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-rw-r--r--modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml4
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.cpp309
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.h35
-rw-r--r--modules/gltf/register_types.cpp26
4 files changed, 356 insertions, 18 deletions
diff --git a/modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml b/modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml
index 9c6c8e03c4..ca8eb9854f 100644
--- a/modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml
+++ b/modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml
@@ -5,8 +5,8 @@
</brief_description>
<description>
Imports Blender scenes in the [code].blend[/code] file format through the glTF 2.0 3D import pipeline. This importer requires Blender to be installed by the user, so that it can be used to export the scene as glTF 2.0.
- The location of the Blender binary is set via the [code]filesystem/import/blend/blender_path[/code] editor setting.
- This importer is only used if [member ProjectSettings.filesystem/import/blend/enabled] is enabled, otherwise [code].blend[/code] files present in the project folder are not imported.
+ The location of the Blender binary is set via the [code]filesystem/import/blender/blender3_path[/code] editor setting.
+ This importer is only used if [member ProjectSettings.filesystem/import/blender/enabled] is enabled, otherwise [code].blend[/code] files present in the project folder are not imported.
Blend import requires Blender 3.0.
Internally, the EditorSceneFormatImporterBlend uses the Blender glTF "Use Original" mode to reference external textures.
</description>
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 2587c095e1..e3f6641274 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -30,16 +30,25 @@
#include "editor_scene_importer_blend.h"
-#if TOOLS_ENABLED
+#ifdef TOOLS_ENABLED
#include "../gltf_document.h"
#include "../gltf_state.h"
#include "core/config/project_settings.h"
+#include "editor/editor_file_dialog.h"
+#include "editor/editor_node.h"
+#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "main/main.h"
#include "scene/main/node.h"
#include "scene/resources/animation.h"
+#ifdef WINDOWS_ENABLED
+// Code by Pedro Estebanez (https://github.com/godotengine/godot/pull/59766)
+#include <shlwapi.h>
+#endif
+
uint32_t EditorSceneFormatImporterBlend::get_import_flags() const {
return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION;
}
@@ -169,7 +178,13 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
// Run script with configured Blender binary.
- String blender_path = EDITOR_GET("filesystem/import/blend/blender_path");
+ String blender_path = EDITOR_GET("filesystem/import/blender/blender3_path");
+
+#ifdef WINDOWS_ENABLED
+ blender_path = blender_path.plus_file("blender.exe");
+#else
+ blender_path = blender_path.plus_file("blender");
+#endif
List<String> args;
args.push_back("--background");
@@ -252,4 +267,294 @@ void EditorSceneFormatImporterBlend::get_import_options(const String &p_path, Li
#undef ADD_OPTION_ENUM
}
+///////////////////////////
+
+static bool _test_blender_path(const String &p_path, String *r_err = nullptr) {
+ String path = p_path;
+#ifdef WINDOWS_ENABLED
+ path = path.plus_file("blender.exe");
+#else
+ path = path.plus_file("blender");
+#endif
+
+#if defined(OSX_ENABLED)
+ if (!FileAccess::exists(path)) {
+ path = path.plus_file("Blender");
+ }
+#endif
+
+ if (!FileAccess::exists(path)) {
+ if (r_err) {
+ *r_err = TTR("Path does not contain a Blender installation.");
+ }
+ return false;
+ }
+ List<String> args;
+ args.push_back("--version");
+ String pipe;
+ Error err = OS::get_singleton()->execute(path, args, &pipe);
+ if (err != OK) {
+ if (r_err) {
+ *r_err = TTR("Can't excecute Blender binary.");
+ }
+ return false;
+ }
+
+ if (pipe.find("Blender ") != 0) {
+ if (r_err) {
+ *r_err = vformat(TTR("Unexpected --version output from Blender binary at: %s"), path);
+ }
+ return false;
+ }
+ pipe = pipe.replace_first("Blender ", "");
+ int pp = pipe.find(".");
+ if (pp == -1) {
+ if (r_err) {
+ *r_err = TTR("Path supplied lacks a Blender binary.");
+ }
+ return false;
+ }
+ String v = pipe.substr(0, pp);
+ int version = v.to_int();
+ if (version < 3) {
+ if (r_err) {
+ *r_err = TTR("This Blender installation is too old for this importer (not 3.0+).");
+ }
+ return false;
+ }
+ if (version > 3) {
+ if (r_err) {
+ *r_err = TTR("This Blender installation is too new for this importer (not 3.x).");
+ }
+ return false;
+ }
+
+ return true;
+}
+
+bool EditorFileSystemImportFormatSupportQueryBlend::is_active() const {
+ bool blend_enabled = GLOBAL_GET("filesystem/import/blender/enabled");
+
+ String blender_path = EDITOR_GET("filesystem/import/blender/blender3_path");
+
+ if (blend_enabled && !_test_blender_path(blender_path)) {
+ // Intending to import Blender, but blend not configured.
+ return true;
+ }
+
+ return false;
+}
+Vector<String> EditorFileSystemImportFormatSupportQueryBlend::get_file_extensions() const {
+ Vector<String> ret;
+ ret.push_back("blend");
+ return ret;
+}
+
+void EditorFileSystemImportFormatSupportQueryBlend::_validate_path(String p_path) {
+ String error;
+ bool success = false;
+ if (p_path == "") {
+ error = TTR("Path is empty.");
+ } else {
+ if (_test_blender_path(p_path, &error)) {
+ success = true;
+ if (auto_detected_path == p_path) {
+ error = TTR("Path to Blender installation is valid (Autodetected).");
+ } else {
+ error = TTR("Path to Blender installation is valid.");
+ }
+ }
+ }
+
+ path_status->set_text(error);
+
+ if (success) {
+ path_status->add_theme_color_override("font_color", path_status->get_theme_color(SNAME("success_color"), SNAME("Editor")));
+ configure_blender_dialog->get_ok_button()->set_disabled(false);
+ } else {
+ path_status->add_theme_color_override("font_color", path_status->get_theme_color(SNAME("error_color"), SNAME("Editor")));
+ configure_blender_dialog->get_ok_button()->set_disabled(true);
+ }
+}
+
+bool EditorFileSystemImportFormatSupportQueryBlend::_autodetect_path(String p_path) {
+ if (_test_blender_path(p_path)) {
+ auto_detected_path = p_path;
+ return true;
+ }
+ return false;
+}
+
+void EditorFileSystemImportFormatSupportQueryBlend::_path_confirmed() {
+ confirmed = true;
+}
+
+void EditorFileSystemImportFormatSupportQueryBlend::_select_install(String p_path) {
+ blender_path->set_text(p_path);
+ _validate_path(p_path);
+}
+void EditorFileSystemImportFormatSupportQueryBlend::_browse_install() {
+ if (blender_path->get_text() != String()) {
+ browse_dialog->set_current_dir(blender_path->get_text());
+ }
+
+ browse_dialog->popup_centered_ratio();
+}
+
+bool EditorFileSystemImportFormatSupportQueryBlend::query() {
+ if (!configure_blender_dialog) {
+ configure_blender_dialog = memnew(ConfirmationDialog);
+ configure_blender_dialog->set_title(TTR("Configure Blender Importer"));
+ configure_blender_dialog->set_flag(Window::FLAG_BORDERLESS, true); // Avoid closing accidentally .
+ configure_blender_dialog->set_close_on_escape(false);
+
+ VBoxContainer *vb = memnew(VBoxContainer);
+ vb->add_child(memnew(Label(TTR("Blender 3.0+ is required to import '.blend' files.\nPlease provide a valid path to a Blender installation:"))));
+
+ HBoxContainer *hb = memnew(HBoxContainer);
+
+ blender_path = memnew(LineEdit);
+ blender_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hb->add_child(blender_path);
+ blender_path_browse = memnew(Button);
+ hb->add_child(blender_path_browse);
+ blender_path_browse->set_text(TTR("Browse"));
+ blender_path_browse->connect("pressed", callable_mp(this, &EditorFileSystemImportFormatSupportQueryBlend::_browse_install));
+ hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hb->set_custom_minimum_size(Size2(400 * EDSCALE, 0));
+
+ vb->add_child(hb);
+
+ path_status = memnew(Label);
+ vb->add_child(path_status);
+
+ configure_blender_dialog->add_child(vb);
+
+ blender_path->connect("text_changed", callable_mp(this, &EditorFileSystemImportFormatSupportQueryBlend::_validate_path));
+
+ EditorNode::get_singleton()->get_gui_base()->add_child(configure_blender_dialog);
+
+ configure_blender_dialog->get_ok_button()->set_text(TTR("Confirm Path"));
+ configure_blender_dialog->get_cancel_button()->set_text(TTR("Disable '.blend' Import"));
+ configure_blender_dialog->get_cancel_button()->set_tooltip(TTR("Disables Blender '.blend' files import for this project. Can be re-enabled in Project Settings."));
+ configure_blender_dialog->connect("confirmed", callable_mp(this, &EditorFileSystemImportFormatSupportQueryBlend::_path_confirmed));
+
+ browse_dialog = memnew(EditorFileDialog);
+ browse_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
+ browse_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR);
+ browse_dialog->connect("dir_selected", callable_mp(this, &EditorFileSystemImportFormatSupportQueryBlend::_select_install));
+
+ EditorNode::get_singleton()->get_gui_base()->add_child(browse_dialog);
+ }
+
+ String path = EDITOR_GET("filesystem/import/blender/blender3_path");
+
+ if (path == "") {
+ // Autodetect
+ auto_detected_path = "";
+
+#if defined(OSX_ENABLED)
+
+ {
+ Vector<String> mdfind_paths;
+ {
+ List<String> mdfind_args;
+ mdfind_args.push_back("kMDItemCFBundleIdentifier=org.blenderfoundation.blender");
+
+ String output;
+ Error err = OS::get_singleton()->execute("mdfind", mdfind_args, &output);
+ if (err == OK) {
+ mdfind_paths = output.split("\n");
+ }
+ }
+
+ bool found = false;
+ for (const String &path : mdfind_paths) {
+ found = _autodetect_path(path.plus_file("Contents/MacOS"));
+ if (found) {
+ break;
+ }
+ }
+ if (!found) {
+ found = _autodetect_path("/opt/homebrew/bin");
+ }
+ if (!found) {
+ found = _autodetect_path("/opt/local/bin");
+ }
+ if (!found) {
+ found = _autodetect_path("/usr/local/bin");
+ }
+ if (!found) {
+ found = _autodetect_path("/usr/local/opt");
+ }
+ if (!found) {
+ found = _autodetect_path("/Applications/Blender.app/Contents/MacOS");
+ }
+ }
+#elif defined(WINDOWS_ENABLED)
+ {
+ char blender_opener_path[MAX_PATH];
+ DWORD path_len = MAX_PATH;
+ HRESULT res = AssocQueryString(0, ASSOCSTR_EXECUTABLE, ".blend", "open", blender_opener_path, &path_len);
+ if (res == S_OK && _autodetect_path(String(blender_opener_path).get_base_dir())) {
+ // Good.
+ } else if (_autodetect_path("C:\\Program Files\\Blender Foundation")) {
+ // Good.
+ } else {
+ _autodetect_path("C:\\Program Files (x86)\\Blender Foundation");
+ }
+ }
+
+#elif defined(UNIX_ENABLED)
+ if (_autodetect_path("/usr/bin")) {
+ // Good.
+ } else if (_autodetect_path("/usr/local/bin")) {
+ // Good
+ } else {
+ _autodetect_path("/opt/blender/bin");
+ }
+#endif
+ if (auto_detected_path != "") {
+ path = auto_detected_path;
+ }
+ }
+
+ blender_path->set_text(path);
+
+ _validate_path(path);
+
+ configure_blender_dialog->popup_centered();
+ confirmed = false;
+
+ while (true) {
+ OS::get_singleton()->delay_usec(1);
+ DisplayServer::get_singleton()->process_events();
+ Main::iteration();
+ if (!configure_blender_dialog->is_visible() || confirmed) {
+ break;
+ }
+ }
+
+ if (confirmed) {
+ // Can only confirm a valid path.
+ EditorSettings::get_singleton()->set("filesystem/import/blender/blender3_path", blender_path->get_text());
+ EditorSettings::get_singleton()->save();
+ } else {
+ // Disable Blender import
+ ProjectSettings::get_singleton()->set("filesystem/import/blender/enabled", false);
+ ProjectSettings::get_singleton()->save();
+
+ if (EditorNode::immediate_confirmation_dialog(TTR("Disabling '.blend' file import requires restarting the editor."), TTR("Save & Restart"), TTR("Restart"))) {
+ EditorNode::get_singleton()->save_all_scenes();
+ }
+ EditorNode::get_singleton()->restart_editor();
+ return true;
+ }
+
+ return false;
+}
+
+EditorFileSystemImportFormatSupportQueryBlend::EditorFileSystemImportFormatSupportQueryBlend() {
+}
+
#endif // TOOLS_ENABLED
diff --git a/modules/gltf/editor/editor_scene_importer_blend.h b/modules/gltf/editor/editor_scene_importer_blend.h
index 4bdf4c93a2..bba0e01403 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.h
+++ b/modules/gltf/editor/editor_scene_importer_blend.h
@@ -33,10 +33,12 @@
#ifdef TOOLS_ENABLED
+#include "editor/editor_file_system.h"
#include "editor/import/resource_importer_scene.h"
class Animation;
class Node;
+class ConfirmationDialog;
class EditorSceneFormatImporterBlend : public EditorSceneFormatImporter {
GDCLASS(EditorSceneFormatImporterBlend, EditorSceneFormatImporter);
@@ -70,6 +72,39 @@ public:
const Map<StringName, Variant> &p_options) override;
};
+class LineEdit;
+class Button;
+class EditorFileDialog;
+class Label;
+
+class EditorFileSystemImportFormatSupportQueryBlend : public EditorFileSystemImportFormatSupportQuery {
+ GDCLASS(EditorFileSystemImportFormatSupportQueryBlend, EditorFileSystemImportFormatSupportQuery);
+
+ ConfirmationDialog *configure_blender_dialog;
+ LineEdit *blender_path;
+ Button *blender_path_browse;
+ EditorFileDialog *browse_dialog;
+ Label *path_status;
+ bool confirmed = false;
+
+ String auto_detected_path;
+ void _validate_path(String p_path);
+
+ bool _autodetect_path(String p_path);
+
+ void _path_confirmed();
+
+ void _select_install(String p_path);
+ void _browse_install();
+
+public:
+ virtual bool is_active() const override;
+ virtual Vector<String> get_file_extensions() const override;
+ virtual bool query() override;
+
+ EditorFileSystemImportFormatSupportQueryBlend();
+};
+
#endif // TOOLS_ENABLED
#endif // EDITOR_SCENE_IMPORTER_BLEND_H
diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp
index 79b918dbc0..4166f92502 100644
--- a/modules/gltf/register_types.cpp
+++ b/modules/gltf/register_types.cpp
@@ -64,22 +64,19 @@ static void _editor_init() {
// Blend to glTF importer.
- bool blend_enabled = GLOBAL_GET("filesystem/import/blend/enabled");
+ bool blend_enabled = GLOBAL_GET("filesystem/import/blender/enabled");
// Defined here because EditorSettings doesn't exist in `register_gltf_types` yet.
- String blender_path = EDITOR_DEF_RST("filesystem/import/blend/blender_path", "");
+ EDITOR_DEF_RST("filesystem/import/blender/blender3_path", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,
- "filesystem/import/blend/blender_path", PROPERTY_HINT_GLOBAL_FILE));
+ "filesystem/import/blender/blender3_path", PROPERTY_HINT_GLOBAL_DIR));
if (blend_enabled) {
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- if (blender_path.is_empty()) {
- WARN_PRINT("Blend file import is enabled, but no Blender path is configured. Blend files will not be imported.");
- } else if (!da->file_exists(blender_path)) {
- WARN_PRINT("Blend file import is enabled, but the Blender path doesn't point to a valid Blender executable. Blend files will not be imported.");
- } else {
- Ref<EditorSceneFormatImporterBlend> importer;
- importer.instantiate();
- ResourceImporterScene::get_singleton()->add_importer(importer);
- }
+ Ref<EditorSceneFormatImporterBlend> importer;
+ importer.instantiate();
+ ResourceImporterScene::get_singleton()->add_importer(importer);
+
+ Ref<EditorFileSystemImportFormatSupportQueryBlend> blend_import_query;
+ blend_import_query.instantiate();
+ EditorFileSystem::get_singleton()->add_import_format_support_query(blend_import_query);
}
// FBX to glTF importer.
@@ -131,13 +128,14 @@ void register_gltf_types() {
EditorPlugins::add_by_type<SceneExporterGLTFPlugin>();
// Project settings defined here so doctool finds them.
- GLOBAL_DEF_RST("filesystem/import/blend/enabled", true);
+ GLOBAL_DEF_RST("filesystem/import/blender/enabled", true);
GLOBAL_DEF_RST("filesystem/import/fbx/enabled", true);
GDREGISTER_CLASS(EditorSceneFormatImporterBlend);
GDREGISTER_CLASS(EditorSceneFormatImporterFBX);
ClassDB::set_current_api(prev_api);
EditorNode::add_init_callback(_editor_init);
+
#endif // TOOLS_ENABLED
}