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-rw-r--r--modules/gltf/doc_classes/GLTFDocument.xml38
-rw-r--r--modules/gltf/doc_classes/GLTFDocumentExtension.xml28
-rw-r--r--modules/gltf/doc_classes/GLTFSkeleton.xml6
-rw-r--r--modules/gltf/doc_classes/GLTFSkin.xml6
-rw-r--r--modules/gltf/doc_classes/GLTFState.xml36
5 files changed, 57 insertions, 57 deletions
diff --git a/modules/gltf/doc_classes/GLTFDocument.xml b/modules/gltf/doc_classes/GLTFDocument.xml
index cb0e3b6754..3cd0f5c0f9 100644
--- a/modules/gltf/doc_classes/GLTFDocument.xml
+++ b/modules/gltf/doc_classes/GLTFDocument.xml
@@ -10,50 +10,50 @@
<methods>
<method name="append_from_buffer">
<return type="int" enum="Error" />
- <argument index="0" name="bytes" type="PackedByteArray" />
- <argument index="1" name="base_path" type="String" />
- <argument index="2" name="state" type="GLTFState" />
- <argument index="3" name="flags" type="int" default="0" />
- <argument index="4" name="bake_fps" type="int" default="30" />
+ <param index="0" name="bytes" type="PackedByteArray" />
+ <param index="1" name="base_path" type="String" />
+ <param index="2" name="state" type="GLTFState" />
+ <param index="3" name="flags" type="int" default="0" />
+ <param index="4" name="bake_fps" type="int" default="30" />
<description>
</description>
</method>
<method name="append_from_file">
<return type="int" enum="Error" />
- <argument index="0" name="path" type="String" />
- <argument index="1" name="state" type="GLTFState" />
- <argument index="2" name="flags" type="int" default="0" />
- <argument index="3" name="bake_fps" type="int" default="30" />
- <argument index="4" name="base_path" type="String" default="&quot;&quot;" />
+ <param index="0" name="path" type="String" />
+ <param index="1" name="state" type="GLTFState" />
+ <param index="2" name="flags" type="int" default="0" />
+ <param index="3" name="bake_fps" type="int" default="30" />
+ <param index="4" name="base_path" type="String" default="&quot;&quot;" />
<description>
</description>
</method>
<method name="append_from_scene">
<return type="int" enum="Error" />
- <argument index="0" name="node" type="Node" />
- <argument index="1" name="state" type="GLTFState" />
- <argument index="2" name="flags" type="int" default="0" />
- <argument index="3" name="bake_fps" type="int" default="30" />
+ <param index="0" name="node" type="Node" />
+ <param index="1" name="state" type="GLTFState" />
+ <param index="2" name="flags" type="int" default="0" />
+ <param index="3" name="bake_fps" type="int" default="30" />
<description>
</description>
</method>
<method name="generate_buffer">
<return type="PackedByteArray" />
- <argument index="0" name="state" type="GLTFState" />
+ <param index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
<method name="generate_scene">
<return type="Node" />
- <argument index="0" name="state" type="GLTFState" />
- <argument index="1" name="bake_fps" type="int" default="30" />
+ <param index="0" name="state" type="GLTFState" />
+ <param index="1" name="bake_fps" type="int" default="30" />
<description>
</description>
</method>
<method name="write_to_filesystem">
<return type="int" enum="Error" />
- <argument index="0" name="state" type="GLTFState" />
- <argument index="1" name="path" type="String" />
+ <param index="0" name="state" type="GLTFState" />
+ <param index="1" name="path" type="String" />
<description>
</description>
</method>
diff --git a/modules/gltf/doc_classes/GLTFDocumentExtension.xml b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
index 3c28546ad7..d2a9022445 100644
--- a/modules/gltf/doc_classes/GLTFDocumentExtension.xml
+++ b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
@@ -9,50 +9,50 @@
<methods>
<method name="_export_node" qualifiers="virtual">
<return type="int" />
- <argument index="0" name="state" type="GLTFState" />
- <argument index="1" name="gltf_node" type="GLTFNode" />
- <argument index="2" name="json" type="Dictionary" />
- <argument index="3" name="node" type="Node" />
+ <param index="0" name="state" type="GLTFState" />
+ <param index="1" name="gltf_node" type="GLTFNode" />
+ <param index="2" name="json" type="Dictionary" />
+ <param index="3" name="node" type="Node" />
<description>
</description>
</method>
<method name="_export_post" qualifiers="virtual">
<return type="int" />
- <argument index="0" name="state" type="GLTFState" />
+ <param index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
<method name="_export_preflight" qualifiers="virtual">
<return type="int" />
- <argument index="0" name="root" type="Node" />
+ <param index="0" name="root" type="Node" />
<description>
</description>
</method>
<method name="_import_node" qualifiers="virtual">
<return type="int" />
- <argument index="0" name="state" type="GLTFState" />
- <argument index="1" name="gltf_node" type="GLTFNode" />
- <argument index="2" name="json" type="Dictionary" />
- <argument index="3" name="node" type="Node" />
+ <param index="0" name="state" type="GLTFState" />
+ <param index="1" name="gltf_node" type="GLTFNode" />
+ <param index="2" name="json" type="Dictionary" />
+ <param index="3" name="node" type="Node" />
<description>
</description>
</method>
<method name="_import_post" qualifiers="virtual">
<return type="int" />
- <argument index="0" name="state" type="GLTFState" />
- <argument index="1" name="root" type="Node" />
+ <param index="0" name="state" type="GLTFState" />
+ <param index="1" name="root" type="Node" />
<description>
</description>
</method>
<method name="_import_post_parse" qualifiers="virtual">
<return type="int" />
- <argument index="0" name="state" type="GLTFState" />
+ <param index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
<method name="_import_preflight" qualifiers="virtual">
<return type="int" />
- <argument index="0" name="state" type="GLTFState" />
+ <param index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
diff --git a/modules/gltf/doc_classes/GLTFSkeleton.xml b/modules/gltf/doc_classes/GLTFSkeleton.xml
index dad985e886..e1276d0e21 100644
--- a/modules/gltf/doc_classes/GLTFSkeleton.xml
+++ b/modules/gltf/doc_classes/GLTFSkeleton.xml
@@ -9,7 +9,7 @@
<methods>
<method name="get_bone_attachment">
<return type="BoneAttachment3D" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
</description>
</method>
@@ -35,13 +35,13 @@
</method>
<method name="set_godot_bone_node">
<return type="void" />
- <argument index="0" name="godot_bone_node" type="Dictionary" />
+ <param index="0" name="godot_bone_node" type="Dictionary" />
<description>
</description>
</method>
<method name="set_unique_names">
<return type="void" />
- <argument index="0" name="unique_names" type="Array" />
+ <param index="0" name="unique_names" type="Array" />
<description>
</description>
</method>
diff --git a/modules/gltf/doc_classes/GLTFSkin.xml b/modules/gltf/doc_classes/GLTFSkin.xml
index b6a2bdb957..5abdf33360 100644
--- a/modules/gltf/doc_classes/GLTFSkin.xml
+++ b/modules/gltf/doc_classes/GLTFSkin.xml
@@ -24,19 +24,19 @@
</method>
<method name="set_inverse_binds">
<return type="void" />
- <argument index="0" name="inverse_binds" type="Array" />
+ <param index="0" name="inverse_binds" type="Array" />
<description>
</description>
</method>
<method name="set_joint_i_to_bone_i">
<return type="void" />
- <argument index="0" name="joint_i_to_bone_i" type="Dictionary" />
+ <param index="0" name="joint_i_to_bone_i" type="Dictionary" />
<description>
</description>
</method>
<method name="set_joint_i_to_name">
<return type="void" />
- <argument index="0" name="joint_i_to_name" type="Dictionary" />
+ <param index="0" name="joint_i_to_name" type="Dictionary" />
<description>
</description>
</method>
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml
index 44a1723563..a168e6108f 100644
--- a/modules/gltf/doc_classes/GLTFState.xml
+++ b/modules/gltf/doc_classes/GLTFState.xml
@@ -14,13 +14,13 @@
</method>
<method name="get_animation_player">
<return type="AnimationPlayer" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
</description>
</method>
<method name="get_animation_players_count">
<return type="int" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
</description>
</method>
@@ -66,7 +66,7 @@
</method>
<method name="get_scene_node">
<return type="Node" />
- <argument index="0" name="idx" type="int" />
+ <param index="0" name="idx" type="int" />
<description>
</description>
</method>
@@ -102,91 +102,91 @@
</method>
<method name="set_accessors">
<return type="void" />
- <argument index="0" name="accessors" type="Array" />
+ <param index="0" name="accessors" type="Array" />
<description>
</description>
</method>
<method name="set_animations">
<return type="void" />
- <argument index="0" name="animations" type="Array" />
+ <param index="0" name="animations" type="Array" />
<description>
</description>
</method>
<method name="set_buffer_views">
<return type="void" />
- <argument index="0" name="buffer_views" type="Array" />
+ <param index="0" name="buffer_views" type="Array" />
<description>
</description>
</method>
<method name="set_cameras">
<return type="void" />
- <argument index="0" name="cameras" type="Array" />
+ <param index="0" name="cameras" type="Array" />
<description>
</description>
</method>
<method name="set_images">
<return type="void" />
- <argument index="0" name="images" type="Array" />
+ <param index="0" name="images" type="Array" />
<description>
</description>
</method>
<method name="set_lights">
<return type="void" />
- <argument index="0" name="lights" type="Array" />
+ <param index="0" name="lights" type="Array" />
<description>
</description>
</method>
<method name="set_materials">
<return type="void" />
- <argument index="0" name="materials" type="Array" />
+ <param index="0" name="materials" type="Array" />
<description>
</description>
</method>
<method name="set_meshes">
<return type="void" />
- <argument index="0" name="meshes" type="Array" />
+ <param index="0" name="meshes" type="Array" />
<description>
</description>
</method>
<method name="set_nodes">
<return type="void" />
- <argument index="0" name="nodes" type="Array" />
+ <param index="0" name="nodes" type="Array" />
<description>
</description>
</method>
<method name="set_skeleton_to_node">
<return type="void" />
- <argument index="0" name="skeleton_to_node" type="Dictionary" />
+ <param index="0" name="skeleton_to_node" type="Dictionary" />
<description>
</description>
</method>
<method name="set_skeletons">
<return type="void" />
- <argument index="0" name="skeletons" type="Array" />
+ <param index="0" name="skeletons" type="Array" />
<description>
</description>
</method>
<method name="set_skins">
<return type="void" />
- <argument index="0" name="skins" type="Array" />
+ <param index="0" name="skins" type="Array" />
<description>
</description>
</method>
<method name="set_textures">
<return type="void" />
- <argument index="0" name="textures" type="Array" />
+ <param index="0" name="textures" type="Array" />
<description>
</description>
</method>
<method name="set_unique_animation_names">
<return type="void" />
- <argument index="0" name="unique_animation_names" type="Array" />
+ <param index="0" name="unique_animation_names" type="Array" />
<description>
</description>
</method>
<method name="set_unique_names">
<return type="void" />
- <argument index="0" name="unique_names" type="Array" />
+ <param index="0" name="unique_names" type="Array" />
<description>
</description>
</method>