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-rw-r--r--modules/gltf/gltf_document.cpp4
-rw-r--r--modules/gltf/gltf_document.h3
2 files changed, 4 insertions, 3 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index ced80e26b5..fac1e61b18 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -68,7 +68,7 @@
#include "scene/resources/multimesh.h"
#include "scene/resources/surface_tool.h"
-#include "modules/modules_enabled.gen.h"
+#include "modules/modules_enabled.gen.h" // For csg, gridmap.
#ifdef MODULE_CSG_ENABLED
#include "modules/csg/csg_shape.h"
@@ -5856,7 +5856,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap,
animation->set_name(name);
if (anim->get_loop()) {
- animation->set_loop(true);
+ animation->set_loop_mode(Animation::LOOP_LINEAR);
}
float length = 0.0;
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index f2f0b439a5..27a1f64bca 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -46,7 +46,8 @@
#include "scene/resources/material.h"
#include "scene/resources/texture.h"
-#include "modules/modules_enabled.gen.h"
+#include "modules/modules_enabled.gen.h" // For csg, gridmap.
+
#include <cstdint>
class GLTFState;