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-rw-r--r--modules/gridmap/grid_map.cpp201
1 files changed, 167 insertions, 34 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 02fe4d93de..f207d4a741 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -103,9 +103,10 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
{
int *w = cells.ptrw();
int i = 0;
- for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next(), i++) {
- encode_uint64(E->key().key, (uint8_t *)&w[i * 3]);
- encode_uint32(E->get().cell, (uint8_t *)&w[i * 3 + 2]);
+ for (const KeyValue<IndexKey, Cell> &E : cell_map) {
+ encode_uint64(E.key.key, (uint8_t *)&w[i * 3]);
+ encode_uint32(E.value.cell, (uint8_t *)&w[i * 3 + 2]);
+ i++;
}
}
@@ -225,15 +226,33 @@ bool GridMap::is_baking_navigation() {
return bake_navigation;
}
-void GridMap::set_navigation_layers(uint32_t p_layers) {
- navigation_layers = p_layers;
+void GridMap::set_navigation_layers(uint32_t p_navigation_layers) {
+ navigation_layers = p_navigation_layers;
_recreate_octant_data();
}
-uint32_t GridMap::get_navigation_layers() {
+uint32_t GridMap::get_navigation_layers() const {
return navigation_layers;
}
+void GridMap::set_navigation_layer_value(int p_layer_number, bool p_value) {
+ ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive.");
+ uint32_t _navigation_layers = get_navigation_layers();
+ if (p_value) {
+ _navigation_layers |= 1 << (p_layer_number - 1);
+ } else {
+ _navigation_layers &= ~(1 << (p_layer_number - 1));
+ }
+ set_navigation_layers(_navigation_layers);
+}
+
+bool GridMap::get_navigation_layer_value(int p_layer_number) const {
+ ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive.");
+ return get_navigation_layers() & (1 << (p_layer_number - 1));
+}
+
void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) {
if (!mesh_library.is_null()) {
mesh_library->unregister_owner(this);
@@ -409,6 +428,75 @@ int GridMap::get_cell_item_orientation(const Vector3i &p_position) const {
return cell_map[key].rot;
}
+static const Basis _ortho_bases[24] = {
+ Basis(1, 0, 0, 0, 1, 0, 0, 0, 1),
+ Basis(0, -1, 0, 1, 0, 0, 0, 0, 1),
+ Basis(-1, 0, 0, 0, -1, 0, 0, 0, 1),
+ Basis(0, 1, 0, -1, 0, 0, 0, 0, 1),
+ Basis(1, 0, 0, 0, 0, -1, 0, 1, 0),
+ Basis(0, 0, 1, 1, 0, 0, 0, 1, 0),
+ Basis(-1, 0, 0, 0, 0, 1, 0, 1, 0),
+ Basis(0, 0, -1, -1, 0, 0, 0, 1, 0),
+ Basis(1, 0, 0, 0, -1, 0, 0, 0, -1),
+ Basis(0, 1, 0, 1, 0, 0, 0, 0, -1),
+ Basis(-1, 0, 0, 0, 1, 0, 0, 0, -1),
+ Basis(0, -1, 0, -1, 0, 0, 0, 0, -1),
+ Basis(1, 0, 0, 0, 0, 1, 0, -1, 0),
+ Basis(0, 0, -1, 1, 0, 0, 0, -1, 0),
+ Basis(-1, 0, 0, 0, 0, -1, 0, -1, 0),
+ Basis(0, 0, 1, -1, 0, 0, 0, -1, 0),
+ Basis(0, 0, 1, 0, 1, 0, -1, 0, 0),
+ Basis(0, -1, 0, 0, 0, 1, -1, 0, 0),
+ Basis(0, 0, -1, 0, -1, 0, -1, 0, 0),
+ Basis(0, 1, 0, 0, 0, -1, -1, 0, 0),
+ Basis(0, 0, 1, 0, -1, 0, 1, 0, 0),
+ Basis(0, 1, 0, 0, 0, 1, 1, 0, 0),
+ Basis(0, 0, -1, 0, 1, 0, 1, 0, 0),
+ Basis(0, -1, 0, 0, 0, -1, 1, 0, 0)
+};
+
+Basis GridMap::get_cell_item_basis(const Vector3i &p_position) const {
+ int orientation = get_cell_item_orientation(p_position);
+
+ if (orientation == -1) {
+ return Basis();
+ }
+
+ return get_basis_with_orthogonal_index(orientation);
+}
+
+Basis GridMap::get_basis_with_orthogonal_index(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, 24, Basis());
+
+ return _ortho_bases[p_index];
+}
+
+int GridMap::get_orthogonal_index_from_basis(const Basis &p_basis) const {
+ Basis orth = p_basis;
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ real_t v = orth[i][j];
+ if (v > 0.5) {
+ v = 1.0;
+ } else if (v < -0.5) {
+ v = -1.0;
+ } else {
+ v = 0;
+ }
+
+ orth[i][j] = v;
+ }
+ }
+
+ for (int i = 0; i < 24; i++) {
+ if (_ortho_bases[i] == orth) {
+ return i;
+ }
+ }
+
+ return 0;
+}
+
Vector3i GridMap::world_to_map(const Vector3 &p_world_position) const {
Vector3 map_position = (p_world_position / cell_size).floor();
return Vector3i(map_position);
@@ -432,6 +520,18 @@ void GridMap::_octant_transform(const OctantKey &p_key) {
RS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
}
+ // update transform for NavigationServer regions and navigation debugmesh instances
+ for (const KeyValue<IndexKey, Octant::NavMesh> &E : g.navmesh_ids) {
+ if (bake_navigation) {
+ if (E.value.region.is_valid()) {
+ NavigationServer3D::get_singleton()->region_set_transform(E.value.region, get_global_transform() * E.value.xform);
+ }
+ if (E.value.navmesh_debug_instance.is_valid()) {
+ RS::get_singleton()->instance_set_transform(E.value.navmesh_debug_instance, get_global_transform() * E.value.xform);
+ }
+ }
+ }
+
for (int i = 0; i < g.multimesh_instances.size(); i++) {
RS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
}
@@ -455,6 +555,9 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
//erase navigation
for (const KeyValue<IndexKey, Octant::NavMesh> &E : g.navmesh_ids) {
NavigationServer3D::get_singleton()->free(E.value.region);
+ if (E.value.navmesh_debug_instance.is_valid()) {
+ RS::get_singleton()->free(E.value.navmesh_debug_instance);
+ }
}
g.navmesh_ids.clear();
@@ -480,22 +583,22 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
* and set said multimesh bounding box to one containing all cells which have this item
*/
- Map<int, List<Pair<Transform3D, IndexKey>>> multimesh_items;
+ HashMap<int, List<Pair<Transform3D, IndexKey>>> multimesh_items;
- for (Set<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
- ERR_CONTINUE(!cell_map.has(E->get()));
- const Cell &c = cell_map[E->get()];
+ for (const IndexKey &E : g.cells) {
+ ERR_CONTINUE(!cell_map.has(E));
+ const Cell &c = cell_map[E];
if (!mesh_library.is_valid() || !mesh_library->has_item(c.item)) {
continue;
}
- Vector3 cellpos = Vector3(E->get().x, E->get().y, E->get().z);
+ Vector3 cellpos = Vector3(E.x, E.y, E.z);
Vector3 ofs = _get_offset();
Transform3D xform;
- xform.basis.set_orthogonal_index(c.rot);
+ xform.basis = _ortho_bases[c.rot];
xform.set_origin(cellpos * cell_size + ofs);
xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
if (baked_meshes.size() == 0) {
@@ -506,7 +609,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
Pair<Transform3D, IndexKey> p;
p.first = xform * mesh_library->get_item_mesh_transform(c.item);
- p.second = E->get();
+ p.second = E;
multimesh_items[c.item].push_back(p);
}
}
@@ -532,14 +635,29 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
if (bake_navigation) {
RID region = NavigationServer3D::get_singleton()->region_create();
- NavigationServer3D::get_singleton()->region_set_layers(region, navigation_layers);
+ NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers);
NavigationServer3D::get_singleton()->region_set_navmesh(region, navmesh);
- NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * mesh_library->get_item_navmesh_transform(c.item));
+ NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * nm.xform);
NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
nm.region = region;
+
+ // add navigation debugmesh visual instances if debug is enabled
+ SceneTree *st = SceneTree::get_singleton();
+ if (st && st->is_debugging_navigation_hint()) {
+ if (!nm.navmesh_debug_instance.is_valid()) {
+ RID navmesh_debug_rid = navmesh->get_debug_mesh()->get_rid();
+ nm.navmesh_debug_instance = RS::get_singleton()->instance_create();
+ RS::get_singleton()->instance_set_base(nm.navmesh_debug_instance, navmesh_debug_rid);
+ RS::get_singleton()->mesh_surface_set_material(navmesh_debug_rid, 0, st->get_debug_navigation_material()->get_rid());
+ }
+ if (is_inside_tree()) {
+ RS::get_singleton()->instance_set_scenario(nm.navmesh_debug_instance, get_world_3d()->get_scenario());
+ RS::get_singleton()->instance_set_transform(nm.navmesh_debug_instance, get_global_transform() * nm.xform);
+ }
+ }
}
- g.navmesh_ids[E->get()] = nm;
+ g.navmesh_ids[E] = nm;
}
}
@@ -628,7 +746,7 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
Ref<NavigationMesh> nm = mesh_library->get_item_navmesh(cell_map[F.key].item);
if (nm.is_valid()) {
RID region = NavigationServer3D::get_singleton()->region_create();
- NavigationServer3D::get_singleton()->region_set_layers(region, navigation_layers);
+ NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers);
NavigationServer3D::get_singleton()->region_set_navmesh(region, nm);
NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * F.value.xform);
NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
@@ -659,6 +777,10 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
NavigationServer3D::get_singleton()->free(F.value.region);
F.value.region = RID();
}
+ if (F.value.navmesh_debug_instance.is_valid()) {
+ RS::get_singleton()->free(F.value.navmesh_debug_instance);
+ F.value.navmesh_debug_instance = RID();
+ }
}
}
@@ -677,7 +799,12 @@ void GridMap::_octant_clean_up(const OctantKey &p_key) {
// Erase navigation
for (const KeyValue<IndexKey, Octant::NavMesh> &E : g.navmesh_ids) {
- NavigationServer3D::get_singleton()->free(E.value.region);
+ if (E.value.region.is_valid()) {
+ NavigationServer3D::get_singleton()->free(E.value.region);
+ }
+ if (E.value.navmesh_debug_instance.is_valid()) {
+ RS::get_singleton()->free(E.value.navmesh_debug_instance);
+ }
}
g.navmesh_ids.clear();
@@ -770,7 +897,7 @@ void GridMap::_queue_octants_dirty() {
void GridMap::_recreate_octant_data() {
recreating_octants = true;
- Map<IndexKey, Cell> cell_copy = cell_map;
+ HashMap<IndexKey, Cell, IndexKey> cell_copy = cell_map;
_clear_internal();
for (const KeyValue<IndexKey, Cell> &E : cell_copy) {
set_cell_item(Vector3i(E.key), E.value.item, E.value.rot);
@@ -797,7 +924,7 @@ void GridMap::clear() {
clear_baked_meshes();
}
-void GridMap::resource_changed(const RES &p_res) {
+void GridMap::resource_changed(const Ref<Resource> &p_res) {
_recreate_octant_data();
}
@@ -845,6 +972,9 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_navigation_layers", "layers"), &GridMap::set_navigation_layers);
ClassDB::bind_method(D_METHOD("get_navigation_layers"), &GridMap::get_navigation_layers);
+ ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &GridMap::set_navigation_layer_value);
+ ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &GridMap::get_navigation_layer_value);
+
ClassDB::bind_method(D_METHOD("set_mesh_library", "mesh_library"), &GridMap::set_mesh_library);
ClassDB::bind_method(D_METHOD("get_mesh_library"), &GridMap::get_mesh_library);
@@ -860,6 +990,9 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_cell_item", "position", "item", "orientation"), &GridMap::set_cell_item, DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_cell_item", "position"), &GridMap::get_cell_item);
ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "position"), &GridMap::get_cell_item_orientation);
+ ClassDB::bind_method(D_METHOD("get_cell_item_basis", "position"), &GridMap::get_cell_item_basis);
+ ClassDB::bind_method(D_METHOD("get_basis_with_orthogonal_index", "index"), &GridMap::get_basis_with_orthogonal_index);
+ ClassDB::bind_method(D_METHOD("get_orthogonal_index_from_basis", "basis"), &GridMap::get_orthogonal_index_from_basis);
ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &GridMap::world_to_map);
ClassDB::bind_method(D_METHOD("map_to_world", "map_position"), &GridMap::map_to_world);
@@ -889,7 +1022,7 @@ void GridMap::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh_library", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"), "set_mesh_library", "get_mesh_library");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material", "get_physics_material");
ADD_GROUP("Cell", "cell_");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cell_size"), "set_cell_size", "get_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cell_size", PROPERTY_HINT_NONE, "suffix:m"), "set_cell_size", "get_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_octant_size", PROPERTY_HINT_RANGE, "1,1024,1"), "set_octant_size", "get_octant_size");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_x"), "set_center_x", "get_center_x");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_y"), "set_center_y", "get_center_y");
@@ -916,23 +1049,23 @@ float GridMap::get_cell_scale() const {
return cell_scale;
}
-Array GridMap::get_used_cells() const {
- Array a;
+TypedArray<Vector3i> GridMap::get_used_cells() const {
+ TypedArray<Vector3i> a;
a.resize(cell_map.size());
int i = 0;
for (const KeyValue<IndexKey, Cell> &E : cell_map) {
- Vector3 p(E.key.x, E.key.y, E.key.z);
+ Vector3i p(E.key.x, E.key.y, E.key.z);
a[i++] = p;
}
return a;
}
-Array GridMap::get_used_cells_by_item(int p_item) const {
- Array a;
+TypedArray<Vector3i> GridMap::get_used_cells_by_item(int p_item) const {
+ TypedArray<Vector3i> a;
for (const KeyValue<IndexKey, Cell> &E : cell_map) {
if (E.value.item == p_item) {
- Vector3 p(E.key.x, E.key.y, E.key.z);
+ Vector3i p(E.key.x, E.key.y, E.key.z);
a.push_back(p);
}
}
@@ -964,12 +1097,12 @@ Array GridMap::get_meshes() const {
Transform3D xform;
- xform.basis.set_orthogonal_index(E.value.rot);
+ xform.basis = _ortho_bases[E.value.rot];
xform.set_origin(cellpos * cell_size + ofs);
xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
- meshes.push_back(xform);
+ meshes.push_back(xform * mesh_library->get_item_mesh_transform(id));
meshes.push_back(mesh);
}
@@ -998,7 +1131,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
}
//generate
- Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> surface_map;
+ HashMap<OctantKey, HashMap<Ref<Material>, Ref<SurfaceTool>>, OctantKey> surface_map;
for (KeyValue<IndexKey, Cell> &E : cell_map) {
IndexKey key = E.key;
@@ -1018,7 +1151,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
Transform3D xform;
- xform.basis.set_orthogonal_index(E.value.rot);
+ xform.basis = _ortho_bases[E.value.rot];
xform.set_origin(cellpos * cell_size + ofs);
xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
@@ -1028,10 +1161,10 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
ok.z = key.z / octant_size;
if (!surface_map.has(ok)) {
- surface_map[ok] = Map<Ref<Material>, Ref<SurfaceTool>>();
+ surface_map[ok] = HashMap<Ref<Material>, Ref<SurfaceTool>>();
}
- Map<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok];
+ HashMap<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok];
for (int i = 0; i < mesh->get_surface_count(); i++) {
if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) {
@@ -1051,7 +1184,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
}
}
- for (KeyValue<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> &E : surface_map) {
+ for (KeyValue<OctantKey, HashMap<Ref<Material>, Ref<SurfaceTool>>> &E : surface_map) {
Ref<ArrayMesh> mesh;
mesh.instantiate();
for (KeyValue<Ref<Material>, Ref<SurfaceTool>> &F : E.value) {