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-rw-r--r--modules/gltf/gltf_state.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index 2fdef19038..dd6a65e496 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -35,13 +35,12 @@
#include "gltf_animation.h"
#include "gltf_buffer_view.h"
#include "gltf_camera.h"
-#include "gltf_document.h"
-#include "gltf_document_extension.h"
#include "gltf_light.h"
#include "gltf_mesh.h"
#include "gltf_node.h"
#include "gltf_skeleton.h"
#include "gltf_skin.h"
+#include "gltf_template_convert.h"
#include "gltf_texture.h"
#include "core/templates/rb_map.h"
@@ -60,6 +59,7 @@ class GLTFState : public Resource {
Vector<uint8_t> glb_data;
bool use_named_skin_binds = false;
+ bool use_khr_texture_transform = false;
bool discard_meshes_and_materials = false;
Vector<Ref<GLTFNode>> nodes;