from.y >= a.to.y ||
+ to.y <= a.from.y ||
+ from.z >= a.to.z ||
+ to.z <= a.from.z ) {
+
+ // all good
+ } else {
+
+ return ERR_INVALID_PARAMETER;
+ }
+ }
+
+
+ Area *area = memnew( Area );
+ area->from=from;
+ area->to=to;
+ area->portal_disable_distance=0;
+ area->exterior_portal=false;
+ area->name="Area "+itos(p_id);
+ area_map[p_id]=area;
+ _recreate_octant_data();
+ return OK;
+}
+
+AABB GridMap::area_get_bounds(int p_area) const {
+
+ ERR_FAIL_COND_V(!area_map.has(p_area),AABB());
+
+ const Area *a = area_map[p_area];
+ AABB aabb;
+ aabb.pos=Vector3(a->from.x,a->from.y,a->from.z);
+ aabb.size=Vector3(a->to.x,a->to.y,a->to.z)-aabb.pos;
+
+ return aabb;
+}
+
+void GridMap::area_set_name(int p_area,const String& p_name) {
+
+ ERR_FAIL_COND(!area_map.has(p_area));
+
+ Area *a = area_map[p_area];
+ a->name=p_name;
+}
+
+String GridMap::area_get_name(int p_area) const {
+
+ ERR_FAIL_COND_V(!area_map.has(p_area),"");
+
+ const Area *a = area_map[p_area];
+ return a->name;
+}
+
+
+void GridMap::area_set_exterior_portal(int p_area,bool p_enable) {
+
+ ERR_FAIL_COND(!area_map.has(p_area));
+
+ Area *a = area_map[p_area];
+ if (a->exterior_portal==p_enable)
+ return;
+ a->exterior_portal=p_enable;
+
+ _recreate_octant_data();
+}
+
+bool GridMap::area_is_exterior_portal(int p_area) const {
+
+ ERR_FAIL_COND_V(!area_map.has(p_area),false);
+
+ const Area *a = area_map[p_area];
+ return a->exterior_portal;
+}
+
+void GridMap::area_set_portal_disable_distance(int p_area, float p_distance) {
+
+ ERR_FAIL_COND(!area_map.has(p_area));
+
+ Area *a = area_map[p_area];
+ a->portal_disable_distance=p_distance;
+
+}
+
+float GridMap::area_get_portal_disable_distance(int p_area) const {
+
+ ERR_FAIL_COND_V(!area_map.has(p_area),0);
+
+ const Area *a = area_map[p_area];
+ return a->portal_disable_distance;
+}
+
+void GridMap::area_set_portal_disable_color(int p_area, Color p_color) {
+
+ ERR_FAIL_COND(!area_map.has(p_area));
+
+ Area *a = area_map[p_area];
+ a->portal_disable_color=p_color;
+
+}
+
+Color GridMap::area_get_portal_disable_color(int p_area) const {
+
+ ERR_FAIL_COND_V(!area_map.has(p_area),Color());
+
+ const Area *a = area_map[p_area];
+ return a->portal_disable_color;
+}
+
+void GridMap::get_area_list(List<int> *p_areas) const {
+
+ for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+
+ p_areas->push_back(E->key());
+ }
+
+}
+
+
+GridMap::Area::Portal::~Portal() {
+
+ if (instance.is_valid())
+ VisualServer::get_singleton()->free(instance);
+}
+
+
+GridMap::Area::Area() {
+
+ base_portal=VisualServer::get_singleton()->portal_create();
+ Vector< Point2 > points;
+ points.push_back( Point2( 0, 1 ) );
+ points.push_back( Point2( 1, 1 ) );
+ points.push_back( Point2( 1, 0 ) );
+ points.push_back( Point2( 0, 0 ) );
+ VisualServer::get_singleton()->portal_set_shape(base_portal,points);
+
+}
+
+
+GridMap::Area::~Area() {
+
+ if (instance.is_valid())
+ VisualServer::get_singleton()->free(instance);
+ VisualServer::get_singleton()->free(base_portal);
+}
+
+void GridMap::erase_area(int p_area) {
+
+ ERR_FAIL_COND(!area_map.has(p_area));
+
+ Area* a=area_map[p_area];
+ memdelete(a);
+ area_map.erase(p_area);
+ _recreate_octant_data();
+}
+
+int GridMap::get_unused_area_id() const {
+
+ if (area_map.empty())
+ return 1;
+ else
+ return area_map.back()->key()+1;
+}
+
+
+void GridMap::set_bake(bool p_bake) {
+
+ bake=p_bake;
+ if (bake==false) {
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+
+ _octant_clear_baked(E->key());
+ }
+ }
+}
+
+bool GridMap::is_baking_enabled() const {
+
+ return bake;
+}
+
+void GridMap::set_cell_scale(float p_scale) {
+
+ cell_scale=p_scale;
+ _queue_dirty_map();
+}
+
+float GridMap::get_cell_scale() const{
+
+ return cell_scale;
+}
+
+
+
+void GridMap::bake_geometry() {
+
+ //used to compute vertex occlusion
+ Ref<TriangleMesh> tmesh;
+ Vector<BakeLight> lights;
+
+ if (true) {
+
+ List<Vector3> vertices;
+
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ _octant_bake(E->key(),tmesh,lights,&vertices);
+
+ }
+
+ DVector<Vector3> vv;
+ vv.fill_with(vertices);
+ //print_line("TOTAL VERTICES: "+itos(vv.size()));
+ tmesh = Ref<TriangleMesh>( memnew( TriangleMesh ));
+ tmesh->create(vv);
+
+
+ for(int i=0;i<get_child_count();i++) {
+
+ if (get_child(i)->cast_to<Light>()) {
+ Light *l = get_child(i)->cast_to<Light>();
+ BakeLight bl;
+ for(int i=0;i<Light::PARAM_MAX;i++) {
+ bl.param[i]=l->get_parameter(Light::Parameter(i));
+ }
+ Transform t=l->get_global_transform();
+ bl.pos=t.origin;
+ bl.dir=t.basis.get_axis(2);
+ bl.type=l->get_light_type();
+ lights.push_back(bl);
+
+ }
+ }
+ }
+
+ int idx=0;
+ for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ if (E->get()->baked.is_valid())
+ _octant_clear_baked(E->key());
+
+ _octant_bake(E->key(),tmesh,lights);
+ print_line("baking "+itos(idx)+"/"+itos(octant_map.size()));
+ idx++;
+ }
+
+}
+
+
+
+GridMap::GridMap() {
+
+ cell_size=2;
+ octant_size=4;
+ awaiting_update=false;
+ _in_tree=false;
+ center_x=true;
+ center_y=true;
+ center_z=true;
+
+ clip=false;
+ clip_floor=0;
+ clip_axis=Vector3::AXIS_Z;
+ clip_above=true;
+ baked_lock=false;
+ bake=false;
+ cell_scale=1.0;
+
+
+
+
+}
+
+
+GridMap::~GridMap() {
+
+ if (!theme.is_null())
+ theme->unregister_owner(this);
+
+ clear();
+
+}